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22:37:50 952MB INFO:
Redshift for Cinema 4D 2026.1.0 running on 2026.1.0
22:37:50 952MB INFO:
Redshift Version: 2026.3.0, Dec 19 2025
22:37:50 952MB INFO:
Plugin Revision: b06d52d3, Fri, 19 Dec 2025 11:52:51 -0500
22:37:50 952MB INFO:
Plugin Build: Cinebench Release
22:37:50 952MB DETAILED:
Plugin Path: E:\Cinebench2026_win_x86_64\redshift
22:37:50 952MB DETAILED:
Plugin Resource Path: E:\Cinebench2026_win_x86_64\redshift\res
22:37:50 952MB DETAILED:
Local Data Path: C:\Users\KOSTYA\AppData\Roaming\Maxon\Cinebench2026_win_x86_64_AB49D07E\Redshift
22:37:50 952MB DETAILED:
Core Data Path: E:\Cinebench2026_win_x86_64\redshift\res\core
22:37:50 952MB DETAILED:
Primary License Path: C:\Users\KOSTYA\AppData\Roaming\Maxon\Cinebench2026_win_x86_64_AB49D07E\Redshift
22:37:50 952MB DETAILED:
Procedurals Path: E:\Cinebench2026_win_x86_64\redshift\res\core\procedurals
22:37:50 952MB DETAILED:
Preferences File: C:\Users\KOSTYA\AppData\Roaming\Maxon\Cinebench2026_win_x86_64_AB49D07E\Redshift\preferences.xml
22:37:50 952MB DETAILED:
Application Path: E:\Cinebench2026_win_x86_64\Cinebench.exe
22:37:50 952MB DETAILED:
Profile Path: C:\Users\KOSTYA\AppData\Roaming\Maxon\Cinebench2026_win_x86_64_AB49D07E
22:37:50 952MB DEBUG:
Querying texture cache budget from preferences.xml: 32 GB
22:37:50 952MB DEBUG:
Querying cache path from preferences.xml: C:\Users\KOSTYA\AppData\Roaming\Maxon\Cinebench2026_win_x86_64_AB49D07E\Redshift\Cache
22:37:50 952MB DEBUG:
Creating cache path C:\Users\KOSTYA\AppData\Roaming\Maxon\Cinebench2026_win_x86_64_AB49D07E\Redshift\Cache
22:37:50 952MB DEBUG:
Enforcing shader cache budget...
22:37:50 952MB DEBUG:
Enforcing texture cache budget...
22:37:50 952MB DEBUG:
Collecting files...
22:37:50 952MB DEBUG:
Total size for 0 files 0.00MB (budget 32768.00MB)
22:37:50 952MB DEBUG:
Under budget. Done.
22:37:50 952MB DEBUG:
Creating mesh cache...
22:37:50 952MB DEBUG:
Done
22:37:50 952MB DETAILED:
Cache path: C:\Users\KOSTYA\AppData\Roaming\Maxon\Cinebench2026_win_x86_64_AB49D07E\Redshift\Cache
22:37:50 952MB DETAILED:
Module paths: E:\Cinebench2026_win_x86_64\corelibs E:\Cinebench2026_win_x86_64\plugins C:\Users\KOSTYA\AppData\Roaming\Maxon\Cinebench2026_win_x86_64_AB49D07E\plugins
22:37:52 1308MB DETAILED:
Language: C4D:en-US Core:en-US
22:37:52 1309MB DEBUG:
Created JobQueue with 16 threads
22:37:52 1309MB INFO:
Session: 2025-12-30 22:37:52
22:37:52 1334MB DEBUG:
OCIO: Loaded Config 'E:\Cinebench2026_win_x86_64\redshift\res\core\Data\OCIO\config.ocio'
22:37:52 1334MB DEBUG:
OCIO: Reference ColorSpaces: LinearSRGB:'scene-linear Rec.709-sRGB' SRGB:'sRGB' Raw:'Raw'
22:37:52 1334MB DEBUG:
OCIO: Config Ready 'E:\Cinebench2026_win_x86_64\redshift\res\core\Data\OCIO\config.ocio'
22:37:52 1358MB DEBUG:
Plugin Cache Location: C:\Users\KOSTYA\AppData\Roaming\Maxon\Cinebench2026_win_x86_64_AB49D07E\Redshift\Cache\Textures
22:37:52 1368MB DEBUG:
Plugin Cache Location: C:\Users\KOSTYA\AppData\Roaming\Maxon\Cinebench2026_win_x86_64_AB49D07E\Redshift\Cache\Textures
22:37:52 1368MB INFO:
Initializing Renderer
22:37:52 1368MB DETAILED:
22:37:52 1368MB DETAILED:
Redshift Initialized
22:37:52 1368MB DETAILED:
Version: 2026.3.0 CINEBENCH, Dec 18 2025 21:36:28 [cca2e0e1] [2223105419]
22:37:52 1368MB DETAILED:
Windows Platform (Windows 10 Enterprise)
22:37:52 1368MB DETAILED:
Release Build
22:37:52 1368MB DETAILED:
Number of CPU HW threads: 16
22:37:52 1368MB DETAILED:
CPU speed: 3.40 GHz
22:37:52 1368MB DETAILED:
Total system memory: 31.93 GB
22:37:52 1368MB DETAILED:
TDR delay: not set
22:37:52 1368MB DETAILED:
Hardware-accelerated GPU scheduling enabled
22:37:52 1368MB DETAILED:
Driver version: [HIP] 6.5.51
22:37:52 1368MB DETAILED:
Current working dir: e:\Cinebench2026_win_x86_64
22:37:52 1425MB DETAILED:
22:37:52 1425MB DETAILED:
Preparing compute platforms
22:37:52 1425MB DETAILED:
Could not load the cuda core library from E:\Cinebench2026_win_x86_64\redshift\res\libs\win64\redshift-core-cuda-vc140.dll
22:37:52 1425MB DETAILED:
error: Не найден указанный модуль.
22:37:52 1425MB DETAILED:
Found hip compute library in E:\Cinebench2026_win_x86_64\redshift\res\libs\win64\redshift-core-hip-vc140.dll
22:37:52 1425MB DETAILED:
Found cpu compute library in E:\Cinebench2026_win_x86_64\redshift\res\libs\win64\redshift-core-cpu-vc140.dll
22:37:52 1425MB DETAILED:
Done
22:37:52 1425MB DETAILED:
Creating HIP contexts
22:37:52 1425MB DETAILED:
HIP init ok
22:37:52 1425MB DETAILED:
There are 1 HIP devices
22:37:52 1425MB DETAILED:
Ordinals: { 0 }
22:37:52 1425MB DETAILED:
Initializing GPUComputing module (HIP). Active device 0
22:37:52 1425MB DETAILED:
HIP Driver Version: 60551382
22:37:52 1425MB DETAILED:
HIP Runtime Version: 60551382
22:37:52 1425MB DETAILED:
Device 0/1 : AMD Radeon RX 9070
22:37:52 1425MB DETAILED:
Version: 12.0
22:37:52 1425MB DETAILED:
GCN Arch: 1201 (Discrete)
22:37:52 1425MB DETAILED:
Num multiprocessors: 28
22:37:52 1425MB DETAILED:
Clock frequency: 2120000
22:37:52 1425MB DETAILED:
New HIP context created
22:37:52 1425MB DETAILED:
Available memory: 14194.7773 MB out of 16195.8906 MB
22:37:53 1507MB DETAILED:
Measured PCIe bandwidth (pinned CPU->GPU): 25.120073 GB/s
22:37:53 1507MB DETAILED:
Measured PCIe bandwidth (pinned GPU->CPU): 26.175817 GB/s
22:37:53 1516MB DETAILED:
Measured PCIe bandwidth (paged CPU->GPU): 14.395781 GB/s
22:37:53 1496MB DETAILED:
Measured PCIe bandwidth (paged GPU->CPU): 12.228348 GB/s
22:37:53 1497MB DETAILED:
Estimated GPU->CPU latency (0): 0.034664 ms
22:37:53 1497MB DETAILED:
Estimated GPU->CPU latency (1): 0.033354 ms
22:37:53 1497MB DETAILED:
Estimated GPU->CPU latency (2): 0.033784 ms
22:37:53 1497MB DETAILED:
Estimated GPU->CPU latency (3): 0.033216 ms
22:37:53 1522MB DETAILED:
Measured PCIe bandwidth (pinned CPU->GPU): 27.164167 GB/s
22:37:53 1522MB DETAILED:
Measured PCIe bandwidth (pinned GPU->CPU): 27.246174 GB/s
22:37:53 1530MB DETAILED:
Measured PCIe bandwidth (paged CPU->GPU): 7.506516 GB/s
22:37:53 1530MB DETAILED:
Measured PCIe bandwidth (paged GPU->CPU): 27.446892 GB/s
22:37:53 1530MB DETAILED:
Estimated GPU->CPU latency (0): 0.000037 ms
22:37:53 1530MB DETAILED:
Estimated GPU->CPU latency (1): 0.000037 ms
22:37:53 1530MB DETAILED:
Estimated GPU->CPU latency (2): 0.000037 ms
22:37:53 1530MB DETAILED:
Estimated GPU->CPU latency (3): 0.000037 ms
22:37:53 1512MB DEBUG:
Determining peer-to-peer capability (NVLink or PCIe)
22:37:53 1512MB DEBUG:
Done
22:37:53 1673MB DEBUG:
PostFX: Initialized
22:37:54 2445MB DEBUG:
Selecting device for compute denoising
22:37:54 2445MB DEBUG:
Failed to select device for compute denoising. Disabling the denoiser!
22:37:54 2445MB DEBUG:
OIDN Init...
22:37:54 2475MB DEBUG:
OIDN: Using Device AMD Radeon RX 9070
22:37:54 2861MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:37:54 2861MB DEBUG:
Plugins: c4d_manager c4d_nodes c4d_objects c4d_viewport_render c4d_xtensions cinebench hair mograph redshift shader sky sla xpressocore redshift4c4d
22:37:54 2861MB DEBUG:
DrawPort: Vendor: AMD Renderer: AMD Radeon RX 9070 Version: 12 (25.20.29.09-251203a-196284C-AMD-Software-Adrenalin-Edition)
22:37:54 3025MB WARNING:
The scene has been upgraded to the latest format (version 10) required by Redshift. When saved, this scene will become incompatible with previous versions of the plugin. Please ensure you keep backups of your original scene files, in case you need to revert to a previous version. Path: E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu/cpu-proxy.c4d
22:37:54 3069MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:37:54 3078MB DEBUG:
Context: Locked:Render
22:37:55 4151MB DEBUG:
Status: Scanning Scene
22:37:55 4153MB DEBUG:
Status: Frame 0: Update Start
22:37:55 4153MB DEBUG:
Status: Updating Lights
22:37:55 4153MB DEBUG:
Status: Updating Environment
22:37:55 4153MB DEBUG:
Status: Scanning Materials
22:37:55 4154MB DEBUG:
Status: Updating Materials
22:37:55 4167MB DEBUG:
Status: Extracting Geometry
22:37:56 5214MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:37:56 5215MB DEBUG:
Status: Updating Objects
22:37:56 5215MB DEBUG:
Status: Updating Transforms
22:37:56 5215MB DEBUG:
Status: Updating Geometry
22:37:56 5215MB DEBUG:
Status: Preparing for Rendering
22:37:56 5215MB DEBUG:
Status: Registering Objects
22:37:56 5215MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:37:56 5215MB DEBUG:
OCIO: Computing LUT: ACEScg:sRGB->ACES 1.0 SDR-video
22:37:56 5242MB DEBUG:
Status: Frame 0: Update Completed
22:37:56 5242MB DEBUG:
Renderer: Render Begin
22:37:56 5242MB DEBUG:
Hybrid Rendering is Off
22:37:56 5242MB DEBUG:
Renderer: Logical CPU processors: 16
22:37:56 5243MB DEBUG:
Detected change in GPU device selection
22:37:56 4347MB DETAILED:
Creating HIP contexts
22:37:56 4347MB DETAILED:
HIP init ok
22:37:56 4347MB DETAILED:
There are 1 HIP devices
22:37:56 4323MB DEBUG:
OIDN Init...
22:37:56 4323MB DEBUG:
OIDN: Using CPU Device
22:37:56 4616MB INFO:
=================================================================================================
22:37:56 4616MB INFO:
Rendering frame 0...
22:37:56 4616MB INFO:
AMM enabled
22:37:56 4616MB INFO:
=================================================================================================
22:37:56 4616MB DEBUG:
0ms
22:37:56 4616MB DEBUG:
22:37:56 4616MB DEBUG:
Loading OCIO config using $OCIO
22:37:56 4616MB DEBUG:
Could not find OCIO config. Using Redshift's default instead
22:37:56 4616MB DEBUG:
Full path: E:\Cinebench2026_win_x86_64\redshift\res\core\Data\OCIO\config.ocio
22:37:56 4616MB DEBUG:
Ok
22:37:56 4616MB DEBUG:
Creating OCIO processors between rendering and view/srgb spaces
22:37:56 4616MB DEBUG:
Rendering space: ACEScg
22:37:56 4616MB DEBUG:
Display: sRGB
22:37:56 4616MB DEBUG:
View: ACES 1.0 SDR-video
22:37:56 4616MB DEBUG:
Ok
22:37:56 4623MB DEBUG:
Loading OCIO color space transforms for texture sampling
22:37:56 4623MB DEBUG:
Found a suitable sRGB color space: "sRGB"
22:37:56 4623MB DEBUG:
Found a suitable sRGB-linear color space: "scene-linear Rec.709-sRGB"
22:37:56 4623MB INFO:
22:37:56 4623MB INFO:
Device 0 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor) uses Embree for ray tracing
22:37:56 4623MB INFO:
Device 1 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor) uses Embree for ray tracing
22:37:56 4624MB DEBUG:
Detected 6 new texture color spaces in use.
22:37:57 4626MB DEBUG:
22:37:57 4626MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:37:57 4676MB DEBUG:
Time to process 244 meshes: 0.2s
22:37:57 4676MB DEBUG:
Using mapped texture page cache.
22:37:57 4676MB DEBUG:
22:37:57 4676MB DEBUG:
Processing 138 textures
22:37:57 4676MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Thin-Book-Cover-01.jpg' conversion triggered, because: cache file was not found!
22:37:57 4677MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:37:57 4678MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\pot_Monstera_pot_Roughness.jpg' conversion triggered, because: cache file was not found!
22:37:57 4678MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\si-v1_fingerprints_04_15cm.jpg' conversion triggered, because: cache file was not found!
22:37:57 4678MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
22:37:57 4678MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Hornbeam_Leaf.tif' conversion triggered, because: cache file was not found!
22:37:57 4678MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant1_Color.jpg' conversion triggered, because: cache file was not found!
22:37:57 4678MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:37:57 4678MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Wool_ao.jpg' conversion triggered, because: cache file was not found!
22:37:57 4678MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:37:57 4678MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\candleflame2A_1.jpg' conversion triggered, because: cache file was not found!
22:37:57 4678MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Wool_height.png' conversion triggered, because: cache file was not found!
22:37:57 4678MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:37:57 4678MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\bathrope_normal_1.jpg' conversion triggered, because: cache file was not found!
22:37:57 4678MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:37:57 4678MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\pot_Monstera_pot_Normal.jpg' conversion triggered, because: cache file was not found!
22:37:57 4679MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:37:57 4679MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Fabric_Cotton_001_velvetMap.jpg' conversion triggered, because: cache file was not found!
22:37:57 4679MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Fabric_Linen_001_velvetMap.jpg' conversion triggered, because: cache file was not found!
22:37:57 4679MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\si-v1_fingerprints_08_15cm.jpg' conversion triggered, because: cache file was not found!
22:37:57 4679MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:37:57 4679MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Thin-Book-Cover-09.jpg' conversion triggered, because: cache file was not found!
22:37:57 4679MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Wool_normal.jpg' conversion triggered, because: cache file was not found!
22:37:57 4679MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:37:57 4679MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
22:37:57 4679MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Dinnerware Set 05 Base Color 01.jpg' conversion triggered, because: cache file was not found!
22:37:57 4679MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -wx -wy -u
22:37:57 4679MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -wx -wy -u
22:37:57 4679MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
22:37:57 4679MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:37:57 4679MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:37:57 4679MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:37:58 5517MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\paper_cover_back_01_color.jpg' conversion triggered, because: cache file was not found!
22:37:58 5507MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:37:58 5466MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\candleflame2_1.jpg' conversion triggered, because: cache file was not found!
22:37:58 5464MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:37:58 5328MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\notebook.png' conversion triggered, because: cache file was not found!
22:37:58 5324MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:37:58 5311MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\hornbeam_Bark.tif' conversion triggered, because: cache file was not found!
22:37:58 5304MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:37:58 5302MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\notebook_keyboard.png' conversion triggered, because: cache file was not found!
22:37:58 5294MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:37:58 5185MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\paper_lined_01_2048px.jpg' conversion triggered, because: cache file was not found!
22:37:58 5183MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:37:58 5146MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Dinnerware Set 05 Normal.jpg' conversion triggered, because: cache file was not found!
22:37:58 5146MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:37:58 5141MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Thick-Magazine-Cover-04.jpg' conversion triggered, because: cache file was not found!
22:37:58 5140MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:37:58 5138MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Thick-Book-Cover-05.jpg' conversion triggered, because: cache file was not found!
22:37:58 5137MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:37:58 5137MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Dinnerware Set 05 Height.jpg' conversion triggered, because: cache file was not found!
22:37:58 5137MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:37:58 5137MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\si-v1_smudges_06_15cm.jpg' conversion triggered, because: cache file was not found!
22:37:58 5137MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
22:37:58 5137MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\si-v1_specks_07_15cm.jpg' conversion triggered, because: cache file was not found!
22:37:58 5137MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
22:37:58 5138MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\paper_cover_back_01_normal.jpg' conversion triggered, because: cache file was not found!
22:37:58 5138MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\paper_cover_01_color.jpg' conversion triggered, because: cache file was not found!
22:37:58 5138MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:37:58 5138MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:37:58 5138MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Thick-Book-Cover-12.jpg' conversion triggered, because: cache file was not found!
22:37:58 5138MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:37:59 5427MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\si-v1_scratches_03_10cm.jpg' conversion triggered, because: cache file was not found!
22:37:59 5427MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:37:59 5427MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\si-v1_scratches_03_10cm.jpg' conversion triggered, because: cache file was not found!
22:37:59 5427MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
22:37:59 5111MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\notes_1.png' conversion triggered, because: cache file was not found!
22:37:59 5104MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:37:59 5087MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\paper_cover_01_normal.jpg' conversion triggered, because: cache file was not found!
22:37:59 5083MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:37:59 5054MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\wanter_poster_normal.jpg' conversion triggered, because: cache file was not found!
22:37:59 5048MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wy -u
22:37:59 5001MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Thick-Magazine-Cover-03.jpg' conversion triggered, because: cache file was not found!
22:37:59 4999MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\pine_ref_120x120.jpg' conversion triggered, because: cache file was not found!
22:37:59 4997MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:37:59 4998MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
22:37:59 4996MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Dirt 04 - Tileable.jpg' conversion triggered, because: cache file was not found!
22:37:59 4996MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\bamboo_50x50.jpg' conversion triggered, because: cache file was not found!
22:37:59 4994MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -wx -wy -u
22:37:59 4992MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Terracotta_pot_bigger_Base_Color.jpg' conversion triggered, because: cache file was not found!
22:37:59 4992MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:37:59 4990MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\decorative_table_Wood_desk_Normal.jpg' conversion triggered, because: cache file was not found!
22:37:59 4989MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\decorative_table_Wood_desk_Roughness.jpg' conversion triggered, because: cache file was not found!
22:37:59 4989MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:37:59 4987MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:37:59 4987MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:37:59 4985MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\decorative_table_Wood_frame_DisplaceHeightField.jpg' conversion triggered, because: cache file was not found!
22:37:59 4984MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:37:59 4976MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Thick-Magazine-Cover-01.jpg' conversion triggered, because: cache file was not found!
22:37:59 4976MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:37:59 5003MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Thick-Magazine-Cover-05.jpg' conversion triggered, because: cache file was not found!
22:37:59 5003MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Thick-Magazine-Cover-02.jpg' conversion triggered, because: cache file was not found!
22:37:59 5003MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:37:59 5003MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:00 5507MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Chest_fabric_Color.jpg' conversion triggered, because: cache file was not found!
22:38:00 5499MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:00 5493MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Chest_metal_Color.jpg' conversion triggered, because: cache file was not found!
22:38:00 5489MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:00 5440MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Chest_metal_Roughness.jpg' conversion triggered, because: cache file was not found!
22:38:00 5440MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Chest_metal_Normal.jpg' conversion triggered, because: cache file was not found!
22:38:00 5438MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:00 5439MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:00 5437MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Chest_metal_DisplaceHeightField.jpg' conversion triggered, because: cache file was not found!
22:38:00 5437MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:00 5420MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Chest_metal_Metalness.jpg' conversion triggered, because: cache file was not found!
22:38:00 5416MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Chest_fabric_Normal.jpg' conversion triggered, because: cache file was not found!
22:38:00 5404MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:00 5400MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:00 5397MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Chest_fabric_DisplaceHeightField.jpg' conversion triggered, because: cache file was not found!
22:38:00 5395MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Chest_wood_Color.jpg' conversion triggered, because: cache file was not found!
22:38:00 5393MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:00 5393MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:00 5348MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Chest_leather_Color.jpg' conversion triggered, because: cache file was not found!
22:38:00 5344MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:00 5310MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Chest_wood_Roughness.jpg' conversion triggered, because: cache file was not found!
22:38:00 5308MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:00 5306MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Chest_wood_Normal.jpg' conversion triggered, because: cache file was not found!
22:38:00 5304MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:00 5286MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\chest_02_Wood1_Color.jpg' conversion triggered, because: cache file was not found!
22:38:00 5284MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:00 5274MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Chest_wood_DisplaceHeightField.jpg' conversion triggered, because: cache file was not found!
22:38:00 5274MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:00 5269MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Chest_leather_Roughness.jpg' conversion triggered, because: cache file was not found!
22:38:00 5270MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:01 5327MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Chest_leather_Normal.jpg' conversion triggered, because: cache file was not found!
22:38:01 5319MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Chest_leather_DisplaceHeightField.jpg' conversion triggered, because: cache file was not found!
22:38:01 5319MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:01 5313MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\chest_02_Nail_Color.jpg' conversion triggered, because: cache file was not found!
22:38:01 5311MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\chest_02_Wood1_Normal.jpg' conversion triggered, because: cache file was not found!
22:38:01 5307MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:01 5307MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:01 5300MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:01 5247MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\chest_02_Wood1_DisplaceHeightField.jpg' conversion triggered, because: cache file was not found!
22:38:01 5245MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:01 5217MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Leafes_crassula_Color.jpg' conversion triggered, because: cache file was not found!
22:38:01 5209MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:01 5171MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\chest_02_Nail_Roughness.jpg' conversion triggered, because: cache file was not found!
22:38:01 5168MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:01 5155MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\chest_02_Nail_Normal.jpg' conversion triggered, because: cache file was not found!
22:38:01 5151MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:01 5107MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\chest_02_Nail_DisplaceHeightField.jpg' conversion triggered, because: cache file was not found!
22:38:01 5103MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:01 5082MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\trunk_crassula_2_Base_Color.jpg' conversion triggered, because: cache file was not found!
22:38:01 5082MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:01 5071MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Leafes_crassula_Roughness.jpg' conversion triggered, because: cache file was not found!
22:38:01 5069MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:01 5063MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Leafes_crassula_Normal.jpg' conversion triggered, because: cache file was not found!
22:38:01 5061MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:01 5056MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Leafes_crassula_Height.jpg' conversion triggered, because: cache file was not found!
22:38:01 5057MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:01 5055MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\soil.jpg' conversion triggered, because: cache file was not found!
22:38:01 5055MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:01 5059MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\trunk_crassula_2_Roughness.jpg' conversion triggered, because: cache file was not found!
22:38:01 5059MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:01 5132MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\trunk_crassula_2_Normal.jpg' conversion triggered, because: cache file was not found!
22:38:01 5133MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:03 6000MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\soil.jpg' conversion triggered, because: cache file was not found!
22:38:03 5993MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:03 5972MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\trunk_crassula_2_Height.jpg' conversion triggered, because: cache file was not found!
22:38:03 5962MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:03 5894MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\decorative_table_Wood_frame_Roughness.jpg' conversion triggered, because: cache file was not found!
22:38:03 5881MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:03 5869MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Cactus_Base_Color.jpg' conversion triggered, because: cache file was not found!
22:38:03 5865MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\decorative_table_Wood_frame_Normal.jpg' conversion triggered, because: cache file was not found!
22:38:03 5858MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:03 5852MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:03 5820MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Terracotta_pot_bigger_Normal.jpg' conversion triggered, because: cache file was not found!
22:38:03 5814MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:03 5794MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\echeveria_Base_Color.jpg' conversion triggered, because: cache file was not found!
22:38:03 5793MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:03 5750MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Cactus_refmask.jpg' conversion triggered, because: cache file was not found!
22:38:03 5748MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:03 5744MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Cactus_Roughness.jpg' conversion triggered, because: cache file was not found!
22:38:03 5744MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:03 5726MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Cactus_Height.jpg' conversion triggered, because: cache file was not found!
22:38:03 5726MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:03 5724MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Cactus_Normal.jpg' conversion triggered, because: cache file was not found!
22:38:03 5723MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:03 5715MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\decorative_pot_tree_Base_Color.jpg' conversion triggered, because: cache file was not found!
22:38:03 5715MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:03 5711MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\echeveria_Roughness.jpg' conversion triggered, because: cache file was not found!
22:38:03 5709MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:03 5378MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\echeveria_Height.jpg' conversion triggered, because: cache file was not found!
22:38:03 5378MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:03 5378MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\echeveria_Normal.jpg' conversion triggered, because: cache file was not found!
22:38:03 5379MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:03 5381MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\pine_color_120x120.jpg' conversion triggered, because: cache file was not found!
22:38:03 5381MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -wx -wy -u
22:38:06 6360MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\decorative_pot_tree_Roughness.jpg' conversion triggered, because: cache file was not found!
22:38:06 6360MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:06 6361MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\decorative_pot_tree_Normal.jpg' conversion triggered, because: cache file was not found!
22:38:06 6361MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:06 6127MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\decorative_pot_tree_Height.jpg' conversion triggered, because: cache file was not found!
22:38:06 6122MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:06 6101MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\flat_screw_socket_Normal.png' conversion triggered, because: cache file was not found!
22:38:06 6099MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:06 6040MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\window_curvature.jpg' conversion triggered, because: cache file was not found!
22:38:06 6036MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:06 5954MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\garbage_container_.jpg' conversion triggered, because: cache file was not found!
22:38:06 5952MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
22:38:06 5946MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\fence_old_ao.jpg' conversion triggered, because: cache file was not found!
22:38:06 5942MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
22:38:06 5779MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\window_AO.jpg' conversion triggered, because: cache file was not found!
22:38:06 5780MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:06 5780MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\pine_bump_120x120.jpg' conversion triggered, because: cache file was not found!
22:38:06 5780MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
22:38:06 5780MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\wood_color.jpg' conversion triggered, because: cache file was not found!
22:38:06 5780MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -wx -wy -u
22:38:06 5781MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\thun_old_town.JPG' conversion triggered, because: cache file was not found!
22:38:06 5781MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:06 5781MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\fence_old_var2_2048px.jpg' conversion triggered, because: cache file was not found!
22:38:06 5781MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -wx -wy -u
22:38:06 5717MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\fence_old_edge.jpg' conversion triggered, because: cache file was not found!
22:38:06 5717MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
22:38:06 5816MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\garbage_container_.jpg' conversion triggered, because: cache file was not found!
22:38:06 5816MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -wx -wy -u
22:38:06 5758MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\fence_old_normal.jpg' conversion triggered, because: cache file was not found!
22:38:06 5758MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
22:38:06 5716MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\shoeprints_dirt.jpg' conversion triggered, because: cache file was not found!
22:38:06 5716MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
22:38:07 5620MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\fence_old_height.jpg' conversion triggered, because: cache file was not found!
22:38:07 5611MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:07 5431MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Thick-Book-Cover-06.jpg' conversion triggered, because: cache file was not found!
22:38:07 5431MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:07 5431MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Thick-Book-Cover-06.jpg' conversion triggered, because: cache file was not found!
22:38:07 5431MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:07 5431MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\stucco_painting_01.jpg' conversion triggered, because: cache file was not found!
22:38:07 5431MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
22:38:07 5300MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant3_Color.jpg' conversion triggered, because: cache file was not found!
22:38:07 5295MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:07 5284MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant1_SSS_weight.jpg' conversion triggered, because: cache file was not found!
22:38:07 5277MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:07 5265MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant1_Roughness.jpg' conversion triggered, because: cache file was not found!
22:38:07 5261MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:07 5230MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant1_Normal.jpg' conversion triggered, because: cache file was not found!
22:38:07 5230MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:07 5229MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant3_Roughness.jpg' conversion triggered, because: cache file was not found!
22:38:07 5228MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:07 5204MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant1_DisplaceHeightField.jpg' conversion triggered, because: cache file was not found!
22:38:07 5204MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:07 5201MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant3_Color_SSS_weight.jpg' conversion triggered, because: cache file was not found!
22:38:07 5199MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:07 5199MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant3_DisplaceHeightField.jpg' conversion triggered, because: cache file was not found!
22:38:07 5197MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:07 5198MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant4_Color.jpg' conversion triggered, because: cache file was not found!
22:38:07 5198MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:07 5196MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant3_Normal.jpg' conversion triggered, because: cache file was not found!
22:38:07 5196MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:07 5193MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant4_Color_SSS_weight.jpg' conversion triggered, because: cache file was not found!
22:38:07 5193MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:07 5196MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant4_Roughness.jpg' conversion triggered, because: cache file was not found!
22:38:07 5196MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:09 5715MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Hornbeam_Leaf.tif' conversion triggered, because: cache file was not found!
22:38:09 5713MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -oalpha -cs "Raw" -u
22:38:09 5713MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant4_Normal.jpg' conversion triggered, because: cache file was not found!
22:38:09 5713MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:09 5588MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant4_DisplaceHeightField.jpg' conversion triggered, because: cache file was not found!
22:38:09 5587MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
22:38:09 5585MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\pot_Monstera_pot_Color.jpg' conversion triggered, because: cache file was not found!
22:38:09 5585MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:09 5585MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\bark_birch_2.tga' conversion triggered, because: cache file was not found!
22:38:09 5585MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:09 5585MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\notebook_soundgridLuminance.png' conversion triggered, because: cache file was not found!
22:38:09 5585MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -wx -wy -u
22:38:09 5585MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\si-v1_fingerprints_05_15cm_1.jpg' conversion triggered, because: cache file was not found!
22:38:09 5586MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
22:38:09 5586MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\si-v1_fingerprints_07_15cm.jpg' conversion triggered, because: cache file was not found!
22:38:09 5586MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -u
22:38:09 5586MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\Wool_basecolor.jpg' conversion triggered, because: cache file was not found!
22:38:09 5586MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:09 5586MB DEBUG:
Texture file 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\tex\hpl_cats_uthar.png' conversion triggered, because: cache file was not found!
22:38:09 5586MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
22:38:10 4942MB DEBUG:
Time to process textures: 13.025468 seconds
22:38:10 4943MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:38:10 4943MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:38:10 4943MB DEBUG:
22:38:10 4943MB DEBUG:
Preparing materials and shaders
22:38:10 4954MB DEBUG:
Time to process all materials and shaders: 0.119883 seconds
22:38:10 4954MB DEBUG:
Time to process 279 mesh attribute formats: 0.002065 seconds
22:38:10 4956MB DEBUG:
22:38:10 4956MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:38:10 4956MB DEBUG:
Time: 0ms
22:38:10 4957MB DEBUG:
22:38:10 4957MB DEBUG:
Freeing VRAM because of an OptiX denoiser/RT reset
22:38:10 4957MB DEBUG:
Freeing RT related buffers
22:38:10 4957MB DEBUG:
Freeing stack allocator
22:38:10 4957MB DEBUG:
22:38:10 4957MB DEBUG:
Freeing VRAM because of an in-core texture reset
22:38:10 4957MB DEBUG:
22:38:10 4957MB DEBUG:
Forcing render-time tessellation/displacement
22:38:10 4957MB DEBUG:
[1] Allocating memory for device 0 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor)
22:38:10 4957MB DEBUG:
Redshift can use up to 14499 MB
22:38:10 5651MB DEBUG:
Geo: 0 MB, Tex: 255 MB, Rays: 686 MB, NRPR: 262144
22:38:10 5651MB DEBUG:
Done! ( 74ms). Compute API reported free mem: 13807 MB
22:38:10 5651MB DEBUG:
[1] Allocating memory for device 1 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor)
22:38:10 5651MB DEBUG:
Redshift can use up to 13807 MB
22:38:10 6346MB DEBUG:
Geo: 0 MB, Tex: 255 MB, Rays: 686 MB, NRPR: 262144
22:38:10 6346MB DEBUG:
Done! (0.1s). Compute API reported free mem: 13133 MB
22:38:10 6559MB DEBUG:
Finished render-time tessellation/displacement. Time: 506ms
22:38:10 6559MB DEBUG:
22:38:10 6559MB DEBUG:
Initializing Embree
22:38:10 6559MB DEBUG:
Freeing stack allocator
22:38:10 5415MB DEBUG:
[0, 1] Will rebuild everything
22:38:13 5965MB DEBUG:
Embree initialized on device 0 (appears to use 1006 MB)
22:38:13 5965MB DEBUG:
Embree initialized on device 1 (appears to use 0 MB)
22:38:13 5965MB DEBUG:
Time: 2089ms
22:38:13 5965MB DEBUG:
22:38:13 5965MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:38:13 5965MB DEBUG:
[1] Allocating memory for device 0 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor)
22:38:13 5965MB DEBUG:
Redshift can use up to 13755 MB
22:38:13 6651MB DEBUG:
Geo: 0 MB, Tex: 255 MB, Rays: 686 MB, NRPR: 262144
22:38:13 6651MB DEBUG:
Done! ( 90ms). Compute API reported free mem: 13087 MB
22:38:13 6651MB DEBUG:
[1] Allocating memory for device 1 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor)
22:38:13 6651MB DEBUG:
Redshift can use up to 13087 MB
22:38:13 7345MB DEBUG:
Geo: 0 MB, Tex: 255 MB, Rays: 686 MB, NRPR: 262144
22:38:13 7345MB DEBUG:
Done! (0.1s). Compute API reported free mem: 12388 MB
22:38:13 7345MB DEBUG:
22:38:13 7345MB DEBUG:
Preparing ray tracing hierarchy for deferred meshes
22:38:13 7351MB DEBUG:
Time to process 1 meshes: 2ms
22:38:13 7351MB DEBUG:
22:38:13 7351MB DEBUG:
Ray Tracing Hierarchy Info:
22:38:13 7351MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:38:13 7351MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:38:13 7375MB DEBUG:
Time to create tree: 5 ms (0 5 0)
22:38:13 6002MB DEBUG:
22:38:13 6002MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:38:13 6004MB DEBUG:
Time: 0ms
22:38:13 6004MB DEBUG:
22:38:13 6004MB DEBUG:
Rendering blocks... (resolution: 16x16, block size: 128, unified minmax: [16,128])
22:38:13 6004MB DEBUG:
[9] Allocating memory for device 0 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor)
22:38:13 6004MB DEBUG:
Redshift can use up to 13716 MB
22:38:13 7052MB DEBUG:
Geo: 0 MB, Tex: 4396 MB, Rays: 1058 MB, NRPR: 262144
22:38:13 7052MB DEBUG:
Done! (0.1s). Compute API reported free mem: 12690 MB
22:38:13 7052MB DEBUG:
[9] Allocating memory for device 1 (CPU 0 AMD Ryzen 7 5700X 8-Core Processor)
22:38:13 7052MB DEBUG:
Redshift can use up to 12690 MB
22:38:13 8119MB DEBUG:
Geo: 0 MB, Tex: 4396 MB, Rays: 1058 MB, NRPR: 262144
22:38:13 8119MB DEBUG:
Done! (0.2s). Compute API reported free mem: 11627 MB
22:38:13 8125MB DEBUG:
Block 1/1 (0,0) rendered by device 0 in 274ms
22:38:13 8137MB DEBUG:
Processing blocks...
22:38:14 5803MB DEBUG:
Time to render 1 blocks: 0.7s
22:38:14 5803MB INFO:
22:38:14 5803MB INFO:
Rendering time: 17.1s (2 device(s) used)
22:38:14 5803MB DEBUG:
22:38:14 5803MB DEBUG:
Scene statistics
22:38:14 5803MB DEBUG:
22:38:14 5803MB DEBUG:
General counts
22:38:14 5803MB DEBUG:
Proxies: 1
22:38:14 5803MB DEBUG:
Proxy instances: 0
22:38:14 5803MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:38:14 5803MB DEBUG:
Instances: 268
22:38:14 5803MB DEBUG:
Point cloud points: 0
22:38:14 5803MB DEBUG:
Lights: 6
22:38:14 5803MB DEBUG:
Volume grids: 0 (0 unique)
22:38:14 5803MB DEBUG:
In-core textures: 2
22:38:14 5803MB DEBUG:
22:38:14 5803MB DEBUG:
Geometry
22:38:14 5803MB DEBUG:
Unique triangles pre tessellation: 5949905
22:38:14 5803MB DEBUG:
Unique triangles post tessellation: 6797345
22:38:14 5803MB DEBUG:
Unique points: 0
22:38:14 5803MB DEBUG:
Unique hair strands: 200000
22:38:14 5803MB DEBUG:
Unique hair strand segments: 2400000
22:38:14 5803MB DEBUG:
Total triangles: 6806103
22:38:14 5803MB DEBUG:
Total points: 0
22:38:14 5803MB DEBUG:
Total hair strands: 200000
22:38:14 5803MB DEBUG:
Total hair strand segments: 2400000
22:38:14 5803MB DEBUG:
22:38:14 5803MB DEBUG:
Largest triangle meshes:
22:38:14 5803MB DEBUG:
1129920 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:38:14 5803MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:38:14 5803MB DEBUG:
344460 triangles : Exterior.Tree
22:38:14 5803MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:38:14 5803MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:38:14 5803MB DEBUG:
22:38:14 5803MB DEBUG:
Largest hair meshes:
22:38:14 5803MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:38:14 5803MB DEBUG:
22:38:14 5803MB DEBUG:
GPU Memory
22:38:14 5803MB DEBUG:
Device 0 geometry PCIe uploads: 0 B (cachesize: 0 B )
22:38:14 5803MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:38:14 5803MB DEBUG:
Device 1 geometry PCIe uploads: 0 B (cachesize: 0 B )
22:38:14 5803MB DEBUG:
Device 1 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:38:14 5803MB DEBUG:
Matrices (for instances/points): 12.56 KB
22:38:14 5803MB DEBUG:
Rays: 1.03 GB
22:38:14 5803MB DEBUG:
Sprite textures: 0 B
22:38:14 5803MB DEBUG:
In-core textures: 29.47 KB
22:38:14 5803MB DEBUG:
Volume grids: 0 B
22:38:14 5803MB DEBUG:
22:38:14 5803MB DEBUG:
Textures
22:38:14 5803MB DEBUG:
Device 0 stream and upload time: 0ms
22:38:14 5803MB DEBUG:
File loading time: 0ms
22:38:14 5803MB DEBUG:
File decompression time: 0ms
22:38:14 5803MB DEBUG:
Average GPU cache hits: 0%
22:38:14 5803MB DEBUG:
Device 1 stream and upload time: 0ms
22:38:14 5803MB DEBUG:
File loading time: 0ms
22:38:14 5803MB DEBUG:
File decompression time: 0ms
22:38:14 5803MB DEBUG:
Average GPU cache hits: 0%
22:38:14 5803MB DEBUG:
22:38:14 5803MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:38:14 5803MB DEBUG:
Acceleration Structures: 17.00 KB
22:38:14 5803MB DEBUG:
Main primitive data: 0 B
22:38:14 5803MB DEBUG:
Extra primitive data: 32 B
22:38:14 5803MB DEBUG:
Primitive loading time: 0.3s
22:38:14 5803MB DEBUG:
Tess/Disp time: 1.9s
22:38:14 5803MB DEBUG:
22:38:14 5804MB DEBUG:
Renderer: Render End
22:38:14 5804MB DEBUG:
Summary: Profile: Update:00:01.050 (00:00.012/00:00.000/00:01.038/00:00.000) Render:00:17.615 (00:17.431/00:00.000) Output:00:00.000 Total:00:18.666
22:38:14 5172MB DEBUG:
Context: Unlocked:Render
22:38:14 5172MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:38:14 5173MB DEBUG:
Context: Locked:Render
22:38:14 4601MB DEBUG:
Status: Scanning Scene
22:38:14 4593MB DEBUG:
Status: Frame 0: Update Start
22:38:14 4593MB DEBUG:
Status: Updating Lights
22:38:14 4593MB DEBUG:
Status: Updating Environment
22:38:14 4593MB DEBUG:
Status: Scanning Materials
22:38:14 4593MB DEBUG:
Status: Updating Materials
22:38:14 4603MB DEBUG:
Status: Extracting Geometry
22:38:15 5708MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:38:15 5708MB DEBUG:
Status: Updating Objects
22:38:15 5709MB DEBUG:
Status: Updating Transforms
22:38:15 5709MB DEBUG:
Status: Updating Geometry
22:38:15 5709MB DEBUG:
Status: Preparing for Rendering
22:38:15 5709MB DEBUG:
Status: Registering Objects
22:38:15 5709MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:38:15 5709MB DEBUG:
Status: Frame 0: Update Completed
22:38:15 5709MB DEBUG:
Renderer: Render Begin
22:38:15 5709MB DEBUG:
Hybrid Rendering is Off
22:38:15 5709MB DEBUG:
Renderer: Logical CPU processors: 1
22:38:15 5709MB INFO:
License returned
22:38:15 5709MB DEBUG:
Detected change in GPU device selection
22:38:15 4956MB DETAILED:
Creating HIP contexts
22:38:15 4956MB DETAILED:
HIP init ok
22:38:15 4956MB DETAILED:
There are 1 HIP devices
22:38:15 4956MB DETAILED:
Ordinals: { 0 }
22:38:15 4956MB DETAILED:
Initializing GPUComputing module (HIP). Active device 0
22:38:15 4956MB DETAILED:
HIP Driver Version: 60551382
22:38:15 4956MB DETAILED:
HIP Runtime Version: 60551382
22:38:15 4956MB DETAILED:
Device 0/1 : AMD Radeon RX 9070
22:38:15 4956MB DETAILED:
Version: 12.0
22:38:15 4956MB DETAILED:
GCN Arch: 1201 (Discrete)
22:38:15 4956MB DETAILED:
Num multiprocessors: 28
22:38:15 4956MB DETAILED:
Clock frequency: 2120000
22:38:15 4956MB DETAILED:
New HIP context created
22:38:15 4956MB DETAILED:
Available memory: 13689.2969 MB out of 16195.8906 MB
22:38:15 4946MB DEBUG:
OIDN Init...
22:38:15 4944MB DEBUG:
OIDN: Using Device AMD Radeon RX 9070
22:38:15 4737MB INFO:
=================================================================================================
22:38:15 4735MB INFO:
Rendering frame 0...
22:38:15 4733MB INFO:
AMM enabled
22:38:15 4732MB INFO:
=================================================================================================
22:38:15 4730MB DEBUG:
0ms
22:38:15 4594MB DEBUG:
22:38:15 4594MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:38:15 4675MB DEBUG:
Time to process 16 meshes: 10ms
22:38:15 4679MB DEBUG:
Using mapped texture page cache.
22:38:15 4679MB DEBUG:
22:38:15 4679MB DEBUG:
Processing 138 textures
22:38:15 4680MB DEBUG:
Time to process textures: 0.015818 seconds
22:38:15 4614MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:38:15 4614MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:38:15 4614MB DEBUG:
22:38:15 4614MB DEBUG:
Preparing materials and shaders
22:38:16 4730MB DEBUG:
Time to process all materials and shaders: 0.339736 seconds
22:38:16 4730MB DEBUG:
Time to process 278 mesh attribute formats: 0.003878 seconds
22:38:16 4731MB DEBUG:
22:38:16 4731MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:38:16 4731MB DEBUG:
Time: 0ms
22:38:16 4731MB DEBUG:
Freeing stack allocator
22:38:16 4731MB DEBUG:
22:38:16 4731MB DEBUG:
Freeing VRAM because of an in-core texture reset
22:38:16 4731MB DEBUG:
22:38:16 4731MB DEBUG:
Allocating GPU mem...(device 0)
22:38:16 4462MB DEBUG:
Done (Allocator size: 11686 MB. HIP reported free mem before: 12985 MB, after: 1275 MB)
22:38:16 4462MB DEBUG:
22:38:16 4462MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:38:16 4462MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:38:16 4462MB DEBUG:
Redshift can use up to 11686 MB
22:38:17 4189MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:38:17 4189MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1275 MB
22:38:17 4210MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0073 seconds
22:38:17 4211MB DEBUG:
22:38:17 4211MB DEBUG:
Ray Tracing Hierarchy Info:
22:38:17 4211MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:38:17 4211MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:38:18 5146MB DEBUG:
Time to create tree: 1365 ms (0 323 1042)
22:38:19 5149MB DEBUG:
22:38:19 5149MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:38:19 5149MB DEBUG:
Time: 0ms
22:38:19 5149MB DEBUG:
22:38:19 5149MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:38:19 5149MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:38:19 5149MB DEBUG:
Redshift can use up to 11686 MB
22:38:19 4815MB DEBUG:
Geo: 476 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:38:19 4815MB DEBUG:
Done! (0.9s). Compute API reported free mem: 1275 MB
22:38:21 9114MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:38:21 9114MB DEBUG:
Device 0 completed.
22:38:21 9114MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2691 seconds
22:38:21 9114MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0053 seconds
22:38:21 9145MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:38:23 9139MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2013ms
22:38:25 9142MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1890ms
22:38:27 9143MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2363ms
22:38:29 9143MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1810ms
22:38:30 9145MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1339ms
22:38:32 9145MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1937ms
22:38:35 9146MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2347ms
22:38:36 9147MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1442ms
22:38:38 9148MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1740ms
22:38:39 9148MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1575ms
22:38:41 9149MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1649ms
22:38:42 9150MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1272ms
22:38:44 9151MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1412ms
22:38:45 9152MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1105ms
22:38:46 9152MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1157ms
22:38:46 9152MB DEBUG:
Processing blocks...
22:38:46 9155MB DEBUG:
Time to render 15 blocks: 27.6s
22:38:46 9155MB INFO:
22:38:46 9155MB INFO:
Rendering time: 31.0s (1 device(s) used)
22:38:46 9155MB DEBUG:
22:38:46 9155MB DEBUG:
Scene statistics
22:38:46 9155MB DEBUG:
22:38:46 9155MB DEBUG:
General counts
22:38:46 9155MB DEBUG:
Proxies: 1
22:38:46 9155MB DEBUG:
Proxy instances: 0
22:38:46 9155MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:38:46 9155MB DEBUG:
Instances: 39
22:38:46 9155MB DEBUG:
Point cloud points: 0
22:38:46 9155MB DEBUG:
Lights: 6
22:38:46 9155MB DEBUG:
Volume grids: 0 (0 unique)
22:38:46 9155MB DEBUG:
In-core textures: 2
22:38:46 9155MB DEBUG:
22:38:46 9155MB DEBUG:
Geometry
22:38:46 9155MB DEBUG:
Unique triangles pre tessellation: 5949905
22:38:46 9155MB DEBUG:
Unique triangles post tessellation: 6797651
22:38:46 9155MB DEBUG:
Unique points: 0
22:38:46 9155MB DEBUG:
Unique hair strands: 200000
22:38:46 9155MB DEBUG:
Unique hair strand segments: 2400000
22:38:46 9155MB DEBUG:
Total triangles: 6806409
22:38:46 9155MB DEBUG:
Total points: 0
22:38:46 9155MB DEBUG:
Total hair strands: 200000
22:38:46 9155MB DEBUG:
Total hair strand segments: 2400000
22:38:46 9155MB DEBUG:
22:38:46 9155MB DEBUG:
Largest triangle meshes:
22:38:46 9155MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:38:46 9155MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:38:46 9155MB DEBUG:
344460 triangles : Exterior.Tree
22:38:46 9155MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:38:46 9155MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:38:46 9155MB DEBUG:
22:38:46 9155MB DEBUG:
Largest hair meshes:
22:38:46 9155MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:38:46 9155MB DEBUG:
22:38:46 9155MB DEBUG:
GPU Memory
22:38:46 9155MB DEBUG:
Device 0 geometry PCIe uploads: 395.53 MB (cachesize: 476.34 MB)
22:38:46 9155MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:38:46 9155MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:38:46 9155MB DEBUG:
Rays: 6.30 GB
22:38:46 9155MB DEBUG:
Sprite textures: 0 B
22:38:46 9155MB DEBUG:
In-core textures: 21.51 MB
22:38:46 9155MB DEBUG:
Volume grids: 0 B
22:38:46 9155MB DEBUG:
22:38:46 9155MB DEBUG:
Textures
22:38:46 9155MB DEBUG:
Device 0 stream and upload time: 19ms
22:38:46 9155MB DEBUG:
File loading time: 0ms
22:38:46 9155MB DEBUG:
File decompression time: 0ms
22:38:46 9155MB DEBUG:
Average GPU cache hits: 80%
22:38:46 9155MB DEBUG:
22:38:46 9155MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:38:46 9155MB DEBUG:
Acceleration Structures: 132.00 MB
22:38:46 9155MB DEBUG:
Main primitive data: 173.15 MB
22:38:46 9155MB DEBUG:
Extra primitive data: 89.40 MB
22:38:46 9155MB DEBUG:
Primitive loading time: 0.3s
22:38:46 9155MB DEBUG:
Tess/Disp time: 0.5s
22:38:46 9155MB DEBUG:
22:38:46 9162MB DEBUG:
Renderer: Render End
22:38:46 9162MB DEBUG:
Summary: Profile: Update:00:00.770 (00:00.004/00:00.000/00:00.765/00:00.000) Render:00:31.515 (00:08.074/00:00.049) Output:00:00.000 Total:00:32.286
22:38:46 8642MB DEBUG:
Context: Unlocked:Render
22:38:46 8642MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:38:46 8642MB DEBUG:
Context: Locked:Render
22:38:47 8778MB DEBUG:
Status: Scanning Scene
22:38:47 8776MB DEBUG:
Status: Frame 0: Update Start
22:38:47 8776MB DEBUG:
Status: Updating Lights
22:38:47 8776MB DEBUG:
Status: Updating Environment
22:38:47 8776MB DEBUG:
Status: Scanning Materials
22:38:47 8776MB DEBUG:
Status: Updating Materials
22:38:47 8617MB DEBUG:
Status: Extracting Geometry
22:38:48 9632MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:38:48 9633MB DEBUG:
Status: Updating Objects
22:38:48 9633MB DEBUG:
Status: Updating Transforms
22:38:48 9633MB DEBUG:
Status: Updating Geometry
22:38:48 9633MB DEBUG:
Status: Preparing for Rendering
22:38:48 9633MB DEBUG:
Status: Registering Objects
22:38:48 9633MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:38:48 9633MB DEBUG:
Status: Frame 0: Update Completed
22:38:48 9633MB DEBUG:
Renderer: Render Begin
22:38:48 9633MB DEBUG:
Hybrid Rendering is Off
22:38:48 9633MB DEBUG:
Renderer: Logical CPU processors: 1
22:38:48 9633MB INFO:
=================================================================================================
22:38:48 9633MB INFO:
Rendering frame 0...
22:38:48 9633MB INFO:
AMM enabled
22:38:48 9633MB INFO:
=================================================================================================
22:38:48 9633MB DEBUG:
0ms
22:38:48 9635MB DEBUG:
22:38:48 9635MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:38:48 9671MB DEBUG:
Time to process 16 meshes: 10ms
22:38:48 9674MB DEBUG:
Using mapped texture page cache.
22:38:48 9674MB DEBUG:
22:38:48 9674MB DEBUG:
Processing 141 textures
22:38:48 9420MB DEBUG:
Time to process textures: 0.019840 seconds
22:38:48 4282MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:38:48 4283MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:38:48 4283MB DEBUG:
22:38:48 4283MB DEBUG:
Preparing materials and shaders
22:38:48 4304MB DEBUG:
Time to process all materials and shaders: 0.062982 seconds
22:38:48 4306MB DEBUG:
Time to process 278 mesh attribute formats: 0.003429 seconds
22:38:48 4309MB DEBUG:
22:38:48 4309MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:38:48 4309MB DEBUG:
Time: 0ms
22:38:48 4309MB DEBUG:
22:38:48 4309MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:38:48 4309MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:38:48 4309MB DEBUG:
Redshift can use up to 11686 MB
22:38:49 4312MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:38:49 4312MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:38:49 4333MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0071 seconds
22:38:49 4315MB DEBUG:
22:38:49 4315MB DEBUG:
Ray Tracing Hierarchy Info:
22:38:49 4315MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:38:49 4315MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:38:50 5190MB DEBUG:
Time to create tree: 1347 ms (0 342 1003)
22:38:51 5192MB DEBUG:
22:38:51 5192MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:38:51 5192MB DEBUG:
Time: 0ms
22:38:51 5192MB DEBUG:
22:38:51 5192MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:38:51 5192MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:38:51 5192MB DEBUG:
Redshift can use up to 11686 MB
22:38:51 4869MB DEBUG:
Geo: 476 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:38:51 4869MB DEBUG:
Done! (0.9s). Compute API reported free mem: 1199 MB
22:38:53 9170MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:38:53 9170MB DEBUG:
Device 0 completed.
22:38:53 9170MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2613 seconds
22:38:53 9170MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0054 seconds
22:38:53 9201MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:38:55 9193MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2021ms
22:38:57 9195MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1861ms
22:38:59 9196MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2355ms
22:39:01 9197MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1808ms
22:39:02 9198MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1342ms
22:39:04 9198MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1944ms
22:39:07 9199MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2351ms
22:39:08 9200MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1441ms
22:39:10 9201MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1745ms
22:39:11 9202MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1582ms
22:39:13 9202MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1662ms
22:39:14 9203MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1272ms
22:39:16 9204MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1404ms
22:39:17 9205MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1100ms
22:39:18 9205MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1155ms
22:39:18 9206MB DEBUG:
Processing blocks...
22:39:18 9208MB DEBUG:
Time to render 15 blocks: 27.6s
22:39:18 9208MB INFO:
22:39:18 9208MB INFO:
Rendering time: 30.6s (1 device(s) used)
22:39:18 9208MB DEBUG:
22:39:18 9208MB DEBUG:
Scene statistics
22:39:18 9208MB DEBUG:
22:39:18 9208MB DEBUG:
General counts
22:39:18 9208MB DEBUG:
Proxies: 1
22:39:18 9208MB DEBUG:
Proxy instances: 0
22:39:18 9208MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:39:18 9208MB DEBUG:
Instances: 39
22:39:18 9208MB DEBUG:
Point cloud points: 0
22:39:18 9208MB DEBUG:
Lights: 6
22:39:18 9208MB DEBUG:
Volume grids: 0 (0 unique)
22:39:18 9208MB DEBUG:
In-core textures: 2
22:39:18 9208MB DEBUG:
22:39:18 9208MB DEBUG:
Geometry
22:39:18 9208MB DEBUG:
Unique triangles pre tessellation: 5949905
22:39:18 9208MB DEBUG:
Unique triangles post tessellation: 6797651
22:39:18 9208MB DEBUG:
Unique points: 0
22:39:18 9208MB DEBUG:
Unique hair strands: 200000
22:39:18 9208MB DEBUG:
Unique hair strand segments: 2400000
22:39:18 9208MB DEBUG:
Total triangles: 6806409
22:39:18 9208MB DEBUG:
Total points: 0
22:39:18 9208MB DEBUG:
Total hair strands: 200000
22:39:18 9208MB DEBUG:
Total hair strand segments: 2400000
22:39:18 9208MB DEBUG:
22:39:18 9208MB DEBUG:
Largest triangle meshes:
22:39:18 9208MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:39:18 9208MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:39:18 9208MB DEBUG:
344460 triangles : Exterior.Tree
22:39:18 9208MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:39:18 9208MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:39:18 9208MB DEBUG:
22:39:18 9208MB DEBUG:
Largest hair meshes:
22:39:18 9208MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:39:18 9208MB DEBUG:
22:39:18 9208MB DEBUG:
GPU Memory
22:39:18 9208MB DEBUG:
Device 0 geometry PCIe uploads: 395.53 MB (cachesize: 476.34 MB)
22:39:18 9208MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:39:18 9208MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:39:18 9208MB DEBUG:
Rays: 6.30 GB
22:39:18 9208MB DEBUG:
Sprite textures: 0 B
22:39:18 9208MB DEBUG:
In-core textures: 21.51 MB
22:39:18 9208MB DEBUG:
Volume grids: 0 B
22:39:18 9208MB DEBUG:
22:39:18 9208MB DEBUG:
Textures
22:39:18 9208MB DEBUG:
Device 0 stream and upload time: 21ms
22:39:18 9208MB DEBUG:
File loading time: 0ms
22:39:18 9208MB DEBUG:
File decompression time: 0ms
22:39:18 9208MB DEBUG:
Average GPU cache hits: 80%
22:39:18 9208MB DEBUG:
22:39:18 9208MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:39:18 9208MB DEBUG:
Acceleration Structures: 132.00 MB
22:39:18 9208MB DEBUG:
Main primitive data: 173.15 MB
22:39:18 9208MB DEBUG:
Extra primitive data: 89.40 MB
22:39:18 9208MB DEBUG:
Primitive loading time: 0.3s
22:39:18 9208MB DEBUG:
Tess/Disp time: 0.6s
22:39:18 9208MB DEBUG:
22:39:18 9205MB DEBUG:
Renderer: Render End
22:39:18 9205MB DEBUG:
Summary: Profile: Update:00:00.702 (00:00.004/00:00.000/00:00.697/00:00.000) Render:00:30.786 (00:07.400/00:00.040) Output:00:00.000 Total:00:31.489
22:39:18 8683MB DEBUG:
Context: Unlocked:Render
22:39:18 8676MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:39:18 8676MB DEBUG:
Context: Locked:Render
22:39:19 8798MB DEBUG:
Status: Scanning Scene
22:39:19 8793MB DEBUG:
Status: Frame 0: Update Start
22:39:19 8794MB DEBUG:
Status: Updating Lights
22:39:19 8794MB DEBUG:
Status: Updating Environment
22:39:19 8794MB DEBUG:
Status: Scanning Materials
22:39:19 8794MB DEBUG:
Status: Updating Materials
22:39:19 8796MB DEBUG:
Status: Extracting Geometry
22:39:20 9730MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:39:20 9730MB DEBUG:
Status: Updating Objects
22:39:20 9730MB DEBUG:
Status: Updating Transforms
22:39:20 9730MB DEBUG:
Status: Updating Geometry
22:39:20 9731MB DEBUG:
Status: Preparing for Rendering
22:39:20 9731MB DEBUG:
Status: Registering Objects
22:39:20 9731MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:39:20 9731MB DEBUG:
Status: Frame 0: Update Completed
22:39:20 9731MB DEBUG:
Renderer: Render Begin
22:39:20 9731MB DEBUG:
Hybrid Rendering is Off
22:39:20 9731MB DEBUG:
Renderer: Logical CPU processors: 1
22:39:20 9731MB INFO:
=================================================================================================
22:39:20 9731MB INFO:
Rendering frame 0...
22:39:20 9731MB INFO:
AMM enabled
22:39:20 9731MB INFO:
=================================================================================================
22:39:20 9731MB DEBUG:
0ms
22:39:20 9732MB DEBUG:
22:39:20 9732MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:39:20 9769MB DEBUG:
Time to process 16 meshes: 10ms
22:39:20 9772MB DEBUG:
Using mapped texture page cache.
22:39:20 9772MB DEBUG:
22:39:20 9772MB DEBUG:
Processing 140 textures
22:39:20 9772MB DEBUG:
Time to process textures: 0.014616 seconds
22:39:20 4859MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:39:20 4859MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:39:20 4859MB DEBUG:
22:39:20 4859MB DEBUG:
Preparing materials and shaders
22:39:20 4364MB DEBUG:
Time to process all materials and shaders: 0.104880 seconds
22:39:20 4366MB DEBUG:
Time to process 278 mesh attribute formats: 0.004204 seconds
22:39:20 4369MB DEBUG:
22:39:20 4369MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:39:20 4369MB DEBUG:
Time: 0ms
22:39:20 4369MB DEBUG:
22:39:20 4369MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:39:20 4369MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:39:20 4369MB DEBUG:
Redshift can use up to 11686 MB
22:39:21 4373MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:39:21 4373MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:39:21 4394MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0071 seconds
22:39:21 4377MB DEBUG:
22:39:21 4377MB DEBUG:
Ray Tracing Hierarchy Info:
22:39:21 4377MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:39:21 4377MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:39:23 5290MB DEBUG:
Time to create tree: 1392 ms (0 382 1010)
22:39:23 5293MB DEBUG:
22:39:23 5293MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:39:23 5293MB DEBUG:
Time: 0ms
22:39:23 5293MB DEBUG:
22:39:23 5293MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:39:23 5293MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:39:23 5293MB DEBUG:
Redshift can use up to 11686 MB
22:39:23 4914MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:39:23 4914MB DEBUG:
Done! (0.9s). Compute API reported free mem: 1199 MB
22:39:25 9214MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:39:25 9214MB DEBUG:
Device 0 completed.
22:39:25 9214MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2665 seconds
22:39:25 9214MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0054 seconds
22:39:25 9245MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:39:27 9237MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2013ms
22:39:29 9239MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1858ms
22:39:31 9240MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2368ms
22:39:33 9241MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1805ms
22:39:34 9242MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1330ms
22:39:36 9242MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1938ms
22:39:39 9243MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2350ms
22:39:40 9244MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1438ms
22:39:42 9245MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1746ms
22:39:43 9245MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1608ms
22:39:45 9246MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1661ms
22:39:46 9247MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1275ms
22:39:48 9248MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1415ms
22:39:49 9249MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1107ms
22:39:50 9249MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1160ms
22:39:50 9249MB DEBUG:
Processing blocks...
22:39:50 9252MB DEBUG:
Time to render 15 blocks: 27.6s
22:39:50 9252MB INFO:
22:39:50 9252MB INFO:
Rendering time: 30.7s (1 device(s) used)
22:39:50 9252MB DEBUG:
22:39:50 9252MB DEBUG:
Scene statistics
22:39:50 9252MB DEBUG:
22:39:50 9252MB DEBUG:
General counts
22:39:50 9252MB DEBUG:
Proxies: 1
22:39:50 9252MB DEBUG:
Proxy instances: 0
22:39:50 9252MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:39:50 9252MB DEBUG:
Instances: 39
22:39:50 9252MB DEBUG:
Point cloud points: 0
22:39:50 9252MB DEBUG:
Lights: 6
22:39:50 9252MB DEBUG:
Volume grids: 0 (0 unique)
22:39:50 9252MB DEBUG:
In-core textures: 2
22:39:50 9252MB DEBUG:
22:39:50 9252MB DEBUG:
Geometry
22:39:50 9252MB DEBUG:
Unique triangles pre tessellation: 5949905
22:39:50 9252MB DEBUG:
Unique triangles post tessellation: 6797651
22:39:50 9252MB DEBUG:
Unique points: 0
22:39:50 9252MB DEBUG:
Unique hair strands: 200000
22:39:50 9252MB DEBUG:
Unique hair strand segments: 2400000
22:39:50 9252MB DEBUG:
Total triangles: 6806409
22:39:50 9252MB DEBUG:
Total points: 0
22:39:50 9252MB DEBUG:
Total hair strands: 200000
22:39:50 9252MB DEBUG:
Total hair strand segments: 2400000
22:39:50 9252MB DEBUG:
22:39:50 9252MB DEBUG:
Largest triangle meshes:
22:39:50 9252MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:39:50 9252MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:39:50 9252MB DEBUG:
344460 triangles : Exterior.Tree
22:39:50 9252MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:39:50 9252MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:39:50 9252MB DEBUG:
22:39:50 9252MB DEBUG:
Largest hair meshes:
22:39:50 9252MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:39:50 9252MB DEBUG:
22:39:50 9252MB DEBUG:
GPU Memory
22:39:50 9252MB DEBUG:
Device 0 geometry PCIe uploads: 403.56 MB (cachesize: 485.98 MB)
22:39:50 9252MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:39:50 9252MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:39:50 9252MB DEBUG:
Rays: 6.30 GB
22:39:50 9252MB DEBUG:
Sprite textures: 0 B
22:39:50 9252MB DEBUG:
In-core textures: 21.51 MB
22:39:50 9252MB DEBUG:
Volume grids: 0 B
22:39:50 9252MB DEBUG:
22:39:50 9252MB DEBUG:
Textures
22:39:50 9252MB DEBUG:
Device 0 stream and upload time: 19ms
22:39:50 9252MB DEBUG:
File loading time: 0ms
22:39:50 9252MB DEBUG:
File decompression time: 0ms
22:39:50 9252MB DEBUG:
Average GPU cache hits: 88%
22:39:50 9252MB DEBUG:
22:39:50 9252MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:39:50 9252MB DEBUG:
Acceleration Structures: 132.00 MB
22:39:50 9252MB DEBUG:
Main primitive data: 175.83 MB
22:39:50 9252MB DEBUG:
Extra primitive data: 94.76 MB
22:39:50 9252MB DEBUG:
Primitive loading time: 0.3s
22:39:50 9252MB DEBUG:
Tess/Disp time: 1.4s
22:39:50 9252MB DEBUG:
22:39:50 9258MB DEBUG:
Renderer: Render End
22:39:50 9258MB DEBUG:
Summary: Profile: Update:00:00.729 (00:00.004/00:00.000/00:00.724/00:00.000) Render:00:30.975 (00:07.503/00:00.045) Output:00:00.000 Total:00:31.704
22:39:51 8730MB DEBUG:
Context: Unlocked:Render
22:39:51 8730MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:39:51 8383MB DEBUG:
Context: Locked:Render
22:39:51 8782MB DEBUG:
Status: Scanning Scene
22:39:51 8777MB DEBUG:
Status: Frame 0: Update Start
22:39:51 8777MB DEBUG:
Status: Updating Lights
22:39:51 8778MB DEBUG:
Status: Updating Environment
22:39:51 8778MB DEBUG:
Status: Scanning Materials
22:39:51 8775MB DEBUG:
Status: Updating Materials
22:39:51 8278MB DEBUG:
Status: Extracting Geometry
22:39:52 9309MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:39:52 9309MB DEBUG:
Status: Updating Objects
22:39:52 9309MB DEBUG:
Status: Updating Transforms
22:39:52 9309MB DEBUG:
Status: Updating Geometry
22:39:52 9309MB DEBUG:
Status: Preparing for Rendering
22:39:52 9309MB DEBUG:
Status: Registering Objects
22:39:52 9309MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:39:52 9309MB DEBUG:
Status: Frame 0: Update Completed
22:39:52 9309MB DEBUG:
Renderer: Render Begin
22:39:52 9309MB DEBUG:
Hybrid Rendering is Off
22:39:52 9309MB DEBUG:
Renderer: Logical CPU processors: 1
22:39:52 9310MB INFO:
=================================================================================================
22:39:52 9310MB INFO:
Rendering frame 0...
22:39:52 9310MB INFO:
AMM enabled
22:39:52 9310MB INFO:
=================================================================================================
22:39:52 9310MB DEBUG:
0ms
22:39:52 9311MB DEBUG:
22:39:52 9311MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:39:52 9345MB DEBUG:
Time to process 16 meshes: 9ms
22:39:52 9348MB DEBUG:
Using mapped texture page cache.
22:39:52 9348MB DEBUG:
22:39:52 9348MB DEBUG:
Processing 141 textures
22:39:52 9349MB DEBUG:
Time to process textures: 0.015157 seconds
22:39:52 4755MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:39:52 4755MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:39:52 4755MB DEBUG:
22:39:52 4755MB DEBUG:
Preparing materials and shaders
22:39:52 4774MB DEBUG:
Time to process all materials and shaders: 0.062714 seconds
22:39:52 4776MB DEBUG:
Time to process 278 mesh attribute formats: 0.003523 seconds
22:39:52 4779MB DEBUG:
22:39:52 4779MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:39:52 4779MB DEBUG:
Time: 0ms
22:39:52 4779MB DEBUG:
22:39:52 4779MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:39:52 4779MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:39:52 4779MB DEBUG:
Redshift can use up to 11686 MB
22:39:53 4585MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:39:53 4585MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:39:53 4606MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0064 seconds
22:39:53 4430MB DEBUG:
22:39:53 4430MB DEBUG:
Ray Tracing Hierarchy Info:
22:39:53 4430MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:39:53 4430MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:39:55 5308MB DEBUG:
Time to create tree: 1406 ms (0 372 1033)
22:39:55 5310MB DEBUG:
22:39:55 5310MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:39:55 5310MB DEBUG:
Time: 0ms
22:39:55 5310MB DEBUG:
22:39:55 5310MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:39:55 5310MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:39:55 5310MB DEBUG:
Redshift can use up to 11686 MB
22:39:56 4949MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:39:56 4949MB DEBUG:
Done! (0.9s). Compute API reported free mem: 1199 MB
22:39:57 9249MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:39:57 9249MB DEBUG:
Device 0 completed.
22:39:57 9249MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2613 seconds
22:39:57 9249MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0054 seconds
22:39:57 9280MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:39:59 9273MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2009ms
22:40:01 9275MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1861ms
22:40:03 9275MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2360ms
22:40:05 9276MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1815ms
22:40:07 9288MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1335ms
22:40:09 9278MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1931ms
22:40:11 9279MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2349ms
22:40:12 9280MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1443ms
22:40:14 9281MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1753ms
22:40:16 9281MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1614ms
22:40:17 9282MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1661ms
22:40:19 9283MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1279ms
22:40:20 9284MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1408ms
22:40:21 9285MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1103ms
22:40:22 9295MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1157ms
22:40:22 9295MB DEBUG:
Processing blocks...
22:40:22 9298MB DEBUG:
Time to render 15 blocks: 27.6s
22:40:22 9298MB INFO:
22:40:22 9298MB INFO:
Rendering time: 30.7s (1 device(s) used)
22:40:22 9298MB DEBUG:
22:40:22 9298MB DEBUG:
Scene statistics
22:40:22 9298MB DEBUG:
22:40:22 9298MB DEBUG:
General counts
22:40:22 9298MB DEBUG:
Proxies: 1
22:40:22 9298MB DEBUG:
Proxy instances: 0
22:40:22 9298MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:40:22 9298MB DEBUG:
Instances: 39
22:40:22 9298MB DEBUG:
Point cloud points: 0
22:40:22 9298MB DEBUG:
Lights: 6
22:40:22 9298MB DEBUG:
Volume grids: 0 (0 unique)
22:40:22 9298MB DEBUG:
In-core textures: 2
22:40:22 9298MB DEBUG:
22:40:22 9298MB DEBUG:
Geometry
22:40:22 9298MB DEBUG:
Unique triangles pre tessellation: 5949905
22:40:22 9298MB DEBUG:
Unique triangles post tessellation: 6797651
22:40:22 9298MB DEBUG:
Unique points: 0
22:40:22 9298MB DEBUG:
Unique hair strands: 200000
22:40:22 9298MB DEBUG:
Unique hair strand segments: 2400000
22:40:22 9298MB DEBUG:
Total triangles: 6806409
22:40:22 9298MB DEBUG:
Total points: 0
22:40:22 9298MB DEBUG:
Total hair strands: 200000
22:40:22 9298MB DEBUG:
Total hair strand segments: 2400000
22:40:22 9298MB DEBUG:
22:40:22 9298MB DEBUG:
Largest triangle meshes:
22:40:22 9298MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:40:22 9298MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:40:22 9298MB DEBUG:
344460 triangles : Exterior.Tree
22:40:22 9298MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:40:22 9298MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:40:22 9298MB DEBUG:
22:40:22 9298MB DEBUG:
Largest hair meshes:
22:40:22 9298MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:40:22 9298MB DEBUG:
22:40:22 9298MB DEBUG:
GPU Memory
22:40:22 9298MB DEBUG:
Device 0 geometry PCIe uploads: 403.57 MB (cachesize: 485.99 MB)
22:40:22 9298MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:40:22 9298MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:40:22 9298MB DEBUG:
Rays: 6.30 GB
22:40:22 9298MB DEBUG:
Sprite textures: 0 B
22:40:22 9298MB DEBUG:
In-core textures: 21.51 MB
22:40:22 9298MB DEBUG:
Volume grids: 0 B
22:40:22 9298MB DEBUG:
22:40:22 9298MB DEBUG:
Textures
22:40:22 9298MB DEBUG:
Device 0 stream and upload time: 19ms
22:40:22 9298MB DEBUG:
File loading time: 0ms
22:40:22 9298MB DEBUG:
File decompression time: 0ms
22:40:22 9298MB DEBUG:
Average GPU cache hits: 88%
22:40:22 9298MB DEBUG:
22:40:22 9298MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:40:22 9298MB DEBUG:
Acceleration Structures: 132.00 MB
22:40:22 9298MB DEBUG:
Main primitive data: 175.83 MB
22:40:22 9298MB DEBUG:
Extra primitive data: 94.76 MB
22:40:22 9298MB DEBUG:
Primitive loading time: 0.3s
22:40:22 9298MB DEBUG:
Tess/Disp time: 1.4s
22:40:22 9298MB DEBUG:
22:40:23 9294MB DEBUG:
Renderer: Render End
22:40:23 9294MB DEBUG:
Summary: Profile: Update:00:00.756 (00:00.004/00:00.000/00:00.751/00:00.000) Render:00:30.786 (00:07.478/00:00.040) Output:00:00.000 Total:00:31.542
22:40:23 8765MB DEBUG:
Context: Unlocked:Render
22:40:23 8761MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:40:23 8414MB DEBUG:
Context: Locked:Render
22:40:23 8812MB DEBUG:
Status: Scanning Scene
22:40:23 8810MB DEBUG:
Status: Frame 0: Update Start
22:40:23 8810MB DEBUG:
Status: Updating Lights
22:40:23 8810MB DEBUG:
Status: Updating Environment
22:40:23 8810MB DEBUG:
Status: Scanning Materials
22:40:23 8810MB DEBUG:
Status: Updating Materials
22:40:23 8812MB DEBUG:
Status: Extracting Geometry
22:40:24 9474MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:40:24 9474MB DEBUG:
Status: Updating Objects
22:40:24 9474MB DEBUG:
Status: Updating Transforms
22:40:24 9475MB DEBUG:
Status: Updating Geometry
22:40:24 9475MB DEBUG:
Status: Preparing for Rendering
22:40:24 9475MB DEBUG:
Status: Registering Objects
22:40:24 9475MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:40:24 9475MB DEBUG:
Status: Frame 0: Update Completed
22:40:24 9475MB DEBUG:
Renderer: Render Begin
22:40:24 9475MB DEBUG:
Hybrid Rendering is Off
22:40:24 9475MB DEBUG:
Renderer: Logical CPU processors: 1
22:40:24 9475MB INFO:
=================================================================================================
22:40:24 9475MB INFO:
Rendering frame 0...
22:40:24 9475MB INFO:
AMM enabled
22:40:24 9475MB INFO:
=================================================================================================
22:40:24 9475MB DEBUG:
0ms
22:40:24 9476MB DEBUG:
22:40:24 9476MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:40:24 9511MB DEBUG:
Time to process 16 meshes: 10ms
22:40:24 9513MB DEBUG:
Using mapped texture page cache.
22:40:24 9513MB DEBUG:
22:40:24 9513MB DEBUG:
Processing 139 textures
22:40:24 9514MB DEBUG:
Time to process textures: 0.015377 seconds
22:40:24 5127MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:40:24 5127MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:40:24 5127MB DEBUG:
22:40:24 5127MB DEBUG:
Preparing materials and shaders
22:40:24 4885MB DEBUG:
Time to process all materials and shaders: 0.101957 seconds
22:40:24 4887MB DEBUG:
Time to process 278 mesh attribute formats: 0.003894 seconds
22:40:24 4890MB DEBUG:
22:40:24 4890MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:40:24 4890MB DEBUG:
Time: 0ms
22:40:24 4890MB DEBUG:
22:40:24 4890MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:40:24 4890MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:40:24 4890MB DEBUG:
Redshift can use up to 11686 MB
22:40:25 4613MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:40:25 4613MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:40:25 4634MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0071 seconds
22:40:26 4460MB DEBUG:
22:40:26 4460MB DEBUG:
Ray Tracing Hierarchy Info:
22:40:26 4460MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:40:26 4460MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:40:27 5351MB DEBUG:
Time to create tree: 1444 ms (0 380 1063)
22:40:27 5351MB DEBUG:
22:40:27 5351MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:40:27 5351MB DEBUG:
Time: 0ms
22:40:27 5351MB DEBUG:
22:40:27 5351MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:40:27 5351MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:40:27 5351MB DEBUG:
Redshift can use up to 11686 MB
22:40:28 4982MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:40:28 4982MB DEBUG:
Done! (0.9s). Compute API reported free mem: 1199 MB
22:40:29 9282MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:40:29 9282MB DEBUG:
Device 0 completed.
22:40:29 9282MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2792 seconds
22:40:29 9282MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0054 seconds
22:40:29 9311MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:40:31 9305MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2017ms
22:40:33 9307MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1861ms
22:40:36 9307MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2359ms
22:40:37 9308MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1794ms
22:40:39 9309MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1331ms
22:40:41 9310MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1942ms
22:40:43 9311MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2359ms
22:40:45 9312MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1435ms
22:40:46 9312MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1742ms
22:40:48 9313MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1606ms
22:40:50 9314MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1655ms
22:40:51 9315MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1281ms
22:40:52 9315MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1411ms
22:40:53 9327MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1105ms
22:40:54 9327MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1159ms
22:40:54 9327MB DEBUG:
Processing blocks...
22:40:55 9330MB DEBUG:
Time to render 15 blocks: 27.6s
22:40:55 9330MB INFO:
22:40:55 9330MB INFO:
Rendering time: 30.8s (1 device(s) used)
22:40:55 9330MB DEBUG:
22:40:55 9330MB DEBUG:
Scene statistics
22:40:55 9330MB DEBUG:
22:40:55 9330MB DEBUG:
General counts
22:40:55 9330MB DEBUG:
Proxies: 1
22:40:55 9330MB DEBUG:
Proxy instances: 0
22:40:55 9330MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:40:55 9330MB DEBUG:
Instances: 39
22:40:55 9330MB DEBUG:
Point cloud points: 0
22:40:55 9330MB DEBUG:
Lights: 6
22:40:55 9330MB DEBUG:
Volume grids: 0 (0 unique)
22:40:55 9330MB DEBUG:
In-core textures: 2
22:40:55 9330MB DEBUG:
22:40:55 9330MB DEBUG:
Geometry
22:40:55 9330MB DEBUG:
Unique triangles pre tessellation: 5949905
22:40:55 9330MB DEBUG:
Unique triangles post tessellation: 6797651
22:40:55 9330MB DEBUG:
Unique points: 0
22:40:55 9330MB DEBUG:
Unique hair strands: 200000
22:40:55 9330MB DEBUG:
Unique hair strand segments: 2400000
22:40:55 9330MB DEBUG:
Total triangles: 6806409
22:40:55 9330MB DEBUG:
Total points: 0
22:40:55 9330MB DEBUG:
Total hair strands: 200000
22:40:55 9330MB DEBUG:
Total hair strand segments: 2400000
22:40:55 9330MB DEBUG:
22:40:55 9330MB DEBUG:
Largest triangle meshes:
22:40:55 9330MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:40:55 9330MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:40:55 9330MB DEBUG:
344460 triangles : Exterior.Tree
22:40:55 9330MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:40:55 9330MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:40:55 9330MB DEBUG:
22:40:55 9330MB DEBUG:
Largest hair meshes:
22:40:55 9330MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:40:55 9330MB DEBUG:
22:40:55 9330MB DEBUG:
GPU Memory
22:40:55 9330MB DEBUG:
Device 0 geometry PCIe uploads: 403.56 MB (cachesize: 485.98 MB)
22:40:55 9330MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:40:55 9330MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:40:55 9330MB DEBUG:
Rays: 6.30 GB
22:40:55 9330MB DEBUG:
Sprite textures: 0 B
22:40:55 9330MB DEBUG:
In-core textures: 21.51 MB
22:40:55 9330MB DEBUG:
Volume grids: 0 B
22:40:55 9330MB DEBUG:
22:40:55 9330MB DEBUG:
Textures
22:40:55 9330MB DEBUG:
Device 0 stream and upload time: 19ms
22:40:55 9330MB DEBUG:
File loading time: 0ms
22:40:55 9330MB DEBUG:
File decompression time: 0ms
22:40:55 9330MB DEBUG:
Average GPU cache hits: 88%
22:40:55 9330MB DEBUG:
22:40:55 9330MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:40:55 9330MB DEBUG:
Acceleration Structures: 132.00 MB
22:40:55 9330MB DEBUG:
Main primitive data: 175.83 MB
22:40:55 9330MB DEBUG:
Extra primitive data: 94.76 MB
22:40:55 9330MB DEBUG:
Primitive loading time: 0.3s
22:40:55 9330MB DEBUG:
Tess/Disp time: 1.4s
22:40:55 9330MB DEBUG:
22:40:55 9326MB DEBUG:
Renderer: Render End
22:40:55 9326MB DEBUG:
Summary: Profile: Update:00:00.810 (00:00.004/00:00.000/00:00.806/00:00.000) Render:00:30.871 (00:07.582/00:00.039) Output:00:00.000 Total:00:31.682
22:40:55 8796MB DEBUG:
Context: Unlocked:Render
22:40:55 8796MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:40:55 8796MB DEBUG:
Context: Locked:Render
22:40:55 8325MB DEBUG:
Status: Scanning Scene
22:40:55 8318MB DEBUG:
Status: Frame 0: Update Start
22:40:55 8319MB DEBUG:
Status: Updating Lights
22:40:55 8319MB DEBUG:
Status: Updating Environment
22:40:55 8319MB DEBUG:
Status: Scanning Materials
22:40:55 8319MB DEBUG:
Status: Updating Materials
22:40:55 8328MB DEBUG:
Status: Extracting Geometry
22:40:56 9544MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:40:56 9545MB DEBUG:
Status: Updating Objects
22:40:56 9545MB DEBUG:
Status: Updating Transforms
22:40:56 9545MB DEBUG:
Status: Updating Geometry
22:40:56 9545MB DEBUG:
Status: Preparing for Rendering
22:40:56 9545MB DEBUG:
Status: Registering Objects
22:40:56 9545MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:40:56 9545MB DEBUG:
Status: Frame 0: Update Completed
22:40:56 9545MB DEBUG:
Renderer: Render Begin
22:40:56 9545MB DEBUG:
Hybrid Rendering is Off
22:40:56 9545MB DEBUG:
Renderer: Logical CPU processors: 1
22:40:56 9542MB INFO:
=================================================================================================
22:40:56 9540MB INFO:
Rendering frame 0...
22:40:56 9539MB INFO:
AMM enabled
22:40:56 9539MB INFO:
=================================================================================================
22:40:56 9539MB DEBUG:
0ms
22:40:56 9540MB DEBUG:
22:40:56 9540MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:40:56 9576MB DEBUG:
Time to process 16 meshes: 9ms
22:40:56 9579MB DEBUG:
Using mapped texture page cache.
22:40:56 9579MB DEBUG:
22:40:56 9579MB DEBUG:
Processing 141 textures
22:40:56 9580MB DEBUG:
Time to process textures: 0.014921 seconds
22:40:56 5015MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:40:56 5015MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:40:56 5015MB DEBUG:
22:40:56 5015MB DEBUG:
Preparing materials and shaders
22:40:56 5036MB DEBUG:
Time to process all materials and shaders: 0.063555 seconds
22:40:56 5038MB DEBUG:
Time to process 278 mesh attribute formats: 0.003590 seconds
22:40:56 5041MB DEBUG:
22:40:56 5041MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:40:56 5041MB DEBUG:
Time: 0ms
22:40:56 5041MB DEBUG:
22:40:56 5041MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:40:56 5041MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:40:56 5041MB DEBUG:
Redshift can use up to 11686 MB
22:40:57 4601MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:40:57 4601MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:40:57 4622MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0070 seconds
22:40:58 4362MB DEBUG:
22:40:58 4362MB DEBUG:
Ray Tracing Hierarchy Info:
22:40:58 4362MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:40:58 4362MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:40:59 5213MB DEBUG:
Time to create tree: 1380 ms (0 329 1051)
22:40:59 5213MB DEBUG:
22:40:59 5213MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:40:59 5213MB DEBUG:
Time: 0ms
22:40:59 5213MB DEBUG:
22:40:59 5213MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:40:59 5213MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:40:59 5213MB DEBUG:
Redshift can use up to 11686 MB
22:41:00 4891MB DEBUG:
Geo: 476 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:41:00 4891MB DEBUG:
Done! (0.9s). Compute API reported free mem: 1199 MB
22:41:01 9190MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:41:01 9190MB DEBUG:
Device 0 completed.
22:41:01 9190MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2412 seconds
22:41:01 9190MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0054 seconds
22:41:01 9220MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:41:03 9213MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2016ms
22:41:05 9214MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1866ms
22:41:08 9215MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2370ms
22:41:09 9216MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1811ms
22:41:11 9216MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1339ms
22:41:13 9217MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1937ms
22:41:15 9218MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2352ms
22:41:16 9219MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1441ms
22:41:18 9220MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1751ms
22:41:20 9221MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1589ms
22:41:21 9221MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1654ms
22:41:23 9222MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1276ms
22:41:24 9223MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1401ms
22:41:25 9224MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1104ms
22:41:26 9225MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1163ms
22:41:26 9225MB DEBUG:
Processing blocks...
22:41:27 9228MB DEBUG:
Time to render 15 blocks: 27.6s
22:41:27 9228MB INFO:
22:41:27 9228MB INFO:
Rendering time: 30.6s (1 device(s) used)
22:41:27 9228MB DEBUG:
22:41:27 9228MB DEBUG:
Scene statistics
22:41:27 9228MB DEBUG:
22:41:27 9228MB DEBUG:
General counts
22:41:27 9228MB DEBUG:
Proxies: 1
22:41:27 9228MB DEBUG:
Proxy instances: 0
22:41:27 9228MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:41:27 9228MB DEBUG:
Instances: 39
22:41:27 9228MB DEBUG:
Point cloud points: 0
22:41:27 9228MB DEBUG:
Lights: 6
22:41:27 9228MB DEBUG:
Volume grids: 0 (0 unique)
22:41:27 9228MB DEBUG:
In-core textures: 2
22:41:27 9228MB DEBUG:
22:41:27 9228MB DEBUG:
Geometry
22:41:27 9228MB DEBUG:
Unique triangles pre tessellation: 5949905
22:41:27 9228MB DEBUG:
Unique triangles post tessellation: 6797651
22:41:27 9228MB DEBUG:
Unique points: 0
22:41:27 9228MB DEBUG:
Unique hair strands: 200000
22:41:27 9228MB DEBUG:
Unique hair strand segments: 2400000
22:41:27 9228MB DEBUG:
Total triangles: 6806409
22:41:27 9228MB DEBUG:
Total points: 0
22:41:27 9228MB DEBUG:
Total hair strands: 200000
22:41:27 9228MB DEBUG:
Total hair strand segments: 2400000
22:41:27 9228MB DEBUG:
22:41:27 9228MB DEBUG:
Largest triangle meshes:
22:41:27 9228MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:41:27 9228MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:41:27 9228MB DEBUG:
344460 triangles : Exterior.Tree
22:41:27 9228MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:41:27 9228MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:41:27 9228MB DEBUG:
22:41:27 9228MB DEBUG:
Largest hair meshes:
22:41:27 9228MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:41:27 9228MB DEBUG:
22:41:27 9228MB DEBUG:
GPU Memory
22:41:27 9228MB DEBUG:
Device 0 geometry PCIe uploads: 395.52 MB (cachesize: 476.33 MB)
22:41:27 9228MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:41:27 9228MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:41:27 9228MB DEBUG:
Rays: 6.30 GB
22:41:27 9228MB DEBUG:
Sprite textures: 0 B
22:41:27 9228MB DEBUG:
In-core textures: 21.51 MB
22:41:27 9228MB DEBUG:
Volume grids: 0 B
22:41:27 9228MB DEBUG:
22:41:27 9228MB DEBUG:
Textures
22:41:27 9228MB DEBUG:
Device 0 stream and upload time: 19ms
22:41:27 9228MB DEBUG:
File loading time: 0ms
22:41:27 9228MB DEBUG:
File decompression time: 0ms
22:41:27 9228MB DEBUG:
Average GPU cache hits: 80%
22:41:27 9228MB DEBUG:
22:41:27 9228MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:41:27 9228MB DEBUG:
Acceleration Structures: 132.00 MB
22:41:27 9228MB DEBUG:
Main primitive data: 173.15 MB
22:41:27 9228MB DEBUG:
Extra primitive data: 89.40 MB
22:41:27 9228MB DEBUG:
Primitive loading time: 0.3s
22:41:27 9228MB DEBUG:
Tess/Disp time: 0.6s
22:41:27 9228MB DEBUG:
22:41:27 9224MB DEBUG:
Renderer: Render End
22:41:27 9224MB DEBUG:
Summary: Profile: Update:00:00.695 (00:00.004/00:00.000/00:00.691/00:00.000) Render:00:30.806 (00:07.430/00:00.045) Output:00:00.000 Total:00:31.502
22:41:27 8699MB DEBUG:
Context: Unlocked:Render
22:41:27 8699MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:41:27 8699MB DEBUG:
Context: Locked:Render
22:41:27 8778MB DEBUG:
Status: Scanning Scene
22:41:27 8774MB DEBUG:
Status: Frame 0: Update Start
22:41:27 8774MB DEBUG:
Status: Updating Lights
22:41:27 8774MB DEBUG:
Status: Updating Environment
22:41:27 8774MB DEBUG:
Status: Scanning Materials
22:41:27 8774MB DEBUG:
Status: Updating Materials
22:41:27 8777MB DEBUG:
Status: Extracting Geometry
22:41:28 9605MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:41:28 9605MB DEBUG:
Status: Updating Objects
22:41:28 9605MB DEBUG:
Status: Updating Transforms
22:41:28 9605MB DEBUG:
Status: Updating Geometry
22:41:28 9605MB DEBUG:
Status: Preparing for Rendering
22:41:28 9605MB DEBUG:
Status: Registering Objects
22:41:28 9605MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:41:28 9605MB DEBUG:
Status: Frame 0: Update Completed
22:41:28 9605MB DEBUG:
Renderer: Render Begin
22:41:28 9605MB DEBUG:
Hybrid Rendering is Off
22:41:28 9605MB DEBUG:
Renderer: Logical CPU processors: 1
22:41:28 9602MB INFO:
=================================================================================================
22:41:28 9601MB INFO:
Rendering frame 0...
22:41:28 9600MB INFO:
AMM enabled
22:41:28 9600MB INFO:
=================================================================================================
22:41:28 9600MB DEBUG:
0ms
22:41:28 9600MB DEBUG:
22:41:28 9600MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:41:28 9636MB DEBUG:
Time to process 16 meshes: 10ms
22:41:28 9640MB DEBUG:
Using mapped texture page cache.
22:41:28 9640MB DEBUG:
22:41:28 9640MB DEBUG:
Processing 140 textures
22:41:28 9640MB DEBUG:
Time to process textures: 0.015383 seconds
22:41:28 5254MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:41:28 5254MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:41:28 5254MB DEBUG:
22:41:28 5254MB DEBUG:
Preparing materials and shaders
22:41:28 5256MB DEBUG:
Time to process all materials and shaders: 0.063839 seconds
22:41:28 5183MB DEBUG:
Time to process 278 mesh attribute formats: 0.003795 seconds
22:41:29 5108MB DEBUG:
22:41:29 5108MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:41:29 5108MB DEBUG:
Time: 0ms
22:41:29 5108MB DEBUG:
22:41:29 5108MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:41:29 5108MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:41:29 5108MB DEBUG:
Redshift can use up to 11686 MB
22:41:29 4646MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:41:29 4646MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:41:29 4667MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0070 seconds
22:41:30 4402MB DEBUG:
22:41:30 4402MB DEBUG:
Ray Tracing Hierarchy Info:
22:41:30 4402MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:41:30 4402MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:41:31 5311MB DEBUG:
Time to create tree: 1420 ms (0 369 1050)
22:41:31 5312MB DEBUG:
22:41:31 5312MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:41:31 5312MB DEBUG:
Time: 0ms
22:41:31 5312MB DEBUG:
22:41:31 5312MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:41:31 5312MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:41:31 5312MB DEBUG:
Redshift can use up to 11686 MB
22:41:32 4951MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:41:32 4951MB DEBUG:
Done! (0.8s). Compute API reported free mem: 1199 MB
22:41:33 9249MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:41:33 9249MB DEBUG:
Device 0 completed.
22:41:33 9249MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2663 seconds
22:41:33 9249MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0052 seconds
22:41:33 9278MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:41:35 9271MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2023ms
22:41:37 9273MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1852ms
22:41:40 9274MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2361ms
22:41:41 9275MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1797ms
22:41:43 9276MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1339ms
22:41:45 9276MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1944ms
22:41:47 9277MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2348ms
22:41:48 9278MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1438ms
22:41:50 9279MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1747ms
22:41:52 9280MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1610ms
22:41:53 9281MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1663ms
22:41:55 9281MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1283ms
22:41:56 9282MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1405ms
22:41:57 9283MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1097ms
22:41:58 9284MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1153ms
22:41:58 9284MB DEBUG:
Processing blocks...
22:41:59 9287MB DEBUG:
Time to render 15 blocks: 27.6s
22:41:59 9287MB INFO:
22:41:59 9287MB INFO:
Rendering time: 30.6s (1 device(s) used)
22:41:59 9287MB DEBUG:
22:41:59 9287MB DEBUG:
Scene statistics
22:41:59 9287MB DEBUG:
22:41:59 9287MB DEBUG:
General counts
22:41:59 9287MB DEBUG:
Proxies: 1
22:41:59 9287MB DEBUG:
Proxy instances: 0
22:41:59 9287MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:41:59 9287MB DEBUG:
Instances: 39
22:41:59 9287MB DEBUG:
Point cloud points: 0
22:41:59 9287MB DEBUG:
Lights: 6
22:41:59 9287MB DEBUG:
Volume grids: 0 (0 unique)
22:41:59 9287MB DEBUG:
In-core textures: 2
22:41:59 9287MB DEBUG:
22:41:59 9287MB DEBUG:
Geometry
22:41:59 9287MB DEBUG:
Unique triangles pre tessellation: 5949905
22:41:59 9287MB DEBUG:
Unique triangles post tessellation: 6797651
22:41:59 9287MB DEBUG:
Unique points: 0
22:41:59 9287MB DEBUG:
Unique hair strands: 200000
22:41:59 9287MB DEBUG:
Unique hair strand segments: 2400000
22:41:59 9287MB DEBUG:
Total triangles: 6806409
22:41:59 9287MB DEBUG:
Total points: 0
22:41:59 9287MB DEBUG:
Total hair strands: 200000
22:41:59 9287MB DEBUG:
Total hair strand segments: 2400000
22:41:59 9287MB DEBUG:
22:41:59 9287MB DEBUG:
Largest triangle meshes:
22:41:59 9287MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:41:59 9287MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:41:59 9287MB DEBUG:
344460 triangles : Exterior.Tree
22:41:59 9287MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:41:59 9287MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:41:59 9287MB DEBUG:
22:41:59 9287MB DEBUG:
Largest hair meshes:
22:41:59 9287MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:41:59 9287MB DEBUG:
22:41:59 9287MB DEBUG:
GPU Memory
22:41:59 9287MB DEBUG:
Device 0 geometry PCIe uploads: 403.56 MB (cachesize: 485.98 MB)
22:41:59 9287MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:41:59 9287MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:41:59 9287MB DEBUG:
Rays: 6.30 GB
22:41:59 9287MB DEBUG:
Sprite textures: 0 B
22:41:59 9287MB DEBUG:
In-core textures: 21.51 MB
22:41:59 9287MB DEBUG:
Volume grids: 0 B
22:41:59 9287MB DEBUG:
22:41:59 9287MB DEBUG:
Textures
22:41:59 9287MB DEBUG:
Device 0 stream and upload time: 18ms
22:41:59 9287MB DEBUG:
File loading time: 0ms
22:41:59 9287MB DEBUG:
File decompression time: 0ms
22:41:59 9287MB DEBUG:
Average GPU cache hits: 88%
22:41:59 9287MB DEBUG:
22:41:59 9287MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:41:59 9287MB DEBUG:
Acceleration Structures: 132.00 MB
22:41:59 9287MB DEBUG:
Main primitive data: 175.83 MB
22:41:59 9287MB DEBUG:
Extra primitive data: 94.75 MB
22:41:59 9287MB DEBUG:
Primitive loading time: 0.3s
22:41:59 9287MB DEBUG:
Tess/Disp time: 1.5s
22:41:59 9287MB DEBUG:
22:41:59 9283MB DEBUG:
Renderer: Render End
22:41:59 9283MB DEBUG:
Summary: Profile: Update:00:00.779 (00:00.004/00:00.000/00:00.775/00:00.000) Render:00:30.861 (00:07.443/00:00.038) Output:00:00.000 Total:00:31.641
22:41:59 8749MB DEBUG:
Context: Unlocked:Render
22:41:59 8742MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:41:59 8742MB DEBUG:
Context: Locked:Render
22:41:59 8256MB DEBUG:
Status: Scanning Scene
22:41:59 8245MB DEBUG:
Status: Frame 0: Update Start
22:41:59 8246MB DEBUG:
Status: Updating Lights
22:41:59 8246MB DEBUG:
Status: Updating Environment
22:41:59 8246MB DEBUG:
Status: Scanning Materials
22:41:59 8246MB DEBUG:
Status: Updating Materials
22:41:59 8256MB DEBUG:
Status: Extracting Geometry
22:42:00 9565MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:42:00 9565MB DEBUG:
Status: Updating Objects
22:42:00 9565MB DEBUG:
Status: Updating Transforms
22:42:00 9565MB DEBUG:
Status: Updating Geometry
22:42:00 9565MB DEBUG:
Status: Preparing for Rendering
22:42:00 9565MB DEBUG:
Status: Registering Objects
22:42:00 9565MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:42:00 9565MB DEBUG:
Status: Frame 0: Update Completed
22:42:00 9565MB DEBUG:
Renderer: Render Begin
22:42:00 9565MB DEBUG:
Hybrid Rendering is Off
22:42:00 9565MB DEBUG:
Renderer: Logical CPU processors: 1
22:42:00 9565MB INFO:
=================================================================================================
22:42:00 9566MB INFO:
Rendering frame 0...
22:42:00 9566MB INFO:
AMM enabled
22:42:00 9566MB INFO:
=================================================================================================
22:42:00 9566MB DEBUG:
0ms
22:42:00 9567MB DEBUG:
22:42:00 9567MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:42:00 9602MB DEBUG:
Time to process 16 meshes: 10ms
22:42:00 9605MB DEBUG:
Using mapped texture page cache.
22:42:00 9605MB DEBUG:
22:42:00 9605MB DEBUG:
Processing 142 textures
22:42:00 9606MB DEBUG:
Time to process textures: 0.015108 seconds
22:42:01 5074MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:42:01 5074MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:42:01 5074MB DEBUG:
22:42:01 5074MB DEBUG:
Preparing materials and shaders
22:42:01 5093MB DEBUG:
Time to process all materials and shaders: 0.062640 seconds
22:42:01 5096MB DEBUG:
Time to process 278 mesh attribute formats: 0.003608 seconds
22:42:01 4956MB DEBUG:
22:42:01 4954MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:42:01 4953MB DEBUG:
Time: 1ms
22:42:01 4887MB DEBUG:
22:42:01 4885MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:42:01 4883MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:42:01 4881MB DEBUG:
Redshift can use up to 11686 MB
22:42:01 4642MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:42:01 4642MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:42:01 4663MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0072 seconds
22:42:02 4335MB DEBUG:
22:42:02 4335MB DEBUG:
Ray Tracing Hierarchy Info:
22:42:02 4335MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:42:02 4335MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:42:03 5257MB DEBUG:
Time to create tree: 1438 ms (0 370 1067)
22:42:03 5257MB DEBUG:
22:42:03 5257MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:42:03 5257MB DEBUG:
Time: 0ms
22:42:03 5257MB DEBUG:
22:42:03 5257MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:42:03 5257MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:42:03 5257MB DEBUG:
Redshift can use up to 11686 MB
22:42:04 4903MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:42:04 4903MB DEBUG:
Done! (0.8s). Compute API reported free mem: 1199 MB
22:42:05 9203MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:42:05 9203MB DEBUG:
Device 0 completed.
22:42:05 9203MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2531 seconds
22:42:05 9203MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0053 seconds
22:42:05 9233MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:42:07 9225MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2010ms
22:42:09 9227MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1868ms
22:42:12 9228MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2369ms
22:42:14 9229MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1797ms
22:42:15 9229MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1334ms
22:42:17 9230MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1932ms
22:42:19 9231MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2344ms
22:42:21 9232MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1441ms
22:42:22 9232MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1739ms
22:42:24 9233MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1610ms
22:42:26 9234MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1654ms
22:42:27 9235MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1278ms
22:42:28 9236MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1403ms
22:42:29 9237MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1109ms
22:42:31 9237MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1162ms
22:42:31 9237MB DEBUG:
Processing blocks...
22:42:31 9240MB DEBUG:
Time to render 15 blocks: 27.5s
22:42:31 9240MB INFO:
22:42:31 9240MB INFO:
Rendering time: 30.6s (1 device(s) used)
22:42:31 9240MB DEBUG:
22:42:31 9240MB DEBUG:
Scene statistics
22:42:31 9240MB DEBUG:
22:42:31 9240MB DEBUG:
General counts
22:42:31 9240MB DEBUG:
Proxies: 1
22:42:31 9240MB DEBUG:
Proxy instances: 0
22:42:31 9240MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:42:31 9240MB DEBUG:
Instances: 39
22:42:31 9240MB DEBUG:
Point cloud points: 0
22:42:31 9240MB DEBUG:
Lights: 6
22:42:31 9240MB DEBUG:
Volume grids: 0 (0 unique)
22:42:31 9240MB DEBUG:
In-core textures: 2
22:42:31 9240MB DEBUG:
22:42:31 9240MB DEBUG:
Geometry
22:42:31 9240MB DEBUG:
Unique triangles pre tessellation: 5949905
22:42:31 9240MB DEBUG:
Unique triangles post tessellation: 6797651
22:42:31 9240MB DEBUG:
Unique points: 0
22:42:31 9240MB DEBUG:
Unique hair strands: 200000
22:42:31 9240MB DEBUG:
Unique hair strand segments: 2400000
22:42:31 9240MB DEBUG:
Total triangles: 6806409
22:42:31 9240MB DEBUG:
Total points: 0
22:42:31 9240MB DEBUG:
Total hair strands: 200000
22:42:31 9240MB DEBUG:
Total hair strand segments: 2400000
22:42:31 9240MB DEBUG:
22:42:31 9240MB DEBUG:
Largest triangle meshes:
22:42:31 9240MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:42:31 9240MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:42:31 9240MB DEBUG:
344460 triangles : Exterior.Tree
22:42:31 9240MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:42:31 9240MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:42:31 9240MB DEBUG:
22:42:31 9240MB DEBUG:
Largest hair meshes:
22:42:31 9240MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:42:31 9240MB DEBUG:
22:42:31 9240MB DEBUG:
GPU Memory
22:42:31 9240MB DEBUG:
Device 0 geometry PCIe uploads: 403.56 MB (cachesize: 485.97 MB)
22:42:31 9240MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:42:31 9240MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:42:31 9240MB DEBUG:
Rays: 6.30 GB
22:42:31 9240MB DEBUG:
Sprite textures: 0 B
22:42:31 9240MB DEBUG:
In-core textures: 21.51 MB
22:42:31 9240MB DEBUG:
Volume grids: 0 B
22:42:31 9240MB DEBUG:
22:42:31 9240MB DEBUG:
Textures
22:42:31 9240MB DEBUG:
Device 0 stream and upload time: 19ms
22:42:31 9240MB DEBUG:
File loading time: 0ms
22:42:31 9240MB DEBUG:
File decompression time: 0ms
22:42:31 9240MB DEBUG:
Average GPU cache hits: 88%
22:42:31 9240MB DEBUG:
22:42:31 9240MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:42:31 9240MB DEBUG:
Acceleration Structures: 132.00 MB
22:42:31 9240MB DEBUG:
Main primitive data: 175.83 MB
22:42:31 9240MB DEBUG:
Extra primitive data: 94.75 MB
22:42:31 9240MB DEBUG:
Primitive loading time: 0.3s
22:42:31 9240MB DEBUG:
Tess/Disp time: 1.5s
22:42:31 9240MB DEBUG:
22:42:31 9237MB DEBUG:
Renderer: Render End
22:42:31 9237MB DEBUG:
Summary: Profile: Update:00:00.739 (00:00.004/00:00.000/00:00.735/00:00.000) Render:00:30.742 (00:07.443/00:00.045) Output:00:00.000 Total:00:31.482
22:42:31 8709MB DEBUG:
Context: Unlocked:Render
22:42:31 8709MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:42:31 8709MB DEBUG:
Context: Locked:Render
22:42:31 8789MB DEBUG:
Status: Scanning Scene
22:42:31 8781MB DEBUG:
Status: Frame 0: Update Start
22:42:31 8782MB DEBUG:
Status: Updating Lights
22:42:31 8782MB DEBUG:
Status: Updating Environment
22:42:31 8782MB DEBUG:
Status: Scanning Materials
22:42:31 8782MB DEBUG:
Status: Updating Materials
22:42:31 8784MB DEBUG:
Status: Extracting Geometry
22:42:32 9589MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:42:32 9589MB DEBUG:
Status: Updating Objects
22:42:32 9589MB DEBUG:
Status: Updating Transforms
22:42:32 9589MB DEBUG:
Status: Updating Geometry
22:42:32 9589MB DEBUG:
Status: Preparing for Rendering
22:42:32 9589MB DEBUG:
Status: Registering Objects
22:42:32 9589MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:42:32 9589MB DEBUG:
Status: Frame 0: Update Completed
22:42:32 9589MB DEBUG:
Renderer: Render Begin
22:42:32 9589MB DEBUG:
Hybrid Rendering is Off
22:42:32 9589MB DEBUG:
Renderer: Logical CPU processors: 1
22:42:32 9586MB INFO:
=================================================================================================
22:42:32 9585MB INFO:
Rendering frame 0...
22:42:32 9585MB INFO:
AMM enabled
22:42:32 9583MB INFO:
=================================================================================================
22:42:32 9583MB DEBUG:
0ms
22:42:32 9584MB DEBUG:
22:42:32 9584MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:42:32 9621MB DEBUG:
Time to process 16 meshes: 10ms
22:42:32 9625MB DEBUG:
Using mapped texture page cache.
22:42:32 9625MB DEBUG:
22:42:32 9625MB DEBUG:
Processing 141 textures
22:42:32 9625MB DEBUG:
Time to process textures: 0.015369 seconds
22:42:32 5238MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:42:32 5238MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:42:32 5238MB DEBUG:
22:42:32 5238MB DEBUG:
Preparing materials and shaders
22:42:33 5254MB DEBUG:
Time to process all materials and shaders: 0.063133 seconds
22:42:33 5256MB DEBUG:
Time to process 278 mesh attribute formats: 0.003410 seconds
22:42:33 5257MB DEBUG:
22:42:33 5257MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:42:33 5257MB DEBUG:
Time: 0ms
22:42:33 5257MB DEBUG:
22:42:33 5257MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:42:33 5257MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:42:33 5257MB DEBUG:
Redshift can use up to 11686 MB
22:42:33 4621MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:42:33 4621MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:42:33 4643MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0071 seconds
22:42:34 4643MB DEBUG:
22:42:34 4643MB DEBUG:
Ray Tracing Hierarchy Info:
22:42:34 4643MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:42:34 4643MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:42:35 5293MB DEBUG:
Time to create tree: 1403 ms (0 376 1027)
22:42:35 5293MB DEBUG:
22:42:35 5293MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:42:35 5293MB DEBUG:
Time: 0ms
22:42:35 5293MB DEBUG:
22:42:35 5293MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:42:35 5293MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:42:35 5293MB DEBUG:
Redshift can use up to 11686 MB
22:42:36 4936MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:42:36 4936MB DEBUG:
Done! (0.8s). Compute API reported free mem: 1199 MB
22:42:37 9236MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:42:37 9236MB DEBUG:
Device 0 completed.
22:42:37 9236MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2608 seconds
22:42:37 9236MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0053 seconds
22:42:37 9267MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:42:39 9258MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2016ms
22:42:41 9260MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1858ms
22:42:44 9259MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2367ms
22:42:45 9260MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1804ms
22:42:47 9261MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1340ms
22:42:49 9262MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1940ms
22:42:51 9263MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2348ms
22:42:53 9264MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1440ms
22:42:54 9265MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1747ms
22:42:56 9265MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1614ms
22:42:58 9266MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1661ms
22:42:59 9267MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1278ms
22:43:00 9268MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1405ms
22:43:01 9269MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1093ms
22:43:02 9269MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1158ms
22:43:02 9269MB DEBUG:
Processing blocks...
22:43:03 9272MB DEBUG:
Time to render 15 blocks: 27.6s
22:43:03 9272MB INFO:
22:43:03 9272MB INFO:
Rendering time: 30.6s (1 device(s) used)
22:43:03 9272MB DEBUG:
22:43:03 9272MB DEBUG:
Scene statistics
22:43:03 9272MB DEBUG:
22:43:03 9272MB DEBUG:
General counts
22:43:03 9272MB DEBUG:
Proxies: 1
22:43:03 9272MB DEBUG:
Proxy instances: 0
22:43:03 9272MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:43:03 9272MB DEBUG:
Instances: 39
22:43:03 9272MB DEBUG:
Point cloud points: 0
22:43:03 9272MB DEBUG:
Lights: 6
22:43:03 9272MB DEBUG:
Volume grids: 0 (0 unique)
22:43:03 9272MB DEBUG:
In-core textures: 2
22:43:03 9272MB DEBUG:
22:43:03 9272MB DEBUG:
Geometry
22:43:03 9272MB DEBUG:
Unique triangles pre tessellation: 5949905
22:43:03 9272MB DEBUG:
Unique triangles post tessellation: 6797651
22:43:03 9272MB DEBUG:
Unique points: 0
22:43:03 9272MB DEBUG:
Unique hair strands: 200000
22:43:03 9272MB DEBUG:
Unique hair strand segments: 2400000
22:43:03 9272MB DEBUG:
Total triangles: 6806409
22:43:03 9272MB DEBUG:
Total points: 0
22:43:03 9272MB DEBUG:
Total hair strands: 200000
22:43:03 9272MB DEBUG:
Total hair strand segments: 2400000
22:43:03 9272MB DEBUG:
22:43:03 9272MB DEBUG:
Largest triangle meshes:
22:43:03 9272MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:43:03 9272MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:43:03 9272MB DEBUG:
344460 triangles : Exterior.Tree
22:43:03 9272MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:43:03 9272MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:43:03 9272MB DEBUG:
22:43:03 9272MB DEBUG:
Largest hair meshes:
22:43:03 9272MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:43:03 9272MB DEBUG:
22:43:03 9272MB DEBUG:
GPU Memory
22:43:03 9272MB DEBUG:
Device 0 geometry PCIe uploads: 403.57 MB (cachesize: 485.99 MB)
22:43:03 9272MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:43:03 9272MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:43:03 9272MB DEBUG:
Rays: 6.30 GB
22:43:03 9272MB DEBUG:
Sprite textures: 0 B
22:43:03 9272MB DEBUG:
In-core textures: 21.51 MB
22:43:03 9272MB DEBUG:
Volume grids: 0 B
22:43:03 9272MB DEBUG:
22:43:03 9272MB DEBUG:
Textures
22:43:03 9272MB DEBUG:
Device 0 stream and upload time: 19ms
22:43:03 9272MB DEBUG:
File loading time: 0ms
22:43:03 9272MB DEBUG:
File decompression time: 0ms
22:43:03 9272MB DEBUG:
Average GPU cache hits: 88%
22:43:03 9272MB DEBUG:
22:43:03 9272MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:43:03 9272MB DEBUG:
Acceleration Structures: 132.00 MB
22:43:03 9272MB DEBUG:
Main primitive data: 175.83 MB
22:43:03 9272MB DEBUG:
Extra primitive data: 94.76 MB
22:43:03 9272MB DEBUG:
Primitive loading time: 0.3s
22:43:03 9272MB DEBUG:
Tess/Disp time: 1.5s
22:43:03 9272MB DEBUG:
22:43:03 9268MB DEBUG:
Renderer: Render End
22:43:03 9268MB DEBUG:
Summary: Profile: Update:00:00.758 (00:00.004/00:00.000/00:00.753/00:00.000) Render:00:30.738 (00:07.422/00:00.038) Output:00:00.000 Total:00:31.496
22:43:03 8735MB DEBUG:
Context: Unlocked:Render
22:43:03 8728MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:43:03 8728MB DEBUG:
Context: Locked:Render
22:43:03 8441MB DEBUG:
Status: Scanning Scene
22:43:03 8309MB DEBUG:
Status: Frame 0: Update Start
22:43:03 8270MB DEBUG:
Status: Updating Lights
22:43:03 8265MB DEBUG:
Status: Updating Environment
22:43:03 8265MB DEBUG:
Status: Scanning Materials
22:43:03 8265MB DEBUG:
Status: Updating Materials
22:43:03 8273MB DEBUG:
Status: Extracting Geometry
22:43:04 9651MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:43:04 9651MB DEBUG:
Status: Updating Objects
22:43:04 9651MB DEBUG:
Status: Updating Transforms
22:43:04 9651MB DEBUG:
Status: Updating Geometry
22:43:04 9651MB DEBUG:
Status: Preparing for Rendering
22:43:04 9651MB DEBUG:
Status: Registering Objects
22:43:04 9651MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:43:04 9651MB DEBUG:
Status: Frame 0: Update Completed
22:43:04 9651MB DEBUG:
Renderer: Render Begin
22:43:04 9651MB DEBUG:
Hybrid Rendering is Off
22:43:04 9651MB DEBUG:
Renderer: Logical CPU processors: 1
22:43:04 9652MB INFO:
=================================================================================================
22:43:04 9652MB INFO:
Rendering frame 0...
22:43:04 9652MB INFO:
AMM enabled
22:43:04 9652MB INFO:
=================================================================================================
22:43:04 9652MB DEBUG:
0ms
22:43:04 9653MB DEBUG:
22:43:04 9653MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:43:04 9688MB DEBUG:
Time to process 16 meshes: 10ms
22:43:04 9691MB DEBUG:
Using mapped texture page cache.
22:43:04 9691MB DEBUG:
22:43:04 9691MB DEBUG:
Processing 142 textures
22:43:04 9691MB DEBUG:
Time to process textures: 0.014589 seconds
22:43:04 5174MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:43:04 5174MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:43:04 5174MB DEBUG:
22:43:04 5174MB DEBUG:
Preparing materials and shaders
22:43:05 5195MB DEBUG:
Time to process all materials and shaders: 0.063212 seconds
22:43:05 5197MB DEBUG:
Time to process 278 mesh attribute formats: 0.003855 seconds
22:43:05 5201MB DEBUG:
22:43:05 5201MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:43:05 5201MB DEBUG:
Time: 0ms
22:43:05 5201MB DEBUG:
22:43:05 5201MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:43:05 5201MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:43:05 5201MB DEBUG:
Redshift can use up to 11686 MB
22:43:05 4696MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:43:05 4696MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:43:05 4717MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0070 seconds
22:43:06 4375MB DEBUG:
22:43:06 4375MB DEBUG:
Ray Tracing Hierarchy Info:
22:43:06 4375MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:43:06 4376MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:43:07 5260MB DEBUG:
Time to create tree: 1436 ms (0 381 1055)
22:43:07 5261MB DEBUG:
22:43:07 5261MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:43:07 5261MB DEBUG:
Time: 0ms
22:43:07 5261MB DEBUG:
22:43:07 5261MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:43:07 5261MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:43:07 5261MB DEBUG:
Redshift can use up to 11686 MB
22:43:08 4919MB DEBUG:
Geo: 486 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:43:08 4919MB DEBUG:
Done! (0.8s). Compute API reported free mem: 1199 MB
22:43:09 9219MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:43:09 9219MB DEBUG:
Device 0 completed.
22:43:09 9219MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2574 seconds
22:43:09 9219MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0054 seconds
22:43:09 9249MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:43:11 9242MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2015ms
22:43:13 9244MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1866ms
22:43:16 9245MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2370ms
22:43:17 9245MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1802ms
22:43:19 9247MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1343ms
22:43:21 9247MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1939ms
22:43:23 9248MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2351ms
22:43:25 9249MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1446ms
22:43:26 9250MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1746ms
22:43:28 9250MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1603ms
22:43:30 9251MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1656ms
22:43:31 9252MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1280ms
22:43:32 9253MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1403ms
22:43:33 9254MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1104ms
22:43:35 9264MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1155ms
22:43:35 9264MB DEBUG:
Processing blocks...
22:43:35 9257MB DEBUG:
Time to render 15 blocks: 27.6s
22:43:35 9257MB INFO:
22:43:35 9257MB INFO:
Rendering time: 30.7s (1 device(s) used)
22:43:35 9257MB DEBUG:
22:43:35 9257MB DEBUG:
Scene statistics
22:43:35 9257MB DEBUG:
22:43:35 9257MB DEBUG:
General counts
22:43:35 9257MB DEBUG:
Proxies: 1
22:43:35 9257MB DEBUG:
Proxy instances: 0
22:43:35 9257MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:43:35 9257MB DEBUG:
Instances: 39
22:43:35 9257MB DEBUG:
Point cloud points: 0
22:43:35 9257MB DEBUG:
Lights: 6
22:43:35 9257MB DEBUG:
Volume grids: 0 (0 unique)
22:43:35 9257MB DEBUG:
In-core textures: 2
22:43:35 9257MB DEBUG:
22:43:35 9257MB DEBUG:
Geometry
22:43:35 9257MB DEBUG:
Unique triangles pre tessellation: 5949905
22:43:35 9257MB DEBUG:
Unique triangles post tessellation: 6797651
22:43:35 9257MB DEBUG:
Unique points: 0
22:43:35 9257MB DEBUG:
Unique hair strands: 200000
22:43:35 9257MB DEBUG:
Unique hair strand segments: 2400000
22:43:35 9257MB DEBUG:
Total triangles: 6806409
22:43:35 9257MB DEBUG:
Total points: 0
22:43:35 9257MB DEBUG:
Total hair strands: 200000
22:43:35 9257MB DEBUG:
Total hair strand segments: 2400000
22:43:35 9257MB DEBUG:
22:43:35 9257MB DEBUG:
Largest triangle meshes:
22:43:35 9257MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:43:35 9257MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:43:35 9257MB DEBUG:
344460 triangles : Exterior.Tree
22:43:35 9257MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:43:35 9257MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:43:35 9257MB DEBUG:
22:43:35 9257MB DEBUG:
Largest hair meshes:
22:43:35 9257MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:43:35 9257MB DEBUG:
22:43:35 9257MB DEBUG:
GPU Memory
22:43:35 9257MB DEBUG:
Device 0 geometry PCIe uploads: 403.64 MB (cachesize: 486.08 MB)
22:43:35 9257MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:43:35 9257MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:43:35 9257MB DEBUG:
Rays: 6.30 GB
22:43:35 9257MB DEBUG:
Sprite textures: 0 B
22:43:35 9257MB DEBUG:
In-core textures: 21.51 MB
22:43:35 9257MB DEBUG:
Volume grids: 0 B
22:43:35 9257MB DEBUG:
22:43:35 9257MB DEBUG:
Textures
22:43:35 9257MB DEBUG:
Device 0 stream and upload time: 19ms
22:43:35 9257MB DEBUG:
File loading time: 0ms
22:43:35 9257MB DEBUG:
File decompression time: 0ms
22:43:35 9257MB DEBUG:
Average GPU cache hits: 88%
22:43:35 9257MB DEBUG:
22:43:35 9257MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:43:35 9257MB DEBUG:
Acceleration Structures: 132.00 MB
22:43:35 9257MB DEBUG:
Main primitive data: 175.86 MB
22:43:35 9257MB DEBUG:
Extra primitive data: 94.81 MB
22:43:35 9257MB DEBUG:
Primitive loading time: 0.3s
22:43:35 9257MB DEBUG:
Tess/Disp time: 1.4s
22:43:35 9257MB DEBUG:
22:43:35 9263MB DEBUG:
Renderer: Render End
22:43:35 9263MB DEBUG:
Summary: Profile: Update:00:00.770 (00:00.007/00:00.000/00:00.762/00:00.000) Render:00:30.907 (00:07.447/00:00.044) Output:00:00.000 Total:00:31.677
22:43:35 8735MB DEBUG:
Context: Unlocked:Render
22:43:35 8735MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:43:35 8735MB DEBUG:
Context: Locked:Render
22:43:35 8815MB DEBUG:
Status: Scanning Scene
22:43:35 8806MB DEBUG:
Status: Frame 0: Update Start
22:43:35 8806MB DEBUG:
Status: Updating Lights
22:43:35 8807MB DEBUG:
Status: Updating Environment
22:43:35 8807MB DEBUG:
Status: Scanning Materials
22:43:35 8807MB DEBUG:
Status: Updating Materials
22:43:35 8808MB DEBUG:
Status: Extracting Geometry
22:43:36 9692MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:43:36 9692MB DEBUG:
Status: Updating Objects
22:43:36 9692MB DEBUG:
Status: Updating Transforms
22:43:36 9692MB DEBUG:
Status: Updating Geometry
22:43:36 9692MB DEBUG:
Status: Preparing for Rendering
22:43:36 9692MB DEBUG:
Status: Registering Objects
22:43:36 9692MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:43:36 9692MB DEBUG:
Status: Frame 0: Update Completed
22:43:36 9692MB DEBUG:
Renderer: Render Begin
22:43:36 9693MB DEBUG:
Hybrid Rendering is Off
22:43:36 9693MB DEBUG:
Renderer: Logical CPU processors: 1
22:43:36 9689MB INFO:
=================================================================================================
22:43:36 9688MB INFO:
Rendering frame 0...
22:43:36 9687MB INFO:
AMM enabled
22:43:36 9687MB INFO:
=================================================================================================
22:43:36 9687MB DEBUG:
0ms
22:43:36 9688MB DEBUG:
22:43:36 9688MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:43:36 9724MB DEBUG:
Time to process 16 meshes: 10ms
22:43:36 9727MB DEBUG:
Using mapped texture page cache.
22:43:36 9727MB DEBUG:
22:43:36 9727MB DEBUG:
Processing 143 textures
22:43:36 9727MB DEBUG:
Time to process textures: 0.014931 seconds
22:43:37 4507MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:43:37 4505MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:43:37 4499MB DEBUG:
22:43:37 4498MB DEBUG:
Preparing materials and shaders
22:43:37 4355MB DEBUG:
Time to process all materials and shaders: 0.067400 seconds
22:43:37 4358MB DEBUG:
Time to process 278 mesh attribute formats: 0.003701 seconds
22:43:37 4361MB DEBUG:
22:43:37 4361MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:43:37 4361MB DEBUG:
Time: 0ms
22:43:37 4361MB DEBUG:
22:43:37 4361MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:43:37 4361MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:43:37 4361MB DEBUG:
Redshift can use up to 11686 MB
22:43:37 4364MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:43:37 4364MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:43:37 4385MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0072 seconds
22:43:38 4362MB DEBUG:
22:43:38 4362MB DEBUG:
Ray Tracing Hierarchy Info:
22:43:38 4362MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:43:38 4362MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:43:39 5277MB DEBUG:
Time to create tree: 1399 ms (0 380 1018)
22:43:39 5279MB DEBUG:
22:43:39 5279MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:43:39 5279MB DEBUG:
Time: 0ms
22:43:39 5279MB DEBUG:
22:43:39 5279MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:43:39 5279MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:43:39 5279MB DEBUG:
Redshift can use up to 11686 MB
22:43:40 4920MB DEBUG:
Geo: 486 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:43:40 4920MB DEBUG:
Done! (0.9s). Compute API reported free mem: 1199 MB
22:43:41 9220MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:43:41 9220MB DEBUG:
Device 0 completed.
22:43:41 9220MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2621 seconds
22:43:41 9220MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0053 seconds
22:43:42 9251MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:43:44 9243MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2014ms
22:43:45 9245MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1870ms
22:43:48 9245MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2372ms
22:43:50 9249MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1815ms
22:43:51 9247MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1344ms
22:43:53 9248MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1945ms
22:43:55 9249MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2360ms
22:43:57 9250MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1455ms
22:43:59 9250MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1762ms
22:44:00 9251MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1628ms
22:44:02 9252MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1663ms
22:44:03 9253MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1290ms
22:44:05 9254MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1409ms
22:44:06 9254MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1113ms
22:44:07 9255MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1158ms
22:44:07 9255MB DEBUG:
Processing blocks...
22:44:07 9258MB DEBUG:
Time to render 15 blocks: 27.7s
22:44:07 9258MB INFO:
22:44:07 9258MB INFO:
Rendering time: 30.8s (1 device(s) used)
22:44:07 9258MB DEBUG:
22:44:07 9258MB DEBUG:
Scene statistics
22:44:07 9258MB DEBUG:
22:44:07 9258MB DEBUG:
General counts
22:44:07 9258MB DEBUG:
Proxies: 1
22:44:07 9258MB DEBUG:
Proxy instances: 0
22:44:07 9258MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:44:07 9258MB DEBUG:
Instances: 39
22:44:07 9258MB DEBUG:
Point cloud points: 0
22:44:07 9258MB DEBUG:
Lights: 6
22:44:07 9258MB DEBUG:
Volume grids: 0 (0 unique)
22:44:07 9258MB DEBUG:
In-core textures: 2
22:44:07 9258MB DEBUG:
22:44:07 9258MB DEBUG:
Geometry
22:44:07 9258MB DEBUG:
Unique triangles pre tessellation: 5949905
22:44:07 9258MB DEBUG:
Unique triangles post tessellation: 6797651
22:44:07 9258MB DEBUG:
Unique points: 0
22:44:07 9258MB DEBUG:
Unique hair strands: 200000
22:44:07 9258MB DEBUG:
Unique hair strand segments: 2400000
22:44:07 9258MB DEBUG:
Total triangles: 6806409
22:44:07 9258MB DEBUG:
Total points: 0
22:44:07 9258MB DEBUG:
Total hair strands: 200000
22:44:07 9258MB DEBUG:
Total hair strand segments: 2400000
22:44:07 9258MB DEBUG:
22:44:07 9258MB DEBUG:
Largest triangle meshes:
22:44:07 9258MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:44:07 9258MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:44:07 9258MB DEBUG:
344460 triangles : Exterior.Tree
22:44:07 9258MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:44:07 9258MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:44:07 9258MB DEBUG:
22:44:07 9258MB DEBUG:
Largest hair meshes:
22:44:07 9258MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:44:07 9258MB DEBUG:
22:44:07 9258MB DEBUG:
GPU Memory
22:44:07 9258MB DEBUG:
Device 0 geometry PCIe uploads: 403.64 MB (cachesize: 486.08 MB)
22:44:07 9258MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:44:07 9258MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:44:07 9258MB DEBUG:
Rays: 6.30 GB
22:44:07 9258MB DEBUG:
Sprite textures: 0 B
22:44:07 9258MB DEBUG:
In-core textures: 21.51 MB
22:44:07 9258MB DEBUG:
Volume grids: 0 B
22:44:07 9258MB DEBUG:
22:44:07 9258MB DEBUG:
Textures
22:44:07 9258MB DEBUG:
Device 0 stream and upload time: 19ms
22:44:07 9258MB DEBUG:
File loading time: 0ms
22:44:07 9258MB DEBUG:
File decompression time: 0ms
22:44:07 9258MB DEBUG:
Average GPU cache hits: 88%
22:44:07 9258MB DEBUG:
22:44:07 9258MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:44:07 9258MB DEBUG:
Acceleration Structures: 132.00 MB
22:44:07 9258MB DEBUG:
Main primitive data: 175.86 MB
22:44:07 9258MB DEBUG:
Extra primitive data: 94.81 MB
22:44:07 9258MB DEBUG:
Primitive loading time: 0.3s
22:44:07 9258MB DEBUG:
Tess/Disp time: 1.4s
22:44:07 9258MB DEBUG:
22:44:07 9265MB DEBUG:
Renderer: Render End
22:44:07 9265MB DEBUG:
Summary: Profile: Update:00:00.783 (00:00.004/00:00.000/00:00.779/00:00.000) Render:00:30.890 (00:07.457/00:00.046) Output:00:00.000 Total:00:31.674
22:44:07 8734MB DEBUG:
Context: Unlocked:Render
22:44:07 8706MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:44:07 8632MB DEBUG:
Context: Locked:Render
22:44:08 8294MB DEBUG:
Status: Scanning Scene
22:44:08 8284MB DEBUG:
Status: Frame 0: Update Start
22:44:08 8285MB DEBUG:
Status: Updating Lights
22:44:08 8285MB DEBUG:
Status: Updating Environment
22:44:08 8285MB DEBUG:
Status: Scanning Materials
22:44:08 8285MB DEBUG:
Status: Updating Materials
22:44:08 8284MB DEBUG:
Status: Extracting Geometry
22:44:08 9724MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:44:08 9724MB DEBUG:
Status: Updating Objects
22:44:08 9724MB DEBUG:
Status: Updating Transforms
22:44:08 9724MB DEBUG:
Status: Updating Geometry
22:44:08 9724MB DEBUG:
Status: Preparing for Rendering
22:44:08 9724MB DEBUG:
Status: Registering Objects
22:44:08 9724MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:44:08 9724MB DEBUG:
Status: Frame 0: Update Completed
22:44:08 9724MB DEBUG:
Renderer: Render Begin
22:44:08 9724MB DEBUG:
Hybrid Rendering is Off
22:44:08 9725MB DEBUG:
Renderer: Logical CPU processors: 1
22:44:08 9721MB INFO:
=================================================================================================
22:44:08 9720MB INFO:
Rendering frame 0...
22:44:08 9720MB INFO:
AMM enabled
22:44:08 9719MB INFO:
=================================================================================================
22:44:08 9719MB DEBUG:
0ms
22:44:08 9720MB DEBUG:
22:44:08 9720MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:44:08 9756MB DEBUG:
Time to process 16 meshes: 10ms
22:44:08 9760MB DEBUG:
Using mapped texture page cache.
22:44:08 9760MB DEBUG:
22:44:08 9760MB DEBUG:
Processing 140 textures
22:44:08 9761MB DEBUG:
Time to process textures: 0.015138 seconds
22:44:09 4707MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:44:09 4707MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:44:09 4707MB DEBUG:
22:44:09 4707MB DEBUG:
Preparing materials and shaders
22:44:09 4726MB DEBUG:
Time to process all materials and shaders: 0.096789 seconds
22:44:09 4728MB DEBUG:
Time to process 278 mesh attribute formats: 0.003966 seconds
22:44:09 4729MB DEBUG:
22:44:09 4729MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:44:09 4729MB DEBUG:
Time: 0ms
22:44:09 4729MB DEBUG:
22:44:09 4729MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:44:09 4729MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:44:09 4729MB DEBUG:
Redshift can use up to 11686 MB
22:44:10 4324MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:44:10 4324MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:44:10 4345MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0072 seconds
22:44:10 4345MB DEBUG:
22:44:10 4345MB DEBUG:
Ray Tracing Hierarchy Info:
22:44:10 4345MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:44:10 4345MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:44:11 5335MB DEBUG:
Time to create tree: 1403 ms (0 388 1014)
22:44:12 5335MB DEBUG:
22:44:12 5335MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:44:12 5335MB DEBUG:
Time: 0ms
22:44:12 5335MB DEBUG:
22:44:12 5335MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:44:12 5335MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:44:12 5335MB DEBUG:
Redshift can use up to 11686 MB
22:44:12 4906MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:44:12 4906MB DEBUG:
Done! (0.8s). Compute API reported free mem: 1199 MB
22:44:14 9206MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:44:14 9206MB DEBUG:
Device 0 completed.
22:44:14 9206MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2723 seconds
22:44:14 9206MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0054 seconds
22:44:14 9238MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:44:16 9230MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2013ms
22:44:18 9231MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1865ms
22:44:20 9232MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2362ms
22:44:22 9233MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1801ms
22:44:23 9234MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1333ms
22:44:25 9234MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1938ms
22:44:28 9235MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2352ms
22:44:29 9236MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1439ms
22:44:31 9236MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1744ms
22:44:32 9237MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1607ms
22:44:34 9238MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1658ms
22:44:35 9239MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1280ms
22:44:37 9239MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1406ms
22:44:38 9240MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1102ms
22:44:39 9241MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1154ms
22:44:39 9241MB DEBUG:
Processing blocks...
22:44:39 9244MB DEBUG:
Time to render 15 blocks: 27.6s
22:44:39 9244MB INFO:
22:44:39 9244MB INFO:
Rendering time: 30.7s (1 device(s) used)
22:44:39 9244MB DEBUG:
22:44:39 9244MB DEBUG:
Scene statistics
22:44:39 9244MB DEBUG:
22:44:39 9244MB DEBUG:
General counts
22:44:39 9244MB DEBUG:
Proxies: 1
22:44:39 9244MB DEBUG:
Proxy instances: 0
22:44:39 9244MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:44:39 9244MB DEBUG:
Instances: 39
22:44:39 9244MB DEBUG:
Point cloud points: 0
22:44:39 9244MB DEBUG:
Lights: 6
22:44:39 9244MB DEBUG:
Volume grids: 0 (0 unique)
22:44:39 9244MB DEBUG:
In-core textures: 2
22:44:39 9244MB DEBUG:
22:44:39 9244MB DEBUG:
Geometry
22:44:39 9244MB DEBUG:
Unique triangles pre tessellation: 5949905
22:44:39 9244MB DEBUG:
Unique triangles post tessellation: 6797651
22:44:39 9244MB DEBUG:
Unique points: 0
22:44:39 9244MB DEBUG:
Unique hair strands: 200000
22:44:39 9244MB DEBUG:
Unique hair strand segments: 2400000
22:44:39 9244MB DEBUG:
Total triangles: 6806409
22:44:39 9244MB DEBUG:
Total points: 0
22:44:39 9244MB DEBUG:
Total hair strands: 200000
22:44:39 9244MB DEBUG:
Total hair strand segments: 2400000
22:44:39 9244MB DEBUG:
22:44:39 9244MB DEBUG:
Largest triangle meshes:
22:44:39 9244MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:44:39 9244MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:44:39 9244MB DEBUG:
344460 triangles : Exterior.Tree
22:44:39 9244MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:44:39 9244MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:44:39 9244MB DEBUG:
22:44:39 9244MB DEBUG:
Largest hair meshes:
22:44:39 9244MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:44:39 9244MB DEBUG:
22:44:39 9244MB DEBUG:
GPU Memory
22:44:39 9244MB DEBUG:
Device 0 geometry PCIe uploads: 403.55 MB (cachesize: 485.97 MB)
22:44:39 9244MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:44:39 9244MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:44:39 9244MB DEBUG:
Rays: 6.30 GB
22:44:39 9244MB DEBUG:
Sprite textures: 0 B
22:44:39 9244MB DEBUG:
In-core textures: 21.51 MB
22:44:39 9244MB DEBUG:
Volume grids: 0 B
22:44:39 9244MB DEBUG:
22:44:39 9244MB DEBUG:
Textures
22:44:39 9244MB DEBUG:
Device 0 stream and upload time: 19ms
22:44:39 9244MB DEBUG:
File loading time: 0ms
22:44:39 9244MB DEBUG:
File decompression time: 0ms
22:44:39 9244MB DEBUG:
Average GPU cache hits: 88%
22:44:39 9244MB DEBUG:
22:44:39 9244MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:44:39 9244MB DEBUG:
Acceleration Structures: 132.00 MB
22:44:39 9244MB DEBUG:
Main primitive data: 175.83 MB
22:44:39 9244MB DEBUG:
Extra primitive data: 94.75 MB
22:44:39 9244MB DEBUG:
Primitive loading time: 0.3s
22:44:39 9244MB DEBUG:
Tess/Disp time: 1.5s
22:44:39 9244MB DEBUG:
22:44:39 9240MB DEBUG:
Renderer: Render End
22:44:39 9240MB DEBUG:
Summary: Profile: Update:00:00.806 (00:00.004/00:00.000/00:00.802/00:00.000) Render:00:30.792 (00:07.532/00:00.046) Output:00:00.000 Total:00:31.598
22:44:39 8710MB DEBUG:
Context: Unlocked:Render
22:44:39 8710MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:44:39 8710MB DEBUG:
Context: Locked:Render
22:44:40 8764MB DEBUG:
Status: Scanning Scene
22:44:40 8681MB DEBUG:
Status: Frame 0: Update Start
22:44:40 8655MB DEBUG:
Status: Updating Lights
22:44:40 8650MB DEBUG:
Status: Updating Environment
22:44:40 8649MB DEBUG:
Status: Scanning Materials
22:44:40 8633MB DEBUG:
Status: Updating Materials
22:44:40 8204MB DEBUG:
Status: Extracting Geometry
22:44:40 9651MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:44:40 9651MB DEBUG:
Status: Updating Objects
22:44:40 9651MB DEBUG:
Status: Updating Transforms
22:44:40 9651MB DEBUG:
Status: Updating Geometry
22:44:40 9651MB DEBUG:
Status: Preparing for Rendering
22:44:40 9651MB DEBUG:
Status: Registering Objects
22:44:40 9651MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:44:40 9651MB DEBUG:
Status: Frame 0: Update Completed
22:44:40 9651MB DEBUG:
Renderer: Render Begin
22:44:40 9651MB DEBUG:
Hybrid Rendering is Off
22:44:40 9651MB DEBUG:
Renderer: Logical CPU processors: 1
22:44:40 9651MB INFO:
=================================================================================================
22:44:40 9652MB INFO:
Rendering frame 0...
22:44:40 9652MB INFO:
AMM enabled
22:44:40 9652MB INFO:
=================================================================================================
22:44:40 9652MB DEBUG:
0ms
22:44:40 9653MB DEBUG:
22:44:40 9653MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:44:40 9687MB DEBUG:
Time to process 16 meshes: 10ms
22:44:40 9691MB DEBUG:
Using mapped texture page cache.
22:44:40 9691MB DEBUG:
22:44:40 9691MB DEBUG:
Processing 142 textures
22:44:40 9691MB DEBUG:
Time to process textures: 0.014714 seconds
22:44:41 4291MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:44:41 4291MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:44:41 4291MB DEBUG:
22:44:41 4291MB DEBUG:
Preparing materials and shaders
22:44:41 4312MB DEBUG:
Time to process all materials and shaders: 0.098586 seconds
22:44:41 4314MB DEBUG:
Time to process 278 mesh attribute formats: 0.003497 seconds
22:44:41 4317MB DEBUG:
22:44:41 4317MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:44:41 4317MB DEBUG:
Time: 0ms
22:44:41 4317MB DEBUG:
22:44:41 4317MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:44:41 4317MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:44:41 4317MB DEBUG:
Redshift can use up to 11686 MB
22:44:42 4321MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:44:42 4321MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:44:42 4342MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0071 seconds
22:44:42 4342MB DEBUG:
22:44:42 4342MB DEBUG:
Ray Tracing Hierarchy Info:
22:44:42 4342MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:44:42 4342MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:44:43 5204MB DEBUG:
Time to create tree: 1365 ms (0 328 1036)
22:44:43 5204MB DEBUG:
22:44:43 5204MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:44:43 5204MB DEBUG:
Time: 0ms
22:44:43 5204MB DEBUG:
22:44:43 5204MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:44:43 5204MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:44:43 5204MB DEBUG:
Redshift can use up to 11686 MB
22:44:44 4869MB DEBUG:
Geo: 476 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:44:44 4869MB DEBUG:
Done! (0.9s). Compute API reported free mem: 1199 MB
22:44:45 9168MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:44:45 9168MB DEBUG:
Device 0 completed.
22:44:45 9168MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2611 seconds
22:44:45 9168MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0055 seconds
22:44:46 9200MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:44:48 9191MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2011ms
22:44:49 9192MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1865ms
22:44:52 9193MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2370ms
22:44:54 9194MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1804ms
22:44:55 9194MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1338ms
22:44:57 9195MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1931ms
22:44:59 9196MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2350ms
22:45:01 9197MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1445ms
22:45:02 9198MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1755ms
22:45:04 9198MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1583ms
22:45:06 9199MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1656ms
22:45:07 9200MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1273ms
22:45:08 9201MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1406ms
22:45:09 9212MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1102ms
22:45:11 9213MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1157ms
22:45:11 9213MB DEBUG:
Processing blocks...
22:45:11 9205MB DEBUG:
Time to render 15 blocks: 27.6s
22:45:11 9205MB INFO:
22:45:11 9205MB INFO:
Rendering time: 30.3s (1 device(s) used)
22:45:11 9205MB DEBUG:
22:45:11 9205MB DEBUG:
Scene statistics
22:45:11 9205MB DEBUG:
22:45:11 9205MB DEBUG:
General counts
22:45:11 9205MB DEBUG:
Proxies: 1
22:45:11 9205MB DEBUG:
Proxy instances: 0
22:45:11 9205MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:45:11 9205MB DEBUG:
Instances: 39
22:45:11 9205MB DEBUG:
Point cloud points: 0
22:45:11 9205MB DEBUG:
Lights: 6
22:45:11 9205MB DEBUG:
Volume grids: 0 (0 unique)
22:45:11 9205MB DEBUG:
In-core textures: 2
22:45:11 9205MB DEBUG:
22:45:11 9205MB DEBUG:
Geometry
22:45:11 9205MB DEBUG:
Unique triangles pre tessellation: 5949905
22:45:11 9205MB DEBUG:
Unique triangles post tessellation: 6797651
22:45:11 9205MB DEBUG:
Unique points: 0
22:45:11 9205MB DEBUG:
Unique hair strands: 200000
22:45:11 9205MB DEBUG:
Unique hair strand segments: 2400000
22:45:11 9205MB DEBUG:
Total triangles: 6806409
22:45:11 9205MB DEBUG:
Total points: 0
22:45:11 9205MB DEBUG:
Total hair strands: 200000
22:45:11 9205MB DEBUG:
Total hair strand segments: 2400000
22:45:11 9205MB DEBUG:
22:45:11 9205MB DEBUG:
Largest triangle meshes:
22:45:11 9205MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:45:11 9205MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:45:11 9205MB DEBUG:
344460 triangles : Exterior.Tree
22:45:11 9205MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:45:11 9205MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:45:11 9205MB DEBUG:
22:45:11 9205MB DEBUG:
Largest hair meshes:
22:45:11 9205MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:45:11 9205MB DEBUG:
22:45:11 9205MB DEBUG:
GPU Memory
22:45:11 9205MB DEBUG:
Device 0 geometry PCIe uploads: 395.52 MB (cachesize: 476.32 MB)
22:45:11 9205MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:45:11 9205MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:45:11 9205MB DEBUG:
Rays: 6.30 GB
22:45:11 9205MB DEBUG:
Sprite textures: 0 B
22:45:11 9205MB DEBUG:
In-core textures: 21.51 MB
22:45:11 9205MB DEBUG:
Volume grids: 0 B
22:45:11 9205MB DEBUG:
22:45:11 9205MB DEBUG:
Textures
22:45:11 9205MB DEBUG:
Device 0 stream and upload time: 20ms
22:45:11 9205MB DEBUG:
File loading time: 0ms
22:45:11 9205MB DEBUG:
File decompression time: 0ms
22:45:11 9205MB DEBUG:
Average GPU cache hits: 80%
22:45:11 9205MB DEBUG:
22:45:11 9205MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:45:11 9205MB DEBUG:
Acceleration Structures: 132.00 MB
22:45:11 9205MB DEBUG:
Main primitive data: 173.15 MB
22:45:11 9205MB DEBUG:
Extra primitive data: 89.39 MB
22:45:11 9205MB DEBUG:
Primitive loading time: 0.3s
22:45:11 9205MB DEBUG:
Tess/Disp time: 0.5s
22:45:11 9205MB DEBUG:
22:45:11 9212MB DEBUG:
Renderer: Render End
22:45:11 9212MB DEBUG:
Summary: Profile: Update:00:00.724 (00:00.004/00:00.000/00:00.719/00:00.000) Render:00:30.501 (00:07.155/00:00.045) Output:00:00.000 Total:00:31.226
22:45:11 8689MB DEBUG:
Context: Unlocked:Render
22:45:11 8689MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:45:11 8689MB DEBUG:
Context: Locked:Render
22:45:11 8294MB DEBUG:
Status: Scanning Scene
22:45:11 8290MB DEBUG:
Status: Frame 0: Update Start
22:45:11 8291MB DEBUG:
Status: Updating Lights
22:45:11 8291MB DEBUG:
Status: Updating Environment
22:45:11 8291MB DEBUG:
Status: Scanning Materials
22:45:11 8291MB DEBUG:
Status: Updating Materials
22:45:11 8300MB DEBUG:
Status: Extracting Geometry
22:45:12 9635MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:45:12 9635MB DEBUG:
Status: Updating Objects
22:45:12 9635MB DEBUG:
Status: Updating Transforms
22:45:12 9635MB DEBUG:
Status: Updating Geometry
22:45:12 9635MB DEBUG:
Status: Preparing for Rendering
22:45:12 9636MB DEBUG:
Status: Registering Objects
22:45:12 9636MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:45:12 9636MB DEBUG:
Status: Frame 0: Update Completed
22:45:12 9636MB DEBUG:
Renderer: Render Begin
22:45:12 9634MB DEBUG:
Hybrid Rendering is Off
22:45:12 9634MB DEBUG:
Renderer: Logical CPU processors: 1
22:45:12 9632MB INFO:
=================================================================================================
22:45:12 9632MB INFO:
Rendering frame 0...
22:45:12 9630MB INFO:
AMM enabled
22:45:12 9630MB INFO:
=================================================================================================
22:45:12 9629MB DEBUG:
0ms
22:45:12 9629MB DEBUG:
22:45:12 9629MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:45:12 9665MB DEBUG:
Time to process 16 meshes: 10ms
22:45:12 9667MB DEBUG:
Using mapped texture page cache.
22:45:12 9667MB DEBUG:
22:45:12 9667MB DEBUG:
Processing 141 textures
22:45:12 9668MB DEBUG:
Time to process textures: 0.017754 seconds
22:45:13 4683MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:45:13 4683MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:45:13 4683MB DEBUG:
22:45:13 4683MB DEBUG:
Preparing materials and shaders
22:45:13 4703MB DEBUG:
Time to process all materials and shaders: 0.096746 seconds
22:45:13 4706MB DEBUG:
Time to process 278 mesh attribute formats: 0.004184 seconds
22:45:13 4706MB DEBUG:
22:45:13 4706MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:45:13 4706MB DEBUG:
Time: 0ms
22:45:13 4706MB DEBUG:
22:45:13 4706MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:45:13 4706MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:45:13 4706MB DEBUG:
Redshift can use up to 11686 MB
22:45:14 4708MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:45:14 4708MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:45:14 4730MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0071 seconds
22:45:14 4370MB DEBUG:
22:45:14 4370MB DEBUG:
Ray Tracing Hierarchy Info:
22:45:14 4370MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:45:14 4370MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:45:15 5280MB DEBUG:
Time to create tree: 1469 ms (0 406 1062)
22:45:15 5282MB DEBUG:
22:45:15 5282MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:45:15 5282MB DEBUG:
Time: 0ms
22:45:15 5282MB DEBUG:
22:45:15 5282MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:45:15 5282MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:45:15 5282MB DEBUG:
Redshift can use up to 11686 MB
22:45:16 4913MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:45:16 4913MB DEBUG:
Done! (0.9s). Compute API reported free mem: 1199 MB
22:45:17 9213MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:45:17 9213MB DEBUG:
Device 0 completed.
22:45:17 9213MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2662 seconds
22:45:17 9213MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0054 seconds
22:45:18 9241MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:45:20 9235MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2019ms
22:45:22 9237MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1866ms
22:45:24 9238MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2372ms
22:45:26 9239MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1816ms
22:45:27 9240MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1341ms
22:45:29 9240MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1950ms
22:45:31 9241MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2354ms
22:45:33 9242MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1450ms
22:45:35 9243MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1751ms
22:45:36 9244MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1614ms
22:45:38 9244MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1666ms
22:45:39 9245MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1285ms
22:45:41 9246MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1408ms
22:45:42 9247MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1105ms
22:45:43 9248MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1162ms
22:45:43 9248MB DEBUG:
Processing blocks...
22:45:43 9261MB DEBUG:
Time to render 15 blocks: 27.7s
22:45:43 9261MB INFO:
22:45:43 9261MB INFO:
Rendering time: 30.9s (1 device(s) used)
22:45:43 9261MB DEBUG:
22:45:43 9261MB DEBUG:
Scene statistics
22:45:43 9261MB DEBUG:
22:45:43 9261MB DEBUG:
General counts
22:45:43 9261MB DEBUG:
Proxies: 1
22:45:43 9261MB DEBUG:
Proxy instances: 0
22:45:43 9261MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:45:43 9261MB DEBUG:
Instances: 39
22:45:43 9261MB DEBUG:
Point cloud points: 0
22:45:43 9261MB DEBUG:
Lights: 6
22:45:43 9261MB DEBUG:
Volume grids: 0 (0 unique)
22:45:43 9261MB DEBUG:
In-core textures: 2
22:45:43 9261MB DEBUG:
22:45:43 9261MB DEBUG:
Geometry
22:45:43 9261MB DEBUG:
Unique triangles pre tessellation: 5949905
22:45:43 9261MB DEBUG:
Unique triangles post tessellation: 6797651
22:45:43 9261MB DEBUG:
Unique points: 0
22:45:43 9261MB DEBUG:
Unique hair strands: 200000
22:45:43 9261MB DEBUG:
Unique hair strand segments: 2400000
22:45:43 9261MB DEBUG:
Total triangles: 6806409
22:45:43 9261MB DEBUG:
Total points: 0
22:45:43 9261MB DEBUG:
Total hair strands: 200000
22:45:43 9261MB DEBUG:
Total hair strand segments: 2400000
22:45:43 9261MB DEBUG:
22:45:43 9261MB DEBUG:
Largest triangle meshes:
22:45:43 9261MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:45:43 9261MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:45:43 9261MB DEBUG:
344460 triangles : Exterior.Tree
22:45:43 9261MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:45:43 9261MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:45:43 9261MB DEBUG:
22:45:43 9261MB DEBUG:
Largest hair meshes:
22:45:43 9261MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:45:43 9261MB DEBUG:
22:45:43 9261MB DEBUG:
GPU Memory
22:45:43 9261MB DEBUG:
Device 0 geometry PCIe uploads: 403.56 MB (cachesize: 485.98 MB)
22:45:43 9261MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:45:43 9261MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:45:43 9261MB DEBUG:
Rays: 6.30 GB
22:45:43 9261MB DEBUG:
Sprite textures: 0 B
22:45:43 9261MB DEBUG:
In-core textures: 21.51 MB
22:45:43 9261MB DEBUG:
Volume grids: 0 B
22:45:43 9261MB DEBUG:
22:45:43 9261MB DEBUG:
Textures
22:45:43 9261MB DEBUG:
Device 0 stream and upload time: 19ms
22:45:43 9261MB DEBUG:
File loading time: 0ms
22:45:43 9261MB DEBUG:
File decompression time: 0ms
22:45:43 9261MB DEBUG:
Average GPU cache hits: 88%
22:45:43 9261MB DEBUG:
22:45:43 9261MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:45:43 9261MB DEBUG:
Acceleration Structures: 132.00 MB
22:45:43 9261MB DEBUG:
Main primitive data: 175.83 MB
22:45:43 9261MB DEBUG:
Extra primitive data: 94.76 MB
22:45:43 9261MB DEBUG:
Primitive loading time: 0.3s
22:45:43 9261MB DEBUG:
Tess/Disp time: 1.5s
22:45:43 9261MB DEBUG:
22:45:43 9257MB DEBUG:
Renderer: Render End
22:45:43 9257MB DEBUG:
Summary: Profile: Update:00:00.786 (00:00.004/00:00.000/00:00.782/00:00.000) Render:00:31.095 (00:07.621/00:00.038) Output:00:00.000 Total:00:31.882
22:45:43 8730MB DEBUG:
Context: Unlocked:Render
22:45:43 8722MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:45:43 8722MB DEBUG:
Context: Locked:Render
22:45:44 8805MB DEBUG:
Status: Scanning Scene
22:45:44 8797MB DEBUG:
Status: Frame 0: Update Start
22:45:44 8797MB DEBUG:
Status: Updating Lights
22:45:44 8797MB DEBUG:
Status: Updating Environment
22:45:44 8797MB DEBUG:
Status: Scanning Materials
22:45:44 8797MB DEBUG:
Status: Updating Materials
22:45:44 8300MB DEBUG:
Status: Extracting Geometry
22:45:44 9623MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:45:44 9624MB DEBUG:
Status: Updating Objects
22:45:44 9624MB DEBUG:
Status: Updating Transforms
22:45:44 9624MB DEBUG:
Status: Updating Geometry
22:45:44 9624MB DEBUG:
Status: Preparing for Rendering
22:45:44 9624MB DEBUG:
Status: Registering Objects
22:45:44 9624MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:45:44 9624MB DEBUG:
Status: Frame 0: Update Completed
22:45:44 9624MB DEBUG:
Renderer: Render Begin
22:45:44 9624MB DEBUG:
Hybrid Rendering is Off
22:45:44 9624MB DEBUG:
Renderer: Logical CPU processors: 1
22:45:44 9624MB INFO:
=================================================================================================
22:45:44 9624MB INFO:
Rendering frame 0...
22:45:44 9624MB INFO:
AMM enabled
22:45:44 9624MB INFO:
=================================================================================================
22:45:44 9624MB DEBUG:
0ms
22:45:45 9625MB DEBUG:
22:45:45 9625MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:45:45 9660MB DEBUG:
Time to process 16 meshes: 10ms
22:45:45 9663MB DEBUG:
Using mapped texture page cache.
22:45:45 9663MB DEBUG:
22:45:45 9663MB DEBUG:
Processing 141 textures
22:45:45 9663MB DEBUG:
Time to process textures: 0.014907 seconds
22:45:45 4316MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:45:45 4316MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:45:45 4316MB DEBUG:
22:45:45 4316MB DEBUG:
Preparing materials and shaders
22:45:45 4336MB DEBUG:
Time to process all materials and shaders: 0.097118 seconds
22:45:45 4339MB DEBUG:
Time to process 278 mesh attribute formats: 0.003497 seconds
22:45:45 4342MB DEBUG:
22:45:45 4342MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:45:45 4342MB DEBUG:
Time: 0ms
22:45:45 4342MB DEBUG:
22:45:45 4342MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:45:45 4342MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:45:45 4342MB DEBUG:
Redshift can use up to 11686 MB
22:45:46 4344MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:45:46 4344MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:45:46 4365MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0072 seconds
22:45:46 4341MB DEBUG:
22:45:46 4341MB DEBUG:
Ray Tracing Hierarchy Info:
22:45:46 4341MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:45:46 4341MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:45:48 5266MB DEBUG:
Time to create tree: 1445 ms (0 393 1051)
22:45:48 5267MB DEBUG:
22:45:48 5267MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:45:48 5267MB DEBUG:
Time: 0ms
22:45:48 5267MB DEBUG:
22:45:48 5267MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:45:48 5267MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:45:48 5267MB DEBUG:
Redshift can use up to 11686 MB
22:45:49 4909MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:45:49 4909MB DEBUG:
Done! (0.9s). Compute API reported free mem: 1199 MB
22:45:50 9209MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:45:50 9209MB DEBUG:
Device 0 completed.
22:45:50 9209MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2803 seconds
22:45:50 9209MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0055 seconds
22:45:50 9241MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:45:52 9233MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2023ms
22:45:54 9234MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1879ms
22:45:56 9235MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2379ms
22:45:58 9236MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1805ms
22:45:59 9237MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1332ms
22:46:01 9237MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1944ms
22:46:04 9239MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2361ms
22:46:05 9239MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1454ms
22:46:07 9240MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1745ms
22:46:09 9241MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1614ms
22:46:10 9242MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1657ms
22:46:12 9242MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1282ms
22:46:13 9243MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1412ms
22:46:14 9244MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1104ms
22:46:15 9245MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1163ms
22:46:15 9245MB DEBUG:
Processing blocks...
22:46:15 9258MB DEBUG:
Time to render 15 blocks: 27.7s
22:46:15 9258MB INFO:
22:46:15 9258MB INFO:
Rendering time: 30.9s (1 device(s) used)
22:46:15 9258MB DEBUG:
22:46:15 9258MB DEBUG:
Scene statistics
22:46:15 9258MB DEBUG:
22:46:15 9258MB DEBUG:
General counts
22:46:15 9258MB DEBUG:
Proxies: 1
22:46:15 9258MB DEBUG:
Proxy instances: 0
22:46:15 9258MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:46:15 9258MB DEBUG:
Instances: 39
22:46:15 9258MB DEBUG:
Point cloud points: 0
22:46:15 9258MB DEBUG:
Lights: 6
22:46:15 9258MB DEBUG:
Volume grids: 0 (0 unique)
22:46:15 9258MB DEBUG:
In-core textures: 2
22:46:15 9258MB DEBUG:
22:46:15 9258MB DEBUG:
Geometry
22:46:15 9258MB DEBUG:
Unique triangles pre tessellation: 5949905
22:46:15 9258MB DEBUG:
Unique triangles post tessellation: 6797651
22:46:15 9258MB DEBUG:
Unique points: 0
22:46:15 9258MB DEBUG:
Unique hair strands: 200000
22:46:15 9258MB DEBUG:
Unique hair strand segments: 2400000
22:46:15 9258MB DEBUG:
Total triangles: 6806409
22:46:15 9258MB DEBUG:
Total points: 0
22:46:15 9258MB DEBUG:
Total hair strands: 200000
22:46:15 9258MB DEBUG:
Total hair strand segments: 2400000
22:46:15 9258MB DEBUG:
22:46:15 9258MB DEBUG:
Largest triangle meshes:
22:46:15 9258MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:46:15 9258MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:46:15 9258MB DEBUG:
344460 triangles : Exterior.Tree
22:46:15 9258MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:46:15 9258MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:46:15 9258MB DEBUG:
22:46:15 9258MB DEBUG:
Largest hair meshes:
22:46:15 9258MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:46:15 9258MB DEBUG:
22:46:15 9258MB DEBUG:
GPU Memory
22:46:15 9258MB DEBUG:
Device 0 geometry PCIe uploads: 403.57 MB (cachesize: 485.99 MB)
22:46:15 9258MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:46:15 9258MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:46:15 9258MB DEBUG:
Rays: 6.30 GB
22:46:15 9258MB DEBUG:
Sprite textures: 0 B
22:46:15 9258MB DEBUG:
In-core textures: 21.51 MB
22:46:15 9258MB DEBUG:
Volume grids: 0 B
22:46:15 9258MB DEBUG:
22:46:15 9258MB DEBUG:
Textures
22:46:15 9258MB DEBUG:
Device 0 stream and upload time: 19ms
22:46:15 9258MB DEBUG:
File loading time: 0ms
22:46:15 9258MB DEBUG:
File decompression time: 0ms
22:46:15 9258MB DEBUG:
Average GPU cache hits: 88%
22:46:15 9258MB DEBUG:
22:46:15 9258MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:46:15 9258MB DEBUG:
Acceleration Structures: 132.00 MB
22:46:15 9258MB DEBUG:
Main primitive data: 175.83 MB
22:46:15 9258MB DEBUG:
Extra primitive data: 94.76 MB
22:46:15 9258MB DEBUG:
Primitive loading time: 0.3s
22:46:15 9258MB DEBUG:
Tess/Disp time: 1.5s
22:46:15 9258MB DEBUG:
22:46:16 9254MB DEBUG:
Renderer: Render End
22:46:16 9254MB DEBUG:
Summary: Profile: Update:00:00.760 (00:00.004/00:00.000/00:00.756/00:00.000) Render:00:31.035 (00:07.633/00:00.039) Output:00:00.000 Total:00:31.796
22:46:16 8725MB DEBUG:
Context: Unlocked:Render
22:46:16 8725MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:46:16 8426MB DEBUG:
Context: Locked:Render
22:46:16 8822MB DEBUG:
Status: Scanning Scene
22:46:16 8815MB DEBUG:
Status: Frame 0: Update Start
22:46:16 8816MB DEBUG:
Status: Updating Lights
22:46:16 8816MB DEBUG:
Status: Updating Environment
22:46:16 8816MB DEBUG:
Status: Scanning Materials
22:46:16 8816MB DEBUG:
Status: Updating Materials
22:46:16 8818MB DEBUG:
Status: Extracting Geometry
22:46:17 9226MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:46:17 9226MB DEBUG:
Status: Updating Objects
22:46:17 9226MB DEBUG:
Status: Updating Transforms
22:46:17 9226MB DEBUG:
Status: Updating Geometry
22:46:17 9226MB DEBUG:
Status: Preparing for Rendering
22:46:17 9227MB DEBUG:
Status: Registering Objects
22:46:17 9227MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:46:17 9227MB DEBUG:
Status: Frame 0: Update Completed
22:46:17 9227MB DEBUG:
Renderer: Render Begin
22:46:17 9227MB DEBUG:
Hybrid Rendering is Off
22:46:17 9227MB DEBUG:
Renderer: Logical CPU processors: 1
22:46:17 9227MB INFO:
=================================================================================================
22:46:17 9227MB INFO:
Rendering frame 0...
22:46:17 9227MB INFO:
AMM enabled
22:46:17 9227MB INFO:
=================================================================================================
22:46:17 9227MB DEBUG:
0ms
22:46:17 9228MB DEBUG:
22:46:17 9228MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:46:17 9261MB DEBUG:
Time to process 16 meshes: 11ms
22:46:17 9264MB DEBUG:
Using mapped texture page cache.
22:46:17 9264MB DEBUG:
22:46:17 9264MB DEBUG:
Processing 139 textures
22:46:17 9265MB DEBUG:
Time to process textures: 0.015064 seconds
22:46:17 4878MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:46:17 4878MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:46:17 4878MB DEBUG:
22:46:17 4878MB DEBUG:
Preparing materials and shaders
22:46:17 4887MB DEBUG:
Time to process all materials and shaders: 0.097746 seconds
22:46:17 4838MB DEBUG:
Time to process 278 mesh attribute formats: 0.004766 seconds
22:46:17 4474MB DEBUG:
22:46:17 4474MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:46:17 4474MB DEBUG:
Time: 0ms
22:46:17 4474MB DEBUG:
22:46:17 4474MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:46:17 4474MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:46:17 4474MB DEBUG:
Redshift can use up to 11686 MB
22:46:18 4452MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:46:18 4452MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:46:18 4474MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0069 seconds
22:46:18 4438MB DEBUG:
22:46:18 4438MB DEBUG:
Ray Tracing Hierarchy Info:
22:46:18 4438MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:46:18 4438MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:46:20 5320MB DEBUG:
Time to create tree: 1456 ms (0 402 1053)
22:46:20 5322MB DEBUG:
22:46:20 5322MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:46:20 5322MB DEBUG:
Time: 0ms
22:46:20 5322MB DEBUG:
22:46:20 5322MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:46:20 5322MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:46:20 5322MB DEBUG:
Redshift can use up to 11686 MB
22:46:21 4969MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:46:21 4969MB DEBUG:
Done! (0.8s). Compute API reported free mem: 1199 MB
22:46:22 9269MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:46:22 9269MB DEBUG:
Device 0 completed.
22:46:22 9269MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2923 seconds
22:46:22 9269MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0059 seconds
22:46:22 9299MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:46:24 9292MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2027ms
22:46:26 9294MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1864ms
22:46:29 9295MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2380ms
22:46:30 9296MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1803ms
22:46:32 9296MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1353ms
22:46:34 9297MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1936ms
22:46:36 9298MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2346ms
22:46:38 9299MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1441ms
22:46:39 9300MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1752ms
22:46:41 9300MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1612ms
22:46:43 9301MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1655ms
22:46:44 9302MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1274ms
22:46:45 9303MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1400ms
22:46:46 9314MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1101ms
22:46:47 9314MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1155ms
22:46:47 9314MB DEBUG:
Processing blocks...
22:46:48 9307MB DEBUG:
Time to render 15 blocks: 27.6s
22:46:48 9307MB INFO:
22:46:48 9307MB INFO:
Rendering time: 30.8s (1 device(s) used)
22:46:48 9307MB DEBUG:
22:46:48 9307MB DEBUG:
Scene statistics
22:46:48 9307MB DEBUG:
22:46:48 9307MB DEBUG:
General counts
22:46:48 9307MB DEBUG:
Proxies: 1
22:46:48 9307MB DEBUG:
Proxy instances: 0
22:46:48 9307MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:46:48 9307MB DEBUG:
Instances: 39
22:46:48 9307MB DEBUG:
Point cloud points: 0
22:46:48 9307MB DEBUG:
Lights: 6
22:46:48 9307MB DEBUG:
Volume grids: 0 (0 unique)
22:46:48 9307MB DEBUG:
In-core textures: 2
22:46:48 9307MB DEBUG:
22:46:48 9307MB DEBUG:
Geometry
22:46:48 9307MB DEBUG:
Unique triangles pre tessellation: 5949905
22:46:48 9307MB DEBUG:
Unique triangles post tessellation: 6797651
22:46:48 9307MB DEBUG:
Unique points: 0
22:46:48 9307MB DEBUG:
Unique hair strands: 200000
22:46:48 9307MB DEBUG:
Unique hair strand segments: 2400000
22:46:48 9307MB DEBUG:
Total triangles: 6806409
22:46:48 9307MB DEBUG:
Total points: 0
22:46:48 9307MB DEBUG:
Total hair strands: 200000
22:46:48 9307MB DEBUG:
Total hair strand segments: 2400000
22:46:48 9307MB DEBUG:
22:46:48 9307MB DEBUG:
Largest triangle meshes:
22:46:48 9307MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:46:48 9307MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:46:48 9307MB DEBUG:
344460 triangles : Exterior.Tree
22:46:48 9307MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:46:48 9307MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:46:48 9307MB DEBUG:
22:46:48 9307MB DEBUG:
Largest hair meshes:
22:46:48 9307MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:46:48 9307MB DEBUG:
22:46:48 9307MB DEBUG:
GPU Memory
22:46:48 9307MB DEBUG:
Device 0 geometry PCIe uploads: 403.57 MB (cachesize: 485.99 MB)
22:46:48 9307MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:46:48 9307MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:46:48 9307MB DEBUG:
Rays: 6.30 GB
22:46:48 9307MB DEBUG:
Sprite textures: 0 B
22:46:48 9307MB DEBUG:
In-core textures: 21.51 MB
22:46:48 9307MB DEBUG:
Volume grids: 0 B
22:46:48 9307MB DEBUG:
22:46:48 9307MB DEBUG:
Textures
22:46:48 9307MB DEBUG:
Device 0 stream and upload time: 19ms
22:46:48 9307MB DEBUG:
File loading time: 0ms
22:46:48 9307MB DEBUG:
File decompression time: 0ms
22:46:48 9307MB DEBUG:
Average GPU cache hits: 88%
22:46:48 9307MB DEBUG:
22:46:48 9307MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:46:48 9307MB DEBUG:
Acceleration Structures: 132.00 MB
22:46:48 9307MB DEBUG:
Main primitive data: 175.83 MB
22:46:48 9307MB DEBUG:
Extra primitive data: 94.76 MB
22:46:48 9307MB DEBUG:
Primitive loading time: 0.3s
22:46:48 9307MB DEBUG:
Tess/Disp time: 1.5s
22:46:48 9307MB DEBUG:
22:46:48 9314MB DEBUG:
Renderer: Render End
22:46:48 9314MB DEBUG:
Summary: Profile: Update:00:00.801 (00:00.004/00:00.000/00:00.796/00:00.000) Render:00:30.989 (00:07.602/00:00.038) Output:00:00.000 Total:00:31.790
22:46:48 8783MB DEBUG:
Context: Unlocked:Render
22:46:48 8783MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:46:48 8783MB DEBUG:
Context: Locked:Render
22:46:48 8312MB DEBUG:
Status: Scanning Scene
22:46:48 8309MB DEBUG:
Status: Frame 0: Update Start
22:46:48 8309MB DEBUG:
Status: Updating Lights
22:46:48 8309MB DEBUG:
Status: Updating Environment
22:46:48 8309MB DEBUG:
Status: Scanning Materials
22:46:48 8309MB DEBUG:
Status: Updating Materials
22:46:48 8319MB DEBUG:
Status: Extracting Geometry
22:46:49 9582MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:46:49 9583MB DEBUG:
Status: Updating Objects
22:46:49 9583MB DEBUG:
Status: Updating Transforms
22:46:49 9583MB DEBUG:
Status: Updating Geometry
22:46:49 9583MB DEBUG:
Status: Preparing for Rendering
22:46:49 9583MB DEBUG:
Status: Registering Objects
22:46:49 9583MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:46:49 9583MB DEBUG:
Status: Frame 0: Update Completed
22:46:49 9583MB DEBUG:
Renderer: Render Begin
22:46:49 9583MB DEBUG:
Hybrid Rendering is Off
22:46:49 9583MB DEBUG:
Renderer: Logical CPU processors: 1
22:46:49 9579MB INFO:
=================================================================================================
22:46:49 9577MB INFO:
Rendering frame 0...
22:46:49 9577MB INFO:
AMM enabled
22:46:49 9577MB INFO:
=================================================================================================
22:46:49 9577MB DEBUG:
0ms
22:46:49 9579MB DEBUG:
22:46:49 9579MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:46:49 9614MB DEBUG:
Time to process 16 meshes: 10ms
22:46:49 9617MB DEBUG:
Using mapped texture page cache.
22:46:49 9617MB DEBUG:
22:46:49 9617MB DEBUG:
Processing 143 textures
22:46:49 9617MB DEBUG:
Time to process textures: 0.014758 seconds
22:46:50 4663MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:46:50 4663MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:46:50 4663MB DEBUG:
22:46:50 4663MB DEBUG:
Preparing materials and shaders
22:46:50 4683MB DEBUG:
Time to process all materials and shaders: 0.063497 seconds
22:46:50 4683MB DEBUG:
Time to process 278 mesh attribute formats: 0.003399 seconds
22:46:50 4687MB DEBUG:
22:46:50 4687MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:46:50 4687MB DEBUG:
Time: 0ms
22:46:50 4687MB DEBUG:
22:46:50 4687MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:46:50 4687MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:46:50 4687MB DEBUG:
Redshift can use up to 11686 MB
22:46:50 4689MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:46:50 4689MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:46:50 4711MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0070 seconds
22:46:51 4363MB DEBUG:
22:46:51 4363MB DEBUG:
Ray Tracing Hierarchy Info:
22:46:51 4363MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:46:51 4363MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:46:52 5281MB DEBUG:
Time to create tree: 1441 ms (0 403 1037)
22:46:52 5281MB DEBUG:
22:46:52 5281MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:46:52 5281MB DEBUG:
Time: 0ms
22:46:52 5281MB DEBUG:
22:46:52 5281MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:46:52 5281MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:46:52 5281MB DEBUG:
Redshift can use up to 11686 MB
22:46:53 4934MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:46:53 4934MB DEBUG:
Done! (0.8s). Compute API reported free mem: 1199 MB
22:46:54 9234MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:46:54 9234MB DEBUG:
Device 0 completed.
22:46:54 9234MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2717 seconds
22:46:54 9234MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0052 seconds
22:46:55 9266MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:46:57 9258MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2018ms
22:46:59 9259MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1863ms
22:47:01 9260MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2369ms
22:47:03 9261MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1800ms
22:47:04 9262MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1337ms
22:47:06 9263MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1935ms
22:47:08 9264MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2342ms
22:47:10 9264MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1444ms
22:47:11 9265MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1745ms
22:47:13 9266MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1609ms
22:47:15 9267MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1665ms
22:47:16 9268MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1285ms
22:47:17 9268MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1408ms
22:47:19 9279MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1103ms
22:47:20 9270MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1155ms
22:47:20 9270MB DEBUG:
Processing blocks...
22:47:20 9273MB DEBUG:
Time to render 15 blocks: 27.6s
22:47:20 9273MB INFO:
22:47:20 9273MB INFO:
Rendering time: 30.7s (1 device(s) used)
22:47:20 9273MB DEBUG:
22:47:20 9273MB DEBUG:
Scene statistics
22:47:20 9273MB DEBUG:
22:47:20 9273MB DEBUG:
General counts
22:47:20 9273MB DEBUG:
Proxies: 1
22:47:20 9273MB DEBUG:
Proxy instances: 0
22:47:20 9273MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:47:20 9273MB DEBUG:
Instances: 39
22:47:20 9273MB DEBUG:
Point cloud points: 0
22:47:20 9273MB DEBUG:
Lights: 6
22:47:20 9273MB DEBUG:
Volume grids: 0 (0 unique)
22:47:20 9273MB DEBUG:
In-core textures: 2
22:47:20 9273MB DEBUG:
22:47:20 9273MB DEBUG:
Geometry
22:47:20 9273MB DEBUG:
Unique triangles pre tessellation: 5949905
22:47:20 9273MB DEBUG:
Unique triangles post tessellation: 6797651
22:47:20 9273MB DEBUG:
Unique points: 0
22:47:20 9273MB DEBUG:
Unique hair strands: 200000
22:47:20 9273MB DEBUG:
Unique hair strand segments: 2400000
22:47:20 9273MB DEBUG:
Total triangles: 6806409
22:47:20 9273MB DEBUG:
Total points: 0
22:47:20 9273MB DEBUG:
Total hair strands: 200000
22:47:20 9273MB DEBUG:
Total hair strand segments: 2400000
22:47:20 9273MB DEBUG:
22:47:20 9273MB DEBUG:
Largest triangle meshes:
22:47:20 9273MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:47:20 9273MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:47:20 9273MB DEBUG:
344460 triangles : Exterior.Tree
22:47:20 9273MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:47:20 9273MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:47:20 9273MB DEBUG:
22:47:20 9273MB DEBUG:
Largest hair meshes:
22:47:20 9273MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:47:20 9273MB DEBUG:
22:47:20 9273MB DEBUG:
GPU Memory
22:47:20 9273MB DEBUG:
Device 0 geometry PCIe uploads: 403.56 MB (cachesize: 485.98 MB)
22:47:20 9273MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:47:20 9273MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:47:20 9273MB DEBUG:
Rays: 6.30 GB
22:47:20 9273MB DEBUG:
Sprite textures: 0 B
22:47:20 9273MB DEBUG:
In-core textures: 21.51 MB
22:47:20 9273MB DEBUG:
Volume grids: 0 B
22:47:20 9273MB DEBUG:
22:47:20 9273MB DEBUG:
Textures
22:47:20 9273MB DEBUG:
Device 0 stream and upload time: 19ms
22:47:20 9273MB DEBUG:
File loading time: 0ms
22:47:20 9273MB DEBUG:
File decompression time: 0ms
22:47:20 9273MB DEBUG:
Average GPU cache hits: 88%
22:47:20 9273MB DEBUG:
22:47:20 9273MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:47:20 9273MB DEBUG:
Acceleration Structures: 132.00 MB
22:47:20 9273MB DEBUG:
Main primitive data: 175.83 MB
22:47:20 9273MB DEBUG:
Extra primitive data: 94.76 MB
22:47:20 9273MB DEBUG:
Primitive loading time: 0.3s
22:47:20 9273MB DEBUG:
Tess/Disp time: 1.5s
22:47:20 9273MB DEBUG:
22:47:20 9280MB DEBUG:
Renderer: Render End
22:47:20 9280MB DEBUG:
Summary: Profile: Update:00:00.899 (00:00.004/00:00.000/00:00.895/00:00.000) Render:00:30.971 (00:07.500/00:00.038) Output:00:00.000 Total:00:31.871
22:47:20 8750MB DEBUG:
Context: Unlocked:Render
22:47:20 8750MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:47:20 8750MB DEBUG:
Context: Locked:Render
22:47:21 8823MB DEBUG:
Status: Scanning Scene
22:47:21 8815MB DEBUG:
Status: Frame 0: Update Start
22:47:21 8805MB DEBUG:
Status: Updating Lights
22:47:21 8805MB DEBUG:
Status: Updating Environment
22:47:21 8805MB DEBUG:
Status: Scanning Materials
22:47:21 8805MB DEBUG:
Status: Updating Materials
22:47:21 8804MB DEBUG:
Status: Extracting Geometry
22:47:21 9664MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:47:21 9664MB DEBUG:
Status: Updating Objects
22:47:21 9664MB DEBUG:
Status: Updating Transforms
22:47:21 9664MB DEBUG:
Status: Updating Geometry
22:47:21 9664MB DEBUG:
Status: Preparing for Rendering
22:47:21 9664MB DEBUG:
Status: Registering Objects
22:47:21 9664MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:47:21 9665MB DEBUG:
Status: Frame 0: Update Completed
22:47:21 9665MB DEBUG:
Renderer: Render Begin
22:47:21 9665MB DEBUG:
Hybrid Rendering is Off
22:47:21 9665MB DEBUG:
Renderer: Logical CPU processors: 1
22:47:21 9660MB INFO:
=================================================================================================
22:47:21 9660MB INFO:
Rendering frame 0...
22:47:21 9659MB INFO:
AMM enabled
22:47:21 9659MB INFO:
=================================================================================================
22:47:21 9659MB DEBUG:
0ms
22:47:21 9659MB DEBUG:
22:47:21 9659MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:47:21 9694MB DEBUG:
Time to process 16 meshes: 10ms
22:47:21 9697MB DEBUG:
Using mapped texture page cache.
22:47:21 9697MB DEBUG:
22:47:21 9697MB DEBUG:
Processing 141 textures
22:47:21 9697MB DEBUG:
Time to process textures: 0.014867 seconds
22:47:22 4320MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:47:22 4320MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:47:22 4320MB DEBUG:
22:47:22 4320MB DEBUG:
Preparing materials and shaders
22:47:22 4340MB DEBUG:
Time to process all materials and shaders: 0.096645 seconds
22:47:22 4342MB DEBUG:
Time to process 278 mesh attribute formats: 0.003830 seconds
22:47:22 4345MB DEBUG:
22:47:22 4345MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:47:22 4345MB DEBUG:
Time: 0ms
22:47:22 4345MB DEBUG:
22:47:22 4345MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:47:22 4345MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:47:22 4345MB DEBUG:
Redshift can use up to 11686 MB
22:47:23 4349MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:47:23 4349MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:47:23 4371MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0070 seconds
22:47:23 4351MB DEBUG:
22:47:23 4351MB DEBUG:
Ray Tracing Hierarchy Info:
22:47:23 4351MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:47:23 4352MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:47:24 5261MB DEBUG:
Time to create tree: 1438 ms (0 380 1057)
22:47:24 5261MB DEBUG:
22:47:24 5261MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:47:24 5261MB DEBUG:
Time: 0ms
22:47:24 5261MB DEBUG:
22:47:24 5261MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:47:24 5261MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:47:24 5261MB DEBUG:
Redshift can use up to 11686 MB
22:47:25 4906MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:47:25 4906MB DEBUG:
Done! (0.9s). Compute API reported free mem: 1199 MB
22:47:27 9206MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:47:27 9206MB DEBUG:
Device 0 completed.
22:47:27 9206MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2689 seconds
22:47:27 9206MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0053 seconds
22:47:27 9237MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:47:29 9229MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2018ms
22:47:31 9231MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1865ms
22:47:33 9231MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2366ms
22:47:35 9232MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1801ms
22:47:36 9233MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1328ms
22:47:38 9234MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1930ms
22:47:41 9235MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2347ms
22:47:42 9236MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1446ms
22:47:44 9237MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1749ms
22:47:45 9237MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1620ms
22:47:47 9238MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1653ms
22:47:48 9239MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1273ms
22:47:50 9240MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1407ms
22:47:51 9241MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1103ms
22:47:52 9241MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1158ms
22:47:52 9241MB DEBUG:
Processing blocks...
22:47:52 9244MB DEBUG:
Time to render 15 blocks: 27.6s
22:47:52 9244MB INFO:
22:47:52 9244MB INFO:
Rendering time: 30.8s (1 device(s) used)
22:47:52 9244MB DEBUG:
22:47:52 9244MB DEBUG:
Scene statistics
22:47:52 9244MB DEBUG:
22:47:52 9244MB DEBUG:
General counts
22:47:52 9244MB DEBUG:
Proxies: 1
22:47:52 9244MB DEBUG:
Proxy instances: 0
22:47:52 9244MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:47:52 9244MB DEBUG:
Instances: 39
22:47:52 9244MB DEBUG:
Point cloud points: 0
22:47:52 9244MB DEBUG:
Lights: 6
22:47:52 9244MB DEBUG:
Volume grids: 0 (0 unique)
22:47:52 9244MB DEBUG:
In-core textures: 2
22:47:52 9244MB DEBUG:
22:47:52 9244MB DEBUG:
Geometry
22:47:52 9244MB DEBUG:
Unique triangles pre tessellation: 5949905
22:47:52 9244MB DEBUG:
Unique triangles post tessellation: 6797651
22:47:52 9244MB DEBUG:
Unique points: 0
22:47:52 9244MB DEBUG:
Unique hair strands: 200000
22:47:52 9244MB DEBUG:
Unique hair strand segments: 2400000
22:47:52 9244MB DEBUG:
Total triangles: 6806409
22:47:52 9244MB DEBUG:
Total points: 0
22:47:52 9244MB DEBUG:
Total hair strands: 200000
22:47:52 9244MB DEBUG:
Total hair strand segments: 2400000
22:47:52 9244MB DEBUG:
22:47:52 9244MB DEBUG:
Largest triangle meshes:
22:47:52 9244MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:47:52 9244MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:47:52 9244MB DEBUG:
344460 triangles : Exterior.Tree
22:47:52 9244MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:47:52 9244MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:47:52 9244MB DEBUG:
22:47:52 9244MB DEBUG:
Largest hair meshes:
22:47:52 9244MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:47:52 9244MB DEBUG:
22:47:52 9244MB DEBUG:
GPU Memory
22:47:52 9244MB DEBUG:
Device 0 geometry PCIe uploads: 403.57 MB (cachesize: 485.99 MB)
22:47:52 9244MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:47:52 9244MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:47:52 9244MB DEBUG:
Rays: 6.30 GB
22:47:52 9244MB DEBUG:
Sprite textures: 0 B
22:47:52 9244MB DEBUG:
In-core textures: 21.51 MB
22:47:52 9244MB DEBUG:
Volume grids: 0 B
22:47:52 9244MB DEBUG:
22:47:52 9244MB DEBUG:
Textures
22:47:52 9244MB DEBUG:
Device 0 stream and upload time: 19ms
22:47:52 9244MB DEBUG:
File loading time: 0ms
22:47:52 9244MB DEBUG:
File decompression time: 0ms
22:47:52 9244MB DEBUG:
Average GPU cache hits: 88%
22:47:52 9244MB DEBUG:
22:47:52 9244MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:47:52 9244MB DEBUG:
Acceleration Structures: 132.00 MB
22:47:52 9244MB DEBUG:
Main primitive data: 175.83 MB
22:47:52 9244MB DEBUG:
Extra primitive data: 94.76 MB
22:47:52 9244MB DEBUG:
Primitive loading time: 0.3s
22:47:52 9244MB DEBUG:
Tess/Disp time: 1.4s
22:47:52 9244MB DEBUG:
22:47:52 9250MB DEBUG:
Renderer: Render End
22:47:52 9250MB DEBUG:
Summary: Profile: Update:00:00.757 (00:00.004/00:00.000/00:00.752/00:00.000) Render:00:31.023 (00:07.580/00:00.044) Output:00:00.000 Total:00:31.781
22:47:52 8721MB DEBUG:
Context: Unlocked:Render
22:47:52 8714MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:47:52 8714MB DEBUG:
Context: Locked:Render
22:47:53 8825MB DEBUG:
Status: Scanning Scene
22:47:53 8817MB DEBUG:
Status: Frame 0: Update Start
22:47:53 8817MB DEBUG:
Status: Updating Lights
22:47:53 8817MB DEBUG:
Status: Updating Environment
22:47:53 8817MB DEBUG:
Status: Scanning Materials
22:47:53 8817MB DEBUG:
Status: Updating Materials
22:47:53 8818MB DEBUG:
Status: Extracting Geometry
22:47:54 9665MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:47:54 9666MB DEBUG:
Status: Updating Objects
22:47:54 9666MB DEBUG:
Status: Updating Transforms
22:47:54 9666MB DEBUG:
Status: Updating Geometry
22:47:54 9666MB DEBUG:
Status: Preparing for Rendering
22:47:54 9666MB DEBUG:
Status: Registering Objects
22:47:54 9666MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:47:54 9666MB DEBUG:
Status: Frame 0: Update Completed
22:47:54 9666MB DEBUG:
Renderer: Render Begin
22:47:54 9666MB DEBUG:
Hybrid Rendering is Off
22:47:54 9666MB DEBUG:
Renderer: Logical CPU processors: 1
22:47:54 9667MB INFO:
=================================================================================================
22:47:54 9667MB INFO:
Rendering frame 0...
22:47:54 9667MB INFO:
AMM enabled
22:47:54 9667MB INFO:
=================================================================================================
22:47:54 9667MB DEBUG:
0ms
22:47:54 9668MB DEBUG:
22:47:54 9668MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:47:54 9703MB DEBUG:
Time to process 16 meshes: 9ms
22:47:54 9706MB DEBUG:
Using mapped texture page cache.
22:47:54 9706MB DEBUG:
22:47:54 9706MB DEBUG:
Processing 142 textures
22:47:54 9239MB DEBUG:
Time to process textures: 0.024448 seconds
22:47:54 4835MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:47:54 4835MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:47:54 4835MB DEBUG:
22:47:54 4835MB DEBUG:
Preparing materials and shaders
22:47:54 4340MB DEBUG:
Time to process all materials and shaders: 0.074168 seconds
22:47:54 4343MB DEBUG:
Time to process 278 mesh attribute formats: 0.003629 seconds
22:47:54 4346MB DEBUG:
22:47:54 4346MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:47:54 4346MB DEBUG:
Time: 0ms
22:47:54 4346MB DEBUG:
22:47:54 4346MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:47:54 4346MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:47:54 4346MB DEBUG:
Redshift can use up to 11686 MB
22:47:55 4350MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:47:55 4350MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:47:55 4371MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0071 seconds
22:47:55 4353MB DEBUG:
22:47:55 4353MB DEBUG:
Ray Tracing Hierarchy Info:
22:47:55 4353MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:47:55 4353MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:47:57 5264MB DEBUG:
Time to create tree: 1452 ms (0 403 1048)
22:47:57 5265MB DEBUG:
22:47:57 5265MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:47:57 5265MB DEBUG:
Time: 0ms
22:47:57 5265MB DEBUG:
22:47:57 5265MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:47:57 5265MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:47:57 5265MB DEBUG:
Redshift can use up to 11686 MB
22:47:58 4910MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:47:58 4910MB DEBUG:
Done! (0.8s). Compute API reported free mem: 1199 MB
22:47:59 9211MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:47:59 9211MB DEBUG:
Device 0 completed.
22:47:59 9211MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2693 seconds
22:47:59 9211MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0053 seconds
22:47:59 9238MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:48:01 9233MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2027ms
22:48:03 9235MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1863ms
22:48:05 9235MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2373ms
22:48:07 9236MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1808ms
22:48:08 9238MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1334ms
22:48:10 9238MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1936ms
22:48:13 9239MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2347ms
22:48:14 9240MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1433ms
22:48:16 9240MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1739ms
22:48:18 9241MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1610ms
22:48:19 9242MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1661ms
22:48:20 9243MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1279ms
22:48:22 9243MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1402ms
22:48:23 9244MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1106ms
22:48:24 9245MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1154ms
22:48:24 9245MB DEBUG:
Processing blocks...
22:48:24 9248MB DEBUG:
Time to render 15 blocks: 27.6s
22:48:24 9248MB INFO:
22:48:24 9248MB INFO:
Rendering time: 30.7s (1 device(s) used)
22:48:24 9248MB DEBUG:
22:48:24 9248MB DEBUG:
Scene statistics
22:48:24 9248MB DEBUG:
22:48:24 9248MB DEBUG:
General counts
22:48:24 9248MB DEBUG:
Proxies: 1
22:48:24 9248MB DEBUG:
Proxy instances: 0
22:48:24 9248MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:48:24 9248MB DEBUG:
Instances: 39
22:48:24 9248MB DEBUG:
Point cloud points: 0
22:48:24 9248MB DEBUG:
Lights: 6
22:48:24 9248MB DEBUG:
Volume grids: 0 (0 unique)
22:48:24 9248MB DEBUG:
In-core textures: 2
22:48:24 9248MB DEBUG:
22:48:24 9248MB DEBUG:
Geometry
22:48:24 9248MB DEBUG:
Unique triangles pre tessellation: 5949905
22:48:24 9248MB DEBUG:
Unique triangles post tessellation: 6797651
22:48:24 9248MB DEBUG:
Unique points: 0
22:48:24 9248MB DEBUG:
Unique hair strands: 200000
22:48:24 9248MB DEBUG:
Unique hair strand segments: 2400000
22:48:24 9248MB DEBUG:
Total triangles: 6806409
22:48:24 9248MB DEBUG:
Total points: 0
22:48:24 9248MB DEBUG:
Total hair strands: 200000
22:48:24 9248MB DEBUG:
Total hair strand segments: 2400000
22:48:24 9248MB DEBUG:
22:48:24 9248MB DEBUG:
Largest triangle meshes:
22:48:24 9248MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:48:24 9248MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:48:24 9248MB DEBUG:
344460 triangles : Exterior.Tree
22:48:24 9248MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:48:24 9248MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:48:24 9248MB DEBUG:
22:48:24 9248MB DEBUG:
Largest hair meshes:
22:48:24 9248MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:48:24 9248MB DEBUG:
22:48:24 9248MB DEBUG:
GPU Memory
22:48:24 9248MB DEBUG:
Device 0 geometry PCIe uploads: 403.55 MB (cachesize: 485.97 MB)
22:48:24 9248MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:48:24 9248MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:48:24 9248MB DEBUG:
Rays: 6.30 GB
22:48:24 9248MB DEBUG:
Sprite textures: 0 B
22:48:24 9248MB DEBUG:
In-core textures: 21.51 MB
22:48:24 9248MB DEBUG:
Volume grids: 0 B
22:48:24 9248MB DEBUG:
22:48:24 9248MB DEBUG:
Textures
22:48:24 9248MB DEBUG:
Device 0 stream and upload time: 19ms
22:48:24 9248MB DEBUG:
File loading time: 0ms
22:48:24 9248MB DEBUG:
File decompression time: 0ms
22:48:24 9248MB DEBUG:
Average GPU cache hits: 88%
22:48:24 9248MB DEBUG:
22:48:24 9248MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:48:24 9248MB DEBUG:
Acceleration Structures: 132.00 MB
22:48:24 9248MB DEBUG:
Main primitive data: 175.83 MB
22:48:24 9248MB DEBUG:
Extra primitive data: 94.75 MB
22:48:24 9248MB DEBUG:
Primitive loading time: 0.3s
22:48:24 9248MB DEBUG:
Tess/Disp time: 1.5s
22:48:24 9248MB DEBUG:
22:48:24 9245MB DEBUG:
Renderer: Render End
22:48:24 9245MB DEBUG:
Summary: Profile: Update:00:00.740 (00:00.004/00:00.000/00:00.736/00:00.000) Render:00:30.822 (00:07.514/00:00.039) Output:00:00.000 Total:00:31.562
22:48:24 8717MB DEBUG:
Context: Unlocked:Render
22:48:24 8710MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:48:24 8710MB DEBUG:
Context: Locked:Render
22:48:25 8282MB DEBUG:
Status: Scanning Scene
22:48:25 8276MB DEBUG:
Status: Frame 0: Update Start
22:48:25 8277MB DEBUG:
Status: Updating Lights
22:48:25 8277MB DEBUG:
Status: Updating Environment
22:48:25 8277MB DEBUG:
Status: Scanning Materials
22:48:25 8277MB DEBUG:
Status: Updating Materials
22:48:25 8285MB DEBUG:
Status: Extracting Geometry
22:48:26 9703MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:48:26 9704MB DEBUG:
Status: Updating Objects
22:48:26 9704MB DEBUG:
Status: Updating Transforms
22:48:26 9704MB DEBUG:
Status: Updating Geometry
22:48:26 9704MB DEBUG:
Status: Preparing for Rendering
22:48:26 9704MB DEBUG:
Status: Registering Objects
22:48:26 9704MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:48:26 9704MB DEBUG:
Status: Frame 0: Update Completed
22:48:26 9704MB DEBUG:
Renderer: Render Begin
22:48:26 9704MB DEBUG:
Hybrid Rendering is Off
22:48:26 9704MB DEBUG:
Renderer: Logical CPU processors: 1
22:48:26 9704MB INFO:
=================================================================================================
22:48:26 9704MB INFO:
Rendering frame 0...
22:48:26 9704MB INFO:
AMM enabled
22:48:26 9704MB INFO:
=================================================================================================
22:48:26 9704MB DEBUG:
0ms
22:48:26 9323MB DEBUG:
22:48:26 9321MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:48:26 9219MB DEBUG:
Time to process 16 meshes: 14ms
22:48:26 9222MB DEBUG:
Using mapped texture page cache.
22:48:26 9222MB DEBUG:
22:48:26 9222MB DEBUG:
Processing 141 textures
22:48:26 9222MB DEBUG:
Time to process textures: 0.015002 seconds
22:48:26 4396MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:48:26 4396MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:48:26 4396MB DEBUG:
22:48:26 4396MB DEBUG:
Preparing materials and shaders
22:48:26 4416MB DEBUG:
Time to process all materials and shaders: 0.096676 seconds
22:48:26 4419MB DEBUG:
Time to process 278 mesh attribute formats: 0.003903 seconds
22:48:26 4422MB DEBUG:
22:48:26 4422MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:48:26 4422MB DEBUG:
Time: 0ms
22:48:26 4422MB DEBUG:
22:48:26 4422MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:48:26 4422MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:48:26 4422MB DEBUG:
Redshift can use up to 11686 MB
22:48:27 4424MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:48:27 4424MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:48:27 4446MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0071 seconds
22:48:27 4415MB DEBUG:
22:48:27 4415MB DEBUG:
Ray Tracing Hierarchy Info:
22:48:27 4415MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:48:27 4415MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:48:29 5293MB DEBUG:
Time to create tree: 1386 ms (0 371 1015)
22:48:29 5294MB DEBUG:
22:48:29 5294MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:48:29 5294MB DEBUG:
Time: 0ms
22:48:29 5294MB DEBUG:
22:48:29 5294MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:48:29 5294MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:48:29 5294MB DEBUG:
Redshift can use up to 11686 MB
22:48:29 4947MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:48:29 4947MB DEBUG:
Done! (0.8s). Compute API reported free mem: 1199 MB
22:48:31 9247MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:48:31 9247MB DEBUG:
Device 0 completed.
22:48:31 9247MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2564 seconds
22:48:31 9247MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0054 seconds
22:48:31 9277MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:48:33 9269MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2018ms
22:48:35 9271MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1872ms
22:48:37 9272MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2366ms
22:48:39 9272MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1798ms
22:48:40 9274MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1349ms
22:48:42 9274MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1966ms
22:48:45 9275MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2364ms
22:48:46 9276MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1449ms
22:48:48 9276MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1758ms
22:48:50 9277MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1620ms
22:48:51 9278MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1670ms
22:48:53 9279MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1290ms
22:48:54 9280MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1417ms
22:48:55 9280MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1108ms
22:48:56 9281MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1162ms
22:48:56 9281MB DEBUG:
Processing blocks...
22:48:56 9284MB DEBUG:
Time to render 15 blocks: 27.7s
22:48:56 9284MB INFO:
22:48:56 9284MB INFO:
Rendering time: 30.8s (1 device(s) used)
22:48:56 9284MB DEBUG:
22:48:56 9284MB DEBUG:
Scene statistics
22:48:56 9284MB DEBUG:
22:48:56 9284MB DEBUG:
General counts
22:48:56 9284MB DEBUG:
Proxies: 1
22:48:56 9284MB DEBUG:
Proxy instances: 0
22:48:56 9284MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:48:56 9284MB DEBUG:
Instances: 39
22:48:56 9284MB DEBUG:
Point cloud points: 0
22:48:56 9284MB DEBUG:
Lights: 6
22:48:56 9284MB DEBUG:
Volume grids: 0 (0 unique)
22:48:56 9284MB DEBUG:
In-core textures: 2
22:48:56 9284MB DEBUG:
22:48:56 9284MB DEBUG:
Geometry
22:48:56 9284MB DEBUG:
Unique triangles pre tessellation: 5949905
22:48:56 9284MB DEBUG:
Unique triangles post tessellation: 6797651
22:48:56 9284MB DEBUG:
Unique points: 0
22:48:56 9284MB DEBUG:
Unique hair strands: 200000
22:48:56 9284MB DEBUG:
Unique hair strand segments: 2400000
22:48:56 9284MB DEBUG:
Total triangles: 6806409
22:48:56 9284MB DEBUG:
Total points: 0
22:48:56 9284MB DEBUG:
Total hair strands: 200000
22:48:56 9284MB DEBUG:
Total hair strand segments: 2400000
22:48:56 9284MB DEBUG:
22:48:56 9284MB DEBUG:
Largest triangle meshes:
22:48:56 9284MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:48:56 9284MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:48:56 9284MB DEBUG:
344460 triangles : Exterior.Tree
22:48:56 9284MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:48:56 9284MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:48:56 9284MB DEBUG:
22:48:56 9284MB DEBUG:
Largest hair meshes:
22:48:56 9284MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:48:56 9284MB DEBUG:
22:48:56 9284MB DEBUG:
GPU Memory
22:48:56 9284MB DEBUG:
Device 0 geometry PCIe uploads: 403.56 MB (cachesize: 485.97 MB)
22:48:56 9284MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:48:56 9284MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:48:56 9284MB DEBUG:
Rays: 6.30 GB
22:48:56 9284MB DEBUG:
Sprite textures: 0 B
22:48:56 9284MB DEBUG:
In-core textures: 21.51 MB
22:48:56 9284MB DEBUG:
Volume grids: 0 B
22:48:56 9284MB DEBUG:
22:48:56 9284MB DEBUG:
Textures
22:48:56 9284MB DEBUG:
Device 0 stream and upload time: 19ms
22:48:56 9284MB DEBUG:
File loading time: 0ms
22:48:56 9284MB DEBUG:
File decompression time: 0ms
22:48:56 9284MB DEBUG:
Average GPU cache hits: 88%
22:48:56 9284MB DEBUG:
22:48:56 9284MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:48:56 9284MB DEBUG:
Acceleration Structures: 132.00 MB
22:48:56 9284MB DEBUG:
Main primitive data: 175.83 MB
22:48:56 9284MB DEBUG:
Extra primitive data: 94.75 MB
22:48:56 9284MB DEBUG:
Primitive loading time: 0.3s
22:48:56 9284MB DEBUG:
Tess/Disp time: 1.4s
22:48:56 9284MB DEBUG:
22:48:57 9291MB DEBUG:
Renderer: Render End
22:48:57 9291MB DEBUG:
Summary: Profile: Update:00:00.722 (00:00.004/00:00.000/00:00.718/00:00.000) Render:00:30.949 (00:07.447/00:00.042) Output:00:00.000 Total:00:31.672
22:48:57 8760MB DEBUG:
Context: Unlocked:Render
22:48:57 8760MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:48:57 8445MB DEBUG:
Context: Locked:Render
22:48:57 8813MB DEBUG:
Status: Scanning Scene
22:48:57 8810MB DEBUG:
Status: Frame 0: Update Start
22:48:57 8810MB DEBUG:
Status: Updating Lights
22:48:57 8810MB DEBUG:
Status: Updating Environment
22:48:57 8810MB DEBUG:
Status: Scanning Materials
22:48:57 8810MB DEBUG:
Status: Updating Materials
22:48:57 8294MB DEBUG:
Status: Extracting Geometry
22:48:58 9237MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:48:58 9237MB DEBUG:
Status: Updating Objects
22:48:58 9237MB DEBUG:
Status: Updating Transforms
22:48:58 9237MB DEBUG:
Status: Updating Geometry
22:48:58 9238MB DEBUG:
Status: Preparing for Rendering
22:48:58 9238MB DEBUG:
Status: Registering Objects
22:48:58 9238MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:48:58 9238MB DEBUG:
Status: Frame 0: Update Completed
22:48:58 9238MB DEBUG:
Renderer: Render Begin
22:48:58 9238MB DEBUG:
Hybrid Rendering is Off
22:48:58 9238MB DEBUG:
Renderer: Logical CPU processors: 1
22:48:58 9238MB INFO:
=================================================================================================
22:48:58 9238MB INFO:
Rendering frame 0...
22:48:58 9238MB INFO:
AMM enabled
22:48:58 9238MB INFO:
=================================================================================================
22:48:58 9238MB DEBUG:
0ms
22:48:58 9239MB DEBUG:
22:48:58 9239MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:48:58 9272MB DEBUG:
Time to process 16 meshes: 10ms
22:48:58 9275MB DEBUG:
Using mapped texture page cache.
22:48:58 9275MB DEBUG:
22:48:58 9275MB DEBUG:
Processing 142 textures
22:48:58 9275MB DEBUG:
Time to process textures: 0.015050 seconds
22:48:58 4446MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:48:58 4446MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:48:58 4446MB DEBUG:
22:48:58 4446MB DEBUG:
Preparing materials and shaders
22:48:58 4467MB DEBUG:
Time to process all materials and shaders: 0.064545 seconds
22:48:58 4469MB DEBUG:
Time to process 278 mesh attribute formats: 0.003630 seconds
22:48:58 4472MB DEBUG:
22:48:58 4472MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:48:58 4472MB DEBUG:
Time: 0ms
22:48:58 4472MB DEBUG:
22:48:58 4472MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:48:58 4472MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:48:58 4472MB DEBUG:
Redshift can use up to 11686 MB
22:48:59 4430MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:48:59 4430MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:48:59 4451MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0072 seconds
22:48:59 4419MB DEBUG:
22:48:59 4419MB DEBUG:
Ray Tracing Hierarchy Info:
22:48:59 4419MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:48:59 4419MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:49:01 5268MB DEBUG:
Time to create tree: 1387 ms (0 336 1050)
22:49:01 5270MB DEBUG:
22:49:01 5270MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:49:01 5270MB DEBUG:
Time: 0ms
22:49:01 5270MB DEBUG:
22:49:01 5270MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:49:01 5270MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:49:01 5270MB DEBUG:
Redshift can use up to 11686 MB
22:49:02 4938MB DEBUG:
Geo: 476 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:49:02 4938MB DEBUG:
Done! (0.9s). Compute API reported free mem: 1199 MB
22:49:03 9239MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:49:03 9239MB DEBUG:
Device 0 completed.
22:49:03 9239MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2567 seconds
22:49:03 9239MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0052 seconds
22:49:03 9270MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:49:05 9263MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2014ms
22:49:07 9264MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1862ms
22:49:09 9265MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2364ms
22:49:11 9266MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1806ms
22:49:12 9277MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1328ms
22:49:14 9267MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1932ms
22:49:17 9268MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2351ms
22:49:18 9269MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1431ms
22:49:20 9270MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1751ms
22:49:22 9271MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1591ms
22:49:23 9271MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1667ms
22:49:24 9282MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1278ms
22:49:26 9273MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1404ms
22:49:27 9273MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1099ms
22:49:28 9274MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1159ms
22:49:28 9274MB DEBUG:
Processing blocks...
22:49:28 9277MB DEBUG:
Time to render 15 blocks: 27.5s
22:49:28 9277MB INFO:
22:49:28 9277MB INFO:
Rendering time: 30.6s (1 device(s) used)
22:49:28 9277MB DEBUG:
22:49:28 9277MB DEBUG:
Scene statistics
22:49:28 9277MB DEBUG:
22:49:28 9277MB DEBUG:
General counts
22:49:28 9277MB DEBUG:
Proxies: 1
22:49:28 9277MB DEBUG:
Proxy instances: 0
22:49:28 9277MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:49:28 9277MB DEBUG:
Instances: 39
22:49:28 9277MB DEBUG:
Point cloud points: 0
22:49:28 9277MB DEBUG:
Lights: 6
22:49:28 9277MB DEBUG:
Volume grids: 0 (0 unique)
22:49:28 9277MB DEBUG:
In-core textures: 2
22:49:28 9277MB DEBUG:
22:49:28 9277MB DEBUG:
Geometry
22:49:28 9277MB DEBUG:
Unique triangles pre tessellation: 5949905
22:49:28 9277MB DEBUG:
Unique triangles post tessellation: 6797651
22:49:28 9277MB DEBUG:
Unique points: 0
22:49:28 9277MB DEBUG:
Unique hair strands: 200000
22:49:28 9277MB DEBUG:
Unique hair strand segments: 2400000
22:49:28 9277MB DEBUG:
Total triangles: 6806409
22:49:28 9277MB DEBUG:
Total points: 0
22:49:28 9277MB DEBUG:
Total hair strands: 200000
22:49:28 9277MB DEBUG:
Total hair strand segments: 2400000
22:49:28 9277MB DEBUG:
22:49:28 9277MB DEBUG:
Largest triangle meshes:
22:49:28 9277MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:49:28 9277MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:49:28 9277MB DEBUG:
344460 triangles : Exterior.Tree
22:49:28 9277MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:49:28 9277MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:49:28 9277MB DEBUG:
22:49:28 9277MB DEBUG:
Largest hair meshes:
22:49:28 9277MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:49:28 9277MB DEBUG:
22:49:28 9277MB DEBUG:
GPU Memory
22:49:28 9277MB DEBUG:
Device 0 geometry PCIe uploads: 395.51 MB (cachesize: 476.32 MB)
22:49:28 9277MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:49:28 9277MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:49:28 9277MB DEBUG:
Rays: 6.30 GB
22:49:28 9277MB DEBUG:
Sprite textures: 0 B
22:49:28 9277MB DEBUG:
In-core textures: 21.51 MB
22:49:28 9277MB DEBUG:
Volume grids: 0 B
22:49:28 9277MB DEBUG:
22:49:28 9277MB DEBUG:
Textures
22:49:28 9277MB DEBUG:
Device 0 stream and upload time: 22ms
22:49:28 9277MB DEBUG:
File loading time: 0ms
22:49:28 9277MB DEBUG:
File decompression time: 0ms
22:49:28 9277MB DEBUG:
Average GPU cache hits: 80%
22:49:28 9277MB DEBUG:
22:49:28 9277MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:49:28 9277MB DEBUG:
Acceleration Structures: 132.00 MB
22:49:28 9277MB DEBUG:
Main primitive data: 173.15 MB
22:49:28 9277MB DEBUG:
Extra primitive data: 89.38 MB
22:49:28 9277MB DEBUG:
Primitive loading time: 0.3s
22:49:28 9277MB DEBUG:
Tess/Disp time: 0.6s
22:49:28 9277MB DEBUG:
22:49:29 9273MB DEBUG:
Renderer: Render End
22:49:29 9273MB DEBUG:
Summary: Profile: Update:00:00.699 (00:00.004/00:00.000/00:00.695/00:00.000) Render:00:30.882 (00:07.440/00:00.040) Output:00:00.000 Total:00:31.581
22:49:29 8746MB DEBUG:
Context: Unlocked:Render
22:49:29 8440MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:49:29 8440MB DEBUG:
Context: Locked:Render
22:49:29 8307MB DEBUG:
Status: Scanning Scene
22:49:29 8302MB DEBUG:
Status: Frame 0: Update Start
22:49:29 8303MB DEBUG:
Status: Updating Lights
22:49:29 8303MB DEBUG:
Status: Updating Environment
22:49:29 8303MB DEBUG:
Status: Scanning Materials
22:49:29 8303MB DEBUG:
Status: Updating Materials
22:49:29 8312MB DEBUG:
Status: Extracting Geometry
22:49:30 9285MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:49:30 9285MB DEBUG:
Status: Updating Objects
22:49:30 9285MB DEBUG:
Status: Updating Transforms
22:49:30 9285MB DEBUG:
Status: Updating Geometry
22:49:30 9285MB DEBUG:
Status: Preparing for Rendering
22:49:30 9285MB DEBUG:
Status: Registering Objects
22:49:30 9285MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:49:30 9285MB DEBUG:
Status: Frame 0: Update Completed
22:49:30 9285MB DEBUG:
Renderer: Render Begin
22:49:30 9285MB DEBUG:
Hybrid Rendering is Off
22:49:30 9283MB DEBUG:
Renderer: Logical CPU processors: 1
22:49:30 9281MB INFO:
=================================================================================================
22:49:30 9279MB INFO:
Rendering frame 0...
22:49:30 9279MB INFO:
AMM enabled
22:49:30 9279MB INFO:
=================================================================================================
22:49:30 9279MB DEBUG:
0ms
22:49:30 9280MB DEBUG:
22:49:30 9280MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:49:30 9314MB DEBUG:
Time to process 16 meshes: 9ms
22:49:30 9317MB DEBUG:
Using mapped texture page cache.
22:49:30 9317MB DEBUG:
22:49:30 9317MB DEBUG:
Processing 142 textures
22:49:30 9317MB DEBUG:
Time to process textures: 0.015032 seconds
22:49:30 4611MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:49:30 4611MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:49:30 4611MB DEBUG:
22:49:30 4611MB DEBUG:
Preparing materials and shaders
22:49:30 4632MB DEBUG:
Time to process all materials and shaders: 0.063523 seconds
22:49:30 4634MB DEBUG:
Time to process 278 mesh attribute formats: 0.003473 seconds
22:49:30 4637MB DEBUG:
22:49:30 4637MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:49:30 4637MB DEBUG:
Time: 0ms
22:49:30 4637MB DEBUG:
22:49:30 4637MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:49:30 4637MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:49:30 4637MB DEBUG:
Redshift can use up to 11686 MB
22:49:31 4511MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:49:31 4511MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:49:31 4532MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0071 seconds
22:49:31 4424MB DEBUG:
22:49:31 4424MB DEBUG:
Ray Tracing Hierarchy Info:
22:49:31 4424MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:49:31 4424MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:49:33 5311MB DEBUG:
Time to create tree: 1420 ms (0 374 1045)
22:49:33 5313MB DEBUG:
22:49:33 5313MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:49:33 5313MB DEBUG:
Time: 0ms
22:49:33 5313MB DEBUG:
22:49:33 5313MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:49:33 5313MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:49:33 5313MB DEBUG:
Redshift can use up to 11686 MB
22:49:34 4940MB DEBUG:
Geo: 486 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:49:34 4940MB DEBUG:
Done! (0.9s). Compute API reported free mem: 1199 MB
22:49:35 9240MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:49:35 9240MB DEBUG:
Device 0 completed.
22:49:35 9240MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2585 seconds
22:49:35 9240MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0052 seconds
22:49:35 9269MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:49:37 9264MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2020ms
22:49:39 9266MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1869ms
22:49:41 9266MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2359ms
22:49:43 9267MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1789ms
22:49:45 9268MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1329ms
22:49:47 9269MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1939ms
22:49:49 9269MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2352ms
22:49:50 9271MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1447ms
22:49:52 9271MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1740ms
22:49:54 9272MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1605ms
22:49:55 9273MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1654ms
22:49:57 9274MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1279ms
22:49:58 9274MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1406ms
22:49:59 9275MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1105ms
22:50:00 9276MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1160ms
22:50:00 9276MB DEBUG:
Processing blocks...
22:50:00 9279MB DEBUG:
Time to render 15 blocks: 27.6s
22:50:00 9279MB INFO:
22:50:00 9279MB INFO:
Rendering time: 30.6s (1 device(s) used)
22:50:00 9279MB DEBUG:
22:50:00 9279MB DEBUG:
Scene statistics
22:50:00 9279MB DEBUG:
22:50:00 9279MB DEBUG:
General counts
22:50:00 9279MB DEBUG:
Proxies: 1
22:50:00 9279MB DEBUG:
Proxy instances: 0
22:50:00 9279MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:50:00 9279MB DEBUG:
Instances: 39
22:50:00 9279MB DEBUG:
Point cloud points: 0
22:50:00 9279MB DEBUG:
Lights: 6
22:50:00 9279MB DEBUG:
Volume grids: 0 (0 unique)
22:50:00 9279MB DEBUG:
In-core textures: 2
22:50:00 9279MB DEBUG:
22:50:00 9279MB DEBUG:
Geometry
22:50:00 9279MB DEBUG:
Unique triangles pre tessellation: 5949905
22:50:00 9279MB DEBUG:
Unique triangles post tessellation: 6797651
22:50:00 9279MB DEBUG:
Unique points: 0
22:50:00 9279MB DEBUG:
Unique hair strands: 200000
22:50:00 9279MB DEBUG:
Unique hair strand segments: 2400000
22:50:00 9279MB DEBUG:
Total triangles: 6806409
22:50:00 9279MB DEBUG:
Total points: 0
22:50:00 9279MB DEBUG:
Total hair strands: 200000
22:50:00 9279MB DEBUG:
Total hair strand segments: 2400000
22:50:00 9279MB DEBUG:
22:50:00 9279MB DEBUG:
Largest triangle meshes:
22:50:00 9279MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:50:00 9279MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:50:00 9279MB DEBUG:
344460 triangles : Exterior.Tree
22:50:00 9279MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:50:00 9279MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:50:00 9279MB DEBUG:
22:50:00 9279MB DEBUG:
Largest hair meshes:
22:50:00 9279MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:50:00 9279MB DEBUG:
22:50:00 9279MB DEBUG:
GPU Memory
22:50:00 9279MB DEBUG:
Device 0 geometry PCIe uploads: 403.59 MB (cachesize: 486.01 MB)
22:50:00 9279MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:50:00 9279MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:50:00 9279MB DEBUG:
Rays: 6.30 GB
22:50:00 9279MB DEBUG:
Sprite textures: 0 B
22:50:00 9279MB DEBUG:
In-core textures: 21.51 MB
22:50:00 9279MB DEBUG:
Volume grids: 0 B
22:50:00 9279MB DEBUG:
22:50:00 9279MB DEBUG:
Textures
22:50:00 9279MB DEBUG:
Device 0 stream and upload time: 19ms
22:50:00 9279MB DEBUG:
File loading time: 0ms
22:50:00 9279MB DEBUG:
File decompression time: 0ms
22:50:00 9279MB DEBUG:
Average GPU cache hits: 88%
22:50:00 9279MB DEBUG:
22:50:00 9279MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:50:00 9279MB DEBUG:
Acceleration Structures: 132.00 MB
22:50:00 9279MB DEBUG:
Main primitive data: 175.83 MB
22:50:00 9279MB DEBUG:
Extra primitive data: 94.78 MB
22:50:00 9279MB DEBUG:
Primitive loading time: 0.3s
22:50:00 9279MB DEBUG:
Tess/Disp time: 1.4s
22:50:00 9279MB DEBUG:
22:50:01 9274MB DEBUG:
Renderer: Render End
22:50:01 9274MB DEBUG:
Summary: Profile: Update:00:00.746 (00:00.004/00:00.000/00:00.742/00:00.000) Render:00:30.735 (00:07.458/00:00.039) Output:00:00.000 Total:00:31.482
22:50:01 8745MB DEBUG:
Context: Unlocked:Render
22:50:01 8739MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:50:01 8368MB DEBUG:
Context: Locked:Render
22:50:01 8263MB DEBUG:
Status: Scanning Scene
22:50:01 8258MB DEBUG:
Status: Frame 0: Update Start
22:50:01 8259MB DEBUG:
Status: Updating Lights
22:50:01 8259MB DEBUG:
Status: Updating Environment
22:50:01 8259MB DEBUG:
Status: Scanning Materials
22:50:01 8259MB DEBUG:
Status: Updating Materials
22:50:01 8267MB DEBUG:
Status: Extracting Geometry
22:50:02 9187MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:50:02 9187MB DEBUG:
Status: Updating Objects
22:50:02 9187MB DEBUG:
Status: Updating Transforms
22:50:02 9187MB DEBUG:
Status: Updating Geometry
22:50:02 9187MB DEBUG:
Status: Preparing for Rendering
22:50:02 9188MB DEBUG:
Status: Registering Objects
22:50:02 9188MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:50:02 9188MB DEBUG:
Status: Frame 0: Update Completed
22:50:02 9188MB DEBUG:
Renderer: Render Begin
22:50:02 9188MB DEBUG:
Hybrid Rendering is Off
22:50:02 9188MB DEBUG:
Renderer: Logical CPU processors: 1
22:50:02 9188MB INFO:
=================================================================================================
22:50:02 9188MB INFO:
Rendering frame 0...
22:50:02 9188MB INFO:
AMM enabled
22:50:02 9188MB INFO:
=================================================================================================
22:50:02 9188MB DEBUG:
0ms
22:50:02 9189MB DEBUG:
22:50:02 9189MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:50:02 9223MB DEBUG:
Time to process 16 meshes: 9ms
22:50:02 9225MB DEBUG:
Using mapped texture page cache.
22:50:02 9225MB DEBUG:
22:50:02 9225MB DEBUG:
Processing 142 textures
22:50:02 9226MB DEBUG:
Time to process textures: 0.014966 seconds
22:50:02 4507MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:50:02 4507MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:50:02 4507MB DEBUG:
22:50:02 4507MB DEBUG:
Preparing materials and shaders
22:50:02 4528MB DEBUG:
Time to process all materials and shaders: 0.063319 seconds
22:50:02 4530MB DEBUG:
Time to process 278 mesh attribute formats: 0.003475 seconds
22:50:02 4533MB DEBUG:
22:50:02 4533MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:50:02 4533MB DEBUG:
Time: 0ms
22:50:02 4533MB DEBUG:
22:50:02 4533MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:50:02 4533MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:50:02 4533MB DEBUG:
Redshift can use up to 11686 MB
22:50:03 4462MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:50:03 4462MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:50:03 4484MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0073 seconds
22:50:03 4406MB DEBUG:
22:50:03 4406MB DEBUG:
Ray Tracing Hierarchy Info:
22:50:03 4406MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:50:03 4406MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:50:05 5296MB DEBUG:
Time to create tree: 1438 ms (0 385 1052)
22:50:05 5298MB DEBUG:
22:50:05 5298MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:50:05 5298MB DEBUG:
Time: 0ms
22:50:05 5298MB DEBUG:
22:50:05 5298MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:50:05 5298MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:50:05 5298MB DEBUG:
Redshift can use up to 11686 MB
22:50:06 4942MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:50:06 4942MB DEBUG:
Done! (0.9s). Compute API reported free mem: 1199 MB
22:50:07 9242MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:50:07 9242MB DEBUG:
Device 0 completed.
22:50:07 9242MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2695 seconds
22:50:07 9242MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0053 seconds
22:50:07 9274MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:50:09 9265MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2008ms
22:50:11 9267MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1862ms
22:50:13 9267MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2372ms
22:50:15 9268MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1805ms
22:50:17 9269MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1333ms
22:50:19 9270MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1935ms
22:50:21 9270MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2350ms
22:50:22 9271MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1439ms
22:50:24 9272MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1741ms
22:50:26 9273MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1614ms
22:50:27 9273MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1653ms
22:50:29 9274MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1276ms
22:50:30 9275MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1413ms
22:50:31 9276MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1102ms
22:50:32 9287MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1154ms
22:50:32 9287MB DEBUG:
Processing blocks...
22:50:32 9290MB DEBUG:
Time to render 15 blocks: 27.6s
22:50:32 9290MB INFO:
22:50:32 9290MB INFO:
Rendering time: 30.7s (1 device(s) used)
22:50:32 9290MB DEBUG:
22:50:32 9290MB DEBUG:
Scene statistics
22:50:32 9290MB DEBUG:
22:50:32 9290MB DEBUG:
General counts
22:50:32 9290MB DEBUG:
Proxies: 1
22:50:32 9290MB DEBUG:
Proxy instances: 0
22:50:32 9290MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:50:32 9290MB DEBUG:
Instances: 39
22:50:32 9290MB DEBUG:
Point cloud points: 0
22:50:32 9290MB DEBUG:
Lights: 6
22:50:32 9290MB DEBUG:
Volume grids: 0 (0 unique)
22:50:32 9290MB DEBUG:
In-core textures: 2
22:50:32 9290MB DEBUG:
22:50:32 9290MB DEBUG:
Geometry
22:50:32 9290MB DEBUG:
Unique triangles pre tessellation: 5949905
22:50:32 9290MB DEBUG:
Unique triangles post tessellation: 6797651
22:50:32 9290MB DEBUG:
Unique points: 0
22:50:32 9290MB DEBUG:
Unique hair strands: 200000
22:50:32 9290MB DEBUG:
Unique hair strand segments: 2400000
22:50:32 9290MB DEBUG:
Total triangles: 6806409
22:50:32 9290MB DEBUG:
Total points: 0
22:50:32 9290MB DEBUG:
Total hair strands: 200000
22:50:32 9290MB DEBUG:
Total hair strand segments: 2400000
22:50:32 9290MB DEBUG:
22:50:32 9290MB DEBUG:
Largest triangle meshes:
22:50:32 9290MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:50:32 9290MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:50:32 9290MB DEBUG:
344460 triangles : Exterior.Tree
22:50:32 9290MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:50:32 9290MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:50:32 9290MB DEBUG:
22:50:32 9290MB DEBUG:
Largest hair meshes:
22:50:32 9290MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:50:32 9290MB DEBUG:
22:50:32 9290MB DEBUG:
GPU Memory
22:50:32 9290MB DEBUG:
Device 0 geometry PCIe uploads: 403.57 MB (cachesize: 485.98 MB)
22:50:32 9290MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:50:32 9290MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:50:32 9290MB DEBUG:
Rays: 6.30 GB
22:50:32 9290MB DEBUG:
Sprite textures: 0 B
22:50:32 9290MB DEBUG:
In-core textures: 21.51 MB
22:50:32 9290MB DEBUG:
Volume grids: 0 B
22:50:32 9290MB DEBUG:
22:50:32 9290MB DEBUG:
Textures
22:50:32 9290MB DEBUG:
Device 0 stream and upload time: 19ms
22:50:32 9290MB DEBUG:
File loading time: 0ms
22:50:32 9290MB DEBUG:
File decompression time: 0ms
22:50:32 9290MB DEBUG:
Average GPU cache hits: 88%
22:50:32 9290MB DEBUG:
22:50:32 9290MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:50:32 9290MB DEBUG:
Acceleration Structures: 132.00 MB
22:50:32 9290MB DEBUG:
Main primitive data: 175.83 MB
22:50:32 9290MB DEBUG:
Extra primitive data: 94.76 MB
22:50:32 9290MB DEBUG:
Primitive loading time: 0.3s
22:50:32 9290MB DEBUG:
Tess/Disp time: 1.4s
22:50:32 9290MB DEBUG:
22:50:33 9285MB DEBUG:
Renderer: Render End
22:50:33 9285MB DEBUG:
Summary: Profile: Update:00:00.726 (00:00.004/00:00.000/00:00.722/00:00.000) Render:00:30.781 (00:07.502/00:00.045) Output:00:00.000 Total:00:31.508
22:50:33 8757MB DEBUG:
Context: Unlocked:Render
22:50:33 8757MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:50:33 8420MB DEBUG:
Context: Locked:Render
22:50:33 8799MB DEBUG:
Status: Scanning Scene
22:50:33 8791MB DEBUG:
Status: Frame 0: Update Start
22:50:33 8792MB DEBUG:
Status: Updating Lights
22:50:33 8792MB DEBUG:
Status: Updating Environment
22:50:33 8792MB DEBUG:
Status: Scanning Materials
22:50:33 8792MB DEBUG:
Status: Updating Materials
22:50:33 8794MB DEBUG:
Status: Extracting Geometry
22:50:34 9230MB WARNING:
Proxy 'E:\Cinebench2026_win_x86_64\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
22:50:34 9231MB DEBUG:
Status: Updating Objects
22:50:34 9231MB DEBUG:
Status: Updating Transforms
22:50:34 9231MB DEBUG:
Status: Updating Geometry
22:50:34 9231MB DEBUG:
Status: Preparing for Rendering
22:50:34 9231MB DEBUG:
Status: Registering Objects
22:50:34 9231MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
22:50:34 9231MB DEBUG:
Status: Frame 0: Update Completed
22:50:34 9231MB DEBUG:
Renderer: Render Begin
22:50:34 9231MB DEBUG:
Hybrid Rendering is Off
22:50:34 9231MB DEBUG:
Renderer: Logical CPU processors: 1
22:50:34 9231MB INFO:
=================================================================================================
22:50:34 9231MB INFO:
Rendering frame 0...
22:50:34 9231MB INFO:
AMM enabled
22:50:34 9231MB INFO:
=================================================================================================
22:50:34 9231MB DEBUG:
0ms
22:50:34 9233MB DEBUG:
22:50:34 9233MB DEBUG:
Preparing ray tracing hierarchy for meshes
22:50:34 9267MB DEBUG:
Time to process 16 meshes: 10ms
22:50:34 9270MB DEBUG:
Using mapped texture page cache.
22:50:34 9270MB DEBUG:
22:50:34 9270MB DEBUG:
Processing 142 textures
22:50:34 9271MB DEBUG:
Time to process textures: 0.014964 seconds
22:50:34 4884MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
22:50:34 4884MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
22:50:34 4884MB DEBUG:
22:50:34 4884MB DEBUG:
Preparing materials and shaders
22:50:34 4901MB DEBUG:
Time to process all materials and shaders: 0.064631 seconds
22:50:34 4901MB DEBUG:
Time to process 278 mesh attribute formats: 0.003457 seconds
22:50:34 4902MB DEBUG:
22:50:34 4902MB DEBUG:
Pre-processing for Tesselation Free Displacement
22:50:34 4902MB DEBUG:
Time: 0ms
22:50:34 4902MB DEBUG:
22:50:34 4902MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
22:50:34 4902MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 9070)
22:50:34 4902MB DEBUG:
Redshift can use up to 11686 MB
22:50:35 4446MB DEBUG:
Geo: 10599 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
22:50:35 4446MB DEBUG:
Done! (0.7s). Compute API reported free mem: 1199 MB
22:50:35 4468MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0071 seconds
22:50:35 4468MB DEBUG:
22:50:35 4468MB DEBUG:
Ray Tracing Hierarchy Info:
22:50:35 4468MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
22:50:35 4468MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
22:50:37 5263MB DEBUG:
Time to create tree: 1410 ms (0 351 1059)
22:50:37 5263MB DEBUG:
22:50:37 5263MB DEBUG:
Preparing Tesselation Free Displacement for rendering
22:50:37 5263MB DEBUG:
Time: 0ms
22:50:37 5263MB DEBUG:
22:50:37 5263MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
22:50:37 5263MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 9070)
22:50:37 5263MB DEBUG:
Redshift can use up to 11686 MB
22:50:38 5264MB DEBUG:
Geo: 476 MB, Tex: 4396 MB, Rays: 6453 MB, NRPR: 1639168
22:50:38 5264MB DEBUG:
Done! (0.8s). Compute API reported free mem: 1199 MB
22:50:39 9231MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
22:50:39 9231MB DEBUG:
Device 0 completed.
22:50:39 9231MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.2786 seconds
22:50:39 9231MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0053 seconds
22:50:39 9260MB DEBUG:
Was able to upload all geometry data upfront (device 0)
22:50:41 9254MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 2017ms
22:50:43 9256MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1867ms
22:50:45 9257MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 2371ms
22:50:47 9257MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1804ms
22:50:49 9268MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 1334ms
22:50:50 9259MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1930ms
22:50:53 9260MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 2356ms
22:50:54 9261MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1435ms
22:50:56 9262MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1744ms
22:50:58 9262MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1586ms
22:50:59 9263MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1659ms
22:51:01 9274MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 1282ms
22:51:02 9265MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 1407ms
22:51:03 9266MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 1099ms
22:51:04 9266MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 1153ms
22:51:04 9266MB DEBUG:
Processing blocks...
22:51:04 9269MB DEBUG:
Time to render 15 blocks: 27.6s
22:51:04 9269MB INFO:
22:51:04 9269MB INFO:
Rendering time: 30.6s (1 device(s) used)
22:51:04 9269MB DEBUG:
22:51:04 9269MB DEBUG:
Scene statistics
22:51:04 9269MB DEBUG:
22:51:04 9269MB DEBUG:
General counts
22:51:04 9269MB DEBUG:
Proxies: 1
22:51:04 9269MB DEBUG:
Proxy instances: 0
22:51:04 9269MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
22:51:04 9269MB DEBUG:
Instances: 39
22:51:04 9269MB DEBUG:
Point cloud points: 0
22:51:04 9269MB DEBUG:
Lights: 6
22:51:04 9269MB DEBUG:
Volume grids: 0 (0 unique)
22:51:04 9269MB DEBUG:
In-core textures: 2
22:51:04 9269MB DEBUG:
22:51:04 9269MB DEBUG:
Geometry
22:51:04 9269MB DEBUG:
Unique triangles pre tessellation: 5949905
22:51:04 9269MB DEBUG:
Unique triangles post tessellation: 6797651
22:51:04 9269MB DEBUG:
Unique points: 0
22:51:04 9269MB DEBUG:
Unique hair strands: 200000
22:51:04 9269MB DEBUG:
Unique hair strand segments: 2400000
22:51:04 9269MB DEBUG:
Total triangles: 6806409
22:51:04 9269MB DEBUG:
Total points: 0
22:51:04 9269MB DEBUG:
Total hair strands: 200000
22:51:04 9269MB DEBUG:
Total hair strand segments: 2400000
22:51:04 9269MB DEBUG:
22:51:04 9269MB DEBUG:
Largest triangle meshes:
22:51:04 9269MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
22:51:04 9269MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
22:51:04 9269MB DEBUG:
344460 triangles : Exterior.Tree
22:51:04 9269MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
22:51:04 9269MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
22:51:04 9269MB DEBUG:
22:51:04 9269MB DEBUG:
Largest hair meshes:
22:51:04 9269MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
22:51:04 9269MB DEBUG:
22:51:04 9269MB DEBUG:
GPU Memory
22:51:04 9269MB DEBUG:
Device 0 geometry PCIe uploads: 395.52 MB (cachesize: 476.32 MB)
22:51:04 9269MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
22:51:04 9269MB DEBUG:
Matrices (for instances/points): 1.83 KB
22:51:04 9269MB DEBUG:
Rays: 6.30 GB
22:51:04 9269MB DEBUG:
Sprite textures: 0 B
22:51:04 9269MB DEBUG:
In-core textures: 21.51 MB
22:51:04 9269MB DEBUG:
Volume grids: 0 B
22:51:04 9269MB DEBUG:
22:51:04 9269MB DEBUG:
Textures
22:51:04 9269MB DEBUG:
Device 0 stream and upload time: 19ms
22:51:04 9269MB DEBUG:
File loading time: 0ms
22:51:04 9269MB DEBUG:
File decompression time: 0ms
22:51:04 9269MB DEBUG:
Average GPU cache hits: 80%
22:51:04 9269MB DEBUG:
22:51:04 9269MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
22:51:04 9269MB DEBUG:
Acceleration Structures: 132.00 MB
22:51:04 9269MB DEBUG:
Main primitive data: 173.15 MB
22:51:04 9269MB DEBUG:
Extra primitive data: 89.39 MB
22:51:04 9269MB DEBUG:
Primitive loading time: 0.3s
22:51:04 9269MB DEBUG:
Tess/Disp time: 0.6s
22:51:04 9269MB DEBUG:
22:51:05 9266MB DEBUG:
Renderer: Render End
22:51:05 9266MB DEBUG:
Summary: Profile: Update:00:00.717 (00:00.004/00:00.000/00:00.713/00:00.000) Render:00:30.820 (00:07.446/00:00.040) Output:00:00.000 Total:00:31.537
22:51:05 8743MB DEBUG:
Context: Unlocked:Render
22:54:51 7552MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 5700X 8-Core Processor
22:54:51 7552MB DEBUG:
Shutdown mem management thread...
22:54:51 7551MB DEBUG:
Shut down ok
22:54:51 7554MB DEBUG:
PostFX: Shut down
22:54:52 7554MB DEBUG:
Shutdown GPU Devices...
22:54:52 7521MB DEBUG:
Freeing GPU mem...(device 0)
22:54:52 7513MB DEBUG:
Done (HIP reported free mem before: 1302 MB, after: 11849 MB)
22:54:56 7352MB DEBUG:
Devices shut down ok
22:54:56 7352MB DEBUG:
Shutdown Rendering Sub-Systems...
22:54:56 7352MB DEBUG:
Finished Shutting down Rendering Sub-Systems