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11:53:15 932MB INFO:
Redshift for Cinema 4D 2026.1.0 running on 2026.1.0
11:53:15 932MB INFO:
Redshift Version: 2026.3.0, Dec 19 2025
11:53:15 932MB INFO:
Plugin Revision: b06d52d3, Fri, 19 Dec 2025 11:52:51 -0500
11:53:15 932MB INFO:
Plugin Build: Cinebench Release
11:53:15 932MB DETAILED:
Plugin Path: C:\Users\dftm1\Documents\CB26\redshift
11:53:15 932MB DETAILED:
Plugin Resource Path: C:\Users\dftm1\Documents\CB26\redshift\res
11:53:15 932MB DETAILED:
Local Data Path: C:\Users\dftm1\AppData\Roaming\Maxon\CB26_596CD754\Redshift
11:53:15 932MB DETAILED:
Core Data Path: C:\Users\dftm1\Documents\CB26\redshift\res\core
11:53:15 932MB DETAILED:
Primary License Path: C:\Users\dftm1\AppData\Roaming\Maxon\CB26_596CD754\Redshift
11:53:15 932MB DETAILED:
Procedurals Path: C:\Users\dftm1\Documents\CB26\redshift\res\core\procedurals
11:53:15 932MB DETAILED:
Preferences File: C:\Users\dftm1\AppData\Roaming\Maxon\CB26_596CD754\Redshift\preferences.xml
11:53:15 932MB DETAILED:
Application Path: C:\Users\dftm1\Documents\CB26\Cinebench.exe
11:53:15 932MB DETAILED:
Profile Path: C:\Users\dftm1\AppData\Roaming\Maxon\CB26_596CD754
11:53:15 932MB DEBUG:
Querying texture cache budget from preferences.xml: 32 GB
11:53:15 932MB DEBUG:
Querying cache path from preferences.xml: C:\Users\dftm1\AppData\Roaming\Maxon\CB26_596CD754\Redshift\Cache
11:53:15 932MB DEBUG:
Creating cache path C:\Users\dftm1\AppData\Roaming\Maxon\CB26_596CD754\Redshift\Cache
11:53:15 932MB DEBUG:
Enforcing shader cache budget...
11:53:15 932MB DEBUG:
Enforcing texture cache budget...
11:53:15 932MB DEBUG:
Collecting files...
11:53:15 932MB DEBUG:
Total size for 136 files 4430.09MB (budget 32768.00MB)
11:53:15 932MB DEBUG:
Under budget. Done.
11:53:15 932MB DEBUG:
Creating mesh cache...
11:53:15 932MB DEBUG:
Done
11:53:15 932MB DETAILED:
Cache path: C:\Users\dftm1\AppData\Roaming\Maxon\CB26_596CD754\Redshift\Cache
11:53:15 932MB DETAILED:
Module paths: C:\Users\dftm1\Documents\CB26\corelibs C:\Users\dftm1\Documents\CB26\plugins C:\Users\dftm1\AppData\Roaming\Maxon\CB26_596CD754\plugins
11:53:17 1293MB DETAILED:
Language: C4D:en-US Core:en-US
11:53:17 1294MB DEBUG:
Created JobQueue with 16 threads
11:53:17 1294MB INFO:
Session: 2025-12-31 11:53:17
11:53:17 1317MB DEBUG:
OCIO: Loaded Config 'C:\Users\dftm1\Documents\CB26\redshift\res\core\Data\OCIO\config.ocio'
11:53:17 1317MB DEBUG:
OCIO: Reference ColorSpaces: LinearSRGB:'scene-linear Rec.709-sRGB' SRGB:'sRGB' Raw:'Raw'
11:53:17 1317MB DEBUG:
OCIO: Config Ready 'C:\Users\dftm1\Documents\CB26\redshift\res\core\Data\OCIO\config.ocio'
11:53:17 1341MB DEBUG:
Plugin Cache Location: C:\Users\dftm1\AppData\Roaming\Maxon\CB26_596CD754\Redshift\Cache\Textures
11:53:17 1322MB DEBUG:
Plugin Cache Location: C:\Users\dftm1\AppData\Roaming\Maxon\CB26_596CD754\Redshift\Cache\Textures
11:53:17 1322MB INFO:
Initializing Renderer
11:53:17 1322MB DETAILED:
11:53:17 1322MB DETAILED:
Redshift Initialized
11:53:17 1322MB DETAILED:
Version: 2026.3.0 CINEBENCH, Dec 18 2025 21:36:28 [cca2e0e1] [2223105419]
11:53:17 1322MB DETAILED:
Windows Platform (Windows 10 Pro)
11:53:17 1322MB DETAILED:
Release Build
11:53:17 1322MB DETAILED:
Number of CPU HW threads: 16
11:53:17 1322MB DETAILED:
CPU speed: 4.50 GHz
11:53:17 1322MB DETAILED:
Total system memory: 31.93 GB
11:53:17 1322MB DETAILED:
TDR delay: not set
11:53:17 1322MB DETAILED:
Hardware-accelerated GPU scheduling not enabled
11:53:17 1322MB DETAILED:
Driver version: [HIP] 6.5.51
11:53:17 1322MB DETAILED:
Current working dir: C:\Users\dftm1\Documents\CB26
11:53:17 1381MB DETAILED:
11:53:17 1381MB DETAILED:
Preparing compute platforms
11:53:17 1381MB DETAILED:
Could not load the cuda core library from C:\Users\dftm1\Documents\CB26\redshift\res\libs\win64\redshift-core-cuda-vc140.dll
11:53:17 1381MB DETAILED:
error: Не найден указанный модуль.
11:53:17 1381MB DETAILED:
Found hip compute library in C:\Users\dftm1\Documents\CB26\redshift\res\libs\win64\redshift-core-hip-vc140.dll
11:53:17 1381MB DETAILED:
Found cpu compute library in C:\Users\dftm1\Documents\CB26\redshift\res\libs\win64\redshift-core-cpu-vc140.dll
11:53:17 1381MB DETAILED:
Done
11:53:17 1381MB DETAILED:
Creating HIP contexts
11:53:17 1381MB DETAILED:
HIP init ok
11:53:17 1381MB DETAILED:
There are 1 HIP devices
11:53:17 1381MB DETAILED:
Ordinals: { 0 }
11:53:17 1381MB DETAILED:
Initializing GPUComputing module (HIP). Active device 0
11:53:17 1381MB DETAILED:
HIP Driver Version: 60551382
11:53:17 1381MB DETAILED:
HIP Runtime Version: 60551382
11:53:17 1381MB DETAILED:
Device 0/1 : AMD Radeon RX 9070
11:53:17 1381MB DETAILED:
Version: 12.0
11:53:17 1381MB DETAILED:
GCN Arch: 1201 (Discrete)
11:53:17 1381MB DETAILED:
Num multiprocessors: 28
11:53:17 1381MB DETAILED:
Clock frequency: 2400000
11:53:17 1381MB DETAILED:
New HIP context created
11:53:17 1381MB DETAILED:
Available memory: 14958.0352 MB out of 16195.8906 MB
11:53:17 1424MB DETAILED:
Measured PCIe bandwidth (pinned CPU->GPU): 13.044885 GB/s
11:53:17 1425MB DETAILED:
Measured PCIe bandwidth (pinned GPU->CPU): 12.796626 GB/s
11:53:17 1434MB DETAILED:
Measured PCIe bandwidth (paged CPU->GPU): 8.739944 GB/s
11:53:17 1438MB DETAILED:
Measured PCIe bandwidth (paged GPU->CPU): 9.671554 GB/s
11:53:17 1439MB DETAILED:
Estimated GPU->CPU latency (0): 0.039998 ms
11:53:17 1439MB DETAILED:
Estimated GPU->CPU latency (1): 0.040729 ms
11:53:17 1439MB DETAILED:
Estimated GPU->CPU latency (2): 0.040767 ms
11:53:17 1439MB DETAILED:
Estimated GPU->CPU latency (3): 0.040545 ms
11:53:17 1431MB DEBUG:
Determining peer-to-peer capability (NVLink or PCIe)
11:53:17 1431MB DEBUG:
Done
11:53:17 1471MB DEBUG:
PostFX: Initialized
11:53:18 1766MB DEBUG:
Selecting device for compute denoising
11:53:18 1766MB DEBUG:
Failed to select device for compute denoising. Disabling the denoiser!
11:53:18 1766MB DEBUG:
OIDN Init...
11:53:18 1783MB DEBUG:
OIDN: Using Device AMD Radeon RX 9070
11:53:18 1880MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
11:53:18 1880MB DEBUG:
Plugins: c4d_manager c4d_nodes c4d_objects c4d_viewport_render c4d_xtensions cinebench hair mograph redshift shader sky sla xpressocore redshift4c4d
11:53:18 1880MB DEBUG:
DrawPort: Vendor: AMD Renderer: AMD Radeon RX 9070 Version: 12 (25.20.29.09-251203a-196284C-AMD-Software-Adrenalin-Edition)
11:53:18 2175MB WARNING:
The scene has been upgraded to the latest format (version 10) required by Redshift. When saved, this scene will become incompatible with previous versions of the plugin. Please ensure you keep backups of your original scene files, in case you need to revert to a previous version. Path: C:\Users\dftm1\Documents\CB26\resource\modules\cinebench\cpu/cpu-proxy.c4d
11:53:18 2200MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
11:53:18 2207MB DEBUG:
Context: Locked:Render
11:53:19 3253MB DEBUG:
Status: Scanning Scene
11:53:19 3255MB DEBUG:
Status: Frame 0: Update Start
11:53:19 3255MB DEBUG:
Status: Updating Lights
11:53:19 3255MB DEBUG:
Status: Updating Environment
11:53:19 3255MB DEBUG:
Status: Scanning Materials
11:53:19 3256MB DEBUG:
Status: Updating Materials
11:53:19 3269MB DEBUG:
Status: Extracting Geometry
11:53:19 4747MB WARNING:
Proxy 'C:\Users\dftm1\Documents\CB26\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
11:53:19 4748MB DEBUG:
Status: Updating Objects
11:53:19 4748MB DEBUG:
Status: Updating Transforms
11:53:19 4748MB DEBUG:
Status: Updating Geometry
11:53:19 4748MB DEBUG:
Status: Preparing for Rendering
11:53:19 4748MB DEBUG:
Status: Registering Objects
11:53:19 4748MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
11:53:19 4748MB DEBUG:
OCIO: Computing LUT: ACEScg:sRGB->ACES 1.0 SDR-video
11:53:20 4772MB DEBUG:
Status: Frame 0: Update Completed
11:53:20 4772MB DEBUG:
Renderer: Render Begin
11:53:20 4773MB DEBUG:
Hybrid Rendering is Off
11:53:20 4774MB DEBUG:
Renderer: Logical CPU processors: 16
11:53:20 4775MB DEBUG:
Detected change in GPU device selection
11:53:20 4680MB DETAILED:
Creating HIP contexts
11:53:20 4680MB DETAILED:
HIP init ok
11:53:20 4680MB DETAILED:
There are 1 HIP devices
11:53:20 4263MB DEBUG:
OIDN Init...
11:53:20 4263MB DEBUG:
OIDN: Using CPU Device
11:53:20 4555MB INFO:
=================================================================================================
11:53:20 4555MB INFO:
Rendering frame 0...
11:53:20 4555MB INFO:
AMM enabled
11:53:20 4555MB INFO:
=================================================================================================
11:53:20 4555MB DEBUG:
0ms
11:53:20 4555MB DEBUG:
11:53:20 4555MB DEBUG:
Loading OCIO config using $OCIO
11:53:20 4555MB DEBUG:
Could not find OCIO config. Using Redshift's default instead
11:53:20 4556MB DEBUG:
Full path: C:\Users\dftm1\Documents\CB26\redshift\res\core\Data\OCIO\config.ocio
11:53:20 4556MB DEBUG:
Ok
11:53:20 4556MB DEBUG:
Creating OCIO processors between rendering and view/srgb spaces
11:53:20 4556MB DEBUG:
Rendering space: ACEScg
11:53:20 4556MB DEBUG:
Display: sRGB
11:53:20 4556MB DEBUG:
View: ACES 1.0 SDR-video
11:53:20 4556MB DEBUG:
Ok
11:53:20 4562MB DEBUG:
Loading OCIO color space transforms for texture sampling
11:53:20 4562MB DEBUG:
Found a suitable sRGB color space: "sRGB"
11:53:20 4562MB DEBUG:
Found a suitable sRGB-linear color space: "scene-linear Rec.709-sRGB"
11:53:20 4562MB INFO:
11:53:20 4562MB INFO:
Device 0 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor) uses Embree for ray tracing
11:53:20 4562MB INFO:
Device 1 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor) uses Embree for ray tracing
11:53:20 4563MB DEBUG:
Detected 6 new texture color spaces in use.
11:53:20 4567MB DEBUG:
11:53:20 4567MB DEBUG:
Preparing ray tracing hierarchy for meshes
11:53:20 4737MB DEBUG:
Time to process 244 meshes: 0.2s
11:53:20 4738MB DEBUG:
Using mapped texture page cache.
11:53:20 4738MB DEBUG:
11:53:20 4738MB DEBUG:
Processing 139 textures
11:53:20 4740MB DEBUG:
Time to process textures: 0.021126 seconds
11:53:20 4740MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
11:53:20 4740MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
11:53:20 4740MB DEBUG:
11:53:20 4740MB DEBUG:
Preparing materials and shaders
11:53:21 4766MB DEBUG:
Time to process all materials and shaders: 0.089128 seconds
11:53:21 4768MB DEBUG:
Time to process 279 mesh attribute formats: 0.001909 seconds
11:53:21 4771MB DEBUG:
11:53:21 4771MB DEBUG:
Pre-processing for Tesselation Free Displacement
11:53:21 4771MB DEBUG:
Time: 0ms
11:53:21 4771MB DEBUG:
11:53:21 4771MB DEBUG:
Freeing VRAM because of an OptiX denoiser/RT reset
11:53:21 4771MB DEBUG:
Freeing RT related buffers
11:53:21 4771MB DEBUG:
Freeing stack allocator
11:53:21 4771MB DEBUG:
11:53:21 4771MB DEBUG:
Freeing VRAM because of an in-core texture reset
11:53:21 4771MB DEBUG:
11:53:21 4771MB DEBUG:
Forcing render-time tessellation/displacement
11:53:21 4771MB DEBUG:
[1] Allocating memory for device 0 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor)
11:53:21 4771MB DEBUG:
Redshift can use up to 22079 MB
11:53:21 5444MB DEBUG:
Geo: 0 MB, Tex: 255 MB, Rays: 686 MB, NRPR: 262144
11:53:21 5444MB DEBUG:
Done! ( 75ms). Compute API reported free mem: 21411 MB
11:53:21 5444MB DEBUG:
[1] Allocating memory for device 1 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor)
11:53:21 5444MB DEBUG:
Redshift can use up to 21411 MB
11:53:21 6138MB DEBUG:
Geo: 0 MB, Tex: 255 MB, Rays: 686 MB, NRPR: 262144
11:53:21 6138MB DEBUG:
Done! ( 73ms). Compute API reported free mem: 20726 MB
11:53:21 6271MB DEBUG:
Finished render-time tessellation/displacement. Time: 405ms
11:53:21 6271MB DEBUG:
11:53:21 6271MB DEBUG:
Initializing Embree
11:53:21 6271MB DEBUG:
Freeing stack allocator
11:53:21 5127MB DEBUG:
[0, 1] Will rebuild everything
11:53:23 5872MB DEBUG:
Embree initialized on device 0 (appears to use 1006 MB)
11:53:23 5872MB DEBUG:
Embree initialized on device 1 (appears to use 0 MB)
11:53:23 5872MB DEBUG:
Time: 1932ms
11:53:23 5872MB DEBUG:
11:53:23 5872MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
11:53:23 5872MB DEBUG:
[1] Allocating memory for device 0 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor)
11:53:23 5872MB DEBUG:
Redshift can use up to 21007 MB
11:53:23 6556MB DEBUG:
Geo: 0 MB, Tex: 255 MB, Rays: 686 MB, NRPR: 262144
11:53:23 6556MB DEBUG:
Done! ( 80ms). Compute API reported free mem: 20323 MB
11:53:23 6556MB DEBUG:
[1] Allocating memory for device 1 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor)
11:53:23 6556MB DEBUG:
Redshift can use up to 20323 MB
11:53:23 7244MB DEBUG:
Geo: 0 MB, Tex: 255 MB, Rays: 686 MB, NRPR: 262144
11:53:23 7244MB DEBUG:
Done! ( 74ms). Compute API reported free mem: 19633 MB
11:53:23 7244MB DEBUG:
11:53:23 7244MB DEBUG:
Preparing ray tracing hierarchy for deferred meshes
11:53:23 7250MB DEBUG:
Time to process 1 meshes: 1ms
11:53:23 7250MB DEBUG:
11:53:23 7250MB DEBUG:
Ray Tracing Hierarchy Info:
11:53:23 7250MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
11:53:23 7250MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
11:53:23 7274MB DEBUG:
Time to create tree: 3 ms (0 3 0)
11:53:23 6132MB DEBUG:
11:53:23 6132MB DEBUG:
Preparing Tesselation Free Displacement for rendering
11:53:23 6133MB DEBUG:
Time: 0ms
11:53:23 6133MB DEBUG:
11:53:23 6133MB DEBUG:
Rendering blocks... (resolution: 16x16, block size: 128, unified minmax: [16,128])
11:53:23 6133MB DEBUG:
[9] Allocating memory for device 0 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor)
11:53:23 6133MB DEBUG:
Redshift can use up to 20734 MB
11:53:23 7064MB DEBUG:
Geo: 0 MB, Tex: 4396 MB, Rays: 1058 MB, NRPR: 262144
11:53:23 7064MB DEBUG:
Done! (0.1s). Compute API reported free mem: 19813 MB
11:53:23 7064MB DEBUG:
[9] Allocating memory for device 1 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor)
11:53:23 7064MB DEBUG:
Redshift can use up to 19813 MB
11:53:23 8029MB DEBUG:
Geo: 0 MB, Tex: 4396 MB, Rays: 1058 MB, NRPR: 262144
11:53:23 8029MB DEBUG:
Done! (0.1s). Compute API reported free mem: 18844 MB
11:53:24 8035MB DEBUG:
Block 1/1 (0,0) rendered by device 1 in 258ms
11:53:24 8051MB DEBUG:
Processing blocks...
11:53:24 5713MB DEBUG:
Time to render 1 blocks: 0.6s
11:53:24 5713MB INFO:
11:53:24 5713MB INFO:
Rendering time: 3.7s (2 device(s) used)
11:53:24 5713MB DEBUG:
11:53:24 5713MB DEBUG:
Scene statistics
11:53:24 5713MB DEBUG:
11:53:24 5713MB DEBUG:
General counts
11:53:24 5713MB DEBUG:
Proxies: 1
11:53:24 5713MB DEBUG:
Proxy instances: 0
11:53:24 5713MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
11:53:24 5713MB DEBUG:
Instances: 268
11:53:24 5713MB DEBUG:
Point cloud points: 0
11:53:24 5713MB DEBUG:
Lights: 6
11:53:24 5713MB DEBUG:
Volume grids: 0 (0 unique)
11:53:24 5713MB DEBUG:
In-core textures: 2
11:53:24 5713MB DEBUG:
11:53:24 5713MB DEBUG:
Geometry
11:53:24 5713MB DEBUG:
Unique triangles pre tessellation: 5949905
11:53:24 5713MB DEBUG:
Unique triangles post tessellation: 6797345
11:53:24 5713MB DEBUG:
Unique points: 0
11:53:24 5713MB DEBUG:
Unique hair strands: 200000
11:53:24 5713MB DEBUG:
Unique hair strand segments: 2400000
11:53:24 5713MB DEBUG:
Total triangles: 6806103
11:53:24 5713MB DEBUG:
Total points: 0
11:53:24 5713MB DEBUG:
Total hair strands: 200000
11:53:24 5713MB DEBUG:
Total hair strand segments: 2400000
11:53:24 5713MB DEBUG:
11:53:24 5713MB DEBUG:
Largest triangle meshes:
11:53:24 5713MB DEBUG:
1129920 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
11:53:24 5713MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
11:53:24 5713MB DEBUG:
344460 triangles : Exterior.Tree
11:53:24 5713MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
11:53:24 5713MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
11:53:24 5713MB DEBUG:
11:53:24 5713MB DEBUG:
Largest hair meshes:
11:53:24 5713MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
11:53:24 5713MB DEBUG:
11:53:24 5713MB DEBUG:
GPU Memory
11:53:24 5713MB DEBUG:
Device 0 geometry PCIe uploads: 0 B (cachesize: 0 B )
11:53:24 5713MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
11:53:24 5713MB DEBUG:
Device 1 geometry PCIe uploads: 0 B (cachesize: 0 B )
11:53:24 5713MB DEBUG:
Device 1 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
11:53:24 5713MB DEBUG:
Matrices (for instances/points): 12.56 KB
11:53:24 5713MB DEBUG:
Rays: 1.03 GB
11:53:24 5713MB DEBUG:
Sprite textures: 0 B
11:53:24 5713MB DEBUG:
In-core textures: 29.47 KB
11:53:24 5713MB DEBUG:
Volume grids: 0 B
11:53:24 5713MB DEBUG:
11:53:24 5713MB DEBUG:
Textures
11:53:24 5713MB DEBUG:
Device 0 stream and upload time: 0ms
11:53:24 5713MB DEBUG:
File loading time: 0ms
11:53:24 5713MB DEBUG:
File decompression time: 0ms
11:53:24 5713MB DEBUG:
Average GPU cache hits: 0%
11:53:24 5713MB DEBUG:
Device 1 stream and upload time: 0ms
11:53:24 5713MB DEBUG:
File loading time: 0ms
11:53:24 5713MB DEBUG:
File decompression time: 0ms
11:53:24 5713MB DEBUG:
Average GPU cache hits: 0%
11:53:24 5713MB DEBUG:
11:53:24 5713MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
11:53:24 5713MB DEBUG:
Acceleration Structures: 17.00 KB
11:53:24 5713MB DEBUG:
Main primitive data: 0 B
11:53:24 5713MB DEBUG:
Extra primitive data: 32 B
11:53:24 5713MB DEBUG:
Primitive loading time: 0.3s
11:53:24 5713MB DEBUG:
Tess/Disp time: 1.7s
11:53:24 5713MB DEBUG:
11:53:24 5714MB DEBUG:
Renderer: Render End
11:53:24 5714MB DEBUG:
Summary: Profile: Update:00:00.911 (00:00.011/00:00.000/00:00.899/00:00.000) Render:00:04.130 (00:03.959/00:00.000) Output:00:00.000 Total:00:05.041
11:53:24 5054MB DEBUG:
Context: Unlocked:Render
11:53:24 5054MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
11:53:24 5054MB DEBUG:
Context: Locked:Render
11:53:24 4478MB DEBUG:
Status: Scanning Scene
11:53:24 4471MB DEBUG:
Status: Frame 0: Update Start
11:53:24 4471MB DEBUG:
Status: Updating Lights
11:53:24 4471MB DEBUG:
Status: Updating Environment
11:53:24 4471MB DEBUG:
Status: Scanning Materials
11:53:24 4471MB DEBUG:
Status: Updating Materials
11:53:24 4491MB DEBUG:
Status: Extracting Geometry
11:53:25 5826MB WARNING:
Proxy 'C:\Users\dftm1\Documents\CB26\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
11:53:25 5827MB DEBUG:
Status: Updating Objects
11:53:25 5827MB DEBUG:
Status: Updating Transforms
11:53:25 5827MB DEBUG:
Status: Updating Geometry
11:53:25 5827MB DEBUG:
Status: Preparing for Rendering
11:53:25 5827MB DEBUG:
Status: Registering Objects
11:53:25 5827MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
11:53:25 5827MB DEBUG:
Status: Frame 0: Update Completed
11:53:25 5827MB DEBUG:
Renderer: Render Begin
11:53:25 5827MB DEBUG:
Hybrid Rendering is Off
11:53:25 5827MB DEBUG:
Renderer: Logical CPU processors: 1
11:53:25 5827MB INFO:
License returned
11:53:25 5828MB DEBUG:
Detected change in GPU device selection
11:53:25 4583MB DETAILED:
Creating HIP contexts
11:53:25 4583MB DETAILED:
HIP init ok
11:53:25 4583MB DETAILED:
There are 1 HIP devices
11:53:25 4583MB DETAILED:
Ordinals: { 0 }
11:53:25 4583MB DETAILED:
Initializing GPUComputing module (HIP). Active device 0
11:53:25 4583MB DETAILED:
HIP Driver Version: 60551382
11:53:25 4583MB DETAILED:
HIP Runtime Version: 60551382
11:53:25 4583MB DETAILED:
Device 0/1 : AMD Radeon RX 9070
11:53:25 4583MB DETAILED:
Version: 12.0
11:53:25 4583MB DETAILED:
GCN Arch: 1201 (Discrete)
11:53:25 4583MB DETAILED:
Num multiprocessors: 28
11:53:25 4583MB DETAILED:
Clock frequency: 2400000
11:53:25 4583MB DETAILED:
New HIP context created
11:53:25 4583MB DETAILED:
Available memory: 14452.5547 MB out of 16195.8906 MB
11:53:25 4692MB DEBUG:
OIDN Init...
11:53:25 4692MB DEBUG:
OIDN: Using Device AMD Radeon RX 9070
11:53:25 4693MB INFO:
=================================================================================================
11:53:25 4693MB INFO:
Rendering frame 0...
11:53:25 4693MB INFO:
AMM enabled
11:53:25 4693MB INFO:
=================================================================================================
11:53:25 4693MB DEBUG:
0ms
11:53:25 4051MB DEBUG:
11:53:25 4051MB DEBUG:
Preparing ray tracing hierarchy for meshes
11:53:25 4134MB DEBUG:
Time to process 16 meshes: 10ms
11:53:25 4139MB DEBUG:
Using mapped texture page cache.
11:53:25 4139MB DEBUG:
11:53:25 4139MB DEBUG:
Processing 139 textures
11:53:25 4139MB DEBUG:
Time to process textures: 0.019898 seconds
11:53:25 4073MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
11:53:25 4073MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
11:53:25 4073MB DEBUG:
11:53:25 4073MB DEBUG:
Preparing materials and shaders
11:53:26 4178MB DEBUG:
Time to process all materials and shaders: 0.376123 seconds
11:53:26 4178MB DEBUG:
Time to process 278 mesh attribute formats: 0.003559 seconds
11:53:26 4179MB DEBUG:
11:53:26 4179MB DEBUG:
Pre-processing for Tesselation Free Displacement
11:53:26 4179MB DEBUG:
Time: 0ms
11:53:26 4179MB DEBUG:
Freeing stack allocator
11:53:26 4179MB DEBUG:
11:53:26 4179MB DEBUG:
Freeing VRAM because of an in-core texture reset
11:53:26 4179MB DEBUG:
11:53:26 4179MB DEBUG:
Allocating GPU mem...(device 0)
11:53:26 4179MB DEBUG:
Done (Allocator size: 12373 MB. HIP reported free mem before: 13748 MB, after: 1350 MB)
11:53:26 4180MB DEBUG:
11:53:26 4180MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
11:53:26 4180MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
11:53:26 4180MB DEBUG:
Redshift can use up to 12373 MB
11:53:27 4091MB DEBUG:
Geo: 11286 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
11:53:27 4091MB DEBUG:
Done! (0.9s). Compute API reported free mem: 1350 MB
11:53:27 4112MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0077 seconds
11:53:27 4113MB DEBUG:
11:53:27 4113MB DEBUG:
Ray Tracing Hierarchy Info:
11:53:27 4113MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
11:53:27 4113MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
11:53:29 5098MB DEBUG:
Time to create tree: 1300 ms (0 313 986)
11:53:29 5098MB DEBUG:
11:53:29 5098MB DEBUG:
Preparing Tesselation Free Displacement for rendering
11:53:29 5098MB DEBUG:
Time: 0ms
11:53:29 5098MB DEBUG:
11:53:29 5098MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
11:53:29 5098MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
11:53:29 5098MB DEBUG:
Redshift can use up to 12373 MB
11:53:30 4725MB DEBUG:
Geo: 476 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
11:53:30 4725MB DEBUG:
Done! (1.2s). Compute API reported free mem: 1350 MB
11:53:31 9026MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
11:53:31 9026MB DEBUG:
Device 0 completed.
11:53:31 9026MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.4611 seconds
11:53:31 9026MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0078 seconds
11:53:32 9057MB DEBUG:
Was able to upload all geometry data upfront (device 0)
11:53:34 9052MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2056ms
11:53:36 9055MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1926ms
11:53:38 9055MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2406ms
11:53:40 9056MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1860ms
11:53:41 9057MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1395ms
11:53:43 9058MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 2003ms
11:53:46 9054MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2445ms
11:53:47 9055MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1496ms
11:53:49 9056MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1777ms
11:53:51 9057MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1614ms
11:53:52 9057MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1714ms
11:53:54 9058MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1337ms
11:53:55 9059MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1459ms
11:53:56 9060MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1145ms
11:53:57 9061MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1195ms
11:53:57 9061MB DEBUG:
Processing blocks...
11:53:58 9064MB DEBUG:
Time to render 15 blocks: 29.0s
11:53:58 9064MB INFO:
11:53:58 9064MB INFO:
Rendering time: 32.5s (1 device(s) used)
11:53:58 9064MB DEBUG:
11:53:58 9064MB DEBUG:
Scene statistics
11:53:58 9064MB DEBUG:
11:53:58 9064MB DEBUG:
General counts
11:53:58 9064MB DEBUG:
Proxies: 1
11:53:58 9064MB DEBUG:
Proxy instances: 0
11:53:58 9064MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
11:53:58 9064MB DEBUG:
Instances: 39
11:53:58 9064MB DEBUG:
Point cloud points: 0
11:53:58 9064MB DEBUG:
Lights: 6
11:53:58 9064MB DEBUG:
Volume grids: 0 (0 unique)
11:53:58 9064MB DEBUG:
In-core textures: 2
11:53:58 9064MB DEBUG:
11:53:58 9064MB DEBUG:
Geometry
11:53:58 9064MB DEBUG:
Unique triangles pre tessellation: 5949905
11:53:58 9064MB DEBUG:
Unique triangles post tessellation: 6797651
11:53:58 9064MB DEBUG:
Unique points: 0
11:53:58 9064MB DEBUG:
Unique hair strands: 200000
11:53:58 9064MB DEBUG:
Unique hair strand segments: 2400000
11:53:58 9064MB DEBUG:
Total triangles: 6806409
11:53:58 9064MB DEBUG:
Total points: 0
11:53:58 9064MB DEBUG:
Total hair strands: 200000
11:53:58 9064MB DEBUG:
Total hair strand segments: 2400000
11:53:58 9064MB DEBUG:
11:53:58 9064MB DEBUG:
Largest triangle meshes:
11:53:58 9064MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
11:53:58 9064MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
11:53:58 9064MB DEBUG:
344460 triangles : Exterior.Tree
11:53:58 9064MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
11:53:58 9064MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
11:53:58 9064MB DEBUG:
11:53:58 9064MB DEBUG:
Largest hair meshes:
11:53:58 9064MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
11:53:58 9064MB DEBUG:
11:53:58 9064MB DEBUG:
GPU Memory
11:53:58 9064MB DEBUG:
Device 0 geometry PCIe uploads: 395.53 MB (cachesize: 476.34 MB)
11:53:58 9064MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
11:53:58 9064MB DEBUG:
Matrices (for instances/points): 1.83 KB
11:53:58 9064MB DEBUG:
Rays: 6.30 GB
11:53:58 9064MB DEBUG:
Sprite textures: 0 B
11:53:58 9064MB DEBUG:
In-core textures: 21.51 MB
11:53:58 9064MB DEBUG:
Volume grids: 0 B
11:53:58 9064MB DEBUG:
11:53:58 9064MB DEBUG:
Textures
11:53:58 9064MB DEBUG:
Device 0 stream and upload time: 22ms
11:53:58 9064MB DEBUG:
File loading time: 0ms
11:53:58 9064MB DEBUG:
File decompression time: 0ms
11:53:58 9064MB DEBUG:
Average GPU cache hits: 80%
11:53:58 9064MB DEBUG:
11:53:58 9064MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
11:53:58 9064MB DEBUG:
Acceleration Structures: 132.00 MB
11:53:58 9064MB DEBUG:
Main primitive data: 173.15 MB
11:53:58 9064MB DEBUG:
Extra primitive data: 89.40 MB
11:53:58 9064MB DEBUG:
Primitive loading time: 0.3s
11:53:58 9064MB DEBUG:
Tess/Disp time: 0.5s
11:53:58 9064MB DEBUG:
11:53:58 9061MB DEBUG:
Renderer: Render End
11:53:58 9061MB DEBUG:
Summary: Profile: Update:00:00.648 (00:00.004/00:00.000/00:00.644/00:00.000) Render:00:32.889 (00:08.834/00:00.045) Output:00:00.000 Total:00:33.538
11:53:58 8535MB DEBUG:
Context: Unlocked:Render
11:53:58 8535MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
11:53:58 8535MB DEBUG:
Context: Locked:Render
11:53:58 8596MB DEBUG:
Status: Scanning Scene
11:53:58 8592MB DEBUG:
Status: Frame 0: Update Start
11:53:58 8592MB DEBUG:
Status: Updating Lights
11:53:58 8592MB DEBUG:
Status: Updating Environment
11:53:58 8592MB DEBUG:
Status: Scanning Materials
11:53:58 8593MB DEBUG:
Status: Updating Materials
11:53:58 8594MB DEBUG:
Status: Extracting Geometry
11:53:59 9027MB WARNING:
Proxy 'C:\Users\dftm1\Documents\CB26\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
11:53:59 9028MB DEBUG:
Status: Updating Objects
11:53:59 9028MB DEBUG:
Status: Updating Transforms
11:53:59 9028MB DEBUG:
Status: Updating Geometry
11:53:59 9028MB DEBUG:
Status: Preparing for Rendering
11:53:59 9028MB DEBUG:
Status: Registering Objects
11:53:59 9028MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
11:53:59 9028MB DEBUG:
Status: Frame 0: Update Completed
11:53:59 9028MB DEBUG:
Renderer: Render Begin
11:53:59 9028MB DEBUG:
Hybrid Rendering is Off
11:53:59 9028MB DEBUG:
Renderer: Logical CPU processors: 1
11:53:59 9028MB INFO:
=================================================================================================
11:53:59 9028MB INFO:
Rendering frame 0...
11:53:59 9028MB INFO:
AMM enabled
11:53:59 9028MB INFO:
=================================================================================================
11:53:59 9028MB DEBUG:
0ms
11:53:59 9030MB DEBUG:
11:53:59 9030MB DEBUG:
Preparing ray tracing hierarchy for meshes
11:53:59 9064MB DEBUG:
Time to process 16 meshes: 10ms
11:53:59 9068MB DEBUG:
Using mapped texture page cache.
11:53:59 9068MB DEBUG:
11:53:59 9068MB DEBUG:
Processing 139 textures
11:53:59 9068MB DEBUG:
Time to process textures: 0.020262 seconds
11:53:59 4681MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
11:53:59 4682MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
11:53:59 4682MB DEBUG:
11:53:59 4682MB DEBUG:
Preparing materials and shaders
11:53:59 4699MB DEBUG:
Time to process all materials and shaders: 0.065630 seconds
11:53:59 4699MB DEBUG:
Time to process 278 mesh attribute formats: 0.003264 seconds
11:53:59 4699MB DEBUG:
11:53:59 4699MB DEBUG:
Pre-processing for Tesselation Free Displacement
11:53:59 4699MB DEBUG:
Time: 0ms
11:53:59 4699MB DEBUG:
11:53:59 4699MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
11:53:59 4699MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
11:53:59 4699MB DEBUG:
Redshift can use up to 12373 MB
11:54:00 4327MB DEBUG:
Geo: 11286 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
11:54:00 4327MB DEBUG:
Done! (0.9s). Compute API reported free mem: 1274 MB
11:54:00 4348MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0080 seconds
11:54:01 4329MB DEBUG:
11:54:01 4329MB DEBUG:
Ray Tracing Hierarchy Info:
11:54:01 4329MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
11:54:01 4329MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
11:54:02 5214MB DEBUG:
Time to create tree: 1364 ms (0 365 998)
11:54:02 5215MB DEBUG:
11:54:02 5215MB DEBUG:
Preparing Tesselation Free Displacement for rendering
11:54:02 5215MB DEBUG:
Time: 0ms
11:54:02 5215MB DEBUG:
11:54:02 5215MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
11:54:02 5215MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
11:54:02 5215MB DEBUG:
Redshift can use up to 12373 MB
11:54:03 4859MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
11:54:03 4859MB DEBUG:
Done! (1.1s). Compute API reported free mem: 1274 MB
11:54:05 9160MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
11:54:05 9160MB DEBUG:
Device 0 completed.
11:54:05 9160MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.5614 seconds
11:54:05 9160MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0066 seconds
11:54:05 9189MB DEBUG:
Was able to upload all geometry data upfront (device 0)
11:54:05 9192MB DEBUG:
Time to render 15 blocks: 3.1s
11:54:05 9192MB DEBUG:
11:54:05 9192MB DEBUG:
Scene statistics
11:54:05 9192MB DEBUG:
11:54:05 9192MB DEBUG:
General counts
11:54:05 9192MB DEBUG:
Proxies: 1
11:54:05 9192MB DEBUG:
Proxy instances: 0
11:54:05 9192MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
11:54:05 9192MB DEBUG:
Instances: 39
11:54:05 9192MB DEBUG:
Point cloud points: 0
11:54:05 9192MB DEBUG:
Lights: 6
11:54:05 9192MB DEBUG:
Volume grids: 0 (0 unique)
11:54:05 9192MB DEBUG:
In-core textures: 2
11:54:05 9192MB DEBUG:
11:54:05 9192MB DEBUG:
Geometry
11:54:05 9192MB DEBUG:
Unique triangles pre tessellation: 5949905
11:54:05 9192MB DEBUG:
Unique triangles post tessellation: 6797651
11:54:05 9192MB DEBUG:
Unique points: 0
11:54:05 9192MB DEBUG:
Unique hair strands: 200000
11:54:05 9192MB DEBUG:
Unique hair strand segments: 2400000
11:54:05 9192MB DEBUG:
Total triangles: 6806409
11:54:05 9192MB DEBUG:
Total points: 0
11:54:05 9192MB DEBUG:
Total hair strands: 200000
11:54:05 9192MB DEBUG:
Total hair strand segments: 2400000
11:54:05 9192MB DEBUG:
11:54:05 9192MB DEBUG:
Largest triangle meshes:
11:54:05 9192MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
11:54:05 9192MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
11:54:05 9192MB DEBUG:
344460 triangles : Exterior.Tree
11:54:05 9192MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
11:54:05 9192MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
11:54:05 9192MB DEBUG:
11:54:05 9192MB DEBUG:
Largest hair meshes:
11:54:05 9192MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
11:54:05 9192MB DEBUG:
11:54:05 9192MB DEBUG:
GPU Memory
11:54:05 9192MB DEBUG:
Device 0 geometry PCIe uploads: 403.57 MB (cachesize: 485.99 MB)
11:54:05 9192MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
11:54:05 9192MB DEBUG:
Matrices (for instances/points): 1.83 KB
11:54:05 9192MB DEBUG:
Rays: 6.30 GB
11:54:05 9192MB DEBUG:
Sprite textures: 0 B
11:54:05 9192MB DEBUG:
In-core textures: 21.51 MB
11:54:05 9192MB DEBUG:
Volume grids: 0 B
11:54:05 9192MB DEBUG:
11:54:05 9192MB DEBUG:
Textures
11:54:05 9192MB DEBUG:
Device 0 stream and upload time: 22ms
11:54:05 9192MB DEBUG:
File loading time: 0ms
11:54:05 9192MB DEBUG:
File decompression time: 0ms
11:54:05 9192MB DEBUG:
Average GPU cache hits: 88%
11:54:05 9192MB DEBUG:
11:54:05 9192MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
11:54:05 9192MB DEBUG:
Acceleration Structures: 132.00 MB
11:54:05 9192MB DEBUG:
Main primitive data: 175.83 MB
11:54:05 9192MB DEBUG:
Extra primitive data: 94.76 MB
11:54:05 9192MB DEBUG:
Primitive loading time: 0.3s
11:54:05 9192MB DEBUG:
Tess/Disp time: 1.3s
11:54:05 9192MB DEBUG:
11:54:05 9188MB DEBUG:
Renderer: Render End
11:54:05 9188MB DEBUG:
Summary: Profile: Update:00:00.721 (00:00.003/00:00.000/00:00.717/00:00.000) Render:00:06.365 (00:00.000/00:00.000) Output:00:00.000 Total:00:07.086
11:54:05 8649MB DEBUG:
Context: Unlocked:Render
11:54:08 7675MB DEBUG:
OCIO: Loaded Config 'C:\Users\dftm1\Documents\CB26\resource\modules\c4d_base\ocio\config.ocio'
11:54:08 7672MB DEBUG:
OCIO: Reference ColorSpaces: LinearSRGB:'scene-linear Rec.709-sRGB' SRGB:'sRGB' Raw:'Raw'
11:54:08 7672MB DEBUG:
OCIO: Config Ready 'C:\Users\dftm1\Documents\CB26\resource\modules\c4d_base\ocio\config.ocio'
11:54:09 7267MB WARNING:
The scene has been upgraded to the latest format (version 10) required by Redshift. When saved, this scene will become incompatible with previous versions of the plugin. Please ensure you keep backups of your original scene files, in case you need to revert to a previous version. Path: C:\Users\dftm1\Documents\CB26\resource\modules\cinebench\cpu/cpu-proxy.c4d
11:54:11 7263MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
11:54:11 7273MB DEBUG:
Context: Locked:Render
11:54:12 8189MB DEBUG:
Status: Scanning Scene
11:54:12 8185MB DEBUG:
Status: Frame 0: Update Start
11:54:12 8186MB DEBUG:
Status: Updating Lights
11:54:12 8186MB DEBUG:
Status: Updating Environment
11:54:12 8186MB DEBUG:
Status: Scanning Materials
11:54:12 8186MB DEBUG:
Status: Updating Materials
11:54:12 8195MB DEBUG:
Status: Extracting Geometry
11:54:13 9482MB WARNING:
Proxy 'C:\Users\dftm1\Documents\CB26\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
11:54:13 9482MB DEBUG:
Status: Updating Objects
11:54:13 9483MB DEBUG:
Status: Updating Transforms
11:54:13 9483MB DEBUG:
Status: Updating Geometry
11:54:13 9483MB DEBUG:
Status: Preparing for Rendering
11:54:13 9483MB DEBUG:
Status: Registering Objects
11:54:13 9483MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
11:54:13 9483MB DEBUG:
Status: Frame 0: Update Completed
11:54:13 9483MB DEBUG:
Renderer: Render Begin
11:54:13 9483MB DEBUG:
Hybrid Rendering is Off
11:54:13 9483MB DEBUG:
Renderer: Logical CPU processors: 1
11:54:13 9483MB INFO:
=================================================================================================
11:54:13 9483MB INFO:
Rendering frame 0...
11:54:13 9483MB INFO:
AMM enabled
11:54:13 9483MB INFO:
=================================================================================================
11:54:13 9483MB DEBUG:
0ms
11:54:13 9485MB DEBUG:
11:54:13 9485MB DEBUG:
Preparing ray tracing hierarchy for meshes
11:54:13 9522MB DEBUG:
Time to process 16 meshes: 10ms
11:54:13 9525MB DEBUG:
Using mapped texture page cache.
11:54:13 9525MB DEBUG:
11:54:13 9525MB DEBUG:
Processing 138 textures
11:54:13 9525MB DEBUG:
Time to process textures: 0.020313 seconds
11:54:13 4671MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
11:54:13 4671MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
11:54:13 4671MB DEBUG:
11:54:13 4671MB DEBUG:
Preparing materials and shaders
11:54:13 4684MB DEBUG:
Time to process all materials and shaders: 0.067287 seconds
11:54:13 4685MB DEBUG:
Time to process 278 mesh attribute formats: 0.003598 seconds
11:54:13 4686MB DEBUG:
11:54:13 4686MB DEBUG:
Pre-processing for Tesselation Free Displacement
11:54:13 4686MB DEBUG:
Time: 0ms
11:54:13 4686MB DEBUG:
11:54:13 4686MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
11:54:13 4686MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
11:54:13 4686MB DEBUG:
Redshift can use up to 12373 MB
11:54:14 4206MB DEBUG:
Geo: 11286 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
11:54:14 4206MB DEBUG:
Done! (0.9s). Compute API reported free mem: 1263 MB
11:54:14 4228MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0078 seconds
11:54:14 4228MB DEBUG:
11:54:14 4228MB DEBUG:
Ray Tracing Hierarchy Info:
11:54:14 4228MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
11:54:14 4228MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
11:54:16 5213MB DEBUG:
Time to create tree: 1377 ms (0 380 996)
11:54:16 5215MB DEBUG:
11:54:16 5215MB DEBUG:
Preparing Tesselation Free Displacement for rendering
11:54:16 5215MB DEBUG:
Time: 0ms
11:54:16 5215MB DEBUG:
11:54:16 5215MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
11:54:16 5215MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
11:54:16 5215MB DEBUG:
Redshift can use up to 12373 MB
11:54:17 4804MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
11:54:17 4804MB DEBUG:
Done! (1.3s). Compute API reported free mem: 1263 MB
11:54:19 9095MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
11:54:19 9095MB DEBUG:
Device 0 completed.
11:54:19 9095MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.4964 seconds
11:54:19 9095MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0063 seconds
11:54:19 9123MB DEBUG:
Was able to upload all geometry data upfront (device 0)
11:54:21 9119MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2071ms
11:54:22 9130MB DEBUG:
Processing blocks...
11:54:22 9133MB DEBUG:
Time to render 15 blocks: 6.2s
11:54:22 9133MB DEBUG:
11:54:22 9133MB DEBUG:
Scene statistics
11:54:22 9133MB DEBUG:
11:54:22 9133MB DEBUG:
General counts
11:54:22 9133MB DEBUG:
Proxies: 1
11:54:22 9133MB DEBUG:
Proxy instances: 0
11:54:22 9133MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
11:54:22 9133MB DEBUG:
Instances: 39
11:54:22 9133MB DEBUG:
Point cloud points: 0
11:54:22 9133MB DEBUG:
Lights: 6
11:54:22 9133MB DEBUG:
Volume grids: 0 (0 unique)
11:54:22 9133MB DEBUG:
In-core textures: 2
11:54:22 9133MB DEBUG:
11:54:22 9133MB DEBUG:
Geometry
11:54:22 9133MB DEBUG:
Unique triangles pre tessellation: 5949905
11:54:22 9133MB DEBUG:
Unique triangles post tessellation: 6797651
11:54:22 9133MB DEBUG:
Unique points: 0
11:54:22 9133MB DEBUG:
Unique hair strands: 200000
11:54:22 9133MB DEBUG:
Unique hair strand segments: 2400000
11:54:22 9133MB DEBUG:
Total triangles: 6806409
11:54:22 9133MB DEBUG:
Total points: 0
11:54:22 9133MB DEBUG:
Total hair strands: 200000
11:54:22 9133MB DEBUG:
Total hair strand segments: 2400000
11:54:22 9133MB DEBUG:
11:54:22 9133MB DEBUG:
Largest triangle meshes:
11:54:22 9133MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
11:54:22 9133MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
11:54:22 9133MB DEBUG:
344460 triangles : Exterior.Tree
11:54:22 9133MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
11:54:22 9133MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
11:54:22 9133MB DEBUG:
11:54:22 9133MB DEBUG:
Largest hair meshes:
11:54:22 9133MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
11:54:22 9133MB DEBUG:
11:54:22 9133MB DEBUG:
GPU Memory
11:54:22 9133MB DEBUG:
Device 0 geometry PCIe uploads: 403.56 MB (cachesize: 485.98 MB)
11:54:22 9133MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
11:54:22 9133MB DEBUG:
Matrices (for instances/points): 1.83 KB
11:54:22 9133MB DEBUG:
Rays: 6.30 GB
11:54:22 9133MB DEBUG:
Sprite textures: 0 B
11:54:22 9133MB DEBUG:
In-core textures: 21.51 MB
11:54:22 9133MB DEBUG:
Volume grids: 0 B
11:54:22 9133MB DEBUG:
11:54:22 9133MB DEBUG:
Textures
11:54:22 9133MB DEBUG:
Device 0 stream and upload time: 29ms
11:54:22 9133MB DEBUG:
File loading time: 0ms
11:54:22 9133MB DEBUG:
File decompression time: 0ms
11:54:22 9133MB DEBUG:
Average GPU cache hits: 88%
11:54:22 9133MB DEBUG:
11:54:22 9133MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
11:54:22 9133MB DEBUG:
Acceleration Structures: 132.00 MB
11:54:22 9133MB DEBUG:
Main primitive data: 175.83 MB
11:54:22 9133MB DEBUG:
Extra primitive data: 94.75 MB
11:54:22 9133MB DEBUG:
Primitive loading time: 0.3s
11:54:22 9133MB DEBUG:
Tess/Disp time: 1.3s
11:54:22 9133MB DEBUG:
11:54:22 9130MB DEBUG:
Renderer: Render End
11:54:22 9130MB DEBUG:
Summary: Profile: Update:00:00.696 (00:00.011/00:00.000/00:00.684/00:00.000) Render:00:09.536 (00:08.327/00:00.000) Output:00:00.000 Total:00:10.233
11:54:22 8602MB DEBUG:
Context: Unlocked:Render
11:54:26 7673MB WARNING:
The scene has been upgraded to the latest format (version 10) required by Redshift. When saved, this scene will become incompatible with previous versions of the plugin. Please ensure you keep backups of your original scene files, in case you need to revert to a previous version. Path: C:\Users\dftm1\Documents\CB26\resource\modules\cinebench\cpu/cpu-proxy.c4d
11:54:28 7254MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
11:54:28 7263MB DEBUG:
Context: Locked:Render
11:54:29 8177MB DEBUG:
Status: Scanning Scene
11:54:29 8171MB DEBUG:
Status: Frame 0: Update Start
11:54:29 8171MB DEBUG:
Status: Updating Lights
11:54:29 8171MB DEBUG:
Status: Updating Environment
11:54:29 8171MB DEBUG:
Status: Scanning Materials
11:54:29 8171MB DEBUG:
Status: Updating Materials
11:54:29 8180MB DEBUG:
Status: Extracting Geometry
11:54:30 9461MB WARNING:
Proxy 'C:\Users\dftm1\Documents\CB26\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
11:54:30 9462MB DEBUG:
Status: Updating Objects
11:54:30 9462MB DEBUG:
Status: Updating Transforms
11:54:30 9462MB DEBUG:
Status: Updating Geometry
11:54:30 9462MB DEBUG:
Status: Preparing for Rendering
11:54:30 9462MB DEBUG:
Status: Registering Objects
11:54:30 9462MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
11:54:30 9462MB DEBUG:
Status: Frame 0: Update Completed
11:54:30 9462MB DEBUG:
Renderer: Render Begin
11:54:30 9462MB DEBUG:
Hybrid Rendering is Off
11:54:30 9462MB DEBUG:
Renderer: Logical CPU processors: 1
11:54:30 9462MB INFO:
=================================================================================================
11:54:30 9463MB INFO:
Rendering frame 0...
11:54:30 9463MB INFO:
AMM enabled
11:54:30 9463MB INFO:
=================================================================================================
11:54:30 9463MB DEBUG:
0ms
11:54:30 9465MB DEBUG:
11:54:30 9465MB DEBUG:
Preparing ray tracing hierarchy for meshes
11:54:30 9501MB DEBUG:
Time to process 16 meshes: 10ms
11:54:30 9504MB DEBUG:
Using mapped texture page cache.
11:54:30 9504MB DEBUG:
11:54:30 9504MB DEBUG:
Processing 141 textures
11:54:30 9504MB DEBUG:
Time to process textures: 0.020749 seconds
11:54:30 4650MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
11:54:30 4650MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
11:54:30 4650MB DEBUG:
11:54:30 4650MB DEBUG:
Preparing materials and shaders
11:54:30 4662MB DEBUG:
Time to process all materials and shaders: 0.067025 seconds
11:54:30 4663MB DEBUG:
Time to process 278 mesh attribute formats: 0.003378 seconds
11:54:30 4663MB DEBUG:
11:54:30 4663MB DEBUG:
Pre-processing for Tesselation Free Displacement
11:54:30 4663MB DEBUG:
Time: 0ms
11:54:30 4663MB DEBUG:
11:54:30 4663MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
11:54:30 4663MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
11:54:30 4663MB DEBUG:
Redshift can use up to 12373 MB
11:54:31 4231MB DEBUG:
Geo: 11286 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
11:54:31 4231MB DEBUG:
Done! (0.8s). Compute API reported free mem: 1263 MB
11:54:31 4231MB DEBUG:
11:54:31 4231MB DEBUG:
Ray Tracing Hierarchy Info:
11:54:31 4231MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
11:54:31 4231MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
11:54:32 5023MB DEBUG:
Time to create tree: 953 ms (0 93 859)
11:54:32 5023MB DEBUG:
11:54:32 5023MB DEBUG:
Scene statistics
11:54:32 5023MB DEBUG:
11:54:32 5023MB DEBUG:
General counts
11:54:32 5023MB DEBUG:
Proxies: 1
11:54:32 5023MB DEBUG:
Proxy instances: 0
11:54:32 5023MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
11:54:32 5023MB DEBUG:
Instances: 39
11:54:32 5023MB DEBUG:
Point cloud points: 0
11:54:32 5023MB DEBUG:
Lights: 6
11:54:32 5023MB DEBUG:
Volume grids: 0 (0 unique)
11:54:32 5023MB DEBUG:
In-core textures: 2
11:54:32 5023MB DEBUG:
11:54:32 5023MB DEBUG:
Geometry
11:54:32 5023MB DEBUG:
Unique triangles pre tessellation: 5949905
11:54:32 5023MB DEBUG:
Unique triangles post tessellation: 5949905
11:54:32 5023MB DEBUG:
Unique points: 0
11:54:32 5023MB DEBUG:
Unique hair strands: 200000
11:54:32 5023MB DEBUG:
Unique hair strand segments: 2400000
11:54:32 5023MB DEBUG:
Total triangles: 5958663
11:54:32 5023MB DEBUG:
Total points: 0
11:54:32 5023MB DEBUG:
Total hair strands: 200000
11:54:32 5023MB DEBUG:
Total hair strand segments: 2400000
11:54:32 5023MB DEBUG:
11:54:32 5023MB DEBUG:
Largest triangle meshes:
11:54:32 5023MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
11:54:32 5023MB DEBUG:
344460 triangles : Exterior.Tree
11:54:32 5023MB DEBUG:
282480 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
11:54:32 5023MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
11:54:32 5023MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
11:54:32 5023MB DEBUG:
11:54:32 5023MB DEBUG:
Largest hair meshes:
11:54:32 5023MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
11:54:32 5023MB DEBUG:
11:54:32 5023MB DEBUG:
GPU Memory
11:54:32 5023MB DEBUG:
Device 0 geometry PCIe uploads: 0 B (cachesize: 11.02 GB)
11:54:32 5023MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 255.83 MB)
11:54:32 5023MB DEBUG:
Matrices (for instances/points): 1.83 KB
11:54:32 5023MB DEBUG:
Rays: 831.24 MB
11:54:32 5023MB DEBUG:
Sprite textures: 0 B
11:54:32 5023MB DEBUG:
In-core textures: 21.51 MB
11:54:32 5023MB DEBUG:
Volume grids: 0 B
11:54:32 5023MB DEBUG:
11:54:32 5023MB DEBUG:
Textures
11:54:32 5023MB DEBUG:
Device 0 stream and upload time: 0ms
11:54:32 5023MB DEBUG:
File loading time: 0ms
11:54:32 5023MB DEBUG:
File decompression time: 0ms
11:54:32 5023MB DEBUG:
Average GPU cache hits: 0%
11:54:32 5023MB DEBUG:
11:54:32 5023MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
11:54:32 5023MB DEBUG:
Acceleration Structures: 120.81 MB
11:54:32 5023MB DEBUG:
Main primitive data: 167.95 MB
11:54:32 5023MB DEBUG:
Extra primitive data: 84.13 MB
11:54:32 5023MB DEBUG:
Primitive loading time: 0.3s
11:54:32 5023MB DEBUG:
Tess/Disp time: 0ms
11:54:32 5023MB DEBUG:
11:54:33 5019MB DEBUG:
Renderer: Render End
11:54:33 5019MB DEBUG:
Summary: Profile: Update:00:00.721 (00:00.012/00:00.000/00:00.709/00:00.000) Render:00:02.881 (00:00.000/00:00.000) Output:00:00.000 Total:00:03.603
11:54:33 4178MB DEBUG:
Context: Unlocked:Render
11:54:45 2855MB WARNING:
The scene has been upgraded to the latest format (version 10) required by Redshift. When saved, this scene will become incompatible with previous versions of the plugin. Please ensure you keep backups of your original scene files, in case you need to revert to a previous version. Path: C:\Users\dftm1\Documents\CB26\resource\modules\cinebench\cpu/cpu-proxy.c4d
11:54:45 2856MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
11:54:45 2867MB DEBUG:
Context: Locked:Render
11:54:46 3791MB DEBUG:
Status: Scanning Scene
11:54:46 3786MB DEBUG:
Status: Frame 0: Update Start
11:54:46 3786MB DEBUG:
Status: Updating Lights
11:54:46 3786MB DEBUG:
Status: Updating Environment
11:54:46 3786MB DEBUG:
Status: Scanning Materials
11:54:46 3786MB DEBUG:
Status: Updating Materials
11:54:46 3776MB DEBUG:
Status: Extracting Geometry
11:54:46 5090MB WARNING:
Proxy 'C:\Users\dftm1\Documents\CB26\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
11:54:46 5090MB DEBUG:
Status: Updating Objects
11:54:46 5090MB DEBUG:
Status: Updating Transforms
11:54:46 5090MB DEBUG:
Status: Updating Geometry
11:54:46 5090MB DEBUG:
Status: Preparing for Rendering
11:54:46 5091MB DEBUG:
Status: Registering Objects
11:54:46 5091MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
11:54:46 5091MB DEBUG:
Status: Frame 0: Update Completed
11:54:46 5091MB DEBUG:
Renderer: Render Begin
11:54:46 5091MB DEBUG:
Hybrid Rendering is Off
11:54:46 5091MB DEBUG:
Renderer: Logical CPU processors: 1
11:54:46 5091MB INFO:
=================================================================================================
11:54:46 5091MB INFO:
Rendering frame 0...
11:54:46 5091MB INFO:
AMM enabled
11:54:46 5091MB INFO:
=================================================================================================
11:54:46 5091MB DEBUG:
0ms
11:54:46 5093MB DEBUG:
11:54:46 5093MB DEBUG:
Preparing ray tracing hierarchy for meshes
11:54:46 5130MB DEBUG:
Time to process 16 meshes: 9ms
11:54:46 5133MB DEBUG:
Using mapped texture page cache.
11:54:46 5133MB DEBUG:
11:54:46 5133MB DEBUG:
Processing 140 textures
11:54:46 5133MB DEBUG:
Time to process textures: 0.020562 seconds
11:54:46 5133MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
11:54:46 5133MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
11:54:46 5133MB DEBUG:
11:54:46 5133MB DEBUG:
Preparing materials and shaders
11:54:46 5150MB DEBUG:
Time to process all materials and shaders: 0.065655 seconds
11:54:46 5150MB DEBUG:
Time to process 278 mesh attribute formats: 0.003437 seconds
11:54:46 5151MB DEBUG:
11:54:46 5151MB DEBUG:
Pre-processing for Tesselation Free Displacement
11:54:46 5151MB DEBUG:
Time: 0ms
11:54:46 5151MB DEBUG:
11:54:46 5151MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
11:54:46 5151MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
11:54:46 5151MB DEBUG:
Redshift can use up to 12373 MB
11:54:47 4556MB DEBUG:
Geo: 11286 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
11:54:47 4556MB DEBUG:
Done! (0.9s). Compute API reported free mem: 1263 MB
11:54:47 4578MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0085 seconds
11:54:48 4578MB DEBUG:
11:54:48 4578MB DEBUG:
Ray Tracing Hierarchy Info:
11:54:48 4578MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
11:54:48 4578MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
11:54:49 5145MB DEBUG:
Time to create tree: 1370 ms (0 368 1002)
11:54:49 5148MB DEBUG:
11:54:49 5148MB DEBUG:
Preparing Tesselation Free Displacement for rendering
11:54:49 5148MB DEBUG:
Time: 0ms
11:54:49 5148MB DEBUG:
11:54:49 5148MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
11:54:49 5148MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
11:54:49 5148MB DEBUG:
Redshift can use up to 12373 MB
11:54:50 4809MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
11:54:50 4809MB DEBUG:
Done! (1.2s). Compute API reported free mem: 1263 MB
11:54:52 9107MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
11:54:52 9107MB DEBUG:
Device 0 completed.
11:54:52 9107MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.5695 seconds
11:54:52 9107MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0080 seconds
11:54:52 9136MB DEBUG:
Was able to upload all geometry data upfront (device 0)
11:54:54 9131MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2061ms
11:54:56 9133MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1937ms
11:54:58 9134MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2409ms
11:55:00 9134MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1864ms
11:55:02 9136MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1393ms
11:55:04 9136MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 2015ms
11:55:06 9137MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2427ms
11:55:08 9138MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1477ms
11:55:09 9138MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1798ms
11:55:11 9139MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1656ms
11:55:13 9140MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1716ms
11:55:14 9141MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1314ms
11:55:16 9142MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1442ms
11:55:17 9142MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1132ms
11:55:18 9154MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1197ms
11:55:18 9154MB DEBUG:
Processing blocks...
11:55:18 9141MB DEBUG:
Time to render 15 blocks: 29.0s
11:55:18 9141MB INFO:
11:55:18 9141MB INFO:
Rendering time: 31.8s (1 device(s) used)
11:55:18 9141MB DEBUG:
11:55:18 9141MB DEBUG:
Scene statistics
11:55:18 9141MB DEBUG:
11:55:18 9141MB DEBUG:
General counts
11:55:18 9141MB DEBUG:
Proxies: 1
11:55:18 9141MB DEBUG:
Proxy instances: 0
11:55:18 9141MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
11:55:18 9141MB DEBUG:
Instances: 39
11:55:18 9141MB DEBUG:
Point cloud points: 0
11:55:18 9141MB DEBUG:
Lights: 6
11:55:18 9141MB DEBUG:
Volume grids: 0 (0 unique)
11:55:18 9141MB DEBUG:
In-core textures: 2
11:55:18 9141MB DEBUG:
11:55:18 9141MB DEBUG:
Geometry
11:55:18 9141MB DEBUG:
Unique triangles pre tessellation: 5949905
11:55:18 9141MB DEBUG:
Unique triangles post tessellation: 6797651
11:55:18 9141MB DEBUG:
Unique points: 0
11:55:18 9141MB DEBUG:
Unique hair strands: 200000
11:55:18 9141MB DEBUG:
Unique hair strand segments: 2400000
11:55:18 9141MB DEBUG:
Total triangles: 6806409
11:55:18 9141MB DEBUG:
Total points: 0
11:55:18 9141MB DEBUG:
Total hair strands: 200000
11:55:18 9141MB DEBUG:
Total hair strand segments: 2400000
11:55:18 9141MB DEBUG:
11:55:18 9141MB DEBUG:
Largest triangle meshes:
11:55:18 9141MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
11:55:18 9141MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
11:55:18 9141MB DEBUG:
344460 triangles : Exterior.Tree
11:55:18 9141MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
11:55:18 9141MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
11:55:18 9141MB DEBUG:
11:55:18 9141MB DEBUG:
Largest hair meshes:
11:55:18 9141MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
11:55:18 9141MB DEBUG:
11:55:18 9141MB DEBUG:
GPU Memory
11:55:18 9141MB DEBUG:
Device 0 geometry PCIe uploads: 403.55 MB (cachesize: 485.97 MB)
11:55:18 9141MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
11:55:18 9141MB DEBUG:
Matrices (for instances/points): 1.83 KB
11:55:18 9141MB DEBUG:
Rays: 6.30 GB
11:55:18 9141MB DEBUG:
Sprite textures: 0 B
11:55:18 9141MB DEBUG:
In-core textures: 21.51 MB
11:55:18 9141MB DEBUG:
Volume grids: 0 B
11:55:18 9141MB DEBUG:
11:55:18 9141MB DEBUG:
Textures
11:55:18 9141MB DEBUG:
Device 0 stream and upload time: 22ms
11:55:18 9141MB DEBUG:
File loading time: 0ms
11:55:18 9141MB DEBUG:
File decompression time: 0ms
11:55:18 9141MB DEBUG:
Average GPU cache hits: 88%
11:55:18 9141MB DEBUG:
11:55:18 9141MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
11:55:18 9141MB DEBUG:
Acceleration Structures: 132.00 MB
11:55:18 9141MB DEBUG:
Main primitive data: 175.83 MB
11:55:18 9141MB DEBUG:
Extra primitive data: 94.75 MB
11:55:18 9141MB DEBUG:
Primitive loading time: 0.3s
11:55:18 9141MB DEBUG:
Tess/Disp time: 1.3s
11:55:18 9141MB DEBUG:
11:55:18 9147MB DEBUG:
Renderer: Render End
11:55:18 9147MB DEBUG:
Summary: Profile: Update:00:00.685 (00:00.012/00:00.000/00:00.673/00:00.000) Render:00:31.992 (00:07.830/00:00.049) Output:00:00.000 Total:00:32.678
11:55:18 8619MB DEBUG:
Context: Unlocked:Render
11:55:43 7553MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
11:55:43 7561MB DEBUG:
Context: Locked:Render
11:55:43 8161MB DEBUG:
Status: Scanning Scene
11:55:43 8159MB DEBUG:
Status: Frame 0: Update Start
11:55:43 8160MB DEBUG:
Status: Updating Lights
11:55:43 8160MB DEBUG:
Status: Updating Environment
11:55:43 8160MB DEBUG:
Status: Scanning Materials
11:55:43 8160MB DEBUG:
Status: Updating Materials
11:55:43 8181MB DEBUG:
Status: Extracting Geometry
11:55:44 9072MB WARNING:
Proxy 'C:\Users\dftm1\Documents\CB26\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
11:55:44 9072MB DEBUG:
Status: Updating Objects
11:55:44 9073MB DEBUG:
Status: Updating Transforms
11:55:44 9073MB DEBUG:
Status: Updating Geometry
11:55:44 9073MB DEBUG:
Status: Preparing for Rendering
11:55:44 9073MB DEBUG:
Status: Registering Objects
11:55:44 9073MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
11:55:44 9073MB DEBUG:
Status: Frame 0: Update Completed
11:55:44 9073MB DEBUG:
Renderer: Render Begin
11:55:44 9073MB DEBUG:
Hybrid Rendering is Off
11:55:44 9074MB DEBUG:
Renderer: Logical CPU processors: 1
11:55:44 9074MB INFO:
=================================================================================================
11:55:44 9074MB INFO:
Rendering frame 0...
11:55:44 9074MB INFO:
AMM enabled
11:55:44 9074MB INFO:
=================================================================================================
11:55:44 9074MB DEBUG:
0ms
11:55:44 9076MB DEBUG:
11:55:44 9076MB DEBUG:
Preparing ray tracing hierarchy for meshes
11:55:44 9111MB DEBUG:
Time to process 16 meshes: 9ms
11:55:44 9114MB DEBUG:
Using mapped texture page cache.
11:55:44 9114MB DEBUG:
11:55:44 9114MB DEBUG:
Processing 142 textures
11:55:44 9114MB DEBUG:
Time to process textures: 0.020315 seconds
11:55:44 4728MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
11:55:44 4728MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
11:55:44 4728MB DEBUG:
11:55:44 4728MB DEBUG:
Preparing materials and shaders
11:55:45 4744MB DEBUG:
Time to process all materials and shaders: 0.073150 seconds
11:55:45 4745MB DEBUG:
Time to process 278 mesh attribute formats: 0.003533 seconds
11:55:45 4745MB DEBUG:
11:55:45 4745MB DEBUG:
Pre-processing for Tesselation Free Displacement
11:55:45 4745MB DEBUG:
Time: 0ms
11:55:45 4745MB DEBUG:
11:55:45 4745MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
11:55:45 4745MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
11:55:45 4745MB DEBUG:
Redshift can use up to 12373 MB
11:55:45 4297MB DEBUG:
Geo: 11286 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
11:55:45 4297MB DEBUG:
Done! (0.8s). Compute API reported free mem: 1255 MB
11:55:45 4318MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0084 seconds
11:55:46 4319MB DEBUG:
11:55:46 4319MB DEBUG:
Ray Tracing Hierarchy Info:
11:55:46 4319MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
11:55:46 4319MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
11:55:47 5262MB DEBUG:
Time to create tree: 1376 ms (0 372 1003)
11:55:47 5262MB DEBUG:
11:55:47 5262MB DEBUG:
Preparing Tesselation Free Displacement for rendering
11:55:47 5262MB DEBUG:
Time: 0ms
11:55:47 5262MB DEBUG:
11:55:47 5262MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
11:55:47 5262MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
11:55:47 5262MB DEBUG:
Redshift can use up to 12373 MB
11:55:48 4849MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
11:55:48 4849MB DEBUG:
Done! (1.1s). Compute API reported free mem: 1255 MB
11:55:50 9150MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
11:55:50 9150MB DEBUG:
Device 0 completed.
11:55:50 9150MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.5952 seconds
11:55:50 9150MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0082 seconds
11:55:50 9179MB DEBUG:
Was able to upload all geometry data upfront (device 0)
11:55:52 9174MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2056ms
11:55:54 9176MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1908ms
11:55:56 9177MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2405ms
11:55:58 9177MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1866ms
11:56:00 9179MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1395ms
11:56:02 9179MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1990ms
11:56:04 9180MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2429ms
11:56:06 9181MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1489ms
11:56:07 9182MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1785ms
11:56:09 9182MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1652ms
11:56:11 9183MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1729ms
11:56:12 9184MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1329ms
11:56:14 9185MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1464ms
11:56:15 9196MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1140ms
11:56:16 9186MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1189ms
11:56:16 9186MB DEBUG:
Processing blocks...
11:56:16 9189MB DEBUG:
Time to render 15 blocks: 29.0s
11:56:16 9189MB INFO:
11:56:16 9189MB INFO:
Rendering time: 32.1s (1 device(s) used)
11:56:16 9189MB DEBUG:
11:56:16 9189MB DEBUG:
Scene statistics
11:56:16 9189MB DEBUG:
11:56:16 9189MB DEBUG:
General counts
11:56:16 9189MB DEBUG:
Proxies: 1
11:56:16 9189MB DEBUG:
Proxy instances: 0
11:56:16 9189MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
11:56:16 9189MB DEBUG:
Instances: 39
11:56:16 9189MB DEBUG:
Point cloud points: 0
11:56:16 9189MB DEBUG:
Lights: 6
11:56:16 9189MB DEBUG:
Volume grids: 0 (0 unique)
11:56:16 9189MB DEBUG:
In-core textures: 2
11:56:16 9189MB DEBUG:
11:56:16 9189MB DEBUG:
Geometry
11:56:16 9189MB DEBUG:
Unique triangles pre tessellation: 5949905
11:56:16 9189MB DEBUG:
Unique triangles post tessellation: 6797651
11:56:16 9189MB DEBUG:
Unique points: 0
11:56:16 9189MB DEBUG:
Unique hair strands: 200000
11:56:16 9189MB DEBUG:
Unique hair strand segments: 2400000
11:56:16 9189MB DEBUG:
Total triangles: 6806409
11:56:16 9189MB DEBUG:
Total points: 0
11:56:16 9189MB DEBUG:
Total hair strands: 200000
11:56:16 9189MB DEBUG:
Total hair strand segments: 2400000
11:56:16 9189MB DEBUG:
11:56:16 9189MB DEBUG:
Largest triangle meshes:
11:56:16 9189MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
11:56:16 9189MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
11:56:16 9189MB DEBUG:
344460 triangles : Exterior.Tree
11:56:16 9189MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
11:56:16 9189MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
11:56:16 9189MB DEBUG:
11:56:16 9189MB DEBUG:
Largest hair meshes:
11:56:16 9189MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
11:56:16 9189MB DEBUG:
11:56:16 9189MB DEBUG:
GPU Memory
11:56:16 9189MB DEBUG:
Device 0 geometry PCIe uploads: 403.56 MB (cachesize: 485.98 MB)
11:56:16 9189MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
11:56:16 9189MB DEBUG:
Matrices (for instances/points): 1.83 KB
11:56:16 9189MB DEBUG:
Rays: 6.30 GB
11:56:16 9189MB DEBUG:
Sprite textures: 0 B
11:56:16 9189MB DEBUG:
In-core textures: 21.51 MB
11:56:16 9189MB DEBUG:
Volume grids: 0 B
11:56:16 9189MB DEBUG:
11:56:16 9189MB DEBUG:
Textures
11:56:16 9189MB DEBUG:
Device 0 stream and upload time: 24ms
11:56:16 9189MB DEBUG:
File loading time: 0ms
11:56:16 9189MB DEBUG:
File decompression time: 0ms
11:56:16 9189MB DEBUG:
Average GPU cache hits: 88%
11:56:16 9189MB DEBUG:
11:56:16 9189MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
11:56:16 9189MB DEBUG:
Acceleration Structures: 132.00 MB
11:56:16 9189MB DEBUG:
Main primitive data: 175.83 MB
11:56:16 9189MB DEBUG:
Extra primitive data: 94.76 MB
11:56:16 9189MB DEBUG:
Primitive loading time: 0.3s
11:56:16 9189MB DEBUG:
Tess/Disp time: 1.3s
11:56:16 9189MB DEBUG:
11:56:16 9186MB DEBUG:
Renderer: Render End
11:56:16 9186MB DEBUG:
Summary: Profile: Update:00:00.680 (00:00.004/00:00.000/00:00.675/00:00.000) Render:00:32.232 (00:08.161/00:00.049) Output:00:00.000 Total:00:32.912
11:56:16 8652MB DEBUG:
Context: Unlocked:Render
11:56:37 7571MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
11:56:37 7575MB DEBUG:
Context: Locked:Render
11:56:38 8155MB DEBUG:
Status: Scanning Scene
11:56:38 8149MB DEBUG:
Status: Frame 0: Update Start
11:56:38 8149MB DEBUG:
Status: Updating Lights
11:56:38 8149MB DEBUG:
Status: Updating Environment
11:56:38 8149MB DEBUG:
Status: Scanning Materials
11:56:38 8149MB DEBUG:
Status: Updating Materials
11:56:38 8160MB DEBUG:
Status: Extracting Geometry
11:56:38 9559MB WARNING:
Proxy 'C:\Users\dftm1\Documents\CB26\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
11:56:38 9559MB DEBUG:
Status: Updating Objects
11:56:38 9559MB DEBUG:
Status: Updating Transforms
11:56:38 9559MB DEBUG:
Status: Updating Geometry
11:56:38 9559MB DEBUG:
Status: Preparing for Rendering
11:56:38 9560MB DEBUG:
Status: Registering Objects
11:56:38 9560MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
11:56:38 9560MB DEBUG:
Status: Frame 0: Update Completed
11:56:38 9560MB DEBUG:
Renderer: Render Begin
11:56:38 9560MB DEBUG:
Hybrid Rendering is Off
11:56:38 9560MB DEBUG:
Renderer: Logical CPU processors: 1
11:56:38 9560MB INFO:
=================================================================================================
11:56:38 9560MB INFO:
Rendering frame 0...
11:56:38 9560MB INFO:
AMM enabled
11:56:38 9560MB INFO:
=================================================================================================
11:56:38 9560MB DEBUG:
0ms
11:56:38 9561MB DEBUG:
11:56:38 9561MB DEBUG:
Preparing ray tracing hierarchy for meshes
11:56:38 9597MB DEBUG:
Time to process 16 meshes: 9ms
11:56:38 9600MB DEBUG:
Using mapped texture page cache.
11:56:38 9600MB DEBUG:
11:56:38 9600MB DEBUG:
Processing 141 textures
11:56:38 9600MB DEBUG:
Time to process textures: 0.020372 seconds
11:56:39 5067MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
11:56:39 5067MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
11:56:39 5067MB DEBUG:
11:56:39 5067MB DEBUG:
Preparing materials and shaders
11:56:39 4567MB DEBUG:
Time to process all materials and shaders: 0.069373 seconds
11:56:39 4569MB DEBUG:
Time to process 278 mesh attribute formats: 0.003641 seconds
11:56:39 4573MB DEBUG:
11:56:39 4573MB DEBUG:
Pre-processing for Tesselation Free Displacement
11:56:39 4573MB DEBUG:
Time: 0ms
11:56:39 4573MB DEBUG:
11:56:39 4573MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
11:56:39 4573MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
11:56:39 4573MB DEBUG:
Redshift can use up to 12373 MB
11:56:40 4576MB DEBUG:
Geo: 11286 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
11:56:40 4576MB DEBUG:
Done! (0.8s). Compute API reported free mem: 1256 MB
11:56:40 4597MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0086 seconds
11:56:40 4244MB DEBUG:
11:56:40 4244MB DEBUG:
Ray Tracing Hierarchy Info:
11:56:40 4244MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
11:56:40 4245MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
11:56:41 5167MB DEBUG:
Time to create tree: 1362 ms (0 375 987)
11:56:41 5168MB DEBUG:
11:56:41 5168MB DEBUG:
Preparing Tesselation Free Displacement for rendering
11:56:41 5168MB DEBUG:
Time: 1ms
11:56:41 5168MB DEBUG:
11:56:41 5168MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
11:56:41 5168MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
11:56:41 5168MB DEBUG:
Redshift can use up to 12373 MB
11:56:43 4822MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
11:56:43 4822MB DEBUG:
Done! (1.2s). Compute API reported free mem: 1256 MB
11:56:44 9123MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
11:56:44 9123MB DEBUG:
Device 0 completed.
11:56:44 9123MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.6861 seconds
11:56:44 9123MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0091 seconds
11:56:45 9143MB DEBUG:
Was able to upload all geometry data upfront (device 0)
11:56:47 9147MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2051ms
11:56:49 9149MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1905ms
11:56:51 9149MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2356ms
11:56:53 9150MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1840ms
11:56:54 9151MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1359ms
11:56:56 9152MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1990ms
11:56:59 9152MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2393ms
11:57:00 9153MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1457ms
11:57:02 9154MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1751ms
11:57:03 9155MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1632ms
11:57:05 9156MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1692ms
11:57:06 9157MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1290ms
11:57:08 9157MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1407ms
11:57:09 9158MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1110ms
11:57:10 9159MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1175ms
11:57:10 9159MB DEBUG:
Processing blocks...
11:57:10 9162MB DEBUG:
Time to render 15 blocks: 28.8s
11:57:10 9162MB INFO:
11:57:10 9162MB INFO:
Rendering time: 31.9s (1 device(s) used)
11:57:10 9162MB DEBUG:
11:57:10 9162MB DEBUG:
Scene statistics
11:57:10 9162MB DEBUG:
11:57:10 9162MB DEBUG:
General counts
11:57:10 9162MB DEBUG:
Proxies: 1
11:57:10 9162MB DEBUG:
Proxy instances: 0
11:57:10 9162MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
11:57:10 9162MB DEBUG:
Instances: 39
11:57:10 9162MB DEBUG:
Point cloud points: 0
11:57:10 9162MB DEBUG:
Lights: 6
11:57:10 9162MB DEBUG:
Volume grids: 0 (0 unique)
11:57:10 9162MB DEBUG:
In-core textures: 2
11:57:10 9162MB DEBUG:
11:57:10 9162MB DEBUG:
Geometry
11:57:10 9162MB DEBUG:
Unique triangles pre tessellation: 5949905
11:57:10 9162MB DEBUG:
Unique triangles post tessellation: 6797651
11:57:10 9162MB DEBUG:
Unique points: 0
11:57:10 9162MB DEBUG:
Unique hair strands: 200000
11:57:10 9162MB DEBUG:
Unique hair strand segments: 2400000
11:57:10 9162MB DEBUG:
Total triangles: 6806409
11:57:10 9162MB DEBUG:
Total points: 0
11:57:10 9162MB DEBUG:
Total hair strands: 200000
11:57:10 9162MB DEBUG:
Total hair strand segments: 2400000
11:57:10 9162MB DEBUG:
11:57:10 9162MB DEBUG:
Largest triangle meshes:
11:57:10 9162MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
11:57:10 9162MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
11:57:10 9162MB DEBUG:
344460 triangles : Exterior.Tree
11:57:10 9162MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
11:57:10 9162MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
11:57:10 9162MB DEBUG:
11:57:10 9162MB DEBUG:
Largest hair meshes:
11:57:10 9162MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
11:57:10 9162MB DEBUG:
11:57:10 9162MB DEBUG:
GPU Memory
11:57:10 9162MB DEBUG:
Device 0 geometry PCIe uploads: 403.56 MB (cachesize: 485.98 MB)
11:57:10 9162MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
11:57:10 9162MB DEBUG:
Matrices (for instances/points): 1.83 KB
11:57:10 9162MB DEBUG:
Rays: 6.30 GB
11:57:10 9162MB DEBUG:
Sprite textures: 0 B
11:57:10 9162MB DEBUG:
In-core textures: 21.51 MB
11:57:10 9162MB DEBUG:
Volume grids: 0 B
11:57:10 9162MB DEBUG:
11:57:10 9162MB DEBUG:
Textures
11:57:10 9162MB DEBUG:
Device 0 stream and upload time: 24ms
11:57:10 9162MB DEBUG:
File loading time: 0ms
11:57:10 9162MB DEBUG:
File decompression time: 0ms
11:57:10 9162MB DEBUG:
Average GPU cache hits: 88%
11:57:10 9162MB DEBUG:
11:57:10 9162MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
11:57:10 9162MB DEBUG:
Acceleration Structures: 132.00 MB
11:57:10 9162MB DEBUG:
Main primitive data: 175.83 MB
11:57:10 9162MB DEBUG:
Extra primitive data: 94.76 MB
11:57:10 9162MB DEBUG:
Primitive loading time: 0.3s
11:57:10 9162MB DEBUG:
Tess/Disp time: 1.3s
11:57:10 9162MB DEBUG:
11:57:10 9168MB DEBUG:
Renderer: Render End
11:57:10 9168MB DEBUG:
Summary: Profile: Update:00:00.687 (00:00.004/00:00.000/00:00.683/00:00.000) Render:00:31.988 (00:08.313/00:00.051) Output:00:00.000 Total:00:32.676
11:57:10 8639MB DEBUG:
Context: Unlocked:Render
11:57:25 7556MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
11:57:25 7560MB DEBUG:
Context: Locked:Render
11:57:26 8150MB DEBUG:
Status: Scanning Scene
11:57:26 8143MB DEBUG:
Status: Frame 0: Update Start
11:57:26 8144MB DEBUG:
Status: Updating Lights
11:57:26 8144MB DEBUG:
Status: Updating Environment
11:57:26 8144MB DEBUG:
Status: Scanning Materials
11:57:26 8144MB DEBUG:
Status: Updating Materials
11:57:26 8155MB DEBUG:
Status: Extracting Geometry
11:57:26 9566MB WARNING:
Proxy 'C:\Users\dftm1\Documents\CB26\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
11:57:26 9566MB DEBUG:
Status: Updating Objects
11:57:26 9567MB DEBUG:
Status: Updating Transforms
11:57:26 9567MB DEBUG:
Status: Updating Geometry
11:57:26 9567MB DEBUG:
Status: Preparing for Rendering
11:57:27 9567MB DEBUG:
Status: Registering Objects
11:57:27 9567MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
11:57:27 9567MB DEBUG:
Status: Frame 0: Update Completed
11:57:27 9567MB DEBUG:
Renderer: Render Begin
11:57:27 9567MB DEBUG:
Hybrid Rendering is Off
11:57:27 9567MB DEBUG:
Renderer: Logical CPU processors: 1
11:57:27 9567MB INFO:
=================================================================================================
11:57:27 9568MB INFO:
Rendering frame 0...
11:57:27 9568MB INFO:
AMM enabled
11:57:27 9568MB INFO:
=================================================================================================
11:57:27 9568MB DEBUG:
0ms
11:57:27 9569MB DEBUG:
11:57:27 9569MB DEBUG:
Preparing ray tracing hierarchy for meshes
11:57:27 9605MB DEBUG:
Time to process 16 meshes: 9ms
11:57:27 9608MB DEBUG:
Using mapped texture page cache.
11:57:27 9608MB DEBUG:
11:57:27 9608MB DEBUG:
Processing 141 textures
11:57:27 9608MB DEBUG:
Time to process textures: 0.020499 seconds
11:57:27 4534MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
11:57:27 4534MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
11:57:27 4534MB DEBUG:
11:57:27 4534MB DEBUG:
Preparing materials and shaders
11:57:27 4553MB DEBUG:
Time to process all materials and shaders: 0.066566 seconds
11:57:27 4555MB DEBUG:
Time to process 278 mesh attribute formats: 0.003457 seconds
11:57:27 4556MB DEBUG:
11:57:27 4556MB DEBUG:
Pre-processing for Tesselation Free Displacement
11:57:27 4556MB DEBUG:
Time: 0ms
11:57:27 4556MB DEBUG:
11:57:27 4556MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
11:57:27 4556MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
11:57:27 4556MB DEBUG:
Redshift can use up to 12373 MB
11:57:28 4231MB DEBUG:
Geo: 11286 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
11:57:28 4231MB DEBUG:
Done! (0.9s). Compute API reported free mem: 1256 MB
11:57:28 4252MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0079 seconds
11:57:28 4252MB DEBUG:
11:57:28 4252MB DEBUG:
Ray Tracing Hierarchy Info:
11:57:28 4252MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
11:57:28 4252MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
11:57:30 5235MB DEBUG:
Time to create tree: 1364 ms (0 378 986)
11:57:30 5236MB DEBUG:
11:57:30 5236MB DEBUG:
Preparing Tesselation Free Displacement for rendering
11:57:30 5236MB DEBUG:
Time: 0ms
11:57:30 5236MB DEBUG:
11:57:30 5236MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
11:57:30 5236MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
11:57:30 5236MB DEBUG:
Redshift can use up to 12373 MB
11:57:31 4831MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
11:57:31 4831MB DEBUG:
Done! (1.2s). Compute API reported free mem: 1256 MB
11:57:32 9132MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
11:57:32 9132MB DEBUG:
Device 0 completed.
11:57:32 9132MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.4522 seconds
11:57:32 9132MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0074 seconds
11:57:33 9163MB DEBUG:
Was able to upload all geometry data upfront (device 0)
11:57:35 9156MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2047ms
11:57:36 9158MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1882ms
11:57:39 9158MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2361ms
11:57:41 9159MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1837ms
11:57:42 9160MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1373ms
11:57:44 9161MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1991ms
11:57:46 9162MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2404ms
11:57:48 9163MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1479ms
11:57:50 9164MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1775ms
11:57:51 9164MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1612ms
11:57:53 9165MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1685ms
11:57:54 9166MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1303ms
11:57:56 9167MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1445ms
11:57:57 9167MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1129ms
11:57:58 9168MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1174ms
11:57:58 9168MB DEBUG:
Processing blocks...
11:57:58 9171MB DEBUG:
Time to render 15 blocks: 28.6s
11:57:58 9171MB INFO:
11:57:58 9171MB INFO:
Rendering time: 31.7s (1 device(s) used)
11:57:58 9171MB DEBUG:
11:57:58 9171MB DEBUG:
Scene statistics
11:57:58 9171MB DEBUG:
11:57:58 9171MB DEBUG:
General counts
11:57:58 9171MB DEBUG:
Proxies: 1
11:57:58 9171MB DEBUG:
Proxy instances: 0
11:57:58 9171MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
11:57:58 9171MB DEBUG:
Instances: 39
11:57:58 9171MB DEBUG:
Point cloud points: 0
11:57:58 9171MB DEBUG:
Lights: 6
11:57:58 9171MB DEBUG:
Volume grids: 0 (0 unique)
11:57:58 9171MB DEBUG:
In-core textures: 2
11:57:58 9171MB DEBUG:
11:57:58 9171MB DEBUG:
Geometry
11:57:58 9171MB DEBUG:
Unique triangles pre tessellation: 5949905
11:57:58 9171MB DEBUG:
Unique triangles post tessellation: 6797651
11:57:58 9171MB DEBUG:
Unique points: 0
11:57:58 9171MB DEBUG:
Unique hair strands: 200000
11:57:58 9171MB DEBUG:
Unique hair strand segments: 2400000
11:57:58 9171MB DEBUG:
Total triangles: 6806409
11:57:58 9171MB DEBUG:
Total points: 0
11:57:58 9171MB DEBUG:
Total hair strands: 200000
11:57:58 9171MB DEBUG:
Total hair strand segments: 2400000
11:57:58 9171MB DEBUG:
11:57:58 9171MB DEBUG:
Largest triangle meshes:
11:57:58 9171MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
11:57:58 9171MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
11:57:58 9171MB DEBUG:
344460 triangles : Exterior.Tree
11:57:58 9171MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
11:57:58 9171MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
11:57:58 9171MB DEBUG:
11:57:58 9171MB DEBUG:
Largest hair meshes:
11:57:58 9171MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
11:57:58 9171MB DEBUG:
11:57:58 9171MB DEBUG:
GPU Memory
11:57:58 9171MB DEBUG:
Device 0 geometry PCIe uploads: 403.56 MB (cachesize: 485.97 MB)
11:57:58 9171MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
11:57:58 9171MB DEBUG:
Matrices (for instances/points): 1.83 KB
11:57:58 9171MB DEBUG:
Rays: 6.30 GB
11:57:58 9171MB DEBUG:
Sprite textures: 0 B
11:57:58 9171MB DEBUG:
In-core textures: 21.51 MB
11:57:58 9171MB DEBUG:
Volume grids: 0 B
11:57:58 9171MB DEBUG:
11:57:58 9171MB DEBUG:
Textures
11:57:58 9171MB DEBUG:
Device 0 stream and upload time: 24ms
11:57:58 9171MB DEBUG:
File loading time: 0ms
11:57:58 9171MB DEBUG:
File decompression time: 0ms
11:57:58 9171MB DEBUG:
Average GPU cache hits: 88%
11:57:58 9171MB DEBUG:
11:57:58 9171MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
11:57:58 9171MB DEBUG:
Acceleration Structures: 132.00 MB
11:57:58 9171MB DEBUG:
Main primitive data: 175.83 MB
11:57:58 9171MB DEBUG:
Extra primitive data: 94.75 MB
11:57:58 9171MB DEBUG:
Primitive loading time: 0.3s
11:57:58 9171MB DEBUG:
Tess/Disp time: 1.4s
11:57:58 9171MB DEBUG:
11:57:58 9168MB DEBUG:
Renderer: Render End
11:57:58 9168MB DEBUG:
Summary: Profile: Update:00:00.677 (00:00.004/00:00.000/00:00.672/00:00.000) Render:00:31.841 (00:08.065/00:00.042) Output:00:00.000 Total:00:32.518
11:57:58 8634MB DEBUG:
Context: Unlocked:Render
11:58:18 7576MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
11:58:18 7584MB DEBUG:
Context: Locked:Render
11:58:18 8183MB DEBUG:
Status: Scanning Scene
11:58:18 8176MB DEBUG:
Status: Frame 0: Update Start
11:58:18 8177MB DEBUG:
Status: Updating Lights
11:58:18 8177MB DEBUG:
Status: Updating Environment
11:58:18 8177MB DEBUG:
Status: Scanning Materials
11:58:18 8177MB DEBUG:
Status: Updating Materials
11:58:18 8154MB DEBUG:
Status: Extracting Geometry
11:58:19 9322MB WARNING:
Proxy 'C:\Users\dftm1\Documents\CB26\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
11:58:19 9323MB DEBUG:
Status: Updating Objects
11:58:19 9323MB DEBUG:
Status: Updating Transforms
11:58:19 9323MB DEBUG:
Status: Updating Geometry
11:58:19 9323MB DEBUG:
Status: Preparing for Rendering
11:58:19 9323MB DEBUG:
Status: Registering Objects
11:58:19 9323MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
11:58:19 9323MB DEBUG:
Status: Frame 0: Update Completed
11:58:19 9323MB DEBUG:
Renderer: Render Begin
11:58:19 9323MB DEBUG:
Hybrid Rendering is Off
11:58:19 9323MB DEBUG:
Renderer: Logical CPU processors: 16
11:58:19 9323MB INFO:
License returned
11:58:19 9323MB DEBUG:
Detected change in GPU device selection
11:58:19 9292MB DEBUG:
Freeing GPU mem...(device 0)
11:58:19 9292MB DEBUG:
Done (HIP reported free mem before: 1327 MB, after: 13638 MB)
11:58:22 8334MB DETAILED:
Creating HIP contexts
11:58:22 8334MB DETAILED:
HIP init ok
11:58:22 8334MB DETAILED:
There are 1 HIP devices
11:58:22 8933MB DEBUG:
OIDN Init...
11:58:22 8933MB DEBUG:
OIDN: Using CPU Device
11:58:22 9222MB INFO:
=================================================================================================
11:58:22 9222MB INFO:
Rendering frame 0...
11:58:22 9222MB INFO:
AMM enabled
11:58:22 9222MB INFO:
=================================================================================================
11:58:22 9222MB DEBUG:
0ms
11:58:22 9228MB INFO:
11:58:22 9228MB INFO:
Device 0 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor) uses Embree for ray tracing
11:58:22 9228MB INFO:
Device 1 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor) uses Embree for ray tracing
11:58:22 9231MB DEBUG:
11:58:22 9231MB DEBUG:
Preparing ray tracing hierarchy for meshes
11:58:22 9436MB DEBUG:
Time to process 244 meshes: 0.2s
11:58:22 9436MB DEBUG:
Using mapped texture page cache.
11:58:22 9436MB DEBUG:
11:58:22 9436MB DEBUG:
Processing 141 textures
11:58:22 9436MB DEBUG:
Time to process textures: 0.020399 seconds
11:58:23 5043MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
11:58:23 5043MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
11:58:23 5043MB DEBUG:
11:58:23 5043MB DEBUG:
Preparing materials and shaders
11:58:23 5067MB DEBUG:
Time to process all materials and shaders: 0.086696 seconds
11:58:23 5069MB DEBUG:
Time to process 279 mesh attribute formats: 0.001900 seconds
11:58:23 5072MB DEBUG:
11:58:23 5072MB DEBUG:
Pre-processing for Tesselation Free Displacement
11:58:23 5072MB DEBUG:
Time: 0ms
11:58:23 5072MB DEBUG:
11:58:23 5072MB DEBUG:
Freeing VRAM because of an OptiX denoiser/RT reset
11:58:23 5072MB DEBUG:
Freeing RT related buffers
11:58:23 5072MB DEBUG:
Freeing stack allocator
11:58:23 5072MB DEBUG:
11:58:23 5072MB DEBUG:
Freeing VRAM because of an in-core texture reset
11:58:23 5072MB DEBUG:
11:58:23 5072MB DEBUG:
Forcing render-time tessellation/displacement
11:58:23 5072MB DEBUG:
[1] Allocating memory for device 0 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor)
11:58:23 5072MB DEBUG:
Redshift can use up to 21806 MB
11:58:23 5765MB DEBUG:
Geo: 0 MB, Tex: 255 MB, Rays: 686 MB, NRPR: 262144
11:58:23 5765MB DEBUG:
Done! ( 76ms). Compute API reported free mem: 21114 MB
11:58:23 5765MB DEBUG:
[1] Allocating memory for device 1 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor)
11:58:23 5765MB DEBUG:
Redshift can use up to 21114 MB
11:58:23 6459MB DEBUG:
Geo: 0 MB, Tex: 255 MB, Rays: 686 MB, NRPR: 262144
11:58:23 6459MB DEBUG:
Done! ( 73ms). Compute API reported free mem: 20413 MB
11:58:23 6699MB DEBUG:
Finished render-time tessellation/displacement. Time: 412ms
11:58:23 6699MB DEBUG:
11:58:23 6699MB DEBUG:
Initializing Embree
11:58:23 6699MB DEBUG:
Freeing stack allocator
11:58:23 5555MB DEBUG:
[0, 1] Will rebuild everything
11:58:25 6130MB DEBUG:
Embree initialized on device 0 (appears to use 1006 MB)
11:58:25 6130MB DEBUG:
Embree initialized on device 1 (appears to use 0 MB)
11:58:25 6130MB DEBUG:
Time: 1912ms
11:58:25 6130MB DEBUG:
11:58:25 6130MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
11:58:25 6130MB DEBUG:
[1] Allocating memory for device 0 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor)
11:58:25 6130MB DEBUG:
Redshift can use up to 20778 MB
11:58:25 6816MB DEBUG:
Geo: 0 MB, Tex: 255 MB, Rays: 686 MB, NRPR: 262144
11:58:25 6816MB DEBUG:
Done! ( 86ms). Compute API reported free mem: 20083 MB
11:58:25 6816MB DEBUG:
[1] Allocating memory for device 1 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor)
11:58:25 6816MB DEBUG:
Redshift can use up to 20083 MB
11:58:25 7510MB DEBUG:
Geo: 0 MB, Tex: 255 MB, Rays: 686 MB, NRPR: 262144
11:58:25 7510MB DEBUG:
Done! ( 73ms). Compute API reported free mem: 19390 MB
11:58:25 7510MB DEBUG:
11:58:25 7510MB DEBUG:
Preparing ray tracing hierarchy for deferred meshes
11:58:25 7516MB DEBUG:
Time to process 1 meshes: 1ms
11:58:25 7516MB DEBUG:
11:58:25 7516MB DEBUG:
Ray Tracing Hierarchy Info:
11:58:25 7516MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
11:58:25 7516MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
11:58:25 7540MB DEBUG:
Time to create tree: 3 ms (0 3 0)
11:58:25 6398MB DEBUG:
11:58:25 6398MB DEBUG:
Preparing Tesselation Free Displacement for rendering
11:58:25 6399MB DEBUG:
Time: 1ms
11:58:25 6399MB DEBUG:
11:58:25 6399MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 128, unified minmax: [16,128])
11:58:25 6399MB DEBUG:
[9] Allocating memory for device 0 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor)
11:58:25 6399MB DEBUG:
Redshift can use up to 20495 MB
11:58:25 7332MB DEBUG:
Geo: 0 MB, Tex: 4396 MB, Rays: 1058 MB, NRPR: 262144
11:58:25 7332MB DEBUG:
Done! (0.1s). Compute API reported free mem: 19577 MB
11:58:25 7332MB DEBUG:
[9] Allocating memory for device 1 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor)
11:58:25 7332MB DEBUG:
Redshift can use up to 19577 MB
11:58:26 8290MB DEBUG:
Geo: 0 MB, Tex: 4396 MB, Rays: 1058 MB, NRPR: 262144
11:58:26 8290MB DEBUG:
Done! (0.1s). Compute API reported free mem: 18617 MB
11:58:41 8329MB DEBUG:
Block 1/60 (4,2) rendered by device 0 in 15509ms
11:58:42 8365MB DEBUG:
Block 2/60 (5,2) rendered by device 1 in 15979ms
11:58:56 8375MB DEBUG:
Block 4/60 (4,3) rendered by device 1 in 14719ms
11:58:58 8384MB DEBUG:
Block 3/60 (5,3) rendered by device 0 in 17150ms
11:59:06 8401MB DEBUG:
Block 5/60 (3,4) rendered by device 1 in 9769ms
11:59:13 8427MB DEBUG:
Block 6/60 (3,3) rendered by device 0 in 14862ms
11:59:19 8444MB DEBUG:
Block 7/60 (3,2) rendered by device 1 in 12539ms
11:59:27 8462MB DEBUG:
Block 8/60 (3,1) rendered by device 0 in 14118ms
11:59:35 8474MB DEBUG:
Block 9/60 (4,1) rendered by device 1 in 15945ms
11:59:37 8479MB DEBUG:
Block 10/60 (5,1) rendered by device 0 in 10200ms
11:59:43 8486MB DEBUG:
Block 11/60 (6,1) rendered by device 1 in 8218ms
11:59:45 8487MB DEBUG:
Block 12/60 (6,2) rendered by device 0 in 7967ms
12:00:00 8499MB DEBUG:
Block 13/60 (6,3) rendered by device 1 in 16984ms
12:00:02 8504MB DEBUG:
Block 14/60 (6,4) rendered by device 0 in 16452ms
12:00:13 8513MB DEBUG:
Block 15/60 (5,4) rendered by device 1 in 13220ms
12:00:14 8519MB DEBUG:
Block 16/60 (4,4) rendered by device 0 in 12099ms
12:00:19 8527MB DEBUG:
Block 17/60 (2,5) rendered by device 1 in 6531ms
12:00:23 8531MB DEBUG:
Block 18/60 (2,4) rendered by device 0 in 8967ms
12:00:29 8543MB DEBUG:
Block 19/60 (2,3) rendered by device 1 in 9433ms
12:00:33 8551MB DEBUG:
Block 20/60 (2,2) rendered by device 0 in 10032ms
12:00:44 8563MB DEBUG:
Block 21/60 (2,1) rendered by device 1 in 14776ms
12:00:45 8565MB DEBUG:
Block 22/60 (2,0) rendered by device 0 in 12041ms
12:00:56 8577MB DEBUG:
Block 23/60 (3,0) rendered by device 1 in 11993ms
12:01:00 8581MB DEBUG:
Block 24/60 (4,0) rendered by device 0 in 14789ms
12:01:05 8585MB DEBUG:
Block 25/60 (5,0) rendered by device 1 in 9103ms
12:01:09 8588MB DEBUG:
Block 26/60 (6,0) rendered by device 0 in 9635ms
12:01:13 8600MB DEBUG:
Block 27/60 (7,0) rendered by device 1 in 7859ms
12:01:20 8613MB DEBUG:
Block 28/60 (7,1) rendered by device 0 in 10371ms
12:01:25 8626MB DEBUG:
Block 29/60 (7,2) rendered by device 1 in 12179ms
12:01:27 8632MB DEBUG:
Block 30/60 (7,3) rendered by device 0 in 6927ms
12:01:32 8638MB DEBUG:
Block 31/60 (7,4) rendered by device 1 in 7198ms
12:01:34 8641MB DEBUG:
Block 32/60 (7,5) rendered by device 0 in 7120ms
12:01:42 8644MB DEBUG:
Block 33/60 (6,5) rendered by device 1 in 9517ms
12:01:43 8647MB DEBUG:
Block 34/60 (5,5) rendered by device 0 in 8910ms
12:01:50 8649MB DEBUG:
Block 35/60 (4,5) rendered by device 1 in 8074ms
12:01:50 8661MB DEBUG:
Block 36/60 (3,5) rendered by device 0 in 7086ms
12:01:57 8654MB DEBUG:
Block 37/60 (1,5) rendered by device 1 in 7018ms
12:01:59 8655MB DEBUG:
Block 38/60 (1,4) rendered by device 0 in 9230ms
12:02:06 8657MB DEBUG:
Block 39/60 (1,3) rendered by device 1 in 8989ms
12:02:12 8657MB DEBUG:
Block 40/60 (1,2) rendered by device 0 in 12770ms
12:02:21 8658MB DEBUG:
Block 41/60 (1,1) rendered by device 1 in 15027ms
12:02:25 8658MB DEBUG:
Block 42/60 (1,0) rendered by device 0 in 13196ms
12:02:26 8668MB DEBUG:
Block 43/60 (8,0) rendered by device 1 in 5256ms
12:02:31 8674MB DEBUG:
Block 45/60 (8,2) rendered by device 1 in 4828ms
12:02:38 8688MB DEBUG:
Block 44/60 (8,1) rendered by device 0 in 12771ms
12:02:38 8705MB DEBUG:
Block 46/60 (8,3) rendered by device 1 in 7731ms
12:02:44 8702MB DEBUG:
Block 48/60 (8,5) rendered by device 1 in 5717ms
12:02:46 8702MB DEBUG:
Block 47/60 (8,4) rendered by device 0 in 7703ms
12:02:51 8703MB DEBUG:
Block 49/60 (0,5) rendered by device 1 in 6953ms
12:02:56 8703MB DEBUG:
Block 50/60 (0,4) rendered by device 0 in 10375ms
12:03:02 8704MB DEBUG:
Block 51/60 (0,3) rendered by device 1 in 11314ms
12:03:12 8704MB DEBUG:
Block 52/60 (0,2) rendered by device 0 in 15809ms
12:03:21 8704MB DEBUG:
Block 53/60 (0,1) rendered by device 1 in 18907ms
12:03:26 8705MB DEBUG:
Block 55/60 (9,0) rendered by device 1 in 4572ms
12:03:29 8714MB DEBUG:
Block 54/60 (0,0) rendered by device 0 in 17140ms
12:03:34 8719MB DEBUG:
Block 57/60 (9,2) rendered by device 0 in 5418ms
12:03:37 8725MB DEBUG:
Block 56/60 (9,1) rendered by device 1 in 11220ms
12:03:43 8728MB DEBUG:
Block 58/60 (9,3) rendered by device 0 in 8504ms
12:03:45 8731MB DEBUG:
Block 59/60 (9,4) rendered by device 1 in 7498ms
12:03:47 8733MB DEBUG:
Block 60/60 (9,5) rendered by device 0 in 4036ms
12:03:47 8739MB DEBUG:
Processing blocks...
12:03:47 6379MB DEBUG:
Time to render 60 blocks: 5m:21s
12:03:47 6379MB INFO:
12:03:47 6379MB INFO:
Rendering time: 5m:24s (2 device(s) used)
12:03:47 6379MB DEBUG:
12:03:47 6379MB DEBUG:
Scene statistics
12:03:47 6379MB DEBUG:
12:03:47 6379MB DEBUG:
General counts
12:03:47 6379MB DEBUG:
Proxies: 1
12:03:47 6379MB DEBUG:
Proxy instances: 0
12:03:47 6379MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
12:03:47 6379MB DEBUG:
Instances: 268
12:03:47 6379MB DEBUG:
Point cloud points: 0
12:03:47 6379MB DEBUG:
Lights: 6
12:03:47 6379MB DEBUG:
Volume grids: 0 (0 unique)
12:03:47 6379MB DEBUG:
In-core textures: 2
12:03:47 6379MB DEBUG:
12:03:47 6379MB DEBUG:
Geometry
12:03:47 6379MB DEBUG:
Unique triangles pre tessellation: 5949905
12:03:47 6379MB DEBUG:
Unique triangles post tessellation: 6797651
12:03:47 6379MB DEBUG:
Unique points: 0
12:03:47 6379MB DEBUG:
Unique hair strands: 200000
12:03:47 6379MB DEBUG:
Unique hair strand segments: 2400000
12:03:47 6379MB DEBUG:
Total triangles: 6806409
12:03:47 6379MB DEBUG:
Total points: 0
12:03:47 6379MB DEBUG:
Total hair strands: 200000
12:03:47 6379MB DEBUG:
Total hair strand segments: 2400000
12:03:47 6379MB DEBUG:
12:03:47 6379MB DEBUG:
Largest triangle meshes:
12:03:47 6379MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
12:03:47 6379MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
12:03:47 6379MB DEBUG:
344460 triangles : Exterior.Tree
12:03:47 6379MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
12:03:47 6379MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
12:03:47 6379MB DEBUG:
12:03:47 6379MB DEBUG:
Largest hair meshes:
12:03:47 6379MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
12:03:47 6379MB DEBUG:
12:03:47 6379MB DEBUG:
GPU Memory
12:03:47 6379MB DEBUG:
Device 0 geometry PCIe uploads: 0 B (cachesize: 0 B )
12:03:47 6379MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
12:03:47 6379MB DEBUG:
Device 1 geometry PCIe uploads: 0 B (cachesize: 0 B )
12:03:47 6379MB DEBUG:
Device 1 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
12:03:47 6379MB DEBUG:
Matrices (for instances/points): 12.56 KB
12:03:47 6379MB DEBUG:
Rays: 1.03 GB
12:03:47 6379MB DEBUG:
Sprite textures: 0 B
12:03:47 6379MB DEBUG:
In-core textures: 29.47 KB
12:03:47 6379MB DEBUG:
Volume grids: 0 B
12:03:47 6379MB DEBUG:
12:03:47 6379MB DEBUG:
Textures
12:03:47 6379MB DEBUG:
Device 0 stream and upload time: 0ms
12:03:47 6379MB DEBUG:
File loading time: 0ms
12:03:47 6379MB DEBUG:
File decompression time: 0ms
12:03:47 6379MB DEBUG:
Average GPU cache hits: 0%
12:03:47 6379MB DEBUG:
Device 1 stream and upload time: 0ms
12:03:47 6379MB DEBUG:
File loading time: 0ms
12:03:47 6379MB DEBUG:
File decompression time: 0ms
12:03:47 6379MB DEBUG:
Average GPU cache hits: 0%
12:03:47 6379MB DEBUG:
12:03:47 6379MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
12:03:47 6379MB DEBUG:
Acceleration Structures: 17.00 KB
12:03:47 6379MB DEBUG:
Main primitive data: 0 B
12:03:47 6379MB DEBUG:
Extra primitive data: 32 B
12:03:47 6379MB DEBUG:
Primitive loading time: 0.3s
12:03:47 6379MB DEBUG:
Tess/Disp time: 1.8s
12:03:47 6379MB DEBUG:
12:03:48 5712MB DEBUG:
Renderer: Render End
12:03:48 5712MB DEBUG:
Summary: Profile: Update:00:00.692 (00:00.004/00:00.000/00:00.688/00:00.000) Render:05:29.007 (00:22.012/00:01.251) Output:00:00.000 Total:05:29.700
12:03:48 5597MB DEBUG:
Context: Unlocked:Render
12:04:59 4336MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
12:04:59 4336MB DEBUG:
Shutdown mem management thread...
12:04:59 4336MB DEBUG:
Shut down ok
12:04:59 4264MB DEBUG:
PostFX: Shut down
12:04:59 4168MB DEBUG:
Shutdown GPU Devices...
12:04:59 3544MB DEBUG:
Devices shut down ok
12:04:59 3544MB DEBUG:
Shutdown Rendering Sub-Systems...
12:04:59 3540MB DEBUG:
Finished Shutting down Rendering Sub-Systems