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04:42:06 954MB INFO:
Redshift for Cinema 4D 2026.1.0 running on 2026.1.0
04:42:06 954MB INFO:
Redshift Version: 2026.3.0, Dec 19 2025
04:42:06 954MB INFO:
Plugin Revision: b06d52d3, Fri, 19 Dec 2025 11:52:51 -0500
04:42:06 954MB INFO:
Plugin Build: Cinebench Release
04:42:06 954MB DETAILED:
Plugin Path: D:\Portable\hardware\CineBench 2026\redshift
04:42:06 954MB DETAILED:
Plugin Resource Path: D:\Portable\hardware\CineBench 2026\redshift\res
04:42:06 954MB DETAILED:
Local Data Path: C:\Users\O9\AppData\Roaming\Maxon\CineBench 2026_E7F9AA08\Redshift
04:42:06 954MB DETAILED:
Core Data Path: D:\Portable\hardware\CineBench 2026\redshift\res\core
04:42:06 954MB DETAILED:
Primary License Path: C:\Users\O9\AppData\Roaming\Maxon\CineBench 2026_E7F9AA08\Redshift
04:42:06 954MB DETAILED:
Procedurals Path: D:\Portable\hardware\CineBench 2026\redshift\res\core\procedurals
04:42:06 954MB DETAILED:
Preferences File: C:\Users\O9\AppData\Roaming\Maxon\CineBench 2026_E7F9AA08\Redshift\preferences.xml
04:42:06 954MB DETAILED:
Application Path: D:\Portable\hardware\CineBench 2026\Cinebench.exe
04:42:06 954MB DETAILED:
Profile Path: C:\Users\O9\AppData\Roaming\Maxon\CineBench 2026_E7F9AA08
04:42:06 955MB DEBUG:
Querying texture cache budget from preferences.xml: 32 GB
04:42:06 955MB DEBUG:
Querying cache path from preferences.xml: C:\Users\O9\AppData\Roaming\Maxon\CineBench 2026_E7F9AA08\Redshift\Cache
04:42:06 955MB DEBUG:
Creating cache path C:\Users\O9\AppData\Roaming\Maxon\CineBench 2026_E7F9AA08\Redshift\Cache
04:42:06 955MB DEBUG:
Enforcing shader cache budget...
04:42:06 955MB DEBUG:
Enforcing texture cache budget...
04:42:06 955MB DEBUG:
Collecting files...
04:42:06 955MB DEBUG:
Total size for 0 files 0.00MB (budget 32768.00MB)
04:42:06 955MB DEBUG:
Under budget. Done.
04:42:06 955MB DEBUG:
Creating mesh cache...
04:42:06 955MB DEBUG:
Done
04:42:06 955MB DETAILED:
Cache path: C:\Users\O9\AppData\Roaming\Maxon\CineBench 2026_E7F9AA08\Redshift\Cache
04:42:06 955MB DETAILED:
Module paths: D:\Portable\hardware\CineBench 2026\corelibs D:\Portable\hardware\CineBench 2026\plugins C:\Users\O9\AppData\Roaming\Maxon\CineBench 2026_E7F9AA08\plugins
04:42:08 1312MB DETAILED:
Language: C4D:en-US Core:en-US
04:42:08 1313MB DEBUG:
Created JobQueue with 16 threads
04:42:08 1313MB INFO:
Session: 2025-12-31 04:42:08
04:42:08 1338MB DEBUG:
OCIO: Loaded Config 'D:\Portable\hardware\CineBench 2026\redshift\res\core\Data\OCIO\config.ocio'
04:42:08 1338MB DEBUG:
OCIO: Reference ColorSpaces: LinearSRGB:'scene-linear Rec.709-sRGB' SRGB:'sRGB' Raw:'Raw'
04:42:08 1338MB DEBUG:
OCIO: Config Ready 'D:\Portable\hardware\CineBench 2026\redshift\res\core\Data\OCIO\config.ocio'
04:42:08 1362MB DEBUG:
Plugin Cache Location: C:\Users\O9\AppData\Roaming\Maxon\CineBench 2026_E7F9AA08\Redshift\Cache\Textures
04:42:08 1343MB DEBUG:
Plugin Cache Location: C:\Users\O9\AppData\Roaming\Maxon\CineBench 2026_E7F9AA08\Redshift\Cache\Textures
04:42:08 1343MB INFO:
Initializing Renderer
04:42:08 1343MB DETAILED:
04:42:08 1343MB DETAILED:
Redshift Initialized
04:42:08 1343MB DETAILED:
Version: 2026.3.0 CINEBENCH, Dec 18 2025 21:36:28 [cca2e0e1] [2223105419]
04:42:08 1343MB DETAILED:
Windows Platform (Windows 10 IoT Enterprise LTSC 2024)
04:42:08 1343MB DETAILED:
Release Build
04:42:08 1343MB DETAILED:
Number of CPU HW threads: 16
04:42:08 1343MB DETAILED:
CPU speed: 4.89 GHz
04:42:08 1343MB DETAILED:
Total system memory: 63.59 GB
04:42:08 1343MB DETAILED:
TDR delay: not set
04:42:08 1343MB DETAILED:
Hardware-accelerated GPU scheduling not enabled
04:42:08 1343MB DETAILED:
Driver version: [HIP] 6.5.51
04:42:08 1343MB DETAILED:
Current working dir: D:\Portable\hardware\CineBench 2026
04:42:08 1402MB DETAILED:
04:42:08 1402MB DETAILED:
Preparing compute platforms
04:42:08 1402MB DETAILED:
Could not load the cuda core library from D:\Portable\hardware\CineBench 2026\redshift\res\libs\win64\redshift-core-cuda-vc140.dll
04:42:08 1402MB DETAILED:
error: The specified module could not be found.
04:42:08 1402MB DETAILED:
Found hip compute library in D:\Portable\hardware\CineBench 2026\redshift\res\libs\win64\redshift-core-hip-vc140.dll
04:42:08 1402MB DETAILED:
Found cpu compute library in D:\Portable\hardware\CineBench 2026\redshift\res\libs\win64\redshift-core-cpu-vc140.dll
04:42:08 1402MB DETAILED:
Done
04:42:08 1402MB DETAILED:
Creating HIP contexts
04:42:08 1402MB DETAILED:
HIP init ok
04:42:08 1402MB DETAILED:
There are 1 HIP devices
04:42:08 1402MB DETAILED:
Ordinals: { 0 }
04:42:08 1402MB DETAILED:
Initializing GPUComputing module (HIP). Active device 0
04:42:08 1402MB DETAILED:
HIP Driver Version: 60551382
04:42:08 1402MB DETAILED:
HIP Runtime Version: 60551382
04:42:08 1402MB DETAILED:
Device 0/1 : AMD Radeon RX 7900 XTX
04:42:08 1402MB DETAILED:
Version: 11.0
04:42:08 1402MB DETAILED:
GCN Arch: 1100 (Discrete)
04:42:08 1402MB DETAILED:
Num multiprocessors: 48
04:42:08 1402MB DETAILED:
Clock frequency: 2526000
04:42:08 1402MB DETAILED:
New HIP context created
04:42:08 1402MB DETAILED:
Available memory: 23572.4688 MB out of 24513.6602 MB
04:42:08 1486MB DETAILED:
Measured PCIe bandwidth (pinned CPU->GPU): 26.002392 GB/s
04:42:08 1486MB DETAILED:
Measured PCIe bandwidth (pinned GPU->CPU): 25.987526 GB/s
04:42:09 1495MB DETAILED:
Measured PCIe bandwidth (paged CPU->GPU): 15.016640 GB/s
04:42:09 1499MB DETAILED:
Measured PCIe bandwidth (paged GPU->CPU): 17.444944 GB/s
04:42:09 1500MB DETAILED:
Estimated GPU->CPU latency (0): 0.026306 ms
04:42:09 1482MB DETAILED:
Estimated GPU->CPU latency (1): 0.027292 ms
04:42:09 1482MB DETAILED:
Estimated GPU->CPU latency (2): 0.027325 ms
04:42:09 1482MB DETAILED:
Estimated GPU->CPU latency (3): 0.025930 ms
04:42:09 1506MB DETAILED:
Measured PCIe bandwidth (pinned CPU->GPU): 65.971764 GB/s
04:42:09 1506MB DETAILED:
Measured PCIe bandwidth (pinned GPU->CPU): 74.600143 GB/s
04:42:09 1514MB DETAILED:
Measured PCIe bandwidth (paged CPU->GPU): 59.299320 GB/s
04:42:09 1514MB DETAILED:
Measured PCIe bandwidth (paged GPU->CPU): 75.036766 GB/s
04:42:09 1514MB DETAILED:
Estimated GPU->CPU latency (0): 0.000040 ms
04:42:09 1514MB DETAILED:
Estimated GPU->CPU latency (1): 0.000039 ms
04:42:09 1514MB DETAILED:
Estimated GPU->CPU latency (2): 0.000039 ms
04:42:09 1514MB DETAILED:
Estimated GPU->CPU latency (3): 0.000039 ms
04:42:09 1496MB DEBUG:
Determining peer-to-peer capability (NVLink or PCIe)
04:42:09 1496MB DEBUG:
Done
04:42:09 1657MB DEBUG:
PostFX: Initialized
04:42:09 2425MB DEBUG:
Selecting device for compute denoising
04:42:09 2425MB DEBUG:
Failed to select device for compute denoising. Disabling the denoiser!
04:42:09 2425MB DEBUG:
OIDN Init...
04:42:09 2455MB DEBUG:
OIDN: Using Device AMD Radeon RX 7900 XTX
04:42:09 2841MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:42:09 2841MB DEBUG:
Plugins: c4d_manager c4d_nodes c4d_objects c4d_viewport_render c4d_xtensions cinebench hair mograph redshift shader sky sla xpressocore redshift4c4d
04:42:09 2841MB DEBUG:
DrawPort: Vendor: AMD Renderer: AMD Radeon RX 7900 XTX Version: 12 (25.20.29.09-251203a-196284C-AMD-Software-Adrenalin-Edition)
04:42:09 2983MB WARNING:
The scene has been upgraded to the latest format (version 10) required by Redshift. When saved, this scene will become incompatible with previous versions of the plugin. Please ensure you keep backups of your original scene files, in case you need to revert to a previous version. Path: D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu/cpu-proxy.c4d
04:42:16 2970MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:42:16 2975MB DEBUG:
Context: Locked:Render
04:42:16 4085MB DEBUG:
Status: Scanning Scene
04:42:16 4086MB DEBUG:
Status: Frame 0: Update Start
04:42:16 4087MB DEBUG:
Status: Updating Lights
04:42:16 4087MB DEBUG:
Status: Updating Environment
04:42:16 4087MB DEBUG:
Status: Scanning Materials
04:42:16 4087MB DEBUG:
Status: Updating Materials
04:42:16 4101MB DEBUG:
Status: Extracting Geometry
04:42:17 5535MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:42:17 5535MB DEBUG:
Status: Updating Objects
04:42:17 5535MB DEBUG:
Status: Updating Transforms
04:42:17 5535MB DEBUG:
Status: Updating Geometry
04:42:17 5536MB DEBUG:
Status: Preparing for Rendering
04:42:17 5536MB DEBUG:
Status: Registering Objects
04:42:17 5536MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:42:17 5536MB DEBUG:
OCIO: Computing LUT: ACEScg:sRGB->ACES 1.0 SDR-video
04:42:17 5560MB DEBUG:
Status: Frame 0: Update Completed
04:42:17 5560MB DEBUG:
Renderer: Render Begin
04:42:17 5560MB DEBUG:
Hybrid Rendering is Off
04:42:17 5560MB DEBUG:
Renderer: Logical CPU processors: 16
04:42:17 5561MB DEBUG:
Detected change in GPU device selection
04:42:17 4746MB DETAILED:
Creating HIP contexts
04:42:17 4746MB DETAILED:
HIP init ok
04:42:17 4746MB DETAILED:
There are 1 HIP devices
04:42:17 4927MB DEBUG:
OIDN Init...
04:42:17 4927MB DEBUG:
OIDN: Using CPU Device
04:42:17 5219MB INFO:
=================================================================================================
04:42:17 5220MB INFO:
Rendering frame 0...
04:42:17 5220MB INFO:
AMM enabled
04:42:17 5220MB INFO:
=================================================================================================
04:42:17 5220MB DEBUG:
0ms
04:42:17 5220MB DEBUG:
04:42:17 5220MB DEBUG:
Loading OCIO config using $OCIO
04:42:17 5220MB DEBUG:
Could not find OCIO config. Using Redshift's default instead
04:42:17 5220MB DEBUG:
Full path: D:\Portable\hardware\CineBench 2026\redshift\res\core\Data\OCIO\config.ocio
04:42:17 5220MB DEBUG:
Ok
04:42:17 5220MB DEBUG:
Creating OCIO processors between rendering and view/srgb spaces
04:42:17 5220MB DEBUG:
Rendering space: ACEScg
04:42:17 5220MB DEBUG:
Display: sRGB
04:42:17 5220MB DEBUG:
View: ACES 1.0 SDR-video
04:42:17 5220MB DEBUG:
Ok
04:42:17 5226MB DEBUG:
Loading OCIO color space transforms for texture sampling
04:42:17 5226MB DEBUG:
Found a suitable sRGB color space: "sRGB"
04:42:17 5226MB DEBUG:
Found a suitable sRGB-linear color space: "scene-linear Rec.709-sRGB"
04:42:17 5227MB INFO:
04:42:17 5227MB INFO:
Device 0 (CPU 0 AMD Ryzen 7 9800X3D 8-Core Processor) uses Embree for ray tracing
04:42:17 5227MB INFO:
Device 1 (CPU 0 AMD Ryzen 7 9800X3D 8-Core Processor) uses Embree for ray tracing
04:42:17 5228MB DEBUG:
Detected 6 new texture color spaces in use.
04:42:17 5232MB DEBUG:
04:42:17 5232MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:42:17 5439MB DEBUG:
Time to process 244 meshes: 0.2s
04:42:17 5439MB DEBUG:
Using mapped texture page cache.
04:42:17 5439MB DEBUG:
04:42:17 5439MB DEBUG:
Processing 141 textures
04:42:17 5439MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Dirt 04 - Tileable.jpg' conversion triggered, because: cache file was not found!
04:42:17 5440MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\decorative_table_Wood_desk_Normal.jpg' conversion triggered, because: cache file was not found!
04:42:17 5440MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -wx -wy -u
04:42:17 5440MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\notes_1.png' conversion triggered, because: cache file was not found!
04:42:17 5440MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:17 5440MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\paper_cover_01_normal.jpg' conversion triggered, because: cache file was not found!
04:42:17 5440MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:17 5440MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:17 5440MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\decorative_table_Wood_desk_Roughness.jpg' conversion triggered, because: cache file was not found!
04:42:17 5441MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:17 5441MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\si-v1_smudges_06_15cm.jpg' conversion triggered, because: cache file was not found!
04:42:17 5441MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\si-v1_fingerprints_05_15cm_1.jpg' conversion triggered, because: cache file was not found!
04:42:17 5441MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant1_Color.jpg' conversion triggered, because: cache file was not found!
04:42:17 5441MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
04:42:17 5441MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
04:42:17 5441MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Hornbeam_Leaf.tif' conversion triggered, because: cache file was not found!
04:42:17 5441MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:17 5441MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:17 5441MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Dinnerware Set 05 Normal.jpg' conversion triggered, because: cache file was not found!
04:42:17 5441MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\paper_cover_back_01_normal.jpg' conversion triggered, because: cache file was not found!
04:42:17 5441MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\paper_cover_01_color.jpg' conversion triggered, because: cache file was not found!
04:42:17 5441MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:17 5441MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:17 5441MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\decorative_table_Wood_frame_DisplaceHeightField.jpg' conversion triggered, because: cache file was not found!
04:42:17 5441MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:17 5441MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\si-v1_specks_07_15cm.jpg' conversion triggered, because: cache file was not found!
04:42:17 5441MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Dinnerware Set 05 Height.jpg' conversion triggered, because: cache file was not found!
04:42:17 5441MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\decorative_table_Wood_frame_Roughness.jpg' conversion triggered, because: cache file was not found!
04:42:17 5441MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:17 5441MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
04:42:17 5441MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:17 5441MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:18 5522MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\decorative_table_Wood_frame_Normal.jpg' conversion triggered, because: cache file was not found!
04:42:18 5515MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:18 5455MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\wanter_poster_normal.jpg' conversion triggered, because: cache file was not found!
04:42:18 5451MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wy -u
04:42:18 5332MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\soil.jpg' conversion triggered, because: cache file was not found!
04:42:18 5331MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\hornbeam_Bark.tif' conversion triggered, because: cache file was not found!
04:42:18 5327MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\soil.jpg' conversion triggered, because: cache file was not found!
04:42:18 5325MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:18 5321MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant1_SSS_weight.jpg' conversion triggered, because: cache file was not found!
04:42:18 5319MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:18 5315MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:18 5315MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:18 5315MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant1_Roughness.jpg' conversion triggered, because: cache file was not found!
04:42:18 5311MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:18 5303MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Thick-Magazine-Cover-03.jpg' conversion triggered, because: cache file was not found!
04:42:18 5301MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:18 5294MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant1_Normal.jpg' conversion triggered, because: cache file was not found!
04:42:18 5290MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:18 5280MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant3_Color_SSS_weight.jpg' conversion triggered, because: cache file was not found!
04:42:18 5278MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:18 5278MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant1_DisplaceHeightField.jpg' conversion triggered, because: cache file was not found!
04:42:18 5276MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant3_Color.jpg' conversion triggered, because: cache file was not found!
04:42:18 5274MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:18 5274MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:18 5263MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant3_Roughness.jpg' conversion triggered, because: cache file was not found!
04:42:18 5259MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:18 5251MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant4_Color.jpg' conversion triggered, because: cache file was not found!
04:42:18 5251MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:18 5229MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant3_Normal.jpg' conversion triggered, because: cache file was not found!
04:42:18 5229MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:18 5230MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant3_DisplaceHeightField.jpg' conversion triggered, because: cache file was not found!
04:42:18 5230MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:19 5481MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant4_Color_SSS_weight.jpg' conversion triggered, because: cache file was not found!
04:42:19 5472MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:19 5299MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant4_DisplaceHeightField.jpg' conversion triggered, because: cache file was not found!
04:42:19 5294MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:19 5266MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant4_Roughness.jpg' conversion triggered, because: cache file was not found!
04:42:19 5260MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\monstera_tex_Monstera_plant4_Normal.jpg' conversion triggered, because: cache file was not found!
04:42:19 5256MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\pot_Monstera_pot_Color.jpg' conversion triggered, because: cache file was not found!
04:42:19 5251MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:19 5248MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:19 5248MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:19 5236MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Thick-Magazine-Cover-04.jpg' conversion triggered, because: cache file was not found!
04:42:19 5232MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:19 5215MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Wool_basecolor.jpg' conversion triggered, because: cache file was not found!
04:42:19 5216MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:19 5214MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\pot_Monstera_pot_Roughness.jpg' conversion triggered, because: cache file was not found!
04:42:19 5214MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:19 5214MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\pot_Monstera_pot_Normal.jpg' conversion triggered, because: cache file was not found!
04:42:19 5214MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:19 5217MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Wool_ao.jpg' conversion triggered, because: cache file was not found!
04:42:19 5217MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Fabric_Linen_001_velvetMap.jpg' conversion triggered, because: cache file was not found!
04:42:19 5218MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:19 5218MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -wx -wy -u
04:42:19 5219MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Wool_normal.jpg' conversion triggered, because: cache file was not found!
04:42:19 5219MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:19 5219MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Wool_height.png' conversion triggered, because: cache file was not found!
04:42:19 5219MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:19 5220MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Fabric_Cotton_001_velvetMap.jpg' conversion triggered, because: cache file was not found!
04:42:19 5220MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -wx -wy -u
04:42:19 5060MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Thick-Magazine-Cover-01.jpg' conversion triggered, because: cache file was not found!
04:42:19 5060MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:19 5137MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\bathrope_normal_1.jpg' conversion triggered, because: cache file was not found!
04:42:19 5137MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
04:42:20 5563MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\si-v1_scratches_03_10cm.jpg' conversion triggered, because: cache file was not found!
04:42:20 5549MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
04:42:20 5526MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\si-v1_scratches_03_10cm.jpg' conversion triggered, because: cache file was not found!
04:42:20 5524MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:20 5473MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Thick-Magazine-Cover-02.jpg' conversion triggered, because: cache file was not found!
04:42:20 5468MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\si-v1_fingerprints_07_15cm.jpg' conversion triggered, because: cache file was not found!
04:42:20 5468MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\candleflame2_1.jpg' conversion triggered, because: cache file was not found!
04:42:20 5462MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:20 5462MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -u
04:42:20 5460MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:20 5432MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Thick-Book-Cover-05.jpg' conversion triggered, because: cache file was not found!
04:42:20 5432MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:20 5414MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Thin-Book-Cover-09.jpg' conversion triggered, because: cache file was not found!
04:42:20 5412MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:20 5395MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\si-v1_fingerprints_08_15cm.jpg' conversion triggered, because: cache file was not found!
04:42:20 5393MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
04:42:20 5383MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\notebook_soundgridLuminance.png' conversion triggered, because: cache file was not found!
04:42:20 5381MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -wx -wy -u
04:42:20 5379MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Thick-Book-Cover-12.jpg' conversion triggered, because: cache file was not found!
04:42:20 5379MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:20 5377MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\hpl_cats_uthar.png' conversion triggered, because: cache file was not found!
04:42:20 5376MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:20 5370MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\bamboo_50x50.jpg' conversion triggered, because: cache file was not found!
04:42:20 5370MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Chest_metal_Color.jpg' conversion triggered, because: cache file was not found!
04:42:20 5368MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:20 5368MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:20 5364MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Chest_fabric_Color.jpg' conversion triggered, because: cache file was not found!
04:42:20 5362MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:21 5245MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Chest_metal_Roughness.jpg' conversion triggered, because: cache file was not found!
04:42:21 5244MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:21 5224MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Chest_metal_Normal.jpg' conversion triggered, because: cache file was not found!
04:42:21 5224MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:21 5512MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Chest_metal_DisplaceHeightField.jpg' conversion triggered, because: cache file was not found!
04:42:21 5497MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:21 5462MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Chest_metal_Metalness.jpg' conversion triggered, because: cache file was not found!
04:42:21 5457MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:21 5327MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Chest_fabric_DisplaceHeightField.jpg' conversion triggered, because: cache file was not found!
04:42:21 5319MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:21 5240MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Chest_wood_Color.jpg' conversion triggered, because: cache file was not found!
04:42:21 5238MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:21 5220MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Chest_leather_Color.jpg' conversion triggered, because: cache file was not found!
04:42:21 5216MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Chest_fabric_Normal.jpg' conversion triggered, because: cache file was not found!
04:42:21 5212MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:21 5208MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:21 5203MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Chest_wood_Roughness.jpg' conversion triggered, because: cache file was not found!
04:42:21 5201MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:21 5189MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Chest_wood_Normal.jpg' conversion triggered, because: cache file was not found!
04:42:21 5189MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:21 5178MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Chest_wood_DisplaceHeightField.jpg' conversion triggered, because: cache file was not found!
04:42:21 5178MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:21 5177MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\chest_02_Wood1_Color.jpg' conversion triggered, because: cache file was not found!
04:42:21 5177MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:21 5177MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Chest_leather_Roughness.jpg' conversion triggered, because: cache file was not found!
04:42:21 5178MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:21 5178MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Chest_leather_Normal.jpg' conversion triggered, because: cache file was not found!
04:42:21 5178MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:21 5178MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Chest_leather_DisplaceHeightField.jpg' conversion triggered, because: cache file was not found!
04:42:21 5178MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:21 5179MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\chest_02_Nail_Color.jpg' conversion triggered, because: cache file was not found!
04:42:21 5179MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:21 5180MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\chest_02_Wood1_Normal.jpg' conversion triggered, because: cache file was not found!
04:42:21 5180MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:21 5274MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\chest_02_Wood1_DisplaceHeightField.jpg' conversion triggered, because: cache file was not found!
04:42:21 5274MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:22 5274MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\chest_02_Nail_DisplaceHeightField.jpg' conversion triggered, because: cache file was not found!
04:42:22 5270MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:22 5256MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Leafes_crassula_Height.jpg' conversion triggered, because: cache file was not found!
04:42:22 5256MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:22 5160MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\chest_02_Nail_Roughness.jpg' conversion triggered, because: cache file was not found!
04:42:22 5156MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Leafes_crassula_Color.jpg' conversion triggered, because: cache file was not found!
04:42:22 5154MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\chest_02_Nail_Normal.jpg' conversion triggered, because: cache file was not found!
04:42:22 5154MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:22 5151MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:22 5150MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:22 5148MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Leafes_crassula_Roughness.jpg' conversion triggered, because: cache file was not found!
04:42:22 5148MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:22 5148MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Leafes_crassula_Normal.jpg' conversion triggered, because: cache file was not found!
04:42:22 5148MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\trunk_crassula_2_Base_Color.jpg' conversion triggered, because: cache file was not found!
04:42:22 5148MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:22 5148MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:22 5118MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Thick-Book-Cover-06.jpg' conversion triggered, because: cache file was not found!
04:42:22 5114MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:22 5095MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\trunk_crassula_2_Roughness.jpg' conversion triggered, because: cache file was not found!
04:42:22 5096MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\trunk_crassula_2_Normal.jpg' conversion triggered, because: cache file was not found!
04:42:22 5095MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\trunk_crassula_2_Height.jpg' conversion triggered, because: cache file was not found!
04:42:22 5094MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:22 5094MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:22 5094MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:22 5096MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Thick-Book-Cover-06.jpg' conversion triggered, because: cache file was not found!
04:42:22 5096MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:22 5096MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Cactus_Base_Color.jpg' conversion triggered, because: cache file was not found!
04:42:22 5096MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:22 5139MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Terracotta_pot_bigger_Normal.jpg' conversion triggered, because: cache file was not found!
04:42:22 5139MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:22 5162MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\echeveria_Base_Color.jpg' conversion triggered, because: cache file was not found!
04:42:22 5162MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:22 5294MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Cactus_refmask.jpg' conversion triggered, because: cache file was not found!
04:42:22 5294MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:22 5861MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Cactus_Roughness.jpg' conversion triggered, because: cache file was not found!
04:42:22 5861MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:23 6651MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Cactus_Height.jpg' conversion triggered, because: cache file was not found!
04:42:23 6639MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:23 6445MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Cactus_Normal.jpg' conversion triggered, because: cache file was not found!
04:42:23 6443MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:23 6415MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\decorative_pot_tree_Base_Color.jpg' conversion triggered, because: cache file was not found!
04:42:23 6400MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:23 6395MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\echeveria_Normal.jpg' conversion triggered, because: cache file was not found!
04:42:23 6391MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\echeveria_Roughness.jpg' conversion triggered, because: cache file was not found!
04:42:23 6385MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:23 6380MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:23 6289MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\echeveria_Height.jpg' conversion triggered, because: cache file was not found!
04:42:23 6285MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:23 6215MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\wood_color.jpg' conversion triggered, because: cache file was not found!
04:42:23 6213MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -wx -wy -u
04:42:23 6207MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\decorative_pot_tree_Roughness.jpg' conversion triggered, because: cache file was not found!
04:42:23 6206MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:23 6166MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\decorative_pot_tree_Normal.jpg' conversion triggered, because: cache file was not found!
04:42:23 6158MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:23 6151MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\decorative_pot_tree_Height.jpg' conversion triggered, because: cache file was not found!
04:42:23 6150MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:23 6045MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\flat_screw_socket_Normal.png' conversion triggered, because: cache file was not found!
04:42:23 6040MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:23 5871MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\fence_old_var2_2048px.jpg' conversion triggered, because: cache file was not found!
04:42:23 5870MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -wx -wy -u
04:42:23 5828MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\fence_old_edge.jpg' conversion triggered, because: cache file was not found!
04:42:23 5829MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
04:42:23 5721MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\garbage_container_.jpg' conversion triggered, because: cache file was not found!
04:42:23 5721MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -wx -wy -u
04:42:23 5731MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\fence_old_normal.jpg' conversion triggered, because: cache file was not found!
04:42:23 5731MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
04:42:23 5738MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\pine_ref_120x120.jpg' conversion triggered, because: cache file was not found!
04:42:23 5738MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
04:42:25 6408MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\shoeprints_dirt.jpg' conversion triggered, because: cache file was not found!
04:42:25 6396MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
04:42:25 6004MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\fence_old_height.jpg' conversion triggered, because: cache file was not found!
04:42:25 5998MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:25 5962MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\stucco_painting_01.jpg' conversion triggered, because: cache file was not found!
04:42:25 5956MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
04:42:25 5910MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\window_AO.jpg' conversion triggered, because: cache file was not found!
04:42:25 5904MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\pine_color_120x120.jpg' conversion triggered, because: cache file was not found!
04:42:25 5898MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:25 5892MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -wx -wy -u
04:42:25 5877MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\window_curvature.jpg' conversion triggered, because: cache file was not found!
04:42:25 5868MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\garbage_container_.jpg' conversion triggered, because: cache file was not found!
04:42:25 5862MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
04:42:25 5863MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:25 5859MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\pine_bump_120x120.jpg' conversion triggered, because: cache file was not found!
04:42:25 5855MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
04:42:25 5809MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\notebook_keyboard.png' conversion triggered, because: cache file was not found!
04:42:25 5807MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -u
04:42:25 5790MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\thun_old_town.JPG' conversion triggered, because: cache file was not found!
04:42:25 5786MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Thin-Book-Cover-01.jpg' conversion triggered, because: cache file was not found!
04:42:25 5784MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:25 5784MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:25 5782MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Hornbeam_Leaf.tif' conversion triggered, because: cache file was not found!
04:42:25 5778MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -oalpha -cs "Raw" -u
04:42:25 5751MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\bark_birch_2.tga' conversion triggered, because: cache file was not found!
04:42:25 5749MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:25 5595MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\si-v1_fingerprints_04_15cm.jpg' conversion triggered, because: cache file was not found!
04:42:25 5593MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
04:42:25 5591MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Dinnerware Set 05 Base Color 01.jpg' conversion triggered, because: cache file was not found!
04:42:25 5591MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:25 5609MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\paper_lined_01_2048px.jpg' conversion triggered, because: cache file was not found!
04:42:25 5609MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:25 5751MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\paper_cover_back_01_color.jpg' conversion triggered, because: cache file was not found!
04:42:25 5751MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:27 5612MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\notebook.png' conversion triggered, because: cache file was not found!
04:42:27 5612MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:27 5253MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\candleflame2A_1.jpg' conversion triggered, because: cache file was not found!
04:42:27 5253MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:27 5216MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Terracotta_pot_bigger_Base_Color.jpg' conversion triggered, because: cache file was not found!
04:42:27 5216MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\Thick-Magazine-Cover-05.jpg' conversion triggered, because: cache file was not found!
04:42:27 5214MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:27 5214MB DEBUG:
Texture file 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\tex\fence_old_ao.jpg' conversion triggered, because: cache file was not found!
04:42:27 5214MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "sRGB" -u
04:42:27 5214MB DEBUG:
- for pre-conversion, recommended TextureProcessor tool options are: -cs "Raw" -wx -wy -u
04:42:28 5081MB DEBUG:
Time to process textures: 10.346525 seconds
04:42:28 5081MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:42:28 5081MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:42:28 5081MB DEBUG:
04:42:28 5081MB DEBUG:
Preparing materials and shaders
04:42:28 5093MB DEBUG:
Time to process all materials and shaders: 0.058064 seconds
04:42:28 5095MB DEBUG:
Time to process 279 mesh attribute formats: 0.001227 seconds
04:42:28 5097MB DEBUG:
04:42:28 5097MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:42:28 5097MB DEBUG:
Time: 0ms
04:42:28 5098MB DEBUG:
04:42:28 5098MB DEBUG:
Freeing VRAM because of an OptiX denoiser/RT reset
04:42:28 5098MB DEBUG:
Freeing RT related buffers
04:42:28 5098MB DEBUG:
Freeing stack allocator
04:42:28 5098MB DEBUG:
04:42:28 5098MB DEBUG:
Freeing VRAM because of an in-core texture reset
04:42:28 5098MB DEBUG:
04:42:28 5098MB DEBUG:
Forcing render-time tessellation/displacement
04:42:28 5098MB DEBUG:
[1] Allocating memory for device 0 (CPU 0 AMD Ryzen 7 9800X3D 8-Core Processor)
04:42:28 5098MB DEBUG:
Redshift can use up to 53089 MB
04:42:28 5791MB DEBUG:
Geo: 0 MB, Tex: 255 MB, Rays: 686 MB, NRPR: 262144
04:42:28 5791MB DEBUG:
Done! ( 46ms). Compute API reported free mem: 52404 MB
04:42:28 5791MB DEBUG:
[1] Allocating memory for device 1 (CPU 0 AMD Ryzen 7 9800X3D 8-Core Processor)
04:42:28 5791MB DEBUG:
Redshift can use up to 52404 MB
04:42:28 6487MB DEBUG:
Geo: 0 MB, Tex: 255 MB, Rays: 686 MB, NRPR: 262144
04:42:28 6487MB DEBUG:
Done! ( 89ms). Compute API reported free mem: 51711 MB
04:42:28 6701MB DEBUG:
Finished render-time tessellation/displacement. Time: 318ms
04:42:28 6701MB DEBUG:
04:42:28 6701MB DEBUG:
Initializing Embree
04:42:28 6701MB DEBUG:
Freeing stack allocator
04:42:28 5041MB DEBUG:
[0, 1] Will rebuild everything
04:42:30 5952MB DEBUG:
Embree initialized on device 0 (appears to use 1006 MB)
04:42:30 5952MB DEBUG:
Embree initialized on device 1 (appears to use 0 MB)
04:42:30 5952MB DEBUG:
Time: 1530ms
04:42:30 5952MB DEBUG:
04:42:30 5952MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:42:30 5952MB DEBUG:
[1] Allocating memory for device 0 (CPU 0 AMD Ryzen 7 9800X3D 8-Core Processor)
04:42:30 5952MB DEBUG:
Redshift can use up to 52390 MB
04:42:30 6639MB DEBUG:
Geo: 0 MB, Tex: 255 MB, Rays: 686 MB, NRPR: 262144
04:42:30 6639MB DEBUG:
Done! ( 60ms). Compute API reported free mem: 51732 MB
04:42:30 6639MB DEBUG:
[1] Allocating memory for device 1 (CPU 0 AMD Ryzen 7 9800X3D 8-Core Processor)
04:42:30 6639MB DEBUG:
Redshift can use up to 51732 MB
04:42:30 7333MB DEBUG:
Geo: 0 MB, Tex: 255 MB, Rays: 686 MB, NRPR: 262144
04:42:30 7333MB DEBUG:
Done! ( 87ms). Compute API reported free mem: 51034 MB
04:42:30 7333MB DEBUG:
04:42:30 7333MB DEBUG:
Preparing ray tracing hierarchy for deferred meshes
04:42:30 7339MB DEBUG:
Time to process 1 meshes: 1ms
04:42:30 7339MB DEBUG:
04:42:30 7339MB DEBUG:
Ray Tracing Hierarchy Info:
04:42:30 7339MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:42:30 7339MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:42:30 7363MB DEBUG:
Time to create tree: 3 ms (0 3 0)
04:42:30 6221MB DEBUG:
04:42:30 6221MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:42:30 6222MB DEBUG:
Time: 1ms
04:42:30 6222MB DEBUG:
04:42:30 6222MB DEBUG:
Rendering blocks... (resolution: 16x16, block size: 128, unified minmax: [16,128])
04:42:30 6222MB DEBUG:
[9] Allocating memory for device 0 (CPU 0 AMD Ryzen 7 9800X3D 8-Core Processor)
04:42:30 6222MB DEBUG:
Redshift can use up to 52160 MB
04:42:30 7155MB DEBUG:
Geo: 0 MB, Tex: 4396 MB, Rays: 1058 MB, NRPR: 262144
04:42:30 7155MB DEBUG:
Done! ( 86ms). Compute API reported free mem: 51339 MB
04:42:30 7155MB DEBUG:
[9] Allocating memory for device 1 (CPU 0 AMD Ryzen 7 9800X3D 8-Core Processor)
04:42:30 7155MB DEBUG:
Redshift can use up to 51339 MB
04:42:30 8118MB DEBUG:
Geo: 0 MB, Tex: 4396 MB, Rays: 1058 MB, NRPR: 262144
04:42:30 8118MB DEBUG:
Done! (0.1s). Compute API reported free mem: 50418 MB
04:42:30 8117MB DEBUG:
Block 1/1 (0,0) rendered by device 0 in 169ms
04:42:30 8133MB DEBUG:
Processing blocks...
04:42:30 5796MB DEBUG:
Time to render 1 blocks: 0.5s
04:42:30 5796MB INFO:
04:42:30 5796MB INFO:
Rendering time: 13.2s (2 device(s) used)
04:42:30 5796MB DEBUG:
04:42:30 5796MB DEBUG:
Scene statistics
04:42:30 5796MB DEBUG:
04:42:30 5796MB DEBUG:
General counts
04:42:30 5796MB DEBUG:
Proxies: 1
04:42:30 5796MB DEBUG:
Proxy instances: 0
04:42:30 5796MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:42:30 5796MB DEBUG:
Instances: 268
04:42:30 5796MB DEBUG:
Point cloud points: 0
04:42:30 5796MB DEBUG:
Lights: 6
04:42:30 5796MB DEBUG:
Volume grids: 0 (0 unique)
04:42:30 5796MB DEBUG:
In-core textures: 2
04:42:30 5796MB DEBUG:
04:42:30 5796MB DEBUG:
Geometry
04:42:30 5796MB DEBUG:
Unique triangles pre tessellation: 5949905
04:42:30 5796MB DEBUG:
Unique triangles post tessellation: 6797345
04:42:30 5796MB DEBUG:
Unique points: 0
04:42:30 5796MB DEBUG:
Unique hair strands: 200000
04:42:30 5796MB DEBUG:
Unique hair strand segments: 2400000
04:42:30 5796MB DEBUG:
Total triangles: 6806103
04:42:30 5796MB DEBUG:
Total points: 0
04:42:30 5796MB DEBUG:
Total hair strands: 200000
04:42:30 5796MB DEBUG:
Total hair strand segments: 2400000
04:42:30 5796MB DEBUG:
04:42:30 5796MB DEBUG:
Largest triangle meshes:
04:42:30 5796MB DEBUG:
1129920 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:42:30 5796MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:42:30 5796MB DEBUG:
344460 triangles : Exterior.Tree
04:42:30 5796MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:42:30 5796MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:42:30 5796MB DEBUG:
04:42:30 5796MB DEBUG:
Largest hair meshes:
04:42:30 5796MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:42:30 5796MB DEBUG:
04:42:30 5796MB DEBUG:
GPU Memory
04:42:30 5796MB DEBUG:
Device 0 geometry PCIe uploads: 0 B (cachesize: 0 B )
04:42:30 5796MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:42:30 5796MB DEBUG:
Device 1 geometry PCIe uploads: 0 B (cachesize: 0 B )
04:42:30 5796MB DEBUG:
Device 1 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:42:30 5796MB DEBUG:
Matrices (for instances/points): 12.56 KB
04:42:30 5796MB DEBUG:
Rays: 1.03 GB
04:42:30 5796MB DEBUG:
Sprite textures: 0 B
04:42:30 5796MB DEBUG:
In-core textures: 29.47 KB
04:42:30 5796MB DEBUG:
Volume grids: 0 B
04:42:30 5796MB DEBUG:
04:42:30 5796MB DEBUG:
Textures
04:42:30 5796MB DEBUG:
Device 0 stream and upload time: 0ms
04:42:30 5796MB DEBUG:
File loading time: 0ms
04:42:30 5796MB DEBUG:
File decompression time: 0ms
04:42:30 5796MB DEBUG:
Average GPU cache hits: 0%
04:42:30 5796MB DEBUG:
Device 1 stream and upload time: 0ms
04:42:30 5796MB DEBUG:
File loading time: 0ms
04:42:30 5796MB DEBUG:
File decompression time: 0ms
04:42:30 5796MB DEBUG:
Average GPU cache hits: 0%
04:42:30 5796MB DEBUG:
04:42:30 5796MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:42:30 5796MB DEBUG:
Acceleration Structures: 17.00 KB
04:42:30 5796MB DEBUG:
Main primitive data: 0 B
04:42:30 5796MB DEBUG:
Extra primitive data: 32 B
04:42:30 5796MB DEBUG:
Primitive loading time: 0.3s
04:42:30 5796MB DEBUG:
Tess/Disp time: 1.2s
04:42:30 5796MB DEBUG:
04:42:30 5797MB DEBUG:
Renderer: Render End
04:42:30 5797MB DEBUG:
Summary: Profile: Update:00:00.552 (00:00.008/00:00.000/00:00.544/00:00.000) Render:00:13.459 (00:13.320/00:00.000) Output:00:00.000 Total:00:14.012
04:42:30 5135MB DEBUG:
Context: Unlocked:Render
04:42:30 5135MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:42:30 5135MB DEBUG:
Context: Locked:Render
04:42:31 5243MB DEBUG:
Status: Scanning Scene
04:42:31 5237MB DEBUG:
Status: Frame 0: Update Start
04:42:31 5238MB DEBUG:
Status: Updating Lights
04:42:31 5238MB DEBUG:
Status: Updating Environment
04:42:31 5238MB DEBUG:
Status: Scanning Materials
04:42:31 5238MB DEBUG:
Status: Updating Materials
04:42:31 5240MB DEBUG:
Status: Extracting Geometry
04:42:31 6158MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:42:31 6158MB DEBUG:
Status: Updating Objects
04:42:31 6158MB DEBUG:
Status: Updating Transforms
04:42:31 6158MB DEBUG:
Status: Updating Geometry
04:42:31 6158MB DEBUG:
Status: Preparing for Rendering
04:42:31 6159MB DEBUG:
Status: Registering Objects
04:42:31 6159MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:42:31 6159MB DEBUG:
Status: Frame 0: Update Completed
04:42:31 6159MB DEBUG:
Renderer: Render Begin
04:42:31 6159MB DEBUG:
Hybrid Rendering is Off
04:42:31 6159MB DEBUG:
Renderer: Logical CPU processors: 1
04:42:31 6159MB INFO:
License returned
04:42:31 6159MB DEBUG:
Detected change in GPU device selection
04:42:31 5406MB DETAILED:
Creating HIP contexts
04:42:31 5406MB DETAILED:
HIP init ok
04:42:31 5406MB DETAILED:
There are 1 HIP devices
04:42:31 5406MB DETAILED:
Ordinals: { 0 }
04:42:31 5406MB DETAILED:
Initializing GPUComputing module (HIP). Active device 0
04:42:31 5406MB DETAILED:
HIP Driver Version: 60551382
04:42:31 5406MB DETAILED:
HIP Runtime Version: 60551382
04:42:31 5406MB DETAILED:
Device 0/1 : AMD Radeon RX 7900 XTX
04:42:31 5406MB DETAILED:
Version: 11.0
04:42:31 5406MB DETAILED:
GCN Arch: 1100 (Discrete)
04:42:31 5406MB DETAILED:
Num multiprocessors: 48
04:42:31 5406MB DETAILED:
Clock frequency: 2526000
04:42:31 5406MB DETAILED:
New HIP context created
04:42:31 5406MB DETAILED:
Available memory: 23048.3359 MB out of 24513.6602 MB
04:42:31 5025MB DEBUG:
OIDN Init...
04:42:31 5025MB DEBUG:
OIDN: Using Device AMD Radeon RX 7900 XTX
04:42:31 5028MB INFO:
=================================================================================================
04:42:31 5028MB INFO:
Rendering frame 0...
04:42:31 5028MB INFO:
AMM enabled
04:42:31 5028MB INFO:
=================================================================================================
04:42:31 5028MB DEBUG:
0ms
04:42:31 5036MB DEBUG:
04:42:31 5036MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:42:31 5117MB DEBUG:
Time to process 16 meshes: 5ms
04:42:31 5122MB DEBUG:
Using mapped texture page cache.
04:42:31 5122MB DEBUG:
04:42:31 5122MB DEBUG:
Processing 138 textures
04:42:31 5123MB DEBUG:
Time to process textures: 0.009943 seconds
04:42:31 5057MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:42:31 5057MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:42:31 5057MB DEBUG:
04:42:31 5057MB DEBUG:
Preparing materials and shaders
04:42:31 4629MB DEBUG:
Time to process all materials and shaders: 0.228722 seconds
04:42:31 4631MB DEBUG:
Time to process 278 mesh attribute formats: 0.002575 seconds
04:42:31 4632MB DEBUG:
04:42:31 4632MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:42:31 4632MB DEBUG:
Time: 0ms
04:42:31 4632MB DEBUG:
Freeing stack allocator
04:42:31 4632MB DEBUG:
04:42:31 4632MB DEBUG:
Freeing VRAM because of an in-core texture reset
04:42:31 4632MB DEBUG:
04:42:31 4632MB DEBUG:
Allocating GPU mem...(device 0)
04:42:32 4632MB DEBUG:
Allocation succeeded after 10 iterations (569 ms)
04:42:32 4632MB DEBUG:
Done (Allocator size: 19800 MB. HIP reported free mem before: 22000 MB, after: 2160 MB)
04:42:32 4632MB DEBUG:
04:42:32 4632MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:42:32 4632MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:42:32 4632MB DEBUG:
Redshift can use up to 19800 MB
04:42:33 4223MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:42:33 4223MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2160 MB
04:42:33 4245MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0050 seconds
04:42:33 4245MB DEBUG:
04:42:33 4245MB DEBUG:
Ray Tracing Hierarchy Info:
04:42:33 4245MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:42:33 4245MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:42:34 5181MB DEBUG:
Time to create tree: 958 ms (0 233 724)
04:42:34 5182MB DEBUG:
04:42:34 5182MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:42:34 5182MB DEBUG:
Time: 0ms
04:42:34 5182MB DEBUG:
04:42:34 5182MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:42:34 5182MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:42:34 5182MB DEBUG:
Redshift can use up to 19800 MB
04:42:34 5183MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:42:34 5183MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2160 MB
04:42:36 9156MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:42:36 9156MB DEBUG:
Device 0 completed.
04:42:36 9156MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0614 seconds
04:42:36 9156MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0042 seconds
04:42:36 9188MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:42:37 9179MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1375ms
04:42:38 9182MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1293ms
04:42:40 9182MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1626ms
04:42:41 9183MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1247ms
04:42:42 9184MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 938ms
04:42:43 9185MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1334ms
04:42:45 9186MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1606ms
04:42:46 9187MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 991ms
04:42:47 9187MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1209ms
04:42:48 9188MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1114ms
04:42:50 9189MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1162ms
04:42:50 9190MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 897ms
04:42:51 9191MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 986ms
04:42:52 9202MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 767ms
04:42:53 9192MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 806ms
04:42:53 9192MB DEBUG:
Processing blocks...
04:42:53 9195MB DEBUG:
Time to render 15 blocks: 19.3s
04:42:53 9195MB INFO:
04:42:53 9195MB INFO:
Rendering time: 22.0s (1 device(s) used)
04:42:53 9195MB DEBUG:
04:42:53 9195MB DEBUG:
Scene statistics
04:42:53 9195MB DEBUG:
04:42:53 9195MB DEBUG:
General counts
04:42:53 9195MB DEBUG:
Proxies: 1
04:42:53 9195MB DEBUG:
Proxy instances: 0
04:42:53 9195MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:42:53 9195MB DEBUG:
Instances: 39
04:42:53 9195MB DEBUG:
Point cloud points: 0
04:42:53 9195MB DEBUG:
Lights: 6
04:42:53 9195MB DEBUG:
Volume grids: 0 (0 unique)
04:42:53 9195MB DEBUG:
In-core textures: 2
04:42:53 9195MB DEBUG:
04:42:53 9195MB DEBUG:
Geometry
04:42:53 9195MB DEBUG:
Unique triangles pre tessellation: 5949905
04:42:53 9195MB DEBUG:
Unique triangles post tessellation: 6797651
04:42:53 9195MB DEBUG:
Unique points: 0
04:42:53 9195MB DEBUG:
Unique hair strands: 200000
04:42:53 9195MB DEBUG:
Unique hair strand segments: 2400000
04:42:53 9195MB DEBUG:
Total triangles: 6806409
04:42:53 9195MB DEBUG:
Total points: 0
04:42:53 9195MB DEBUG:
Total hair strands: 200000
04:42:53 9195MB DEBUG:
Total hair strand segments: 2400000
04:42:53 9195MB DEBUG:
04:42:53 9195MB DEBUG:
Largest triangle meshes:
04:42:53 9195MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:42:53 9195MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:42:53 9195MB DEBUG:
344460 triangles : Exterior.Tree
04:42:53 9195MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:42:53 9195MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:42:53 9195MB DEBUG:
04:42:53 9195MB DEBUG:
Largest hair meshes:
04:42:53 9195MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:42:53 9195MB DEBUG:
04:42:53 9195MB DEBUG:
GPU Memory
04:42:53 9195MB DEBUG:
Device 0 geometry PCIe uploads: 403.57 MB (cachesize: 485.99 MB)
04:42:53 9195MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:42:53 9195MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:42:53 9195MB DEBUG:
Rays: 8.59 GB
04:42:53 9195MB DEBUG:
Sprite textures: 0 B
04:42:53 9195MB DEBUG:
In-core textures: 21.51 MB
04:42:53 9195MB DEBUG:
Volume grids: 0 B
04:42:53 9195MB DEBUG:
04:42:53 9195MB DEBUG:
Textures
04:42:53 9195MB DEBUG:
Device 0 stream and upload time: 14ms
04:42:53 9195MB DEBUG:
File loading time: 0ms
04:42:53 9195MB DEBUG:
File decompression time: 0ms
04:42:53 9195MB DEBUG:
Average GPU cache hits: 88%
04:42:53 9195MB DEBUG:
04:42:53 9195MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:42:53 9195MB DEBUG:
Acceleration Structures: 132.00 MB
04:42:53 9195MB DEBUG:
Main primitive data: 175.83 MB
04:42:53 9195MB DEBUG:
Extra primitive data: 94.76 MB
04:42:53 9195MB DEBUG:
Primitive loading time: 0.3s
04:42:53 9195MB DEBUG:
Tess/Disp time: 0.8s
04:42:53 9195MB DEBUG:
04:42:53 9202MB DEBUG:
Renderer: Render End
04:42:53 9202MB DEBUG:
Summary: Profile: Update:00:00.405 (00:00.003/00:00.000/00:00.401/00:00.000) Render:00:22.424 (00:06.106/00:00.035) Output:00:00.000 Total:00:22.829
04:42:53 8674MB DEBUG:
Context: Unlocked:Render
04:42:53 8674MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:42:53 8306MB DEBUG:
Context: Locked:Render
04:42:54 8690MB DEBUG:
Status: Scanning Scene
04:42:54 8629MB DEBUG:
Status: Frame 0: Update Start
04:42:54 8612MB DEBUG:
Status: Updating Lights
04:42:54 8609MB DEBUG:
Status: Updating Environment
04:42:54 8608MB DEBUG:
Status: Scanning Materials
04:42:54 8600MB DEBUG:
Status: Updating Materials
04:42:54 8225MB DEBUG:
Status: Extracting Geometry
04:42:54 9598MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:42:54 9599MB DEBUG:
Status: Updating Objects
04:42:54 9599MB DEBUG:
Status: Updating Transforms
04:42:54 9599MB DEBUG:
Status: Updating Geometry
04:42:54 9599MB DEBUG:
Status: Preparing for Rendering
04:42:54 9599MB DEBUG:
Status: Registering Objects
04:42:54 9599MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:42:54 9599MB DEBUG:
Status: Frame 0: Update Completed
04:42:54 9599MB DEBUG:
Renderer: Render Begin
04:42:54 9599MB DEBUG:
Hybrid Rendering is Off
04:42:54 9600MB DEBUG:
Renderer: Logical CPU processors: 1
04:42:54 9600MB INFO:
=================================================================================================
04:42:54 9600MB INFO:
Rendering frame 0...
04:42:54 9600MB INFO:
AMM enabled
04:42:54 9600MB INFO:
=================================================================================================
04:42:54 9600MB DEBUG:
0ms
04:42:54 9602MB DEBUG:
04:42:54 9602MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:42:54 9638MB DEBUG:
Time to process 16 meshes: 6ms
04:42:54 9641MB DEBUG:
Using mapped texture page cache.
04:42:54 9641MB DEBUG:
04:42:54 9641MB DEBUG:
Processing 141 textures
04:42:54 9642MB DEBUG:
Time to process textures: 0.009619 seconds
04:42:54 4782MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:42:54 4783MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:42:54 4783MB DEBUG:
04:42:54 4783MB DEBUG:
Preparing materials and shaders
04:42:55 4801MB DEBUG:
Time to process all materials and shaders: 0.043891 seconds
04:42:55 4801MB DEBUG:
Time to process 278 mesh attribute formats: 0.002307 seconds
04:42:55 4802MB DEBUG:
04:42:55 4802MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:42:55 4802MB DEBUG:
Time: 0ms
04:42:55 4802MB DEBUG:
04:42:55 4802MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:42:55 4802MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:42:55 4802MB DEBUG:
Redshift can use up to 19800 MB
04:42:55 4350MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:42:55 4350MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:42:55 4371MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0050 seconds
04:42:55 4371MB DEBUG:
04:42:55 4371MB DEBUG:
Ray Tracing Hierarchy Info:
04:42:55 4371MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:42:55 4371MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:42:56 5360MB DEBUG:
Time to create tree: 964 ms (0 232 731)
04:42:56 5360MB DEBUG:
04:42:56 5360MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:42:56 5360MB DEBUG:
Time: 0ms
04:42:56 5360MB DEBUG:
04:42:56 5360MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:42:56 5360MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:42:56 5360MB DEBUG:
Redshift can use up to 19800 MB
04:42:57 4929MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:42:57 4929MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:42:58 9229MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:42:58 9229MB DEBUG:
Device 0 completed.
04:42:58 9229MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0644 seconds
04:42:58 9229MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0043 seconds
04:42:58 9257MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:43:00 9253MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1372ms
04:43:01 9255MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1272ms
04:43:02 9255MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1626ms
04:43:04 9256MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1247ms
04:43:05 9257MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 938ms
04:43:06 9258MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1332ms
04:43:08 9258MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1603ms
04:43:09 9259MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 992ms
04:43:10 9260MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1205ms
04:43:11 9261MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1118ms
04:43:12 9262MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1161ms
04:43:13 9273MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 898ms
04:43:14 9263MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 986ms
04:43:15 9264MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 768ms
04:43:15 9265MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 806ms
04:43:15 9265MB DEBUG:
Processing blocks...
04:43:16 9278MB DEBUG:
Time to render 15 blocks: 19.3s
04:43:16 9278MB INFO:
04:43:16 9278MB INFO:
Rendering time: 21.5s (1 device(s) used)
04:43:16 9278MB DEBUG:
04:43:16 9278MB DEBUG:
Scene statistics
04:43:16 9278MB DEBUG:
04:43:16 9278MB DEBUG:
General counts
04:43:16 9278MB DEBUG:
Proxies: 1
04:43:16 9278MB DEBUG:
Proxy instances: 0
04:43:16 9278MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:43:16 9278MB DEBUG:
Instances: 39
04:43:16 9278MB DEBUG:
Point cloud points: 0
04:43:16 9278MB DEBUG:
Lights: 6
04:43:16 9278MB DEBUG:
Volume grids: 0 (0 unique)
04:43:16 9278MB DEBUG:
In-core textures: 2
04:43:16 9278MB DEBUG:
04:43:16 9278MB DEBUG:
Geometry
04:43:16 9278MB DEBUG:
Unique triangles pre tessellation: 5949905
04:43:16 9278MB DEBUG:
Unique triangles post tessellation: 6797651
04:43:16 9278MB DEBUG:
Unique points: 0
04:43:16 9278MB DEBUG:
Unique hair strands: 200000
04:43:16 9278MB DEBUG:
Unique hair strand segments: 2400000
04:43:16 9278MB DEBUG:
Total triangles: 6806409
04:43:16 9278MB DEBUG:
Total points: 0
04:43:16 9278MB DEBUG:
Total hair strands: 200000
04:43:16 9278MB DEBUG:
Total hair strand segments: 2400000
04:43:16 9278MB DEBUG:
04:43:16 9278MB DEBUG:
Largest triangle meshes:
04:43:16 9278MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:43:16 9278MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:43:16 9278MB DEBUG:
344460 triangles : Exterior.Tree
04:43:16 9278MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:43:16 9278MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:43:16 9278MB DEBUG:
04:43:16 9278MB DEBUG:
Largest hair meshes:
04:43:16 9278MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:43:16 9278MB DEBUG:
04:43:16 9278MB DEBUG:
GPU Memory
04:43:16 9278MB DEBUG:
Device 0 geometry PCIe uploads: 403.57 MB (cachesize: 485.99 MB)
04:43:16 9278MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:43:16 9278MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:43:16 9278MB DEBUG:
Rays: 8.59 GB
04:43:16 9278MB DEBUG:
Sprite textures: 0 B
04:43:16 9278MB DEBUG:
In-core textures: 21.51 MB
04:43:16 9278MB DEBUG:
Volume grids: 0 B
04:43:16 9278MB DEBUG:
04:43:16 9278MB DEBUG:
Textures
04:43:16 9278MB DEBUG:
Device 0 stream and upload time: 15ms
04:43:16 9278MB DEBUG:
File loading time: 0ms
04:43:16 9278MB DEBUG:
File decompression time: 0ms
04:43:16 9278MB DEBUG:
Average GPU cache hits: 88%
04:43:16 9278MB DEBUG:
04:43:16 9278MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:43:16 9278MB DEBUG:
Acceleration Structures: 132.00 MB
04:43:16 9278MB DEBUG:
Main primitive data: 175.83 MB
04:43:16 9278MB DEBUG:
Extra primitive data: 94.76 MB
04:43:16 9278MB DEBUG:
Primitive loading time: 0.3s
04:43:16 9278MB DEBUG:
Tess/Disp time: 0.8s
04:43:16 9278MB DEBUG:
04:43:16 9274MB DEBUG:
Renderer: Render End
04:43:16 9274MB DEBUG:
Summary: Profile: Update:00:00.429 (00:00.003/00:00.000/00:00.426/00:00.000) Render:00:21.599 (00:05.409/00:00.032) Output:00:00.000 Total:00:22.029
04:43:16 8747MB DEBUG:
Context: Unlocked:Render
04:43:16 8740MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:43:16 8740MB DEBUG:
Context: Locked:Render
04:43:16 8793MB DEBUG:
Status: Scanning Scene
04:43:16 8785MB DEBUG:
Status: Frame 0: Update Start
04:43:16 8785MB DEBUG:
Status: Updating Lights
04:43:16 8785MB DEBUG:
Status: Updating Environment
04:43:16 8785MB DEBUG:
Status: Scanning Materials
04:43:16 8785MB DEBUG:
Status: Updating Materials
04:43:16 8787MB DEBUG:
Status: Extracting Geometry
04:43:16 9616MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:43:16 9616MB DEBUG:
Status: Updating Objects
04:43:16 9616MB DEBUG:
Status: Updating Transforms
04:43:16 9616MB DEBUG:
Status: Updating Geometry
04:43:16 9616MB DEBUG:
Status: Preparing for Rendering
04:43:16 9616MB DEBUG:
Status: Registering Objects
04:43:16 9616MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:43:16 9616MB DEBUG:
Status: Frame 0: Update Completed
04:43:16 9616MB DEBUG:
Renderer: Render Begin
04:43:16 9616MB DEBUG:
Hybrid Rendering is Off
04:43:16 9616MB DEBUG:
Renderer: Logical CPU processors: 1
04:43:16 9616MB INFO:
=================================================================================================
04:43:16 9617MB INFO:
Rendering frame 0...
04:43:16 9617MB INFO:
AMM enabled
04:43:16 9617MB INFO:
=================================================================================================
04:43:16 9617MB DEBUG:
0ms
04:43:16 9619MB DEBUG:
04:43:16 9619MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:43:16 9657MB DEBUG:
Time to process 16 meshes: 5ms
04:43:16 9661MB DEBUG:
Using mapped texture page cache.
04:43:16 9661MB DEBUG:
04:43:16 9661MB DEBUG:
Processing 141 textures
04:43:16 9421MB DEBUG:
Time to process textures: 0.013051 seconds
04:43:17 4756MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:43:17 4756MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:43:17 4756MB DEBUG:
04:43:17 4756MB DEBUG:
Preparing materials and shaders
04:43:17 4773MB DEBUG:
Time to process all materials and shaders: 0.044893 seconds
04:43:17 4773MB DEBUG:
Time to process 278 mesh attribute formats: 0.002194 seconds
04:43:17 4774MB DEBUG:
04:43:17 4774MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:43:17 4774MB DEBUG:
Time: 0ms
04:43:17 4774MB DEBUG:
04:43:17 4774MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:43:17 4774MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:43:17 4774MB DEBUG:
Redshift can use up to 19800 MB
04:43:17 4348MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:43:17 4348MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:43:17 4370MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0051 seconds
04:43:18 4359MB DEBUG:
04:43:18 4359MB DEBUG:
Ray Tracing Hierarchy Info:
04:43:18 4359MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:43:18 4359MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:43:19 5368MB DEBUG:
Time to create tree: 968 ms (0 239 728)
04:43:19 5368MB DEBUG:
04:43:19 5368MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:43:19 5368MB DEBUG:
Time: 0ms
04:43:19 5368MB DEBUG:
04:43:19 5368MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:43:19 5368MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:43:19 5368MB DEBUG:
Redshift can use up to 19800 MB
04:43:19 4931MB DEBUG:
Geo: 486 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:43:19 4931MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:43:20 9231MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:43:20 9231MB DEBUG:
Device 0 completed.
04:43:20 9231MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.1599 seconds
04:43:20 9231MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0042 seconds
04:43:21 9259MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:43:22 9253MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1374ms
04:43:23 9254MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1273ms
04:43:25 9254MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1628ms
04:43:26 9255MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1249ms
04:43:27 9256MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 935ms
04:43:28 9257MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1337ms
04:43:30 9257MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1606ms
04:43:31 9258MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 994ms
04:43:32 9259MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1205ms
04:43:33 9260MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1119ms
04:43:34 9261MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1160ms
04:43:35 9272MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 898ms
04:43:36 9262MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 987ms
04:43:37 9263MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 767ms
04:43:38 9264MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 806ms
04:43:38 9264MB DEBUG:
Processing blocks...
04:43:38 9267MB DEBUG:
Time to render 15 blocks: 19.4s
04:43:38 9267MB INFO:
04:43:38 9267MB INFO:
Rendering time: 21.6s (1 device(s) used)
04:43:38 9267MB DEBUG:
04:43:38 9267MB DEBUG:
Scene statistics
04:43:38 9267MB DEBUG:
04:43:38 9267MB DEBUG:
General counts
04:43:38 9267MB DEBUG:
Proxies: 1
04:43:38 9267MB DEBUG:
Proxy instances: 0
04:43:38 9267MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:43:38 9267MB DEBUG:
Instances: 39
04:43:38 9267MB DEBUG:
Point cloud points: 0
04:43:38 9267MB DEBUG:
Lights: 6
04:43:38 9267MB DEBUG:
Volume grids: 0 (0 unique)
04:43:38 9267MB DEBUG:
In-core textures: 2
04:43:38 9267MB DEBUG:
04:43:38 9267MB DEBUG:
Geometry
04:43:38 9267MB DEBUG:
Unique triangles pre tessellation: 5949905
04:43:38 9267MB DEBUG:
Unique triangles post tessellation: 6797651
04:43:38 9267MB DEBUG:
Unique points: 0
04:43:38 9267MB DEBUG:
Unique hair strands: 200000
04:43:38 9267MB DEBUG:
Unique hair strand segments: 2400000
04:43:38 9267MB DEBUG:
Total triangles: 6806409
04:43:38 9267MB DEBUG:
Total points: 0
04:43:38 9267MB DEBUG:
Total hair strands: 200000
04:43:38 9267MB DEBUG:
Total hair strand segments: 2400000
04:43:38 9267MB DEBUG:
04:43:38 9267MB DEBUG:
Largest triangle meshes:
04:43:38 9267MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:43:38 9267MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:43:38 9267MB DEBUG:
344460 triangles : Exterior.Tree
04:43:38 9267MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:43:38 9267MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:43:38 9267MB DEBUG:
04:43:38 9267MB DEBUG:
Largest hair meshes:
04:43:38 9267MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:43:38 9267MB DEBUG:
04:43:38 9267MB DEBUG:
GPU Memory
04:43:38 9267MB DEBUG:
Device 0 geometry PCIe uploads: 403.65 MB (cachesize: 486.09 MB)
04:43:38 9267MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:43:38 9267MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:43:38 9267MB DEBUG:
Rays: 8.59 GB
04:43:38 9267MB DEBUG:
Sprite textures: 0 B
04:43:38 9267MB DEBUG:
In-core textures: 21.51 MB
04:43:38 9267MB DEBUG:
Volume grids: 0 B
04:43:38 9267MB DEBUG:
04:43:38 9267MB DEBUG:
Textures
04:43:38 9267MB DEBUG:
Device 0 stream and upload time: 15ms
04:43:38 9267MB DEBUG:
File loading time: 0ms
04:43:38 9267MB DEBUG:
File decompression time: 0ms
04:43:38 9267MB DEBUG:
Average GPU cache hits: 88%
04:43:38 9267MB DEBUG:
04:43:38 9267MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:43:38 9267MB DEBUG:
Acceleration Structures: 132.00 MB
04:43:38 9267MB DEBUG:
Main primitive data: 175.86 MB
04:43:38 9267MB DEBUG:
Extra primitive data: 94.82 MB
04:43:38 9267MB DEBUG:
Primitive loading time: 0.3s
04:43:38 9267MB DEBUG:
Tess/Disp time: 0.8s
04:43:38 9267MB DEBUG:
04:43:38 9263MB DEBUG:
Renderer: Render End
04:43:38 9263MB DEBUG:
Summary: Profile: Update:00:00.418 (00:00.003/00:00.000/00:00.414/00:00.000) Render:00:21.824 (00:05.506/00:00.033) Output:00:00.000 Total:00:22.242
04:43:38 8734MB DEBUG:
Context: Unlocked:Render
04:43:38 8734MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:43:38 8734MB DEBUG:
Context: Locked:Render
04:43:38 8856MB DEBUG:
Status: Scanning Scene
04:43:38 8848MB DEBUG:
Status: Frame 0: Update Start
04:43:38 8848MB DEBUG:
Status: Updating Lights
04:43:38 8848MB DEBUG:
Status: Updating Environment
04:43:38 8848MB DEBUG:
Status: Scanning Materials
04:43:38 8848MB DEBUG:
Status: Updating Materials
04:43:39 8850MB DEBUG:
Status: Extracting Geometry
04:43:39 9659MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:43:39 9659MB DEBUG:
Status: Updating Objects
04:43:39 9660MB DEBUG:
Status: Updating Transforms
04:43:39 9660MB DEBUG:
Status: Updating Geometry
04:43:39 9660MB DEBUG:
Status: Preparing for Rendering
04:43:39 9660MB DEBUG:
Status: Registering Objects
04:43:39 9660MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:43:39 9660MB DEBUG:
Status: Frame 0: Update Completed
04:43:39 9660MB DEBUG:
Renderer: Render Begin
04:43:39 9660MB DEBUG:
Hybrid Rendering is Off
04:43:39 9660MB DEBUG:
Renderer: Logical CPU processors: 1
04:43:39 9660MB INFO:
=================================================================================================
04:43:39 9661MB INFO:
Rendering frame 0...
04:43:39 9661MB INFO:
AMM enabled
04:43:39 9661MB INFO:
=================================================================================================
04:43:39 9661MB DEBUG:
0ms
04:43:39 9662MB DEBUG:
04:43:39 9662MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:43:39 9698MB DEBUG:
Time to process 16 meshes: 6ms
04:43:39 9701MB DEBUG:
Using mapped texture page cache.
04:43:39 9701MB DEBUG:
04:43:39 9701MB DEBUG:
Processing 140 textures
04:43:39 9701MB DEBUG:
Time to process textures: 0.009657 seconds
04:43:39 5315MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:43:39 5315MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:43:39 5315MB DEBUG:
04:43:39 5315MB DEBUG:
Preparing materials and shaders
04:43:39 5332MB DEBUG:
Time to process all materials and shaders: 0.043974 seconds
04:43:39 5332MB DEBUG:
Time to process 278 mesh attribute formats: 0.002145 seconds
04:43:39 5333MB DEBUG:
04:43:39 5333MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:43:39 5333MB DEBUG:
Time: 0ms
04:43:39 5333MB DEBUG:
04:43:39 5333MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:43:39 5333MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:43:39 5333MB DEBUG:
Redshift can use up to 19800 MB
04:43:40 4332MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:43:40 4332MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:43:40 4353MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0059 seconds
04:43:40 4353MB DEBUG:
04:43:40 4353MB DEBUG:
Ray Tracing Hierarchy Info:
04:43:40 4353MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:43:40 4353MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:43:41 5344MB DEBUG:
Time to create tree: 979 ms (0 237 742)
04:43:41 5346MB DEBUG:
04:43:41 5346MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:43:41 5346MB DEBUG:
Time: 0ms
04:43:41 5346MB DEBUG:
04:43:41 5346MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:43:41 5346MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:43:41 5346MB DEBUG:
Redshift can use up to 19800 MB
04:43:42 4905MB DEBUG:
Geo: 486 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:43:42 4905MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:43:43 9206MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:43:43 9206MB DEBUG:
Device 0 completed.
04:43:43 9206MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.1606 seconds
04:43:43 9206MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0044 seconds
04:43:43 9234MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:43:44 9227MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1370ms
04:43:46 9229MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1274ms
04:43:47 9229MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1628ms
04:43:49 9230MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1249ms
04:43:49 9231MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 936ms
04:43:51 9232MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1335ms
04:43:52 9233MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1605ms
04:43:53 9234MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 996ms
04:43:55 9234MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1205ms
04:43:56 9235MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1117ms
04:43:57 9236MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1160ms
04:43:58 9237MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 900ms
04:43:59 9238MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 985ms
04:44:00 9238MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 770ms
04:44:00 9249MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 808ms
04:44:00 9249MB DEBUG:
Processing blocks...
04:44:00 9242MB DEBUG:
Time to render 15 blocks: 19.4s
04:44:00 9242MB INFO:
04:44:00 9242MB INFO:
Rendering time: 21.6s (1 device(s) used)
04:44:00 9242MB DEBUG:
04:44:00 9242MB DEBUG:
Scene statistics
04:44:00 9242MB DEBUG:
04:44:00 9242MB DEBUG:
General counts
04:44:00 9242MB DEBUG:
Proxies: 1
04:44:00 9242MB DEBUG:
Proxy instances: 0
04:44:00 9242MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:44:00 9242MB DEBUG:
Instances: 39
04:44:00 9242MB DEBUG:
Point cloud points: 0
04:44:00 9242MB DEBUG:
Lights: 6
04:44:00 9242MB DEBUG:
Volume grids: 0 (0 unique)
04:44:00 9242MB DEBUG:
In-core textures: 2
04:44:00 9242MB DEBUG:
04:44:00 9242MB DEBUG:
Geometry
04:44:00 9242MB DEBUG:
Unique triangles pre tessellation: 5949905
04:44:00 9242MB DEBUG:
Unique triangles post tessellation: 6797651
04:44:00 9242MB DEBUG:
Unique points: 0
04:44:00 9242MB DEBUG:
Unique hair strands: 200000
04:44:00 9242MB DEBUG:
Unique hair strand segments: 2400000
04:44:00 9242MB DEBUG:
Total triangles: 6806409
04:44:00 9242MB DEBUG:
Total points: 0
04:44:00 9242MB DEBUG:
Total hair strands: 200000
04:44:00 9242MB DEBUG:
Total hair strand segments: 2400000
04:44:00 9242MB DEBUG:
04:44:00 9242MB DEBUG:
Largest triangle meshes:
04:44:00 9242MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:44:00 9242MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:44:00 9242MB DEBUG:
344460 triangles : Exterior.Tree
04:44:00 9242MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:44:00 9242MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:44:00 9242MB DEBUG:
04:44:00 9242MB DEBUG:
Largest hair meshes:
04:44:00 9242MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:44:00 9242MB DEBUG:
04:44:00 9242MB DEBUG:
GPU Memory
04:44:00 9242MB DEBUG:
Device 0 geometry PCIe uploads: 403.66 MB (cachesize: 486.10 MB)
04:44:00 9242MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:44:00 9242MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:44:00 9242MB DEBUG:
Rays: 8.59 GB
04:44:00 9242MB DEBUG:
Sprite textures: 0 B
04:44:00 9242MB DEBUG:
In-core textures: 21.51 MB
04:44:00 9242MB DEBUG:
Volume grids: 0 B
04:44:00 9242MB DEBUG:
04:44:00 9242MB DEBUG:
Textures
04:44:00 9242MB DEBUG:
Device 0 stream and upload time: 15ms
04:44:00 9242MB DEBUG:
File loading time: 0ms
04:44:00 9242MB DEBUG:
File decompression time: 0ms
04:44:00 9242MB DEBUG:
Average GPU cache hits: 88%
04:44:00 9242MB DEBUG:
04:44:00 9242MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:44:00 9242MB DEBUG:
Acceleration Structures: 132.00 MB
04:44:00 9242MB DEBUG:
Main primitive data: 175.86 MB
04:44:00 9242MB DEBUG:
Extra primitive data: 94.83 MB
04:44:00 9242MB DEBUG:
Primitive loading time: 0.3s
04:44:00 9242MB DEBUG:
Tess/Disp time: 0.7s
04:44:00 9242MB DEBUG:
04:44:01 9238MB DEBUG:
Renderer: Render End
04:44:01 9238MB DEBUG:
Summary: Profile: Update:00:00.417 (00:00.003/00:00.000/00:00.413/00:00.000) Render:00:21.652 (00:05.503/00:00.031) Output:00:00.000 Total:00:22.069
04:44:01 8710MB DEBUG:
Context: Unlocked:Render
04:44:01 8710MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:44:01 8710MB DEBUG:
Context: Locked:Render
04:44:01 8819MB DEBUG:
Status: Scanning Scene
04:44:01 8815MB DEBUG:
Status: Frame 0: Update Start
04:44:01 8815MB DEBUG:
Status: Updating Lights
04:44:01 8815MB DEBUG:
Status: Updating Environment
04:44:01 8815MB DEBUG:
Status: Scanning Materials
04:44:01 8815MB DEBUG:
Status: Updating Materials
04:44:01 8817MB DEBUG:
Status: Extracting Geometry
04:44:01 9480MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:44:01 9483MB DEBUG:
Status: Updating Objects
04:44:01 9483MB DEBUG:
Status: Updating Transforms
04:44:01 9483MB DEBUG:
Status: Updating Geometry
04:44:01 9483MB DEBUG:
Status: Preparing for Rendering
04:44:01 9483MB DEBUG:
Status: Registering Objects
04:44:01 9483MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:44:01 9483MB DEBUG:
Status: Frame 0: Update Completed
04:44:01 9483MB DEBUG:
Renderer: Render Begin
04:44:01 9483MB DEBUG:
Hybrid Rendering is Off
04:44:01 9483MB DEBUG:
Renderer: Logical CPU processors: 1
04:44:01 9484MB INFO:
=================================================================================================
04:44:01 9484MB INFO:
Rendering frame 0...
04:44:01 9484MB INFO:
AMM enabled
04:44:01 9484MB INFO:
=================================================================================================
04:44:01 9484MB DEBUG:
0ms
04:44:01 9488MB DEBUG:
04:44:01 9488MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:44:01 9527MB DEBUG:
Time to process 16 meshes: 5ms
04:44:01 9531MB DEBUG:
Using mapped texture page cache.
04:44:01 9531MB DEBUG:
04:44:01 9531MB DEBUG:
Processing 140 textures
04:44:01 9532MB DEBUG:
Time to process textures: 0.009596 seconds
04:44:02 4717MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:44:02 4717MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:44:02 4717MB DEBUG:
04:44:02 4717MB DEBUG:
Preparing materials and shaders
04:44:02 4745MB DEBUG:
Time to process all materials and shaders: 0.044105 seconds
04:44:02 4745MB DEBUG:
Time to process 278 mesh attribute formats: 0.002300 seconds
04:44:02 4746MB DEBUG:
04:44:02 4746MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:44:02 4746MB DEBUG:
Time: 0ms
04:44:02 4746MB DEBUG:
04:44:02 4746MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:44:02 4746MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:44:02 4746MB DEBUG:
Redshift can use up to 19800 MB
04:44:02 4310MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:44:02 4310MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:44:02 4331MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0054 seconds
04:44:02 4332MB DEBUG:
04:44:02 4332MB DEBUG:
Ray Tracing Hierarchy Info:
04:44:02 4332MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:44:02 4332MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:44:03 5299MB DEBUG:
Time to create tree: 920 ms (0 197 723)
04:44:03 5299MB DEBUG:
04:44:03 5299MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:44:03 5299MB DEBUG:
Time: 0ms
04:44:03 5299MB DEBUG:
04:44:03 5299MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:44:03 5299MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:44:03 5299MB DEBUG:
Redshift can use up to 19800 MB
04:44:04 4893MB DEBUG:
Geo: 476 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:44:04 4893MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:44:05 9185MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:44:05 9185MB DEBUG:
Device 0 completed.
04:44:05 9185MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.1516 seconds
04:44:05 9185MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0044 seconds
04:44:05 9214MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:44:07 9209MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1372ms
04:44:08 9210MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1277ms
04:44:10 9209MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1630ms
04:44:11 9209MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1248ms
04:44:12 9211MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 938ms
04:44:13 9211MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1335ms
04:44:15 9212MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1604ms
04:44:16 9213MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 997ms
04:44:17 9213MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1206ms
04:44:18 9214MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1099ms
04:44:19 9215MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1161ms
04:44:20 9216MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 898ms
04:44:21 9217MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 986ms
04:44:22 9217MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 770ms
04:44:23 9218MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 807ms
04:44:23 9218MB DEBUG:
Processing blocks...
04:44:23 9231MB DEBUG:
Time to render 15 blocks: 19.4s
04:44:23 9231MB INFO:
04:44:23 9231MB INFO:
Rendering time: 21.5s (1 device(s) used)
04:44:23 9231MB DEBUG:
04:44:23 9231MB DEBUG:
Scene statistics
04:44:23 9231MB DEBUG:
04:44:23 9231MB DEBUG:
General counts
04:44:23 9231MB DEBUG:
Proxies: 1
04:44:23 9231MB DEBUG:
Proxy instances: 0
04:44:23 9231MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:44:23 9231MB DEBUG:
Instances: 39
04:44:23 9231MB DEBUG:
Point cloud points: 0
04:44:23 9231MB DEBUG:
Lights: 6
04:44:23 9231MB DEBUG:
Volume grids: 0 (0 unique)
04:44:23 9231MB DEBUG:
In-core textures: 2
04:44:23 9231MB DEBUG:
04:44:23 9231MB DEBUG:
Geometry
04:44:23 9231MB DEBUG:
Unique triangles pre tessellation: 5949905
04:44:23 9231MB DEBUG:
Unique triangles post tessellation: 6797651
04:44:23 9231MB DEBUG:
Unique points: 0
04:44:23 9231MB DEBUG:
Unique hair strands: 200000
04:44:23 9231MB DEBUG:
Unique hair strand segments: 2400000
04:44:23 9231MB DEBUG:
Total triangles: 6806409
04:44:23 9231MB DEBUG:
Total points: 0
04:44:23 9231MB DEBUG:
Total hair strands: 200000
04:44:23 9231MB DEBUG:
Total hair strand segments: 2400000
04:44:23 9231MB DEBUG:
04:44:23 9231MB DEBUG:
Largest triangle meshes:
04:44:23 9231MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:44:23 9231MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:44:23 9231MB DEBUG:
344460 triangles : Exterior.Tree
04:44:23 9231MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:44:23 9231MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:44:23 9231MB DEBUG:
04:44:23 9231MB DEBUG:
Largest hair meshes:
04:44:23 9231MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:44:23 9231MB DEBUG:
04:44:23 9231MB DEBUG:
GPU Memory
04:44:23 9231MB DEBUG:
Device 0 geometry PCIe uploads: 395.52 MB (cachesize: 476.32 MB)
04:44:23 9231MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:44:23 9231MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:44:23 9231MB DEBUG:
Rays: 8.59 GB
04:44:23 9231MB DEBUG:
Sprite textures: 0 B
04:44:23 9231MB DEBUG:
In-core textures: 21.51 MB
04:44:23 9231MB DEBUG:
Volume grids: 0 B
04:44:23 9231MB DEBUG:
04:44:23 9231MB DEBUG:
Textures
04:44:23 9231MB DEBUG:
Device 0 stream and upload time: 15ms
04:44:23 9231MB DEBUG:
File loading time: 0ms
04:44:23 9231MB DEBUG:
File decompression time: 0ms
04:44:23 9231MB DEBUG:
Average GPU cache hits: 80%
04:44:23 9231MB DEBUG:
04:44:23 9231MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:44:23 9231MB DEBUG:
Acceleration Structures: 132.00 MB
04:44:23 9231MB DEBUG:
Main primitive data: 173.15 MB
04:44:23 9231MB DEBUG:
Extra primitive data: 89.39 MB
04:44:23 9231MB DEBUG:
Primitive loading time: 0.3s
04:44:23 9231MB DEBUG:
Tess/Disp time: 0.3s
04:44:23 9231MB DEBUG:
04:44:23 9228MB DEBUG:
Renderer: Render End
04:44:23 9228MB DEBUG:
Summary: Profile: Update:00:00.413 (00:00.003/00:00.000/00:00.409/00:00.000) Render:00:21.625 (00:05.408/00:00.033) Output:00:00.000 Total:00:22.038
04:44:23 8709MB DEBUG:
Context: Unlocked:Render
04:44:23 8709MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:44:23 8709MB DEBUG:
Context: Locked:Render
04:44:23 8801MB DEBUG:
Status: Scanning Scene
04:44:23 8794MB DEBUG:
Status: Frame 0: Update Start
04:44:23 8794MB DEBUG:
Status: Updating Lights
04:44:23 8794MB DEBUG:
Status: Updating Environment
04:44:23 8794MB DEBUG:
Status: Scanning Materials
04:44:23 8794MB DEBUG:
Status: Updating Materials
04:44:23 8796MB DEBUG:
Status: Extracting Geometry
04:44:24 9379MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:44:24 9380MB DEBUG:
Status: Updating Objects
04:44:24 9380MB DEBUG:
Status: Updating Transforms
04:44:24 9380MB DEBUG:
Status: Updating Geometry
04:44:24 9380MB DEBUG:
Status: Preparing for Rendering
04:44:24 9380MB DEBUG:
Status: Registering Objects
04:44:24 9380MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:44:24 9380MB DEBUG:
Status: Frame 0: Update Completed
04:44:24 9380MB DEBUG:
Renderer: Render Begin
04:44:24 9380MB DEBUG:
Hybrid Rendering is Off
04:44:24 9380MB DEBUG:
Renderer: Logical CPU processors: 1
04:44:24 9377MB INFO:
=================================================================================================
04:44:24 9377MB INFO:
Rendering frame 0...
04:44:24 9376MB INFO:
AMM enabled
04:44:24 9376MB INFO:
=================================================================================================
04:44:24 9374MB DEBUG:
0ms
04:44:24 9376MB DEBUG:
04:44:24 9376MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:44:24 9411MB DEBUG:
Time to process 16 meshes: 6ms
04:44:24 9414MB DEBUG:
Using mapped texture page cache.
04:44:24 9414MB DEBUG:
04:44:24 9414MB DEBUG:
Processing 142 textures
04:44:24 9415MB DEBUG:
Time to process textures: 0.009713 seconds
04:44:24 5028MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:44:24 5028MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:44:24 5028MB DEBUG:
04:44:24 5028MB DEBUG:
Preparing materials and shaders
04:44:24 5045MB DEBUG:
Time to process all materials and shaders: 0.043488 seconds
04:44:24 5045MB DEBUG:
Time to process 278 mesh attribute formats: 0.002217 seconds
04:44:24 5046MB DEBUG:
04:44:24 5046MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:44:24 5046MB DEBUG:
Time: 0ms
04:44:24 5046MB DEBUG:
04:44:24 5046MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:44:24 5046MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:44:24 5046MB DEBUG:
Redshift can use up to 19800 MB
04:44:25 4591MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:44:25 4591MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:44:25 4613MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0050 seconds
04:44:25 4613MB DEBUG:
04:44:25 4613MB DEBUG:
Ray Tracing Hierarchy Info:
04:44:25 4613MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:44:25 4613MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:44:26 5326MB DEBUG:
Time to create tree: 943 ms (0 224 718)
04:44:26 5326MB DEBUG:
04:44:26 5326MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:44:26 5326MB DEBUG:
Time: 0ms
04:44:26 5326MB DEBUG:
04:44:26 5326MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:44:26 5326MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:44:26 5326MB DEBUG:
Redshift can use up to 19800 MB
04:44:26 5328MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:44:26 5328MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:44:27 9229MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:44:27 9229MB DEBUG:
Device 0 completed.
04:44:27 9229MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0388 seconds
04:44:27 9229MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0038 seconds
04:44:28 9260MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:44:29 9250MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1374ms
04:44:30 9251MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1274ms
04:44:32 9252MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1627ms
04:44:33 9253MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1247ms
04:44:34 9264MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 939ms
04:44:35 9264MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1335ms
04:44:37 9255MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1607ms
04:44:38 9266MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 995ms
04:44:39 9267MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1209ms
04:44:40 9268MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1120ms
04:44:41 9269MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1162ms
04:44:42 9269MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 897ms
04:44:43 9270MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 987ms
04:44:44 9271MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 766ms
04:44:45 9272MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 808ms
04:44:45 9272MB DEBUG:
Processing blocks...
04:44:45 9275MB DEBUG:
Time to render 15 blocks: 19.3s
04:44:45 9275MB INFO:
04:44:45 9275MB INFO:
Rendering time: 21.4s (1 device(s) used)
04:44:45 9275MB DEBUG:
04:44:45 9275MB DEBUG:
Scene statistics
04:44:45 9275MB DEBUG:
04:44:45 9275MB DEBUG:
General counts
04:44:45 9275MB DEBUG:
Proxies: 1
04:44:45 9275MB DEBUG:
Proxy instances: 0
04:44:45 9275MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:44:45 9275MB DEBUG:
Instances: 39
04:44:45 9275MB DEBUG:
Point cloud points: 0
04:44:45 9275MB DEBUG:
Lights: 6
04:44:45 9275MB DEBUG:
Volume grids: 0 (0 unique)
04:44:45 9275MB DEBUG:
In-core textures: 2
04:44:45 9275MB DEBUG:
04:44:45 9275MB DEBUG:
Geometry
04:44:45 9275MB DEBUG:
Unique triangles pre tessellation: 5949905
04:44:45 9275MB DEBUG:
Unique triangles post tessellation: 6797651
04:44:45 9275MB DEBUG:
Unique points: 0
04:44:45 9275MB DEBUG:
Unique hair strands: 200000
04:44:45 9275MB DEBUG:
Unique hair strand segments: 2400000
04:44:45 9275MB DEBUG:
Total triangles: 6806409
04:44:45 9275MB DEBUG:
Total points: 0
04:44:45 9275MB DEBUG:
Total hair strands: 200000
04:44:45 9275MB DEBUG:
Total hair strand segments: 2400000
04:44:45 9275MB DEBUG:
04:44:45 9275MB DEBUG:
Largest triangle meshes:
04:44:45 9275MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:44:45 9275MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:44:45 9275MB DEBUG:
344460 triangles : Exterior.Tree
04:44:45 9275MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:44:45 9275MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:44:45 9275MB DEBUG:
04:44:45 9275MB DEBUG:
Largest hair meshes:
04:44:45 9275MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:44:45 9275MB DEBUG:
04:44:45 9275MB DEBUG:
GPU Memory
04:44:45 9275MB DEBUG:
Device 0 geometry PCIe uploads: 403.57 MB (cachesize: 485.98 MB)
04:44:45 9275MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:44:45 9275MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:44:45 9275MB DEBUG:
Rays: 8.59 GB
04:44:45 9275MB DEBUG:
Sprite textures: 0 B
04:44:45 9275MB DEBUG:
In-core textures: 21.51 MB
04:44:45 9275MB DEBUG:
Volume grids: 0 B
04:44:45 9275MB DEBUG:
04:44:45 9275MB DEBUG:
Textures
04:44:45 9275MB DEBUG:
Device 0 stream and upload time: 15ms
04:44:45 9275MB DEBUG:
File loading time: 0ms
04:44:45 9275MB DEBUG:
File decompression time: 0ms
04:44:45 9275MB DEBUG:
Average GPU cache hits: 88%
04:44:45 9275MB DEBUG:
04:44:45 9275MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:44:45 9275MB DEBUG:
Acceleration Structures: 132.00 MB
04:44:45 9275MB DEBUG:
Main primitive data: 175.83 MB
04:44:45 9275MB DEBUG:
Extra primitive data: 94.76 MB
04:44:45 9275MB DEBUG:
Primitive loading time: 0.3s
04:44:45 9275MB DEBUG:
Tess/Disp time: 0.8s
04:44:45 9275MB DEBUG:
04:44:45 9271MB DEBUG:
Renderer: Render End
04:44:45 9271MB DEBUG:
Summary: Profile: Update:00:00.426 (00:00.003/00:00.000/00:00.422/00:00.000) Render:00:21.624 (00:05.338/00:00.031) Output:00:00.000 Total:00:22.050
04:44:45 8743MB DEBUG:
Context: Unlocked:Render
04:44:45 8736MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:44:45 8736MB DEBUG:
Context: Locked:Render
04:44:45 8813MB DEBUG:
Status: Scanning Scene
04:44:45 8810MB DEBUG:
Status: Frame 0: Update Start
04:44:45 8810MB DEBUG:
Status: Updating Lights
04:44:45 8810MB DEBUG:
Status: Updating Environment
04:44:45 8810MB DEBUG:
Status: Scanning Materials
04:44:45 8810MB DEBUG:
Status: Updating Materials
04:44:46 8684MB DEBUG:
Status: Extracting Geometry
04:44:46 9601MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:44:46 9602MB DEBUG:
Status: Updating Objects
04:44:46 9602MB DEBUG:
Status: Updating Transforms
04:44:46 9602MB DEBUG:
Status: Updating Geometry
04:44:46 9602MB DEBUG:
Status: Preparing for Rendering
04:44:46 9602MB DEBUG:
Status: Registering Objects
04:44:46 9602MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:44:46 9602MB DEBUG:
Status: Frame 0: Update Completed
04:44:46 9602MB DEBUG:
Renderer: Render Begin
04:44:46 9602MB DEBUG:
Hybrid Rendering is Off
04:44:46 9602MB DEBUG:
Renderer: Logical CPU processors: 1
04:44:46 9602MB INFO:
=================================================================================================
04:44:46 9603MB INFO:
Rendering frame 0...
04:44:46 9603MB INFO:
AMM enabled
04:44:46 9603MB INFO:
=================================================================================================
04:44:46 9603MB DEBUG:
0ms
04:44:46 9604MB DEBUG:
04:44:46 9604MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:44:46 9640MB DEBUG:
Time to process 16 meshes: 6ms
04:44:46 9643MB DEBUG:
Using mapped texture page cache.
04:44:46 9643MB DEBUG:
04:44:46 9643MB DEBUG:
Processing 141 textures
04:44:46 9643MB DEBUG:
Time to process textures: 0.009541 seconds
04:44:46 5257MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:44:46 5257MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:44:46 5257MB DEBUG:
04:44:46 5257MB DEBUG:
Preparing materials and shaders
04:44:46 5274MB DEBUG:
Time to process all materials and shaders: 0.043752 seconds
04:44:46 5275MB DEBUG:
Time to process 278 mesh attribute formats: 0.002220 seconds
04:44:46 5276MB DEBUG:
04:44:46 5276MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:44:46 5276MB DEBUG:
Time: 0ms
04:44:46 5276MB DEBUG:
04:44:46 5276MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:44:46 5276MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:44:46 5276MB DEBUG:
Redshift can use up to 19800 MB
04:44:47 4336MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:44:47 4336MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:44:47 4358MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0051 seconds
04:44:47 4358MB DEBUG:
04:44:47 4358MB DEBUG:
Ray Tracing Hierarchy Info:
04:44:47 4358MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:44:47 4358MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:44:48 5377MB DEBUG:
Time to create tree: 950 ms (0 230 719)
04:44:48 5378MB DEBUG:
04:44:48 5378MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:44:48 5378MB DEBUG:
Time: 0ms
04:44:48 5378MB DEBUG:
04:44:48 5378MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:44:48 5378MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:44:48 5378MB DEBUG:
Redshift can use up to 19800 MB
04:44:49 4920MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:44:49 4920MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:44:50 9220MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:44:50 9220MB DEBUG:
Device 0 completed.
04:44:50 9220MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0378 seconds
04:44:50 9220MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0040 seconds
04:44:50 9251MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:44:51 9242MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1373ms
04:44:53 9243MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1273ms
04:44:54 9243MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1627ms
04:44:55 9244MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1249ms
04:44:56 9255MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 937ms
04:44:58 9245MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1332ms
04:44:59 9246MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1606ms
04:45:00 9247MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 992ms
04:45:01 9248MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1209ms
04:45:03 9249MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1118ms
04:45:04 9250MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1161ms
04:45:05 9250MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 898ms
04:45:06 9251MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 984ms
04:45:06 9262MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 767ms
04:45:07 9263MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 808ms
04:45:07 9263MB DEBUG:
Processing blocks...
04:45:07 9266MB DEBUG:
Time to render 15 blocks: 19.3s
04:45:07 9266MB INFO:
04:45:07 9266MB INFO:
Rendering time: 21.4s (1 device(s) used)
04:45:07 9266MB DEBUG:
04:45:07 9266MB DEBUG:
Scene statistics
04:45:07 9266MB DEBUG:
04:45:07 9266MB DEBUG:
General counts
04:45:07 9266MB DEBUG:
Proxies: 1
04:45:07 9266MB DEBUG:
Proxy instances: 0
04:45:07 9266MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:45:07 9266MB DEBUG:
Instances: 39
04:45:07 9266MB DEBUG:
Point cloud points: 0
04:45:07 9266MB DEBUG:
Lights: 6
04:45:07 9266MB DEBUG:
Volume grids: 0 (0 unique)
04:45:07 9266MB DEBUG:
In-core textures: 2
04:45:07 9266MB DEBUG:
04:45:07 9266MB DEBUG:
Geometry
04:45:07 9266MB DEBUG:
Unique triangles pre tessellation: 5949905
04:45:07 9266MB DEBUG:
Unique triangles post tessellation: 6797651
04:45:07 9266MB DEBUG:
Unique points: 0
04:45:07 9266MB DEBUG:
Unique hair strands: 200000
04:45:07 9266MB DEBUG:
Unique hair strand segments: 2400000
04:45:07 9266MB DEBUG:
Total triangles: 6806409
04:45:07 9266MB DEBUG:
Total points: 0
04:45:07 9266MB DEBUG:
Total hair strands: 200000
04:45:07 9266MB DEBUG:
Total hair strand segments: 2400000
04:45:07 9266MB DEBUG:
04:45:07 9266MB DEBUG:
Largest triangle meshes:
04:45:07 9266MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:45:07 9266MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:45:07 9266MB DEBUG:
344460 triangles : Exterior.Tree
04:45:07 9266MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:45:07 9266MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:45:07 9266MB DEBUG:
04:45:07 9266MB DEBUG:
Largest hair meshes:
04:45:07 9266MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:45:07 9266MB DEBUG:
04:45:07 9266MB DEBUG:
GPU Memory
04:45:07 9266MB DEBUG:
Device 0 geometry PCIe uploads: 403.55 MB (cachesize: 485.97 MB)
04:45:07 9266MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:45:07 9266MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:45:07 9266MB DEBUG:
Rays: 8.59 GB
04:45:07 9266MB DEBUG:
Sprite textures: 0 B
04:45:07 9266MB DEBUG:
In-core textures: 21.51 MB
04:45:07 9266MB DEBUG:
Volume grids: 0 B
04:45:07 9266MB DEBUG:
04:45:07 9266MB DEBUG:
Textures
04:45:07 9266MB DEBUG:
Device 0 stream and upload time: 15ms
04:45:07 9266MB DEBUG:
File loading time: 0ms
04:45:07 9266MB DEBUG:
File decompression time: 0ms
04:45:07 9266MB DEBUG:
Average GPU cache hits: 88%
04:45:07 9266MB DEBUG:
04:45:07 9266MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:45:07 9266MB DEBUG:
Acceleration Structures: 132.00 MB
04:45:07 9266MB DEBUG:
Main primitive data: 175.83 MB
04:45:07 9266MB DEBUG:
Extra primitive data: 94.75 MB
04:45:07 9266MB DEBUG:
Primitive loading time: 0.3s
04:45:07 9266MB DEBUG:
Tess/Disp time: 0.8s
04:45:07 9266MB DEBUG:
04:45:08 9252MB DEBUG:
Renderer: Render End
04:45:08 9252MB DEBUG:
Summary: Profile: Update:00:00.421 (00:00.003/00:00.000/00:00.418/00:00.000) Render:00:21.663 (00:05.357/00:00.032) Output:00:00.000 Total:00:22.085
04:45:08 8724MB DEBUG:
Context: Unlocked:Render
04:45:08 8724MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:45:08 8724MB DEBUG:
Context: Locked:Render
04:45:08 8825MB DEBUG:
Status: Scanning Scene
04:45:08 8819MB DEBUG:
Status: Frame 0: Update Start
04:45:08 8819MB DEBUG:
Status: Updating Lights
04:45:08 8819MB DEBUG:
Status: Updating Environment
04:45:08 8819MB DEBUG:
Status: Scanning Materials
04:45:08 8819MB DEBUG:
Status: Updating Materials
04:45:08 8821MB DEBUG:
Status: Extracting Geometry
04:45:08 9694MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:45:08 9694MB DEBUG:
Status: Updating Objects
04:45:08 9694MB DEBUG:
Status: Updating Transforms
04:45:08 9694MB DEBUG:
Status: Updating Geometry
04:45:08 9694MB DEBUG:
Status: Preparing for Rendering
04:45:08 9694MB DEBUG:
Status: Registering Objects
04:45:08 9694MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:45:08 9694MB DEBUG:
Status: Frame 0: Update Completed
04:45:08 9694MB DEBUG:
Renderer: Render Begin
04:45:08 9694MB DEBUG:
Hybrid Rendering is Off
04:45:08 9694MB DEBUG:
Renderer: Logical CPU processors: 1
04:45:08 9694MB INFO:
=================================================================================================
04:45:08 9695MB INFO:
Rendering frame 0...
04:45:08 9695MB INFO:
AMM enabled
04:45:08 9695MB INFO:
=================================================================================================
04:45:08 9695MB DEBUG:
0ms
04:45:08 9696MB DEBUG:
04:45:08 9696MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:45:08 9732MB DEBUG:
Time to process 16 meshes: 5ms
04:45:08 9735MB DEBUG:
Using mapped texture page cache.
04:45:08 9735MB DEBUG:
04:45:08 9735MB DEBUG:
Processing 142 textures
04:45:08 9736MB DEBUG:
Time to process textures: 0.009501 seconds
04:45:09 4875MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:45:09 4875MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:45:09 4875MB DEBUG:
04:45:09 4875MB DEBUG:
Preparing materials and shaders
04:45:09 4891MB DEBUG:
Time to process all materials and shaders: 0.043465 seconds
04:45:09 4891MB DEBUG:
Time to process 278 mesh attribute formats: 0.002122 seconds
04:45:09 4894MB DEBUG:
04:45:09 4894MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:45:09 4894MB DEBUG:
Time: 0ms
04:45:09 4894MB DEBUG:
04:45:09 4894MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:45:09 4894MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:45:09 4894MB DEBUG:
Redshift can use up to 19800 MB
04:45:09 4349MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:45:09 4349MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:45:09 4371MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0050 seconds
04:45:09 4360MB DEBUG:
04:45:09 4360MB DEBUG:
Ray Tracing Hierarchy Info:
04:45:09 4360MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:45:09 4360MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:45:10 5384MB DEBUG:
Time to create tree: 960 ms (0 229 731)
04:45:10 5384MB DEBUG:
04:45:10 5384MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:45:10 5384MB DEBUG:
Time: 0ms
04:45:10 5384MB DEBUG:
04:45:10 5384MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:45:10 5384MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:45:10 5384MB DEBUG:
Redshift can use up to 19800 MB
04:45:11 4927MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:45:11 4927MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:45:12 9224MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:45:12 9224MB DEBUG:
Device 0 completed.
04:45:12 9224MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0387 seconds
04:45:12 9224MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0039 seconds
04:45:12 9255MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:45:14 9247MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1374ms
04:45:15 9248MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1278ms
04:45:17 9248MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1629ms
04:45:18 9249MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1250ms
04:45:19 9250MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 937ms
04:45:20 9251MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1337ms
04:45:22 9251MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1608ms
04:45:23 9253MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 994ms
04:45:24 9253MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1207ms
04:45:25 9254MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1119ms
04:45:26 9255MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1161ms
04:45:27 9266MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 898ms
04:45:28 9257MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 983ms
04:45:29 9257MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 770ms
04:45:30 9258MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 806ms
04:45:30 9258MB DEBUG:
Processing blocks...
04:45:30 9271MB DEBUG:
Time to render 15 blocks: 19.3s
04:45:30 9271MB INFO:
04:45:30 9271MB INFO:
Rendering time: 21.4s (1 device(s) used)
04:45:30 9271MB DEBUG:
04:45:30 9271MB DEBUG:
Scene statistics
04:45:30 9271MB DEBUG:
04:45:30 9271MB DEBUG:
General counts
04:45:30 9271MB DEBUG:
Proxies: 1
04:45:30 9271MB DEBUG:
Proxy instances: 0
04:45:30 9271MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:45:30 9271MB DEBUG:
Instances: 39
04:45:30 9271MB DEBUG:
Point cloud points: 0
04:45:30 9271MB DEBUG:
Lights: 6
04:45:30 9271MB DEBUG:
Volume grids: 0 (0 unique)
04:45:30 9271MB DEBUG:
In-core textures: 2
04:45:30 9271MB DEBUG:
04:45:30 9271MB DEBUG:
Geometry
04:45:30 9271MB DEBUG:
Unique triangles pre tessellation: 5949905
04:45:30 9271MB DEBUG:
Unique triangles post tessellation: 6797651
04:45:30 9271MB DEBUG:
Unique points: 0
04:45:30 9271MB DEBUG:
Unique hair strands: 200000
04:45:30 9271MB DEBUG:
Unique hair strand segments: 2400000
04:45:30 9271MB DEBUG:
Total triangles: 6806409
04:45:30 9271MB DEBUG:
Total points: 0
04:45:30 9271MB DEBUG:
Total hair strands: 200000
04:45:30 9271MB DEBUG:
Total hair strand segments: 2400000
04:45:30 9271MB DEBUG:
04:45:30 9271MB DEBUG:
Largest triangle meshes:
04:45:30 9271MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:45:30 9271MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:45:30 9271MB DEBUG:
344460 triangles : Exterior.Tree
04:45:30 9271MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:45:30 9271MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:45:30 9271MB DEBUG:
04:45:30 9271MB DEBUG:
Largest hair meshes:
04:45:30 9271MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:45:30 9271MB DEBUG:
04:45:30 9271MB DEBUG:
GPU Memory
04:45:30 9271MB DEBUG:
Device 0 geometry PCIe uploads: 403.56 MB (cachesize: 485.97 MB)
04:45:30 9271MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:45:30 9271MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:45:30 9271MB DEBUG:
Rays: 8.59 GB
04:45:30 9271MB DEBUG:
Sprite textures: 0 B
04:45:30 9271MB DEBUG:
In-core textures: 21.51 MB
04:45:30 9271MB DEBUG:
Volume grids: 0 B
04:45:30 9271MB DEBUG:
04:45:30 9271MB DEBUG:
Textures
04:45:30 9271MB DEBUG:
Device 0 stream and upload time: 15ms
04:45:30 9271MB DEBUG:
File loading time: 0ms
04:45:30 9271MB DEBUG:
File decompression time: 0ms
04:45:30 9271MB DEBUG:
Average GPU cache hits: 88%
04:45:30 9271MB DEBUG:
04:45:30 9271MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:45:30 9271MB DEBUG:
Acceleration Structures: 132.00 MB
04:45:30 9271MB DEBUG:
Main primitive data: 175.83 MB
04:45:30 9271MB DEBUG:
Extra primitive data: 94.75 MB
04:45:30 9271MB DEBUG:
Primitive loading time: 0.3s
04:45:30 9271MB DEBUG:
Tess/Disp time: 0.8s
04:45:30 9271MB DEBUG:
04:45:30 9268MB DEBUG:
Renderer: Render End
04:45:30 9268MB DEBUG:
Summary: Profile: Update:00:00.417 (00:00.003/00:00.000/00:00.414/00:00.000) Render:00:21.630 (00:05.356/00:00.033) Output:00:00.000 Total:00:22.048
04:45:30 8741MB DEBUG:
Context: Unlocked:Render
04:45:30 8735MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:45:30 8735MB DEBUG:
Context: Locked:Render
04:45:30 8827MB DEBUG:
Status: Scanning Scene
04:45:30 8817MB DEBUG:
Status: Frame 0: Update Start
04:45:30 8817MB DEBUG:
Status: Updating Lights
04:45:30 8817MB DEBUG:
Status: Updating Environment
04:45:30 8817MB DEBUG:
Status: Scanning Materials
04:45:30 8817MB DEBUG:
Status: Updating Materials
04:45:30 8819MB DEBUG:
Status: Extracting Geometry
04:45:31 9367MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:45:31 9368MB DEBUG:
Status: Updating Objects
04:45:31 9368MB DEBUG:
Status: Updating Transforms
04:45:31 9368MB DEBUG:
Status: Updating Geometry
04:45:31 9368MB DEBUG:
Status: Preparing for Rendering
04:45:31 9368MB DEBUG:
Status: Registering Objects
04:45:31 9368MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:45:31 9369MB DEBUG:
Status: Frame 0: Update Completed
04:45:31 9369MB DEBUG:
Renderer: Render Begin
04:45:31 9369MB DEBUG:
Hybrid Rendering is Off
04:45:31 9369MB DEBUG:
Renderer: Logical CPU processors: 1
04:45:31 9369MB INFO:
=================================================================================================
04:45:31 9369MB INFO:
Rendering frame 0...
04:45:31 9369MB INFO:
AMM enabled
04:45:31 9369MB INFO:
=================================================================================================
04:45:31 9369MB DEBUG:
0ms
04:45:31 9370MB DEBUG:
04:45:31 9370MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:45:31 9407MB DEBUG:
Time to process 16 meshes: 6ms
04:45:31 9409MB DEBUG:
Using mapped texture page cache.
04:45:31 9409MB DEBUG:
04:45:31 9409MB DEBUG:
Processing 140 textures
04:45:31 9409MB DEBUG:
Time to process textures: 0.009516 seconds
04:45:31 5023MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:45:31 5023MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:45:31 5023MB DEBUG:
04:45:31 5023MB DEBUG:
Preparing materials and shaders
04:45:31 5041MB DEBUG:
Time to process all materials and shaders: 0.044790 seconds
04:45:31 5043MB DEBUG:
Time to process 278 mesh attribute formats: 0.002339 seconds
04:45:31 5044MB DEBUG:
04:45:31 5044MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:45:31 5044MB DEBUG:
Time: 0ms
04:45:31 5044MB DEBUG:
04:45:31 5044MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:45:31 5044MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:45:31 5044MB DEBUG:
Redshift can use up to 19800 MB
04:45:32 4319MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:45:32 4319MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:45:32 4341MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0053 seconds
04:45:32 4341MB DEBUG:
04:45:32 4341MB DEBUG:
Ray Tracing Hierarchy Info:
04:45:32 4341MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:45:32 4341MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:45:33 5257MB DEBUG:
Time to create tree: 960 ms (0 229 730)
04:45:33 5257MB DEBUG:
04:45:33 5257MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:45:33 5257MB DEBUG:
Time: 1ms
04:45:33 5257MB DEBUG:
04:45:33 5257MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:45:33 5257MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:45:33 5257MB DEBUG:
Redshift can use up to 19800 MB
04:45:33 5259MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:45:33 5259MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:45:34 9211MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:45:34 9211MB DEBUG:
Device 0 completed.
04:45:34 9211MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0921 seconds
04:45:34 9211MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0043 seconds
04:45:35 9245MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:45:36 9233MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1374ms
04:45:37 9244MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1274ms
04:45:39 9234MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1631ms
04:45:40 9235MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1249ms
04:45:41 9246MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 935ms
04:45:42 9247MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1332ms
04:45:44 9237MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1607ms
04:45:45 9249MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 994ms
04:45:46 9249MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1206ms
04:45:47 9250MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1119ms
04:45:49 9240MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1160ms
04:45:49 9241MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 898ms
04:45:50 9242MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 986ms
04:45:51 9253MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 770ms
04:45:52 9254MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 805ms
04:45:52 9254MB DEBUG:
Processing blocks...
04:45:52 9257MB DEBUG:
Time to render 15 blocks: 19.3s
04:45:52 9257MB INFO:
04:45:52 9257MB INFO:
Rendering time: 21.5s (1 device(s) used)
04:45:52 9257MB DEBUG:
04:45:52 9257MB DEBUG:
Scene statistics
04:45:52 9257MB DEBUG:
04:45:52 9257MB DEBUG:
General counts
04:45:52 9257MB DEBUG:
Proxies: 1
04:45:52 9257MB DEBUG:
Proxy instances: 0
04:45:52 9257MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:45:52 9257MB DEBUG:
Instances: 39
04:45:52 9257MB DEBUG:
Point cloud points: 0
04:45:52 9257MB DEBUG:
Lights: 6
04:45:52 9257MB DEBUG:
Volume grids: 0 (0 unique)
04:45:52 9257MB DEBUG:
In-core textures: 2
04:45:52 9257MB DEBUG:
04:45:52 9257MB DEBUG:
Geometry
04:45:52 9257MB DEBUG:
Unique triangles pre tessellation: 5949905
04:45:52 9257MB DEBUG:
Unique triangles post tessellation: 6797651
04:45:52 9257MB DEBUG:
Unique points: 0
04:45:52 9257MB DEBUG:
Unique hair strands: 200000
04:45:52 9257MB DEBUG:
Unique hair strand segments: 2400000
04:45:52 9257MB DEBUG:
Total triangles: 6806409
04:45:52 9257MB DEBUG:
Total points: 0
04:45:52 9257MB DEBUG:
Total hair strands: 200000
04:45:52 9257MB DEBUG:
Total hair strand segments: 2400000
04:45:52 9257MB DEBUG:
04:45:52 9257MB DEBUG:
Largest triangle meshes:
04:45:52 9257MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:45:52 9257MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:45:52 9257MB DEBUG:
344460 triangles : Exterior.Tree
04:45:52 9257MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:45:52 9257MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:45:52 9257MB DEBUG:
04:45:52 9257MB DEBUG:
Largest hair meshes:
04:45:52 9257MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:45:52 9257MB DEBUG:
04:45:52 9257MB DEBUG:
GPU Memory
04:45:52 9257MB DEBUG:
Device 0 geometry PCIe uploads: 403.56 MB (cachesize: 485.98 MB)
04:45:52 9257MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:45:52 9257MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:45:52 9257MB DEBUG:
Rays: 8.59 GB
04:45:52 9257MB DEBUG:
Sprite textures: 0 B
04:45:52 9257MB DEBUG:
In-core textures: 21.51 MB
04:45:52 9257MB DEBUG:
Volume grids: 0 B
04:45:52 9257MB DEBUG:
04:45:52 9257MB DEBUG:
Textures
04:45:52 9257MB DEBUG:
Device 0 stream and upload time: 15ms
04:45:52 9257MB DEBUG:
File loading time: 0ms
04:45:52 9257MB DEBUG:
File decompression time: 0ms
04:45:52 9257MB DEBUG:
Average GPU cache hits: 88%
04:45:52 9257MB DEBUG:
04:45:52 9257MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:45:52 9257MB DEBUG:
Acceleration Structures: 132.00 MB
04:45:52 9257MB DEBUG:
Main primitive data: 175.83 MB
04:45:52 9257MB DEBUG:
Extra primitive data: 94.76 MB
04:45:52 9257MB DEBUG:
Primitive loading time: 0.3s
04:45:52 9257MB DEBUG:
Tess/Disp time: 0.8s
04:45:52 9257MB DEBUG:
04:45:52 9254MB DEBUG:
Renderer: Render End
04:45:52 9254MB DEBUG:
Summary: Profile: Update:00:00.430 (00:00.003/00:00.000/00:00.426/00:00.000) Render:00:21.712 (00:05.429/00:00.032) Output:00:00.000 Total:00:22.142
04:45:52 8727MB DEBUG:
Context: Unlocked:Render
04:45:52 8727MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:45:52 8727MB DEBUG:
Context: Locked:Render
04:45:53 8794MB DEBUG:
Status: Scanning Scene
04:45:53 8785MB DEBUG:
Status: Frame 0: Update Start
04:45:53 8785MB DEBUG:
Status: Updating Lights
04:45:53 8785MB DEBUG:
Status: Updating Environment
04:45:53 8785MB DEBUG:
Status: Scanning Materials
04:45:53 8785MB DEBUG:
Status: Updating Materials
04:45:53 8328MB DEBUG:
Status: Extracting Geometry
04:45:53 9629MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:45:53 9629MB DEBUG:
Status: Updating Objects
04:45:53 9629MB DEBUG:
Status: Updating Transforms
04:45:53 9629MB DEBUG:
Status: Updating Geometry
04:45:53 9629MB DEBUG:
Status: Preparing for Rendering
04:45:53 9629MB DEBUG:
Status: Registering Objects
04:45:53 9629MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:45:53 9629MB DEBUG:
Status: Frame 0: Update Completed
04:45:53 9629MB DEBUG:
Renderer: Render Begin
04:45:53 9629MB DEBUG:
Hybrid Rendering is Off
04:45:53 9630MB DEBUG:
Renderer: Logical CPU processors: 1
04:45:53 9630MB INFO:
=================================================================================================
04:45:53 9630MB INFO:
Rendering frame 0...
04:45:53 9630MB INFO:
AMM enabled
04:45:53 9630MB INFO:
=================================================================================================
04:45:53 9630MB DEBUG:
0ms
04:45:53 9631MB DEBUG:
04:45:53 9631MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:45:53 9667MB DEBUG:
Time to process 16 meshes: 5ms
04:45:53 9669MB DEBUG:
Using mapped texture page cache.
04:45:53 9669MB DEBUG:
04:45:53 9669MB DEBUG:
Processing 142 textures
04:45:53 9670MB DEBUG:
Time to process textures: 0.009657 seconds
04:45:53 5237MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:45:53 5235MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:45:53 5231MB DEBUG:
04:45:53 5231MB DEBUG:
Preparing materials and shaders
04:45:53 4810MB DEBUG:
Time to process all materials and shaders: 0.046039 seconds
04:45:53 4811MB DEBUG:
Time to process 278 mesh attribute formats: 0.002346 seconds
04:45:53 4811MB DEBUG:
04:45:53 4811MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:45:53 4811MB DEBUG:
Time: 0ms
04:45:53 4811MB DEBUG:
04:45:53 4811MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:45:53 4811MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:45:53 4811MB DEBUG:
Redshift can use up to 19800 MB
04:45:54 4329MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:45:54 4329MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:45:54 4350MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0051 seconds
04:45:54 4350MB DEBUG:
04:45:54 4350MB DEBUG:
Ray Tracing Hierarchy Info:
04:45:54 4350MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:45:54 4351MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:45:55 5366MB DEBUG:
Time to create tree: 951 ms (0 230 720)
04:45:55 5368MB DEBUG:
04:45:55 5368MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:45:55 5368MB DEBUG:
Time: 1ms
04:45:55 5368MB DEBUG:
04:45:55 5368MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:45:55 5368MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:45:55 5368MB DEBUG:
Redshift can use up to 19800 MB
04:45:56 4934MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:45:56 4934MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:45:57 9234MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:45:57 9234MB DEBUG:
Device 0 completed.
04:45:57 9234MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0501 seconds
04:45:57 9234MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0046 seconds
04:45:57 9263MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:45:58 9257MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1371ms
04:46:00 9259MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1275ms
04:46:01 9259MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1626ms
04:46:03 9260MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1251ms
04:46:03 9262MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 936ms
04:46:05 9262MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1334ms
04:46:06 9263MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1606ms
04:46:07 9264MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 994ms
04:46:09 9265MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1206ms
04:46:10 9265MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1120ms
04:46:11 9266MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1163ms
04:46:12 9277MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 898ms
04:46:13 9268MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 981ms
04:46:14 9268MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 768ms
04:46:14 9279MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 808ms
04:46:14 9279MB DEBUG:
Processing blocks...
04:46:14 9282MB DEBUG:
Time to render 15 blocks: 19.3s
04:46:14 9282MB INFO:
04:46:14 9282MB INFO:
Rendering time: 21.5s (1 device(s) used)
04:46:14 9282MB DEBUG:
04:46:14 9282MB DEBUG:
Scene statistics
04:46:14 9282MB DEBUG:
04:46:14 9282MB DEBUG:
General counts
04:46:14 9282MB DEBUG:
Proxies: 1
04:46:14 9282MB DEBUG:
Proxy instances: 0
04:46:14 9282MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:46:14 9282MB DEBUG:
Instances: 39
04:46:14 9282MB DEBUG:
Point cloud points: 0
04:46:14 9282MB DEBUG:
Lights: 6
04:46:14 9282MB DEBUG:
Volume grids: 0 (0 unique)
04:46:14 9282MB DEBUG:
In-core textures: 2
04:46:14 9282MB DEBUG:
04:46:14 9282MB DEBUG:
Geometry
04:46:14 9282MB DEBUG:
Unique triangles pre tessellation: 5949905
04:46:14 9282MB DEBUG:
Unique triangles post tessellation: 6797651
04:46:14 9282MB DEBUG:
Unique points: 0
04:46:14 9282MB DEBUG:
Unique hair strands: 200000
04:46:14 9282MB DEBUG:
Unique hair strand segments: 2400000
04:46:14 9282MB DEBUG:
Total triangles: 6806409
04:46:14 9282MB DEBUG:
Total points: 0
04:46:14 9282MB DEBUG:
Total hair strands: 200000
04:46:14 9282MB DEBUG:
Total hair strand segments: 2400000
04:46:14 9282MB DEBUG:
04:46:14 9282MB DEBUG:
Largest triangle meshes:
04:46:14 9282MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:46:14 9282MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:46:14 9282MB DEBUG:
344460 triangles : Exterior.Tree
04:46:14 9282MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:46:14 9282MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:46:14 9282MB DEBUG:
04:46:14 9282MB DEBUG:
Largest hair meshes:
04:46:14 9282MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:46:14 9282MB DEBUG:
04:46:14 9282MB DEBUG:
GPU Memory
04:46:14 9282MB DEBUG:
Device 0 geometry PCIe uploads: 403.56 MB (cachesize: 485.98 MB)
04:46:14 9282MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:46:14 9282MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:46:14 9282MB DEBUG:
Rays: 8.59 GB
04:46:14 9282MB DEBUG:
Sprite textures: 0 B
04:46:14 9282MB DEBUG:
In-core textures: 21.51 MB
04:46:14 9282MB DEBUG:
Volume grids: 0 B
04:46:14 9282MB DEBUG:
04:46:14 9282MB DEBUG:
Textures
04:46:14 9282MB DEBUG:
Device 0 stream and upload time: 15ms
04:46:14 9282MB DEBUG:
File loading time: 0ms
04:46:14 9282MB DEBUG:
File decompression time: 0ms
04:46:14 9282MB DEBUG:
Average GPU cache hits: 88%
04:46:14 9282MB DEBUG:
04:46:14 9282MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:46:14 9282MB DEBUG:
Acceleration Structures: 132.00 MB
04:46:14 9282MB DEBUG:
Main primitive data: 175.83 MB
04:46:14 9282MB DEBUG:
Extra primitive data: 94.75 MB
04:46:14 9282MB DEBUG:
Primitive loading time: 0.3s
04:46:14 9282MB DEBUG:
Tess/Disp time: 0.8s
04:46:14 9282MB DEBUG:
04:46:15 9280MB DEBUG:
Renderer: Render End
04:46:15 9280MB DEBUG:
Summary: Profile: Update:00:00.427 (00:00.003/00:00.000/00:00.423/00:00.000) Render:00:21.683 (00:05.370/00:00.032) Output:00:00.000 Total:00:22.110
04:46:15 8753MB DEBUG:
Context: Unlocked:Render
04:46:15 8753MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:46:15 8753MB DEBUG:
Context: Locked:Render
04:46:15 8843MB DEBUG:
Status: Scanning Scene
04:46:15 8838MB DEBUG:
Status: Frame 0: Update Start
04:46:15 8838MB DEBUG:
Status: Updating Lights
04:46:15 8838MB DEBUG:
Status: Updating Environment
04:46:15 8838MB DEBUG:
Status: Scanning Materials
04:46:15 8838MB DEBUG:
Status: Updating Materials
04:46:15 8550MB DEBUG:
Status: Extracting Geometry
04:46:15 9658MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:46:15 9659MB DEBUG:
Status: Updating Objects
04:46:15 9659MB DEBUG:
Status: Updating Transforms
04:46:15 9659MB DEBUG:
Status: Updating Geometry
04:46:15 9659MB DEBUG:
Status: Preparing for Rendering
04:46:15 9659MB DEBUG:
Status: Registering Objects
04:46:15 9659MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:46:15 9659MB DEBUG:
Status: Frame 0: Update Completed
04:46:15 9659MB DEBUG:
Renderer: Render Begin
04:46:15 9659MB DEBUG:
Hybrid Rendering is Off
04:46:15 9659MB DEBUG:
Renderer: Logical CPU processors: 1
04:46:15 9659MB INFO:
=================================================================================================
04:46:15 9659MB INFO:
Rendering frame 0...
04:46:15 9659MB INFO:
AMM enabled
04:46:15 9659MB INFO:
=================================================================================================
04:46:15 9659MB DEBUG:
0ms
04:46:15 9660MB DEBUG:
04:46:15 9660MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:46:15 9531MB DEBUG:
Time to process 16 meshes: 7ms
04:46:15 9396MB DEBUG:
Using mapped texture page cache.
04:46:15 9394MB DEBUG:
04:46:15 9394MB DEBUG:
Processing 141 textures
04:46:15 9214MB DEBUG:
Time to process textures: 0.010579 seconds
04:46:16 4821MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:46:16 4821MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:46:16 4821MB DEBUG:
04:46:16 4822MB DEBUG:
Preparing materials and shaders
04:46:16 4847MB DEBUG:
Time to process all materials and shaders: 0.043977 seconds
04:46:16 4847MB DEBUG:
Time to process 278 mesh attribute formats: 0.002195 seconds
04:46:16 4848MB DEBUG:
04:46:16 4848MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:46:16 4848MB DEBUG:
Time: 0ms
04:46:16 4848MB DEBUG:
04:46:16 4848MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:46:16 4848MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:46:16 4848MB DEBUG:
Redshift can use up to 19800 MB
04:46:16 4381MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:46:16 4381MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:46:16 4402MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0052 seconds
04:46:17 4392MB DEBUG:
04:46:17 4392MB DEBUG:
Ray Tracing Hierarchy Info:
04:46:17 4392MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:46:17 4392MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:46:18 5395MB DEBUG:
Time to create tree: 956 ms (0 230 725)
04:46:18 5395MB DEBUG:
04:46:18 5395MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:46:18 5395MB DEBUG:
Time: 0ms
04:46:18 5395MB DEBUG:
04:46:18 5395MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:46:18 5395MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:46:18 5395MB DEBUG:
Redshift can use up to 19800 MB
04:46:18 4926MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:46:18 4926MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:46:19 9223MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:46:19 9223MB DEBUG:
Device 0 completed.
04:46:19 9223MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0455 seconds
04:46:19 9223MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0043 seconds
04:46:19 9253MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:46:21 9246MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1371ms
04:46:22 9247MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1277ms
04:46:24 9247MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1624ms
04:46:25 9249MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1249ms
04:46:26 9250MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 937ms
04:46:27 9250MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1336ms
04:46:29 9251MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1606ms
04:46:30 9252MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 994ms
04:46:31 9253MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1207ms
04:46:32 9254MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1117ms
04:46:33 9254MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1158ms
04:46:34 9255MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 898ms
04:46:35 9256MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 984ms
04:46:36 9256MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 770ms
04:46:37 9257MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 805ms
04:46:37 9257MB DEBUG:
Processing blocks...
04:46:37 9260MB DEBUG:
Time to render 15 blocks: 19.3s
04:46:37 9260MB INFO:
04:46:37 9260MB INFO:
Rendering time: 21.4s (1 device(s) used)
04:46:37 9260MB DEBUG:
04:46:37 9260MB DEBUG:
Scene statistics
04:46:37 9260MB DEBUG:
04:46:37 9260MB DEBUG:
General counts
04:46:37 9260MB DEBUG:
Proxies: 1
04:46:37 9260MB DEBUG:
Proxy instances: 0
04:46:37 9260MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:46:37 9260MB DEBUG:
Instances: 39
04:46:37 9260MB DEBUG:
Point cloud points: 0
04:46:37 9260MB DEBUG:
Lights: 6
04:46:37 9260MB DEBUG:
Volume grids: 0 (0 unique)
04:46:37 9260MB DEBUG:
In-core textures: 2
04:46:37 9260MB DEBUG:
04:46:37 9260MB DEBUG:
Geometry
04:46:37 9260MB DEBUG:
Unique triangles pre tessellation: 5949905
04:46:37 9260MB DEBUG:
Unique triangles post tessellation: 6797651
04:46:37 9260MB DEBUG:
Unique points: 0
04:46:37 9260MB DEBUG:
Unique hair strands: 200000
04:46:37 9260MB DEBUG:
Unique hair strand segments: 2400000
04:46:37 9260MB DEBUG:
Total triangles: 6806409
04:46:37 9260MB DEBUG:
Total points: 0
04:46:37 9260MB DEBUG:
Total hair strands: 200000
04:46:37 9260MB DEBUG:
Total hair strand segments: 2400000
04:46:37 9260MB DEBUG:
04:46:37 9260MB DEBUG:
Largest triangle meshes:
04:46:37 9260MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:46:37 9260MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:46:37 9260MB DEBUG:
344460 triangles : Exterior.Tree
04:46:37 9260MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:46:37 9260MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:46:37 9260MB DEBUG:
04:46:37 9260MB DEBUG:
Largest hair meshes:
04:46:37 9260MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:46:37 9260MB DEBUG:
04:46:37 9260MB DEBUG:
GPU Memory
04:46:37 9260MB DEBUG:
Device 0 geometry PCIe uploads: 403.55 MB (cachesize: 485.97 MB)
04:46:37 9260MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:46:37 9260MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:46:37 9260MB DEBUG:
Rays: 8.59 GB
04:46:37 9260MB DEBUG:
Sprite textures: 0 B
04:46:37 9260MB DEBUG:
In-core textures: 21.51 MB
04:46:37 9260MB DEBUG:
Volume grids: 0 B
04:46:37 9260MB DEBUG:
04:46:37 9260MB DEBUG:
Textures
04:46:37 9260MB DEBUG:
Device 0 stream and upload time: 14ms
04:46:37 9260MB DEBUG:
File loading time: 0ms
04:46:37 9260MB DEBUG:
File decompression time: 0ms
04:46:37 9260MB DEBUG:
Average GPU cache hits: 88%
04:46:37 9260MB DEBUG:
04:46:37 9260MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:46:37 9260MB DEBUG:
Acceleration Structures: 132.00 MB
04:46:37 9260MB DEBUG:
Main primitive data: 175.83 MB
04:46:37 9260MB DEBUG:
Extra primitive data: 94.75 MB
04:46:37 9260MB DEBUG:
Primitive loading time: 0.3s
04:46:37 9260MB DEBUG:
Tess/Disp time: 0.8s
04:46:37 9260MB DEBUG:
04:46:37 9266MB DEBUG:
Renderer: Render End
04:46:37 9266MB DEBUG:
Summary: Profile: Update:00:00.414 (00:00.003/00:00.000/00:00.411/00:00.000) Render:00:21.623 (00:05.357/00:00.033) Output:00:00.000 Total:00:22.037
04:46:37 8738MB DEBUG:
Context: Unlocked:Render
04:46:37 8738MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:46:37 8738MB DEBUG:
Context: Locked:Render
04:46:37 8844MB DEBUG:
Status: Scanning Scene
04:46:37 8836MB DEBUG:
Status: Frame 0: Update Start
04:46:37 8836MB DEBUG:
Status: Updating Lights
04:46:37 8836MB DEBUG:
Status: Updating Environment
04:46:37 8836MB DEBUG:
Status: Scanning Materials
04:46:37 8836MB DEBUG:
Status: Updating Materials
04:46:37 8838MB DEBUG:
Status: Extracting Geometry
04:46:38 9726MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:46:38 9726MB DEBUG:
Status: Updating Objects
04:46:38 9726MB DEBUG:
Status: Updating Transforms
04:46:38 9726MB DEBUG:
Status: Updating Geometry
04:46:38 9726MB DEBUG:
Status: Preparing for Rendering
04:46:38 9726MB DEBUG:
Status: Registering Objects
04:46:38 9726MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:46:38 9727MB DEBUG:
Status: Frame 0: Update Completed
04:46:38 9727MB DEBUG:
Renderer: Render Begin
04:46:38 9727MB DEBUG:
Hybrid Rendering is Off
04:46:38 9727MB DEBUG:
Renderer: Logical CPU processors: 1
04:46:38 9724MB INFO:
=================================================================================================
04:46:38 9722MB INFO:
Rendering frame 0...
04:46:38 9722MB INFO:
AMM enabled
04:46:38 9722MB INFO:
=================================================================================================
04:46:38 9721MB DEBUG:
0ms
04:46:38 9722MB DEBUG:
04:46:38 9722MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:46:38 9758MB DEBUG:
Time to process 16 meshes: 6ms
04:46:38 9761MB DEBUG:
Using mapped texture page cache.
04:46:38 9761MB DEBUG:
04:46:38 9761MB DEBUG:
Processing 142 textures
04:46:38 9761MB DEBUG:
Time to process textures: 0.009364 seconds
04:46:38 5375MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:46:38 5375MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:46:38 5375MB DEBUG:
04:46:38 5375MB DEBUG:
Preparing materials and shaders
04:46:38 5393MB DEBUG:
Time to process all materials and shaders: 0.044492 seconds
04:46:38 5393MB DEBUG:
Time to process 278 mesh attribute formats: 0.002147 seconds
04:46:38 5394MB DEBUG:
04:46:38 5394MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:46:38 5394MB DEBUG:
Time: 0ms
04:46:38 5394MB DEBUG:
04:46:38 5394MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:46:38 5394MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:46:38 5394MB DEBUG:
Redshift can use up to 19800 MB
04:46:39 4338MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:46:39 4338MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:46:39 4360MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0054 seconds
04:46:39 4360MB DEBUG:
04:46:39 4360MB DEBUG:
Ray Tracing Hierarchy Info:
04:46:39 4360MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:46:39 4360MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:46:40 5378MB DEBUG:
Time to create tree: 951 ms (0 231 720)
04:46:40 5379MB DEBUG:
04:46:40 5379MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:46:40 5379MB DEBUG:
Time: 0ms
04:46:40 5379MB DEBUG:
04:46:40 5379MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:46:40 5379MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:46:40 5379MB DEBUG:
Redshift can use up to 19800 MB
04:46:40 4921MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:46:40 4921MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:46:42 9221MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:46:42 9221MB DEBUG:
Device 0 completed.
04:46:42 9221MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0422 seconds
04:46:42 9221MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0038 seconds
04:46:42 9249MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:46:43 9242MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1374ms
04:46:44 9243MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1277ms
04:46:46 9243MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1629ms
04:46:47 9244MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1249ms
04:46:48 9256MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 935ms
04:46:50 9246MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1331ms
04:46:51 9246MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1609ms
04:46:52 9248MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 993ms
04:46:53 9248MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1209ms
04:46:54 9259MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1116ms
04:46:56 9250MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1159ms
04:46:56 9251MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 899ms
04:46:57 9252MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 987ms
04:46:58 9262MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 768ms
04:46:59 9263MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 807ms
04:46:59 9263MB DEBUG:
Processing blocks...
04:46:59 9266MB DEBUG:
Time to render 15 blocks: 19.3s
04:46:59 9266MB INFO:
04:46:59 9266MB INFO:
Rendering time: 21.4s (1 device(s) used)
04:46:59 9266MB DEBUG:
04:46:59 9266MB DEBUG:
Scene statistics
04:46:59 9266MB DEBUG:
04:46:59 9266MB DEBUG:
General counts
04:46:59 9266MB DEBUG:
Proxies: 1
04:46:59 9266MB DEBUG:
Proxy instances: 0
04:46:59 9266MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:46:59 9266MB DEBUG:
Instances: 39
04:46:59 9266MB DEBUG:
Point cloud points: 0
04:46:59 9266MB DEBUG:
Lights: 6
04:46:59 9266MB DEBUG:
Volume grids: 0 (0 unique)
04:46:59 9266MB DEBUG:
In-core textures: 2
04:46:59 9266MB DEBUG:
04:46:59 9266MB DEBUG:
Geometry
04:46:59 9266MB DEBUG:
Unique triangles pre tessellation: 5949905
04:46:59 9266MB DEBUG:
Unique triangles post tessellation: 6797651
04:46:59 9266MB DEBUG:
Unique points: 0
04:46:59 9266MB DEBUG:
Unique hair strands: 200000
04:46:59 9266MB DEBUG:
Unique hair strand segments: 2400000
04:46:59 9266MB DEBUG:
Total triangles: 6806409
04:46:59 9266MB DEBUG:
Total points: 0
04:46:59 9266MB DEBUG:
Total hair strands: 200000
04:46:59 9266MB DEBUG:
Total hair strand segments: 2400000
04:46:59 9266MB DEBUG:
04:46:59 9266MB DEBUG:
Largest triangle meshes:
04:46:59 9266MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:46:59 9266MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:46:59 9266MB DEBUG:
344460 triangles : Exterior.Tree
04:46:59 9266MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:46:59 9266MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:46:59 9266MB DEBUG:
04:46:59 9266MB DEBUG:
Largest hair meshes:
04:46:59 9266MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:46:59 9266MB DEBUG:
04:46:59 9266MB DEBUG:
GPU Memory
04:46:59 9266MB DEBUG:
Device 0 geometry PCIe uploads: 403.55 MB (cachesize: 485.97 MB)
04:46:59 9266MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:46:59 9266MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:46:59 9266MB DEBUG:
Rays: 8.59 GB
04:46:59 9266MB DEBUG:
Sprite textures: 0 B
04:46:59 9266MB DEBUG:
In-core textures: 21.51 MB
04:46:59 9266MB DEBUG:
Volume grids: 0 B
04:46:59 9266MB DEBUG:
04:46:59 9266MB DEBUG:
Textures
04:46:59 9266MB DEBUG:
Device 0 stream and upload time: 14ms
04:46:59 9266MB DEBUG:
File loading time: 0ms
04:46:59 9266MB DEBUG:
File decompression time: 0ms
04:46:59 9266MB DEBUG:
Average GPU cache hits: 88%
04:46:59 9266MB DEBUG:
04:46:59 9266MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:46:59 9266MB DEBUG:
Acceleration Structures: 132.00 MB
04:46:59 9266MB DEBUG:
Main primitive data: 175.83 MB
04:46:59 9266MB DEBUG:
Extra primitive data: 94.75 MB
04:46:59 9266MB DEBUG:
Primitive loading time: 0.3s
04:46:59 9266MB DEBUG:
Tess/Disp time: 0.8s
04:46:59 9266MB DEBUG:
04:46:59 9264MB DEBUG:
Renderer: Render End
04:46:59 9264MB DEBUG:
Summary: Profile: Update:00:00.415 (00:00.003/00:00.000/00:00.411/00:00.000) Render:00:21.661 (00:05.361/00:00.032) Output:00:00.000 Total:00:22.076
04:46:59 8735MB DEBUG:
Context: Unlocked:Render
04:46:59 8736MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:46:59 8411MB DEBUG:
Context: Locked:Render
04:47:00 8766MB DEBUG:
Status: Scanning Scene
04:47:00 8747MB DEBUG:
Status: Frame 0: Update Start
04:47:00 8745MB DEBUG:
Status: Updating Lights
04:47:00 8744MB DEBUG:
Status: Updating Environment
04:47:00 8744MB DEBUG:
Status: Scanning Materials
04:47:00 8741MB DEBUG:
Status: Updating Materials
04:47:00 8257MB DEBUG:
Status: Extracting Geometry
04:47:00 9727MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:47:00 9727MB DEBUG:
Status: Updating Objects
04:47:00 9727MB DEBUG:
Status: Updating Transforms
04:47:00 9728MB DEBUG:
Status: Updating Geometry
04:47:00 9728MB DEBUG:
Status: Preparing for Rendering
04:47:00 9728MB DEBUG:
Status: Registering Objects
04:47:00 9728MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:47:00 9728MB DEBUG:
Status: Frame 0: Update Completed
04:47:00 9728MB DEBUG:
Renderer: Render Begin
04:47:00 9728MB DEBUG:
Hybrid Rendering is Off
04:47:00 9728MB DEBUG:
Renderer: Logical CPU processors: 1
04:47:00 9728MB INFO:
=================================================================================================
04:47:00 9728MB INFO:
Rendering frame 0...
04:47:00 9728MB INFO:
AMM enabled
04:47:00 9728MB INFO:
=================================================================================================
04:47:00 9728MB DEBUG:
0ms
04:47:00 9730MB DEBUG:
04:47:00 9730MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:47:00 9765MB DEBUG:
Time to process 16 meshes: 6ms
04:47:00 9769MB DEBUG:
Using mapped texture page cache.
04:47:00 9769MB DEBUG:
04:47:00 9769MB DEBUG:
Processing 142 textures
04:47:00 9769MB DEBUG:
Time to process textures: 0.009514 seconds
04:47:00 4867MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:47:00 4868MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:47:00 4868MB DEBUG:
04:47:00 4868MB DEBUG:
Preparing materials and shaders
04:47:01 4895MB DEBUG:
Time to process all materials and shaders: 0.043701 seconds
04:47:01 4896MB DEBUG:
Time to process 278 mesh attribute formats: 0.002180 seconds
04:47:01 4896MB DEBUG:
04:47:01 4896MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:47:01 4896MB DEBUG:
Time: 0ms
04:47:01 4896MB DEBUG:
04:47:01 4896MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:47:01 4896MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:47:01 4896MB DEBUG:
Redshift can use up to 19800 MB
04:47:01 4374MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:47:01 4374MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:47:01 4395MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0051 seconds
04:47:01 4395MB DEBUG:
04:47:01 4395MB DEBUG:
Ray Tracing Hierarchy Info:
04:47:01 4395MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:47:01 4395MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:47:02 5395MB DEBUG:
Time to create tree: 958 ms (0 237 720)
04:47:02 5395MB DEBUG:
04:47:02 5395MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:47:02 5395MB DEBUG:
Time: 0ms
04:47:02 5395MB DEBUG:
04:47:02 5395MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:47:02 5395MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:47:02 5395MB DEBUG:
Redshift can use up to 19800 MB
04:47:03 4948MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:47:03 4948MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:47:04 9248MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:47:04 9248MB DEBUG:
Device 0 completed.
04:47:04 9248MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0536 seconds
04:47:04 9248MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0039 seconds
04:47:04 9279MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:47:05 9270MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1373ms
04:47:07 9271MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1274ms
04:47:08 9271MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1628ms
04:47:09 9272MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1247ms
04:47:10 9284MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 937ms
04:47:12 9274MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1333ms
04:47:13 9275MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1606ms
04:47:14 9286MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 993ms
04:47:16 9276MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1210ms
04:47:17 9277MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1122ms
04:47:18 9278MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1162ms
04:47:19 9279MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 899ms
04:47:20 9280MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 987ms
04:47:20 9281MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 769ms
04:47:21 9291MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 808ms
04:47:21 9291MB DEBUG:
Processing blocks...
04:47:21 9294MB DEBUG:
Time to render 15 blocks: 19.3s
04:47:21 9294MB INFO:
04:47:21 9294MB INFO:
Rendering time: 21.3s (1 device(s) used)
04:47:21 9294MB DEBUG:
04:47:21 9294MB DEBUG:
Scene statistics
04:47:21 9294MB DEBUG:
04:47:21 9294MB DEBUG:
General counts
04:47:21 9294MB DEBUG:
Proxies: 1
04:47:21 9294MB DEBUG:
Proxy instances: 0
04:47:21 9294MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:47:21 9294MB DEBUG:
Instances: 39
04:47:21 9294MB DEBUG:
Point cloud points: 0
04:47:21 9294MB DEBUG:
Lights: 6
04:47:21 9294MB DEBUG:
Volume grids: 0 (0 unique)
04:47:21 9294MB DEBUG:
In-core textures: 2
04:47:21 9294MB DEBUG:
04:47:21 9294MB DEBUG:
Geometry
04:47:21 9294MB DEBUG:
Unique triangles pre tessellation: 5949905
04:47:21 9294MB DEBUG:
Unique triangles post tessellation: 6797651
04:47:21 9294MB DEBUG:
Unique points: 0
04:47:21 9294MB DEBUG:
Unique hair strands: 200000
04:47:21 9294MB DEBUG:
Unique hair strand segments: 2400000
04:47:21 9294MB DEBUG:
Total triangles: 6806409
04:47:21 9294MB DEBUG:
Total points: 0
04:47:21 9294MB DEBUG:
Total hair strands: 200000
04:47:21 9294MB DEBUG:
Total hair strand segments: 2400000
04:47:21 9294MB DEBUG:
04:47:21 9294MB DEBUG:
Largest triangle meshes:
04:47:21 9294MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:47:21 9294MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:47:21 9294MB DEBUG:
344460 triangles : Exterior.Tree
04:47:21 9294MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:47:21 9294MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:47:21 9294MB DEBUG:
04:47:21 9294MB DEBUG:
Largest hair meshes:
04:47:21 9294MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:47:21 9294MB DEBUG:
04:47:21 9294MB DEBUG:
GPU Memory
04:47:21 9294MB DEBUG:
Device 0 geometry PCIe uploads: 403.55 MB (cachesize: 485.97 MB)
04:47:21 9294MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:47:21 9294MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:47:21 9294MB DEBUG:
Rays: 8.59 GB
04:47:21 9294MB DEBUG:
Sprite textures: 0 B
04:47:21 9294MB DEBUG:
In-core textures: 21.51 MB
04:47:21 9294MB DEBUG:
Volume grids: 0 B
04:47:21 9294MB DEBUG:
04:47:21 9294MB DEBUG:
Textures
04:47:21 9294MB DEBUG:
Device 0 stream and upload time: 14ms
04:47:21 9294MB DEBUG:
File loading time: 0ms
04:47:21 9294MB DEBUG:
File decompression time: 0ms
04:47:21 9294MB DEBUG:
Average GPU cache hits: 88%
04:47:21 9294MB DEBUG:
04:47:21 9294MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:47:21 9294MB DEBUG:
Acceleration Structures: 132.00 MB
04:47:21 9294MB DEBUG:
Main primitive data: 175.83 MB
04:47:21 9294MB DEBUG:
Extra primitive data: 94.75 MB
04:47:21 9294MB DEBUG:
Primitive loading time: 0.3s
04:47:21 9294MB DEBUG:
Tess/Disp time: 0.8s
04:47:21 9294MB DEBUG:
04:47:22 9280MB DEBUG:
Renderer: Render End
04:47:22 9280MB DEBUG:
Summary: Profile: Update:00:00.426 (00:00.003/00:00.000/00:00.422/00:00.000) Render:00:21.398 (00:05.184/00:00.033) Output:00:00.000 Total:00:21.824
04:47:22 8751MB DEBUG:
Context: Unlocked:Render
04:47:22 8751MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:47:22 8751MB DEBUG:
Context: Locked:Render
04:47:22 8818MB DEBUG:
Status: Scanning Scene
04:47:22 8814MB DEBUG:
Status: Frame 0: Update Start
04:47:22 8814MB DEBUG:
Status: Updating Lights
04:47:22 8814MB DEBUG:
Status: Updating Environment
04:47:22 8814MB DEBUG:
Status: Scanning Materials
04:47:22 8814MB DEBUG:
Status: Updating Materials
04:47:22 8816MB DEBUG:
Status: Extracting Geometry
04:47:22 9678MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:47:22 9678MB DEBUG:
Status: Updating Objects
04:47:22 9678MB DEBUG:
Status: Updating Transforms
04:47:22 9678MB DEBUG:
Status: Updating Geometry
04:47:22 9678MB DEBUG:
Status: Preparing for Rendering
04:47:22 9678MB DEBUG:
Status: Registering Objects
04:47:22 9678MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:47:22 9678MB DEBUG:
Status: Frame 0: Update Completed
04:47:22 9678MB DEBUG:
Renderer: Render Begin
04:47:22 9677MB DEBUG:
Hybrid Rendering is Off
04:47:22 9677MB DEBUG:
Renderer: Logical CPU processors: 1
04:47:22 9677MB INFO:
=================================================================================================
04:47:22 9677MB INFO:
Rendering frame 0...
04:47:22 9677MB INFO:
AMM enabled
04:47:22 9677MB INFO:
=================================================================================================
04:47:22 9677MB DEBUG:
0ms
04:47:22 9678MB DEBUG:
04:47:22 9678MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:47:22 9714MB DEBUG:
Time to process 16 meshes: 6ms
04:47:22 9717MB DEBUG:
Using mapped texture page cache.
04:47:22 9717MB DEBUG:
04:47:22 9717MB DEBUG:
Processing 141 textures
04:47:22 9717MB DEBUG:
Time to process textures: 0.009522 seconds
04:47:23 4819MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:47:23 4819MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:47:23 4819MB DEBUG:
04:47:23 4819MB DEBUG:
Preparing materials and shaders
04:47:23 4830MB DEBUG:
Time to process all materials and shaders: 0.043215 seconds
04:47:23 4830MB DEBUG:
Time to process 278 mesh attribute formats: 0.002107 seconds
04:47:23 4831MB DEBUG:
04:47:23 4831MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:47:23 4831MB DEBUG:
Time: 0ms
04:47:23 4831MB DEBUG:
04:47:23 4831MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:47:23 4831MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:47:23 4831MB DEBUG:
Redshift can use up to 19800 MB
04:47:23 4360MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:47:23 4360MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:47:23 4381MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0051 seconds
04:47:23 4381MB DEBUG:
04:47:23 4381MB DEBUG:
Ray Tracing Hierarchy Info:
04:47:23 4381MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:47:23 4381MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:47:24 5329MB DEBUG:
Time to create tree: 919 ms (0 195 724)
04:47:24 5329MB DEBUG:
04:47:24 5329MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:47:24 5329MB DEBUG:
Time: 0ms
04:47:24 5329MB DEBUG:
04:47:24 5329MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:47:24 5329MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:47:24 5329MB DEBUG:
Redshift can use up to 19800 MB
04:47:25 4908MB DEBUG:
Geo: 476 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:47:25 4908MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:47:26 9208MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:47:26 9208MB DEBUG:
Device 0 completed.
04:47:26 9208MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0457 seconds
04:47:26 9208MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0040 seconds
04:47:26 9235MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:47:28 9226MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1371ms
04:47:29 9227MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1276ms
04:47:30 9226MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1623ms
04:47:32 9227MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1249ms
04:47:33 9228MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 936ms
04:47:34 9228MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1331ms
04:47:36 9229MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1607ms
04:47:37 9230MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 996ms
04:47:38 9231MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1208ms
04:47:39 9232MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1101ms
04:47:40 9232MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1161ms
04:47:41 9233MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 896ms
04:47:42 9234MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 986ms
04:47:43 9235MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 769ms
04:47:43 9235MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 808ms
04:47:43 9235MB DEBUG:
Processing blocks...
04:47:44 9238MB DEBUG:
Time to render 15 blocks: 19.3s
04:47:44 9238MB INFO:
04:47:44 9238MB INFO:
Rendering time: 21.4s (1 device(s) used)
04:47:44 9238MB DEBUG:
04:47:44 9238MB DEBUG:
Scene statistics
04:47:44 9238MB DEBUG:
04:47:44 9238MB DEBUG:
General counts
04:47:44 9238MB DEBUG:
Proxies: 1
04:47:44 9238MB DEBUG:
Proxy instances: 0
04:47:44 9238MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:47:44 9238MB DEBUG:
Instances: 39
04:47:44 9238MB DEBUG:
Point cloud points: 0
04:47:44 9238MB DEBUG:
Lights: 6
04:47:44 9238MB DEBUG:
Volume grids: 0 (0 unique)
04:47:44 9238MB DEBUG:
In-core textures: 2
04:47:44 9238MB DEBUG:
04:47:44 9238MB DEBUG:
Geometry
04:47:44 9238MB DEBUG:
Unique triangles pre tessellation: 5949905
04:47:44 9238MB DEBUG:
Unique triangles post tessellation: 6797651
04:47:44 9238MB DEBUG:
Unique points: 0
04:47:44 9238MB DEBUG:
Unique hair strands: 200000
04:47:44 9238MB DEBUG:
Unique hair strand segments: 2400000
04:47:44 9238MB DEBUG:
Total triangles: 6806409
04:47:44 9238MB DEBUG:
Total points: 0
04:47:44 9238MB DEBUG:
Total hair strands: 200000
04:47:44 9238MB DEBUG:
Total hair strand segments: 2400000
04:47:44 9238MB DEBUG:
04:47:44 9238MB DEBUG:
Largest triangle meshes:
04:47:44 9238MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:47:44 9238MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:47:44 9238MB DEBUG:
344460 triangles : Exterior.Tree
04:47:44 9238MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:47:44 9238MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:47:44 9238MB DEBUG:
04:47:44 9238MB DEBUG:
Largest hair meshes:
04:47:44 9238MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:47:44 9238MB DEBUG:
04:47:44 9238MB DEBUG:
GPU Memory
04:47:44 9238MB DEBUG:
Device 0 geometry PCIe uploads: 395.50 MB (cachesize: 476.31 MB)
04:47:44 9238MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:47:44 9238MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:47:44 9238MB DEBUG:
Rays: 8.59 GB
04:47:44 9238MB DEBUG:
Sprite textures: 0 B
04:47:44 9238MB DEBUG:
In-core textures: 21.51 MB
04:47:44 9238MB DEBUG:
Volume grids: 0 B
04:47:44 9238MB DEBUG:
04:47:44 9238MB DEBUG:
Textures
04:47:44 9238MB DEBUG:
Device 0 stream and upload time: 15ms
04:47:44 9238MB DEBUG:
File loading time: 0ms
04:47:44 9238MB DEBUG:
File decompression time: 0ms
04:47:44 9238MB DEBUG:
Average GPU cache hits: 80%
04:47:44 9238MB DEBUG:
04:47:44 9238MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:47:44 9238MB DEBUG:
Acceleration Structures: 132.00 MB
04:47:44 9238MB DEBUG:
Main primitive data: 173.15 MB
04:47:44 9238MB DEBUG:
Extra primitive data: 89.38 MB
04:47:44 9238MB DEBUG:
Primitive loading time: 0.3s
04:47:44 9238MB DEBUG:
Tess/Disp time: 0.3s
04:47:44 9238MB DEBUG:
04:47:44 9245MB DEBUG:
Renderer: Render End
04:47:44 9245MB DEBUG:
Summary: Profile: Update:00:00.404 (00:00.003/00:00.000/00:00.400/00:00.000) Render:00:21.630 (00:05.339/00:00.032) Output:00:00.000 Total:00:22.034
04:47:44 8726MB DEBUG:
Context: Unlocked:Render
04:47:44 8726MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:47:44 8726MB DEBUG:
Context: Locked:Render
04:47:44 8788MB DEBUG:
Status: Scanning Scene
04:47:44 8784MB DEBUG:
Status: Frame 0: Update Start
04:47:44 8784MB DEBUG:
Status: Updating Lights
04:47:44 8784MB DEBUG:
Status: Updating Environment
04:47:44 8784MB DEBUG:
Status: Scanning Materials
04:47:44 8784MB DEBUG:
Status: Updating Materials
04:47:44 8786MB DEBUG:
Status: Extracting Geometry
04:47:45 9237MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:47:45 9237MB DEBUG:
Status: Updating Objects
04:47:45 9237MB DEBUG:
Status: Updating Transforms
04:47:45 9237MB DEBUG:
Status: Updating Geometry
04:47:45 9237MB DEBUG:
Status: Preparing for Rendering
04:47:45 9237MB DEBUG:
Status: Registering Objects
04:47:45 9237MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:47:45 9237MB DEBUG:
Status: Frame 0: Update Completed
04:47:45 9237MB DEBUG:
Renderer: Render Begin
04:47:45 9237MB DEBUG:
Hybrid Rendering is Off
04:47:45 9237MB DEBUG:
Renderer: Logical CPU processors: 1
04:47:45 9235MB INFO:
=================================================================================================
04:47:45 9234MB INFO:
Rendering frame 0...
04:47:45 9234MB INFO:
AMM enabled
04:47:45 9234MB INFO:
=================================================================================================
04:47:45 9233MB DEBUG:
0ms
04:47:45 9232MB DEBUG:
04:47:45 9232MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:47:45 9267MB DEBUG:
Time to process 16 meshes: 6ms
04:47:45 9270MB DEBUG:
Using mapped texture page cache.
04:47:45 9270MB DEBUG:
04:47:45 9270MB DEBUG:
Processing 143 textures
04:47:45 9271MB DEBUG:
Time to process textures: 0.009527 seconds
04:47:45 4884MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:47:45 4884MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:47:45 4884MB DEBUG:
04:47:45 4884MB DEBUG:
Preparing materials and shaders
04:47:45 4902MB DEBUG:
Time to process all materials and shaders: 0.044497 seconds
04:47:45 4902MB DEBUG:
Time to process 278 mesh attribute formats: 0.002186 seconds
04:47:45 4903MB DEBUG:
04:47:45 4903MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:47:45 4903MB DEBUG:
Time: 0ms
04:47:45 4903MB DEBUG:
04:47:45 4903MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:47:45 4903MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:47:45 4903MB DEBUG:
Redshift can use up to 19800 MB
04:47:46 4452MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:47:46 4452MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:47:46 4474MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0052 seconds
04:47:46 4474MB DEBUG:
04:47:46 4474MB DEBUG:
Ray Tracing Hierarchy Info:
04:47:46 4474MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:47:46 4474MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:47:47 5334MB DEBUG:
Time to create tree: 953 ms (0 229 724)
04:47:47 5334MB DEBUG:
04:47:47 5334MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:47:47 5334MB DEBUG:
Time: 0ms
04:47:47 5334MB DEBUG:
04:47:47 5334MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:47:47 5334MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:47:47 5334MB DEBUG:
Redshift can use up to 19800 MB
04:47:47 5336MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:47:47 5336MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:47:48 9257MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:47:48 9257MB DEBUG:
Device 0 completed.
04:47:48 9257MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0715 seconds
04:47:48 9257MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0039 seconds
04:47:49 9285MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:47:50 9279MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1375ms
04:47:51 9280MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1279ms
04:47:53 9280MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1629ms
04:47:54 9281MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1249ms
04:47:55 9281MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 936ms
04:47:56 9282MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1332ms
04:47:58 9283MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1605ms
04:47:59 9284MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 994ms
04:48:00 9285MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1208ms
04:48:01 9286MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1115ms
04:48:02 9296MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1159ms
04:48:03 9297MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 905ms
04:48:04 9298MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 990ms
04:48:05 9299MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 767ms
04:48:06 9303MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 808ms
04:48:06 9303MB DEBUG:
Processing blocks...
04:48:06 9306MB DEBUG:
Time to render 15 blocks: 19.3s
04:48:06 9306MB INFO:
04:48:06 9306MB INFO:
Rendering time: 21.5s (1 device(s) used)
04:48:06 9306MB DEBUG:
04:48:06 9306MB DEBUG:
Scene statistics
04:48:06 9306MB DEBUG:
04:48:06 9306MB DEBUG:
General counts
04:48:06 9306MB DEBUG:
Proxies: 1
04:48:06 9306MB DEBUG:
Proxy instances: 0
04:48:06 9306MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:48:06 9306MB DEBUG:
Instances: 39
04:48:06 9306MB DEBUG:
Point cloud points: 0
04:48:06 9306MB DEBUG:
Lights: 6
04:48:06 9306MB DEBUG:
Volume grids: 0 (0 unique)
04:48:06 9306MB DEBUG:
In-core textures: 2
04:48:06 9306MB DEBUG:
04:48:06 9306MB DEBUG:
Geometry
04:48:06 9306MB DEBUG:
Unique triangles pre tessellation: 5949905
04:48:06 9306MB DEBUG:
Unique triangles post tessellation: 6797651
04:48:06 9306MB DEBUG:
Unique points: 0
04:48:06 9306MB DEBUG:
Unique hair strands: 200000
04:48:06 9306MB DEBUG:
Unique hair strand segments: 2400000
04:48:06 9306MB DEBUG:
Total triangles: 6806409
04:48:06 9306MB DEBUG:
Total points: 0
04:48:06 9306MB DEBUG:
Total hair strands: 200000
04:48:06 9306MB DEBUG:
Total hair strand segments: 2400000
04:48:06 9306MB DEBUG:
04:48:06 9306MB DEBUG:
Largest triangle meshes:
04:48:06 9306MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:48:06 9306MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:48:06 9306MB DEBUG:
344460 triangles : Exterior.Tree
04:48:06 9306MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:48:06 9306MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:48:06 9306MB DEBUG:
04:48:06 9306MB DEBUG:
Largest hair meshes:
04:48:06 9306MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:48:06 9306MB DEBUG:
04:48:06 9306MB DEBUG:
GPU Memory
04:48:06 9306MB DEBUG:
Device 0 geometry PCIe uploads: 403.55 MB (cachesize: 485.97 MB)
04:48:06 9306MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:48:06 9306MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:48:06 9306MB DEBUG:
Rays: 8.59 GB
04:48:06 9306MB DEBUG:
Sprite textures: 0 B
04:48:06 9306MB DEBUG:
In-core textures: 21.51 MB
04:48:06 9306MB DEBUG:
Volume grids: 0 B
04:48:06 9306MB DEBUG:
04:48:06 9306MB DEBUG:
Textures
04:48:06 9306MB DEBUG:
Device 0 stream and upload time: 14ms
04:48:06 9306MB DEBUG:
File loading time: 0ms
04:48:06 9306MB DEBUG:
File decompression time: 0ms
04:48:06 9306MB DEBUG:
Average GPU cache hits: 88%
04:48:06 9306MB DEBUG:
04:48:06 9306MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:48:06 9306MB DEBUG:
Acceleration Structures: 132.00 MB
04:48:06 9306MB DEBUG:
Main primitive data: 175.83 MB
04:48:06 9306MB DEBUG:
Extra primitive data: 94.75 MB
04:48:06 9306MB DEBUG:
Primitive loading time: 0.3s
04:48:06 9306MB DEBUG:
Tess/Disp time: 0.8s
04:48:06 9306MB DEBUG:
04:48:06 9302MB DEBUG:
Renderer: Render End
04:48:06 9302MB DEBUG:
Summary: Profile: Update:00:00.422 (00:00.003/00:00.000/00:00.418/00:00.000) Render:00:21.590 (00:05.388/00:00.032) Output:00:00.000 Total:00:22.012
04:48:06 8775MB DEBUG:
Context: Unlocked:Render
04:48:06 8767MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:48:06 8767MB DEBUG:
Context: Locked:Render
04:48:06 8822MB DEBUG:
Status: Scanning Scene
04:48:06 8811MB DEBUG:
Status: Frame 0: Update Start
04:48:06 8811MB DEBUG:
Status: Updating Lights
04:48:06 8811MB DEBUG:
Status: Updating Environment
04:48:06 8811MB DEBUG:
Status: Scanning Materials
04:48:06 8811MB DEBUG:
Status: Updating Materials
04:48:06 8803MB DEBUG:
Status: Extracting Geometry
04:48:07 9605MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:48:07 9605MB DEBUG:
Status: Updating Objects
04:48:07 9606MB DEBUG:
Status: Updating Transforms
04:48:07 9606MB DEBUG:
Status: Updating Geometry
04:48:07 9606MB DEBUG:
Status: Preparing for Rendering
04:48:07 9606MB DEBUG:
Status: Registering Objects
04:48:07 9606MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:48:07 9606MB DEBUG:
Status: Frame 0: Update Completed
04:48:07 9606MB DEBUG:
Renderer: Render Begin
04:48:07 9606MB DEBUG:
Hybrid Rendering is Off
04:48:07 9606MB DEBUG:
Renderer: Logical CPU processors: 1
04:48:07 9606MB INFO:
=================================================================================================
04:48:07 9606MB INFO:
Rendering frame 0...
04:48:07 9606MB INFO:
AMM enabled
04:48:07 9606MB INFO:
=================================================================================================
04:48:07 9606MB DEBUG:
0ms
04:48:07 9608MB DEBUG:
04:48:07 9608MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:48:07 9644MB DEBUG:
Time to process 16 meshes: 6ms
04:48:07 9647MB DEBUG:
Using mapped texture page cache.
04:48:07 9647MB DEBUG:
04:48:07 9647MB DEBUG:
Processing 139 textures
04:48:07 9647MB DEBUG:
Time to process textures: 0.009628 seconds
04:48:07 5261MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:48:07 5261MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:48:07 5261MB DEBUG:
04:48:07 5261MB DEBUG:
Preparing materials and shaders
04:48:07 5279MB DEBUG:
Time to process all materials and shaders: 0.043839 seconds
04:48:07 5281MB DEBUG:
Time to process 278 mesh attribute formats: 0.002328 seconds
04:48:07 5282MB DEBUG:
04:48:07 5282MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:48:07 5282MB DEBUG:
Time: 0ms
04:48:07 5282MB DEBUG:
04:48:07 5282MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:48:07 5282MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:48:07 5282MB DEBUG:
Redshift can use up to 19800 MB
04:48:08 4318MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:48:08 4318MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:48:08 4339MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0050 seconds
04:48:08 4339MB DEBUG:
04:48:08 4339MB DEBUG:
Ray Tracing Hierarchy Info:
04:48:08 4339MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:48:08 4339MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:48:09 5369MB DEBUG:
Time to create tree: 959 ms (0 231 727)
04:48:09 5369MB DEBUG:
04:48:09 5369MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:48:09 5369MB DEBUG:
Time: 0ms
04:48:09 5369MB DEBUG:
04:48:09 5369MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:48:09 5369MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:48:09 5369MB DEBUG:
Redshift can use up to 19800 MB
04:48:09 4938MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:48:09 4938MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:48:10 9237MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:48:10 9237MB DEBUG:
Device 0 completed.
04:48:10 9237MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0595 seconds
04:48:10 9237MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0040 seconds
04:48:11 9270MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:48:12 9260MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1375ms
04:48:13 9261MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1327ms
04:48:15 9261MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1639ms
04:48:16 9262MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1251ms
04:48:17 9273MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 937ms
04:48:19 9264MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1336ms
04:48:20 9264MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1608ms
04:48:21 9265MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 998ms
04:48:22 9266MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1210ms
04:48:23 9267MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1120ms
04:48:25 9268MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1162ms
04:48:26 9269MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 899ms
04:48:26 9270MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 987ms
04:48:27 9280MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 767ms
04:48:28 9281MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 810ms
04:48:28 9281MB DEBUG:
Processing blocks...
04:48:28 9284MB DEBUG:
Time to render 15 blocks: 19.4s
04:48:28 9284MB INFO:
04:48:28 9284MB INFO:
Rendering time: 21.3s (1 device(s) used)
04:48:28 9284MB DEBUG:
04:48:28 9284MB DEBUG:
Scene statistics
04:48:28 9284MB DEBUG:
04:48:28 9284MB DEBUG:
General counts
04:48:28 9284MB DEBUG:
Proxies: 1
04:48:28 9284MB DEBUG:
Proxy instances: 0
04:48:28 9284MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:48:28 9284MB DEBUG:
Instances: 39
04:48:28 9284MB DEBUG:
Point cloud points: 0
04:48:28 9284MB DEBUG:
Lights: 6
04:48:28 9284MB DEBUG:
Volume grids: 0 (0 unique)
04:48:28 9284MB DEBUG:
In-core textures: 2
04:48:28 9284MB DEBUG:
04:48:28 9284MB DEBUG:
Geometry
04:48:28 9284MB DEBUG:
Unique triangles pre tessellation: 5949905
04:48:28 9284MB DEBUG:
Unique triangles post tessellation: 6797651
04:48:28 9284MB DEBUG:
Unique points: 0
04:48:28 9284MB DEBUG:
Unique hair strands: 200000
04:48:28 9284MB DEBUG:
Unique hair strand segments: 2400000
04:48:28 9284MB DEBUG:
Total triangles: 6806409
04:48:28 9284MB DEBUG:
Total points: 0
04:48:28 9284MB DEBUG:
Total hair strands: 200000
04:48:28 9284MB DEBUG:
Total hair strand segments: 2400000
04:48:28 9284MB DEBUG:
04:48:28 9284MB DEBUG:
Largest triangle meshes:
04:48:28 9284MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:48:28 9284MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:48:28 9284MB DEBUG:
344460 triangles : Exterior.Tree
04:48:28 9284MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:48:28 9284MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:48:28 9284MB DEBUG:
04:48:28 9284MB DEBUG:
Largest hair meshes:
04:48:28 9284MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:48:28 9284MB DEBUG:
04:48:28 9284MB DEBUG:
GPU Memory
04:48:28 9284MB DEBUG:
Device 0 geometry PCIe uploads: 403.56 MB (cachesize: 485.98 MB)
04:48:28 9284MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:48:28 9284MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:48:28 9284MB DEBUG:
Rays: 8.59 GB
04:48:28 9284MB DEBUG:
Sprite textures: 0 B
04:48:28 9284MB DEBUG:
In-core textures: 21.51 MB
04:48:28 9284MB DEBUG:
Volume grids: 0 B
04:48:28 9284MB DEBUG:
04:48:28 9284MB DEBUG:
Textures
04:48:28 9284MB DEBUG:
Device 0 stream and upload time: 15ms
04:48:28 9284MB DEBUG:
File loading time: 0ms
04:48:28 9284MB DEBUG:
File decompression time: 0ms
04:48:28 9284MB DEBUG:
Average GPU cache hits: 88%
04:48:28 9284MB DEBUG:
04:48:28 9284MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:48:28 9284MB DEBUG:
Acceleration Structures: 132.00 MB
04:48:28 9284MB DEBUG:
Main primitive data: 175.83 MB
04:48:28 9284MB DEBUG:
Extra primitive data: 94.76 MB
04:48:28 9284MB DEBUG:
Primitive loading time: 0.3s
04:48:28 9284MB DEBUG:
Tess/Disp time: 0.8s
04:48:28 9284MB DEBUG:
04:48:28 9280MB DEBUG:
Renderer: Render End
04:48:28 9280MB DEBUG:
Summary: Profile: Update:00:00.449 (00:00.003/00:00.000/00:00.445/00:00.000) Render:00:21.462 (00:05.187/00:00.032) Output:00:00.000 Total:00:21.912
04:48:28 8752MB DEBUG:
Context: Unlocked:Render
04:48:28 8745MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:48:28 8745MB DEBUG:
Context: Locked:Render
04:48:29 8858MB DEBUG:
Status: Scanning Scene
04:48:29 8851MB DEBUG:
Status: Frame 0: Update Start
04:48:29 8851MB DEBUG:
Status: Updating Lights
04:48:29 8851MB DEBUG:
Status: Updating Environment
04:48:29 8851MB DEBUG:
Status: Scanning Materials
04:48:29 8851MB DEBUG:
Status: Updating Materials
04:48:29 8853MB DEBUG:
Status: Extracting Geometry
04:48:29 9607MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:48:29 9607MB DEBUG:
Status: Updating Objects
04:48:29 9607MB DEBUG:
Status: Updating Transforms
04:48:29 9607MB DEBUG:
Status: Updating Geometry
04:48:29 9607MB DEBUG:
Status: Preparing for Rendering
04:48:29 9608MB DEBUG:
Status: Registering Objects
04:48:29 9608MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:48:29 9608MB DEBUG:
Status: Frame 0: Update Completed
04:48:29 9608MB DEBUG:
Renderer: Render Begin
04:48:29 9608MB DEBUG:
Hybrid Rendering is Off
04:48:29 9608MB DEBUG:
Renderer: Logical CPU processors: 1
04:48:29 9608MB INFO:
=================================================================================================
04:48:29 9608MB INFO:
Rendering frame 0...
04:48:29 9608MB INFO:
AMM enabled
04:48:29 9608MB INFO:
=================================================================================================
04:48:29 9608MB DEBUG:
0ms
04:48:29 9611MB DEBUG:
04:48:29 9611MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:48:29 9649MB DEBUG:
Time to process 16 meshes: 5ms
04:48:29 9652MB DEBUG:
Using mapped texture page cache.
04:48:29 9652MB DEBUG:
04:48:29 9652MB DEBUG:
Processing 141 textures
04:48:29 9653MB DEBUG:
Time to process textures: 0.009589 seconds
04:48:29 5266MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:48:29 5266MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:48:29 5266MB DEBUG:
04:48:29 5266MB DEBUG:
Preparing materials and shaders
04:48:29 4787MB DEBUG:
Time to process all materials and shaders: 0.045612 seconds
04:48:29 4787MB DEBUG:
Time to process 278 mesh attribute formats: 0.002188 seconds
04:48:29 4788MB DEBUG:
04:48:29 4788MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:48:29 4788MB DEBUG:
Time: 0ms
04:48:29 4788MB DEBUG:
04:48:29 4788MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:48:29 4788MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:48:29 4788MB DEBUG:
Redshift can use up to 19800 MB
04:48:30 4342MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:48:30 4342MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:48:30 4363MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0058 seconds
04:48:30 4363MB DEBUG:
04:48:30 4363MB DEBUG:
Ray Tracing Hierarchy Info:
04:48:30 4363MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:48:30 4363MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:48:31 5377MB DEBUG:
Time to create tree: 953 ms (0 232 721)
04:48:31 5377MB DEBUG:
04:48:31 5377MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:48:31 5377MB DEBUG:
Time: 0ms
04:48:31 5377MB DEBUG:
04:48:31 5377MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:48:31 5377MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:48:31 5377MB DEBUG:
Redshift can use up to 19800 MB
04:48:32 4933MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:48:32 4933MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:48:33 9234MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:48:33 9234MB DEBUG:
Device 0 completed.
04:48:33 9234MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0671 seconds
04:48:33 9234MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0038 seconds
04:48:33 9260MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:48:34 9255MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1375ms
04:48:36 9256MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1277ms
04:48:37 9256MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1630ms
04:48:39 9257MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1252ms
04:48:39 9258MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 937ms
04:48:41 9259MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1334ms
04:48:42 9260MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1606ms
04:48:43 9271MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 992ms
04:48:45 9261MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1205ms
04:48:46 9262MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1118ms
04:48:47 9263MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1164ms
04:48:48 9264MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 897ms
04:48:49 9265MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 987ms
04:48:50 9265MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 769ms
04:48:50 9276MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 807ms
04:48:50 9276MB DEBUG:
Processing blocks...
04:48:50 9279MB DEBUG:
Time to render 15 blocks: 19.3s
04:48:50 9279MB INFO:
04:48:50 9279MB INFO:
Rendering time: 21.5s (1 device(s) used)
04:48:50 9279MB DEBUG:
04:48:50 9279MB DEBUG:
Scene statistics
04:48:50 9279MB DEBUG:
04:48:50 9279MB DEBUG:
General counts
04:48:50 9279MB DEBUG:
Proxies: 1
04:48:50 9279MB DEBUG:
Proxy instances: 0
04:48:50 9279MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:48:50 9279MB DEBUG:
Instances: 39
04:48:50 9279MB DEBUG:
Point cloud points: 0
04:48:50 9279MB DEBUG:
Lights: 6
04:48:50 9279MB DEBUG:
Volume grids: 0 (0 unique)
04:48:50 9279MB DEBUG:
In-core textures: 2
04:48:50 9279MB DEBUG:
04:48:50 9279MB DEBUG:
Geometry
04:48:50 9279MB DEBUG:
Unique triangles pre tessellation: 5949905
04:48:50 9279MB DEBUG:
Unique triangles post tessellation: 6797651
04:48:50 9279MB DEBUG:
Unique points: 0
04:48:50 9279MB DEBUG:
Unique hair strands: 200000
04:48:50 9279MB DEBUG:
Unique hair strand segments: 2400000
04:48:50 9279MB DEBUG:
Total triangles: 6806409
04:48:50 9279MB DEBUG:
Total points: 0
04:48:50 9279MB DEBUG:
Total hair strands: 200000
04:48:50 9279MB DEBUG:
Total hair strand segments: 2400000
04:48:50 9279MB DEBUG:
04:48:50 9279MB DEBUG:
Largest triangle meshes:
04:48:50 9279MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:48:50 9279MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:48:50 9279MB DEBUG:
344460 triangles : Exterior.Tree
04:48:50 9279MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:48:50 9279MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:48:50 9279MB DEBUG:
04:48:50 9279MB DEBUG:
Largest hair meshes:
04:48:50 9279MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:48:50 9279MB DEBUG:
04:48:50 9279MB DEBUG:
GPU Memory
04:48:50 9279MB DEBUG:
Device 0 geometry PCIe uploads: 403.57 MB (cachesize: 485.99 MB)
04:48:50 9279MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:48:50 9279MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:48:50 9279MB DEBUG:
Rays: 8.59 GB
04:48:50 9279MB DEBUG:
Sprite textures: 0 B
04:48:50 9279MB DEBUG:
In-core textures: 21.51 MB
04:48:50 9279MB DEBUG:
Volume grids: 0 B
04:48:50 9279MB DEBUG:
04:48:50 9279MB DEBUG:
Textures
04:48:50 9279MB DEBUG:
Device 0 stream and upload time: 15ms
04:48:50 9279MB DEBUG:
File loading time: 0ms
04:48:50 9279MB DEBUG:
File decompression time: 0ms
04:48:50 9279MB DEBUG:
Average GPU cache hits: 88%
04:48:50 9279MB DEBUG:
04:48:50 9279MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:48:50 9279MB DEBUG:
Acceleration Structures: 132.00 MB
04:48:50 9279MB DEBUG:
Main primitive data: 175.83 MB
04:48:50 9279MB DEBUG:
Extra primitive data: 94.76 MB
04:48:50 9279MB DEBUG:
Primitive loading time: 0.3s
04:48:50 9279MB DEBUG:
Tess/Disp time: 0.8s
04:48:50 9279MB DEBUG:
04:48:51 9275MB DEBUG:
Renderer: Render End
04:48:51 9275MB DEBUG:
Summary: Profile: Update:00:00.428 (00:00.003/00:00.000/00:00.425/00:00.000) Render:00:21.554 (00:05.407/00:00.032) Output:00:00.000 Total:00:21.983
04:48:51 8748MB DEBUG:
Context: Unlocked:Render
04:48:51 8748MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:48:51 8748MB DEBUG:
Context: Locked:Render
04:48:51 8848MB DEBUG:
Status: Scanning Scene
04:48:51 8838MB DEBUG:
Status: Frame 0: Update Start
04:48:51 8838MB DEBUG:
Status: Updating Lights
04:48:51 8838MB DEBUG:
Status: Updating Environment
04:48:51 8838MB DEBUG:
Status: Scanning Materials
04:48:51 8838MB DEBUG:
Status: Updating Materials
04:48:51 8840MB DEBUG:
Status: Extracting Geometry
04:48:51 9606MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:48:51 9608MB DEBUG:
Status: Updating Objects
04:48:51 9608MB DEBUG:
Status: Updating Transforms
04:48:51 9608MB DEBUG:
Status: Updating Geometry
04:48:51 9608MB DEBUG:
Status: Preparing for Rendering
04:48:51 9608MB DEBUG:
Status: Registering Objects
04:48:51 9608MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:48:51 9608MB DEBUG:
Status: Frame 0: Update Completed
04:48:51 9608MB DEBUG:
Renderer: Render Begin
04:48:51 9608MB DEBUG:
Hybrid Rendering is Off
04:48:51 9609MB DEBUG:
Renderer: Logical CPU processors: 1
04:48:51 9609MB INFO:
=================================================================================================
04:48:51 9609MB INFO:
Rendering frame 0...
04:48:51 9609MB INFO:
AMM enabled
04:48:51 9609MB INFO:
=================================================================================================
04:48:51 9609MB DEBUG:
0ms
04:48:51 9612MB DEBUG:
04:48:51 9612MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:48:51 9652MB DEBUG:
Time to process 16 meshes: 5ms
04:48:51 9655MB DEBUG:
Using mapped texture page cache.
04:48:51 9655MB DEBUG:
04:48:51 9655MB DEBUG:
Processing 142 textures
04:48:51 9656MB DEBUG:
Time to process textures: 0.009872 seconds
04:48:52 4762MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:48:52 4762MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:48:52 4762MB DEBUG:
04:48:52 4762MB DEBUG:
Preparing materials and shaders
04:48:52 4779MB DEBUG:
Time to process all materials and shaders: 0.043925 seconds
04:48:52 4779MB DEBUG:
Time to process 278 mesh attribute formats: 0.002280 seconds
04:48:52 4780MB DEBUG:
04:48:52 4780MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:48:52 4780MB DEBUG:
Time: 0ms
04:48:52 4780MB DEBUG:
04:48:52 4780MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:48:52 4780MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:48:52 4780MB DEBUG:
Redshift can use up to 19800 MB
04:48:52 4318MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:48:52 4318MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:48:52 4339MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0053 seconds
04:48:52 4328MB DEBUG:
04:48:52 4328MB DEBUG:
Ray Tracing Hierarchy Info:
04:48:52 4328MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:48:52 4328MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:48:53 5321MB DEBUG:
Time to create tree: 918 ms (0 196 722)
04:48:53 5321MB DEBUG:
04:48:53 5321MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:48:53 5321MB DEBUG:
Time: 0ms
04:48:53 5321MB DEBUG:
04:48:53 5321MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:48:53 5321MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:48:53 5321MB DEBUG:
Redshift can use up to 19800 MB
04:48:54 4900MB DEBUG:
Geo: 476 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:48:54 4900MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:48:55 9198MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:48:55 9198MB DEBUG:
Device 0 completed.
04:48:55 9198MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.1421 seconds
04:48:55 9198MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0041 seconds
04:48:55 9225MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:48:57 9220MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1372ms
04:48:58 9221MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1279ms
04:49:00 9222MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1631ms
04:49:01 9223MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1249ms
04:49:02 9224MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 936ms
04:49:03 9225MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1335ms
04:49:05 9225MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1607ms
04:49:06 9226MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 993ms
04:49:07 9227MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1207ms
04:49:08 9228MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1097ms
04:49:09 9228MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1163ms
04:49:10 9229MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 899ms
04:49:11 9230MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 986ms
04:49:12 9231MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 768ms
04:49:13 9231MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 807ms
04:49:13 9231MB DEBUG:
Processing blocks...
04:49:13 9245MB DEBUG:
Time to render 15 blocks: 19.4s
04:49:13 9245MB INFO:
04:49:13 9245MB INFO:
Rendering time: 21.5s (1 device(s) used)
04:49:13 9245MB DEBUG:
04:49:13 9245MB DEBUG:
Scene statistics
04:49:13 9245MB DEBUG:
04:49:13 9245MB DEBUG:
General counts
04:49:13 9245MB DEBUG:
Proxies: 1
04:49:13 9245MB DEBUG:
Proxy instances: 0
04:49:13 9245MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:49:13 9245MB DEBUG:
Instances: 39
04:49:13 9245MB DEBUG:
Point cloud points: 0
04:49:13 9245MB DEBUG:
Lights: 6
04:49:13 9245MB DEBUG:
Volume grids: 0 (0 unique)
04:49:13 9245MB DEBUG:
In-core textures: 2
04:49:13 9245MB DEBUG:
04:49:13 9245MB DEBUG:
Geometry
04:49:13 9245MB DEBUG:
Unique triangles pre tessellation: 5949905
04:49:13 9245MB DEBUG:
Unique triangles post tessellation: 6797651
04:49:13 9245MB DEBUG:
Unique points: 0
04:49:13 9245MB DEBUG:
Unique hair strands: 200000
04:49:13 9245MB DEBUG:
Unique hair strand segments: 2400000
04:49:13 9245MB DEBUG:
Total triangles: 6806409
04:49:13 9245MB DEBUG:
Total points: 0
04:49:13 9245MB DEBUG:
Total hair strands: 200000
04:49:13 9245MB DEBUG:
Total hair strand segments: 2400000
04:49:13 9245MB DEBUG:
04:49:13 9245MB DEBUG:
Largest triangle meshes:
04:49:13 9245MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:49:13 9245MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:49:13 9245MB DEBUG:
344460 triangles : Exterior.Tree
04:49:13 9245MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:49:13 9245MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:49:13 9245MB DEBUG:
04:49:13 9245MB DEBUG:
Largest hair meshes:
04:49:13 9245MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:49:13 9245MB DEBUG:
04:49:13 9245MB DEBUG:
GPU Memory
04:49:13 9245MB DEBUG:
Device 0 geometry PCIe uploads: 395.53 MB (cachesize: 476.34 MB)
04:49:13 9245MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:49:13 9245MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:49:13 9245MB DEBUG:
Rays: 8.59 GB
04:49:13 9245MB DEBUG:
Sprite textures: 0 B
04:49:13 9245MB DEBUG:
In-core textures: 21.51 MB
04:49:13 9245MB DEBUG:
Volume grids: 0 B
04:49:13 9245MB DEBUG:
04:49:13 9245MB DEBUG:
Textures
04:49:13 9245MB DEBUG:
Device 0 stream and upload time: 15ms
04:49:13 9245MB DEBUG:
File loading time: 0ms
04:49:13 9245MB DEBUG:
File decompression time: 0ms
04:49:13 9245MB DEBUG:
Average GPU cache hits: 80%
04:49:13 9245MB DEBUG:
04:49:13 9245MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:49:13 9245MB DEBUG:
Acceleration Structures: 132.00 MB
04:49:13 9245MB DEBUG:
Main primitive data: 173.15 MB
04:49:13 9245MB DEBUG:
Extra primitive data: 89.41 MB
04:49:13 9245MB DEBUG:
Primitive loading time: 0.3s
04:49:13 9245MB DEBUG:
Tess/Disp time: 0.3s
04:49:13 9245MB DEBUG:
04:49:13 9241MB DEBUG:
Renderer: Render End
04:49:13 9241MB DEBUG:
Summary: Profile: Update:00:00.401 (00:00.003/00:00.000/00:00.398/00:00.000) Render:00:21.559 (00:05.437/00:00.031) Output:00:00.000 Total:00:21.961
04:49:13 8722MB DEBUG:
Context: Unlocked:Render
04:49:13 8722MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:49:13 8722MB DEBUG:
Context: Locked:Render
04:49:13 8827MB DEBUG:
Status: Scanning Scene
04:49:13 8821MB DEBUG:
Status: Frame 0: Update Start
04:49:13 8821MB DEBUG:
Status: Updating Lights
04:49:13 8821MB DEBUG:
Status: Updating Environment
04:49:13 8821MB DEBUG:
Status: Scanning Materials
04:49:13 8821MB DEBUG:
Status: Updating Materials
04:49:13 8823MB DEBUG:
Status: Extracting Geometry
04:49:13 9126MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:49:13 9126MB DEBUG:
Status: Updating Objects
04:49:13 9126MB DEBUG:
Status: Updating Transforms
04:49:13 9126MB DEBUG:
Status: Updating Geometry
04:49:13 9126MB DEBUG:
Status: Preparing for Rendering
04:49:14 9127MB DEBUG:
Status: Registering Objects
04:49:14 9127MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:49:14 9127MB DEBUG:
Status: Frame 0: Update Completed
04:49:14 9127MB DEBUG:
Renderer: Render Begin
04:49:14 9127MB DEBUG:
Hybrid Rendering is Off
04:49:14 9127MB DEBUG:
Renderer: Logical CPU processors: 1
04:49:14 9125MB INFO:
=================================================================================================
04:49:14 9124MB INFO:
Rendering frame 0...
04:49:14 9124MB INFO:
AMM enabled
04:49:14 9124MB INFO:
=================================================================================================
04:49:14 9124MB DEBUG:
0ms
04:49:14 9125MB DEBUG:
04:49:14 9125MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:49:14 9159MB DEBUG:
Time to process 16 meshes: 5ms
04:49:14 9162MB DEBUG:
Using mapped texture page cache.
04:49:14 9162MB DEBUG:
04:49:14 9162MB DEBUG:
Processing 143 textures
04:49:14 9163MB DEBUG:
Time to process textures: 0.010255 seconds
04:49:14 4776MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:49:14 4776MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:49:14 4776MB DEBUG:
04:49:14 4776MB DEBUG:
Preparing materials and shaders
04:49:14 4792MB DEBUG:
Time to process all materials and shaders: 0.043952 seconds
04:49:14 4792MB DEBUG:
Time to process 278 mesh attribute formats: 0.002154 seconds
04:49:14 4793MB DEBUG:
04:49:14 4793MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:49:14 4793MB DEBUG:
Time: 0ms
04:49:14 4793MB DEBUG:
04:49:14 4793MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:49:14 4793MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:49:14 4793MB DEBUG:
Redshift can use up to 19800 MB
04:49:14 4409MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:49:14 4409MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:49:14 4430MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0052 seconds
04:49:15 4430MB DEBUG:
04:49:15 4430MB DEBUG:
Ray Tracing Hierarchy Info:
04:49:15 4430MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:49:15 4430MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:49:16 5285MB DEBUG:
Time to create tree: 957 ms (0 233 724)
04:49:16 5285MB DEBUG:
04:49:16 5285MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:49:16 5285MB DEBUG:
Time: 0ms
04:49:16 5285MB DEBUG:
04:49:16 5285MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:49:16 5285MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:49:16 5285MB DEBUG:
Redshift can use up to 19800 MB
04:49:16 5287MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:49:16 5287MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:49:17 9232MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:49:17 9232MB DEBUG:
Device 0 completed.
04:49:17 9232MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.1416 seconds
04:49:17 9232MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0045 seconds
04:49:18 9263MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:49:19 9256MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1373ms
04:49:20 9257MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1278ms
04:49:22 9256MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1631ms
04:49:23 9256MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1249ms
04:49:24 9257MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 938ms
04:49:25 9258MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1330ms
04:49:27 9259MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1605ms
04:49:28 9260MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 992ms
04:49:29 9260MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1206ms
04:49:30 9261MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1123ms
04:49:31 9262MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1161ms
04:49:32 9273MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 898ms
04:49:33 9264MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 985ms
04:49:34 9264MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 768ms
04:49:35 9265MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 806ms
04:49:35 9265MB DEBUG:
Processing blocks...
04:49:35 9268MB DEBUG:
Time to render 15 blocks: 19.3s
04:49:35 9268MB INFO:
04:49:35 9268MB INFO:
Rendering time: 21.5s (1 device(s) used)
04:49:35 9268MB DEBUG:
04:49:35 9268MB DEBUG:
Scene statistics
04:49:35 9268MB DEBUG:
04:49:35 9268MB DEBUG:
General counts
04:49:35 9268MB DEBUG:
Proxies: 1
04:49:35 9268MB DEBUG:
Proxy instances: 0
04:49:35 9268MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:49:35 9268MB DEBUG:
Instances: 39
04:49:35 9268MB DEBUG:
Point cloud points: 0
04:49:35 9268MB DEBUG:
Lights: 6
04:49:35 9268MB DEBUG:
Volume grids: 0 (0 unique)
04:49:35 9268MB DEBUG:
In-core textures: 2
04:49:35 9268MB DEBUG:
04:49:35 9268MB DEBUG:
Geometry
04:49:35 9268MB DEBUG:
Unique triangles pre tessellation: 5949905
04:49:35 9268MB DEBUG:
Unique triangles post tessellation: 6797651
04:49:35 9268MB DEBUG:
Unique points: 0
04:49:35 9268MB DEBUG:
Unique hair strands: 200000
04:49:35 9268MB DEBUG:
Unique hair strand segments: 2400000
04:49:35 9268MB DEBUG:
Total triangles: 6806409
04:49:35 9268MB DEBUG:
Total points: 0
04:49:35 9268MB DEBUG:
Total hair strands: 200000
04:49:35 9268MB DEBUG:
Total hair strand segments: 2400000
04:49:35 9268MB DEBUG:
04:49:35 9268MB DEBUG:
Largest triangle meshes:
04:49:35 9268MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:49:35 9268MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:49:35 9268MB DEBUG:
344460 triangles : Exterior.Tree
04:49:35 9268MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:49:35 9268MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:49:35 9268MB DEBUG:
04:49:35 9268MB DEBUG:
Largest hair meshes:
04:49:35 9268MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:49:35 9268MB DEBUG:
04:49:35 9268MB DEBUG:
GPU Memory
04:49:35 9268MB DEBUG:
Device 0 geometry PCIe uploads: 403.55 MB (cachesize: 485.96 MB)
04:49:35 9268MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:49:35 9268MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:49:35 9268MB DEBUG:
Rays: 8.59 GB
04:49:35 9268MB DEBUG:
Sprite textures: 0 B
04:49:35 9268MB DEBUG:
In-core textures: 21.51 MB
04:49:35 9268MB DEBUG:
Volume grids: 0 B
04:49:35 9268MB DEBUG:
04:49:35 9268MB DEBUG:
Textures
04:49:35 9268MB DEBUG:
Device 0 stream and upload time: 15ms
04:49:35 9268MB DEBUG:
File loading time: 0ms
04:49:35 9268MB DEBUG:
File decompression time: 0ms
04:49:35 9268MB DEBUG:
Average GPU cache hits: 88%
04:49:35 9268MB DEBUG:
04:49:35 9268MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:49:35 9268MB DEBUG:
Acceleration Structures: 132.00 MB
04:49:35 9268MB DEBUG:
Main primitive data: 175.83 MB
04:49:35 9268MB DEBUG:
Extra primitive data: 94.74 MB
04:49:35 9268MB DEBUG:
Primitive loading time: 0.3s
04:49:35 9268MB DEBUG:
Tess/Disp time: 0.8s
04:49:35 9268MB DEBUG:
04:49:35 9264MB DEBUG:
Renderer: Render End
04:49:35 9264MB DEBUG:
Summary: Profile: Update:00:00.430 (00:00.003/00:00.000/00:00.427/00:00.000) Render:00:21.600 (00:05.457/00:00.031) Output:00:00.000 Total:00:22.030
04:49:35 8736MB DEBUG:
Context: Unlocked:Render
04:49:35 8736MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:49:35 8736MB DEBUG:
Context: Locked:Render
04:49:35 8836MB DEBUG:
Status: Scanning Scene
04:49:35 8828MB DEBUG:
Status: Frame 0: Update Start
04:49:35 8828MB DEBUG:
Status: Updating Lights
04:49:35 8828MB DEBUG:
Status: Updating Environment
04:49:35 8828MB DEBUG:
Status: Scanning Materials
04:49:35 8828MB DEBUG:
Status: Updating Materials
04:49:35 8820MB DEBUG:
Status: Extracting Geometry
04:49:36 9686MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:49:36 9686MB DEBUG:
Status: Updating Objects
04:49:36 9686MB DEBUG:
Status: Updating Transforms
04:49:36 9686MB DEBUG:
Status: Updating Geometry
04:49:36 9687MB DEBUG:
Status: Preparing for Rendering
04:49:36 9687MB DEBUG:
Status: Registering Objects
04:49:36 9687MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:49:36 9687MB DEBUG:
Status: Frame 0: Update Completed
04:49:36 9687MB DEBUG:
Renderer: Render Begin
04:49:36 9687MB DEBUG:
Hybrid Rendering is Off
04:49:36 9687MB DEBUG:
Renderer: Logical CPU processors: 1
04:49:36 9684MB INFO:
=================================================================================================
04:49:36 9683MB INFO:
Rendering frame 0...
04:49:36 9683MB INFO:
AMM enabled
04:49:36 9683MB INFO:
=================================================================================================
04:49:36 9683MB DEBUG:
0ms
04:49:36 9685MB DEBUG:
04:49:36 9685MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:49:36 9727MB DEBUG:
Time to process 16 meshes: 5ms
04:49:36 9730MB DEBUG:
Using mapped texture page cache.
04:49:36 9730MB DEBUG:
04:49:36 9730MB DEBUG:
Processing 143 textures
04:49:36 9731MB DEBUG:
Time to process textures: 0.009549 seconds
04:49:36 5344MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:49:36 5344MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:49:36 5344MB DEBUG:
04:49:36 5344MB DEBUG:
Preparing materials and shaders
04:49:36 5362MB DEBUG:
Time to process all materials and shaders: 0.043954 seconds
04:49:36 5364MB DEBUG:
Time to process 278 mesh attribute formats: 0.002398 seconds
04:49:36 5365MB DEBUG:
04:49:36 5365MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:49:36 5365MB DEBUG:
Time: 0ms
04:49:36 5365MB DEBUG:
04:49:36 5365MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:49:36 5365MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:49:36 5365MB DEBUG:
Redshift can use up to 19800 MB
04:49:37 4355MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:49:37 4355MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:49:37 4376MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0057 seconds
04:49:37 4376MB DEBUG:
04:49:37 4376MB DEBUG:
Ray Tracing Hierarchy Info:
04:49:37 4376MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:49:37 4377MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:49:38 5375MB DEBUG:
Time to create tree: 954 ms (0 233 720)
04:49:38 5375MB DEBUG:
04:49:38 5375MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:49:38 5375MB DEBUG:
Time: 1ms
04:49:38 5375MB DEBUG:
04:49:38 5375MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:49:38 5375MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:49:38 5375MB DEBUG:
Redshift can use up to 19800 MB
04:49:39 4943MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:49:39 4943MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:49:40 9243MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:49:40 9243MB DEBUG:
Device 0 completed.
04:49:40 9243MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.1787 seconds
04:49:40 9243MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0044 seconds
04:49:40 9275MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:49:41 9262MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1374ms
04:49:43 9263MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1275ms
04:49:44 9264MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1632ms
04:49:45 9264MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1248ms
04:49:46 9276MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 937ms
04:49:48 9266MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1335ms
04:49:49 9267MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1606ms
04:49:50 9278MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 995ms
04:49:52 9268MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1208ms
04:49:53 9269MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1117ms
04:49:54 9270MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1162ms
04:49:55 9271MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 899ms
04:49:56 9272MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 984ms
04:49:56 9272MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 769ms
04:49:57 9283MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 808ms
04:49:57 9283MB DEBUG:
Processing blocks...
04:49:57 9286MB DEBUG:
Time to render 15 blocks: 19.4s
04:49:57 9286MB INFO:
04:49:57 9286MB INFO:
Rendering time: 21.6s (1 device(s) used)
04:49:57 9286MB DEBUG:
04:49:57 9286MB DEBUG:
Scene statistics
04:49:57 9286MB DEBUG:
04:49:57 9286MB DEBUG:
General counts
04:49:57 9286MB DEBUG:
Proxies: 1
04:49:57 9286MB DEBUG:
Proxy instances: 0
04:49:57 9286MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:49:57 9286MB DEBUG:
Instances: 39
04:49:57 9286MB DEBUG:
Point cloud points: 0
04:49:57 9286MB DEBUG:
Lights: 6
04:49:57 9286MB DEBUG:
Volume grids: 0 (0 unique)
04:49:57 9286MB DEBUG:
In-core textures: 2
04:49:57 9286MB DEBUG:
04:49:57 9286MB DEBUG:
Geometry
04:49:57 9286MB DEBUG:
Unique triangles pre tessellation: 5949905
04:49:57 9286MB DEBUG:
Unique triangles post tessellation: 6797651
04:49:57 9286MB DEBUG:
Unique points: 0
04:49:57 9286MB DEBUG:
Unique hair strands: 200000
04:49:57 9286MB DEBUG:
Unique hair strand segments: 2400000
04:49:57 9286MB DEBUG:
Total triangles: 6806409
04:49:57 9286MB DEBUG:
Total points: 0
04:49:57 9286MB DEBUG:
Total hair strands: 200000
04:49:57 9286MB DEBUG:
Total hair strand segments: 2400000
04:49:57 9286MB DEBUG:
04:49:57 9286MB DEBUG:
Largest triangle meshes:
04:49:57 9286MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:49:57 9286MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:49:57 9286MB DEBUG:
344460 triangles : Exterior.Tree
04:49:57 9286MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:49:57 9286MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:49:57 9286MB DEBUG:
04:49:57 9286MB DEBUG:
Largest hair meshes:
04:49:57 9286MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:49:57 9286MB DEBUG:
04:49:57 9286MB DEBUG:
GPU Memory
04:49:57 9286MB DEBUG:
Device 0 geometry PCIe uploads: 403.55 MB (cachesize: 485.96 MB)
04:49:57 9286MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:49:57 9286MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:49:57 9286MB DEBUG:
Rays: 8.59 GB
04:49:57 9286MB DEBUG:
Sprite textures: 0 B
04:49:57 9286MB DEBUG:
In-core textures: 21.51 MB
04:49:57 9286MB DEBUG:
Volume grids: 0 B
04:49:57 9286MB DEBUG:
04:49:57 9286MB DEBUG:
Textures
04:49:57 9286MB DEBUG:
Device 0 stream and upload time: 14ms
04:49:57 9286MB DEBUG:
File loading time: 0ms
04:49:57 9286MB DEBUG:
File decompression time: 0ms
04:49:57 9286MB DEBUG:
Average GPU cache hits: 88%
04:49:57 9286MB DEBUG:
04:49:57 9286MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:49:57 9286MB DEBUG:
Acceleration Structures: 132.00 MB
04:49:57 9286MB DEBUG:
Main primitive data: 175.83 MB
04:49:57 9286MB DEBUG:
Extra primitive data: 94.74 MB
04:49:57 9286MB DEBUG:
Primitive loading time: 0.3s
04:49:57 9286MB DEBUG:
Tess/Disp time: 0.8s
04:49:57 9286MB DEBUG:
04:49:57 9283MB DEBUG:
Renderer: Render End
04:49:57 9283MB DEBUG:
Summary: Profile: Update:00:00.416 (00:00.003/00:00.000/00:00.412/00:00.000) Render:00:21.630 (00:05.482/00:00.031) Output:00:00.000 Total:00:22.046
04:49:57 8756MB DEBUG:
Context: Unlocked:Render
04:49:57 8737MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:49:57 8737MB DEBUG:
Context: Locked:Render
04:49:58 8837MB DEBUG:
Status: Scanning Scene
04:49:58 8829MB DEBUG:
Status: Frame 0: Update Start
04:49:58 8829MB DEBUG:
Status: Updating Lights
04:49:58 8829MB DEBUG:
Status: Updating Environment
04:49:58 8829MB DEBUG:
Status: Scanning Materials
04:49:58 8829MB DEBUG:
Status: Updating Materials
04:49:58 8831MB DEBUG:
Status: Extracting Geometry
04:49:58 9629MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:49:58 9630MB DEBUG:
Status: Updating Objects
04:49:58 9630MB DEBUG:
Status: Updating Transforms
04:49:58 9630MB DEBUG:
Status: Updating Geometry
04:49:58 9630MB DEBUG:
Status: Preparing for Rendering
04:49:58 9631MB DEBUG:
Status: Registering Objects
04:49:58 9631MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:49:58 9631MB DEBUG:
Status: Frame 0: Update Completed
04:49:58 9631MB DEBUG:
Renderer: Render Begin
04:49:58 9631MB DEBUG:
Hybrid Rendering is Off
04:49:58 9631MB DEBUG:
Renderer: Logical CPU processors: 1
04:49:58 9631MB INFO:
=================================================================================================
04:49:58 9631MB INFO:
Rendering frame 0...
04:49:58 9631MB INFO:
AMM enabled
04:49:58 9631MB INFO:
=================================================================================================
04:49:58 9631MB DEBUG:
0ms
04:49:58 9634MB DEBUG:
04:49:58 9634MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:49:58 9671MB DEBUG:
Time to process 16 meshes: 6ms
04:49:58 9674MB DEBUG:
Using mapped texture page cache.
04:49:58 9674MB DEBUG:
04:49:58 9674MB DEBUG:
Processing 143 textures
04:49:58 9675MB DEBUG:
Time to process textures: 0.009655 seconds
04:49:58 4783MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:49:58 4783MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:49:58 4783MB DEBUG:
04:49:58 4783MB DEBUG:
Preparing materials and shaders
04:49:59 4801MB DEBUG:
Time to process all materials and shaders: 0.043232 seconds
04:49:59 4802MB DEBUG:
Time to process 278 mesh attribute formats: 0.002450 seconds
04:49:59 4803MB DEBUG:
04:49:59 4803MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:49:59 4803MB DEBUG:
Time: 0ms
04:49:59 4803MB DEBUG:
04:49:59 4803MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:49:59 4803MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:49:59 4803MB DEBUG:
Redshift can use up to 19800 MB
04:49:59 4334MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:49:59 4334MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:49:59 4356MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0052 seconds
04:49:59 4356MB DEBUG:
04:49:59 4356MB DEBUG:
Ray Tracing Hierarchy Info:
04:49:59 4356MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:49:59 4356MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:50:00 5252MB DEBUG:
Time to create tree: 952 ms (0 231 721)
04:50:00 5252MB DEBUG:
04:50:00 5252MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:50:00 5252MB DEBUG:
Time: 0ms
04:50:00 5252MB DEBUG:
04:50:00 5252MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:50:00 5252MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:50:00 5252MB DEBUG:
Redshift can use up to 19800 MB
04:50:01 5254MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:50:01 5254MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:50:02 9203MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:50:02 9203MB DEBUG:
Device 0 completed.
04:50:02 9203MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0408 seconds
04:50:02 9203MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0039 seconds
04:50:02 9230MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:50:03 9225MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1372ms
04:50:05 9226MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1275ms
04:50:06 9226MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1628ms
04:50:08 9226MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1250ms
04:50:09 9227MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 936ms
04:50:10 9228MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1335ms
04:50:11 9228MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1606ms
04:50:12 9230MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 994ms
04:50:14 9230MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1209ms
04:50:15 9231MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1119ms
04:50:16 9232MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1162ms
04:50:17 9233MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 899ms
04:50:18 9234MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 986ms
04:50:19 9234MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 768ms
04:50:19 9235MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 807ms
04:50:19 9235MB DEBUG:
Processing blocks...
04:50:20 9248MB DEBUG:
Time to render 15 blocks: 19.3s
04:50:20 9248MB INFO:
04:50:20 9248MB INFO:
Rendering time: 21.4s (1 device(s) used)
04:50:20 9248MB DEBUG:
04:50:20 9248MB DEBUG:
Scene statistics
04:50:20 9248MB DEBUG:
04:50:20 9248MB DEBUG:
General counts
04:50:20 9248MB DEBUG:
Proxies: 1
04:50:20 9248MB DEBUG:
Proxy instances: 0
04:50:20 9248MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:50:20 9248MB DEBUG:
Instances: 39
04:50:20 9248MB DEBUG:
Point cloud points: 0
04:50:20 9248MB DEBUG:
Lights: 6
04:50:20 9248MB DEBUG:
Volume grids: 0 (0 unique)
04:50:20 9248MB DEBUG:
In-core textures: 2
04:50:20 9248MB DEBUG:
04:50:20 9248MB DEBUG:
Geometry
04:50:20 9248MB DEBUG:
Unique triangles pre tessellation: 5949905
04:50:20 9248MB DEBUG:
Unique triangles post tessellation: 6797651
04:50:20 9248MB DEBUG:
Unique points: 0
04:50:20 9248MB DEBUG:
Unique hair strands: 200000
04:50:20 9248MB DEBUG:
Unique hair strand segments: 2400000
04:50:20 9248MB DEBUG:
Total triangles: 6806409
04:50:20 9248MB DEBUG:
Total points: 0
04:50:20 9248MB DEBUG:
Total hair strands: 200000
04:50:20 9248MB DEBUG:
Total hair strand segments: 2400000
04:50:20 9248MB DEBUG:
04:50:20 9248MB DEBUG:
Largest triangle meshes:
04:50:20 9248MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:50:20 9248MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:50:20 9248MB DEBUG:
344460 triangles : Exterior.Tree
04:50:20 9248MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:50:20 9248MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:50:20 9248MB DEBUG:
04:50:20 9248MB DEBUG:
Largest hair meshes:
04:50:20 9248MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:50:20 9248MB DEBUG:
04:50:20 9248MB DEBUG:
GPU Memory
04:50:20 9248MB DEBUG:
Device 0 geometry PCIe uploads: 403.57 MB (cachesize: 485.99 MB)
04:50:20 9248MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:50:20 9248MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:50:20 9248MB DEBUG:
Rays: 8.59 GB
04:50:20 9248MB DEBUG:
Sprite textures: 0 B
04:50:20 9248MB DEBUG:
In-core textures: 21.51 MB
04:50:20 9248MB DEBUG:
Volume grids: 0 B
04:50:20 9248MB DEBUG:
04:50:20 9248MB DEBUG:
Textures
04:50:20 9248MB DEBUG:
Device 0 stream and upload time: 15ms
04:50:20 9248MB DEBUG:
File loading time: 0ms
04:50:20 9248MB DEBUG:
File decompression time: 0ms
04:50:20 9248MB DEBUG:
Average GPU cache hits: 88%
04:50:20 9248MB DEBUG:
04:50:20 9248MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:50:20 9248MB DEBUG:
Acceleration Structures: 132.00 MB
04:50:20 9248MB DEBUG:
Main primitive data: 175.83 MB
04:50:20 9248MB DEBUG:
Extra primitive data: 94.76 MB
04:50:20 9248MB DEBUG:
Primitive loading time: 0.2s
04:50:20 9248MB DEBUG:
Tess/Disp time: 0.8s
04:50:20 9248MB DEBUG:
04:50:20 9244MB DEBUG:
Renderer: Render End
04:50:20 9244MB DEBUG:
Summary: Profile: Update:00:00.422 (00:00.003/00:00.000/00:00.419/00:00.000) Render:00:21.651 (00:05.333/00:00.032) Output:00:00.000 Total:00:22.073
04:50:20 8717MB DEBUG:
Context: Unlocked:Render
04:50:20 8717MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:50:20 8717MB DEBUG:
Context: Locked:Render
04:50:20 8822MB DEBUG:
Status: Scanning Scene
04:50:20 8811MB DEBUG:
Status: Frame 0: Update Start
04:50:20 8811MB DEBUG:
Status: Updating Lights
04:50:20 8811MB DEBUG:
Status: Updating Environment
04:50:20 8811MB DEBUG:
Status: Scanning Materials
04:50:20 8811MB DEBUG:
Status: Updating Materials
04:50:20 8266MB DEBUG:
Status: Extracting Geometry
04:50:20 9116MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:50:20 9116MB DEBUG:
Status: Updating Objects
04:50:20 9116MB DEBUG:
Status: Updating Transforms
04:50:20 9116MB DEBUG:
Status: Updating Geometry
04:50:20 9117MB DEBUG:
Status: Preparing for Rendering
04:50:20 9117MB DEBUG:
Status: Registering Objects
04:50:20 9117MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:50:20 9117MB DEBUG:
Status: Frame 0: Update Completed
04:50:20 9117MB DEBUG:
Renderer: Render Begin
04:50:20 9117MB DEBUG:
Hybrid Rendering is Off
04:50:20 9117MB DEBUG:
Renderer: Logical CPU processors: 1
04:50:20 9114MB INFO:
=================================================================================================
04:50:20 9113MB INFO:
Rendering frame 0...
04:50:20 9113MB INFO:
AMM enabled
04:50:20 9113MB INFO:
=================================================================================================
04:50:20 9111MB DEBUG:
0ms
04:50:20 9113MB DEBUG:
04:50:20 9113MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:50:20 9146MB DEBUG:
Time to process 16 meshes: 5ms
04:50:20 9149MB DEBUG:
Using mapped texture page cache.
04:50:20 9149MB DEBUG:
04:50:20 9149MB DEBUG:
Processing 142 textures
04:50:21 9149MB DEBUG:
Time to process textures: 0.009504 seconds
04:50:21 4763MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:50:21 4763MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:50:21 4763MB DEBUG:
04:50:21 4763MB DEBUG:
Preparing materials and shaders
04:50:21 4779MB DEBUG:
Time to process all materials and shaders: 0.044352 seconds
04:50:21 4779MB DEBUG:
Time to process 278 mesh attribute formats: 0.002140 seconds
04:50:21 4779MB DEBUG:
04:50:21 4779MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:50:21 4779MB DEBUG:
Time: 0ms
04:50:21 4779MB DEBUG:
04:50:21 4779MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:50:21 4779MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:50:21 4779MB DEBUG:
Redshift can use up to 19800 MB
04:50:21 4412MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:50:21 4412MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:50:21 4434MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0050 seconds
04:50:22 4434MB DEBUG:
04:50:22 4434MB DEBUG:
Ray Tracing Hierarchy Info:
04:50:22 4434MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:50:22 4434MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:50:23 5284MB DEBUG:
Time to create tree: 949 ms (0 229 720)
04:50:23 5287MB DEBUG:
04:50:23 5287MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:50:23 5287MB DEBUG:
Time: 0ms
04:50:23 5287MB DEBUG:
04:50:23 5287MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:50:23 5287MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:50:23 5287MB DEBUG:
Redshift can use up to 19800 MB
04:50:23 5288MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:50:23 5288MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:50:24 9217MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:50:24 9217MB DEBUG:
Device 0 completed.
04:50:24 9217MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0522 seconds
04:50:24 9217MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0044 seconds
04:50:24 9247MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:50:26 9239MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1371ms
04:50:27 9240MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1277ms
04:50:29 9240MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1629ms
04:50:30 9241MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1251ms
04:50:31 9242MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 937ms
04:50:32 9243MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1330ms
04:50:34 9243MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1604ms
04:50:35 9245MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 993ms
04:50:36 9245MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1207ms
04:50:37 9246MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1117ms
04:50:38 9247MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1162ms
04:50:39 9247MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 898ms
04:50:40 9259MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 983ms
04:50:41 9259MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 768ms
04:50:42 9260MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 808ms
04:50:42 9260MB DEBUG:
Processing blocks...
04:50:42 9263MB DEBUG:
Time to render 15 blocks: 19.3s
04:50:42 9263MB INFO:
04:50:42 9263MB INFO:
Rendering time: 21.4s (1 device(s) used)
04:50:42 9263MB DEBUG:
04:50:42 9263MB DEBUG:
Scene statistics
04:50:42 9263MB DEBUG:
04:50:42 9263MB DEBUG:
General counts
04:50:42 9263MB DEBUG:
Proxies: 1
04:50:42 9263MB DEBUG:
Proxy instances: 0
04:50:42 9263MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:50:42 9263MB DEBUG:
Instances: 39
04:50:42 9263MB DEBUG:
Point cloud points: 0
04:50:42 9263MB DEBUG:
Lights: 6
04:50:42 9263MB DEBUG:
Volume grids: 0 (0 unique)
04:50:42 9263MB DEBUG:
In-core textures: 2
04:50:42 9263MB DEBUG:
04:50:42 9263MB DEBUG:
Geometry
04:50:42 9263MB DEBUG:
Unique triangles pre tessellation: 5949905
04:50:42 9263MB DEBUG:
Unique triangles post tessellation: 6797651
04:50:42 9263MB DEBUG:
Unique points: 0
04:50:42 9263MB DEBUG:
Unique hair strands: 200000
04:50:42 9263MB DEBUG:
Unique hair strand segments: 2400000
04:50:42 9263MB DEBUG:
Total triangles: 6806409
04:50:42 9263MB DEBUG:
Total points: 0
04:50:42 9263MB DEBUG:
Total hair strands: 200000
04:50:42 9263MB DEBUG:
Total hair strand segments: 2400000
04:50:42 9263MB DEBUG:
04:50:42 9263MB DEBUG:
Largest triangle meshes:
04:50:42 9263MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:50:42 9263MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:50:42 9263MB DEBUG:
344460 triangles : Exterior.Tree
04:50:42 9263MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:50:42 9263MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:50:42 9263MB DEBUG:
04:50:42 9263MB DEBUG:
Largest hair meshes:
04:50:42 9263MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:50:42 9263MB DEBUG:
04:50:42 9263MB DEBUG:
GPU Memory
04:50:42 9263MB DEBUG:
Device 0 geometry PCIe uploads: 403.55 MB (cachesize: 485.97 MB)
04:50:42 9263MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:50:42 9263MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:50:42 9263MB DEBUG:
Rays: 8.59 GB
04:50:42 9263MB DEBUG:
Sprite textures: 0 B
04:50:42 9263MB DEBUG:
In-core textures: 21.51 MB
04:50:42 9263MB DEBUG:
Volume grids: 0 B
04:50:42 9263MB DEBUG:
04:50:42 9263MB DEBUG:
Textures
04:50:42 9263MB DEBUG:
Device 0 stream and upload time: 15ms
04:50:42 9263MB DEBUG:
File loading time: 0ms
04:50:42 9263MB DEBUG:
File decompression time: 0ms
04:50:42 9263MB DEBUG:
Average GPU cache hits: 88%
04:50:42 9263MB DEBUG:
04:50:42 9263MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:50:42 9263MB DEBUG:
Acceleration Structures: 132.00 MB
04:50:42 9263MB DEBUG:
Main primitive data: 175.83 MB
04:50:42 9263MB DEBUG:
Extra primitive data: 94.75 MB
04:50:42 9263MB DEBUG:
Primitive loading time: 0.3s
04:50:42 9263MB DEBUG:
Tess/Disp time: 0.8s
04:50:42 9263MB DEBUG:
04:50:42 9259MB DEBUG:
Renderer: Render End
04:50:42 9259MB DEBUG:
Summary: Profile: Update:00:00.416 (00:00.003/00:00.000/00:00.412/00:00.000) Render:00:21.675 (00:05.360/00:00.032) Output:00:00.000 Total:00:22.091
04:50:42 8730MB DEBUG:
Context: Unlocked:Render
04:50:42 8730MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:50:42 8730MB DEBUG:
Context: Locked:Render
04:50:42 8831MB DEBUG:
Status: Scanning Scene
04:50:42 8826MB DEBUG:
Status: Frame 0: Update Start
04:50:42 8826MB DEBUG:
Status: Updating Lights
04:50:42 8826MB DEBUG:
Status: Updating Environment
04:50:42 8826MB DEBUG:
Status: Scanning Materials
04:50:42 8826MB DEBUG:
Status: Updating Materials
04:50:42 8499MB DEBUG:
Status: Extracting Geometry
04:50:43 9688MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:50:43 9688MB DEBUG:
Status: Updating Objects
04:50:43 9688MB DEBUG:
Status: Updating Transforms
04:50:43 9688MB DEBUG:
Status: Updating Geometry
04:50:43 9688MB DEBUG:
Status: Preparing for Rendering
04:50:43 9689MB DEBUG:
Status: Registering Objects
04:50:43 9689MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:50:43 9689MB DEBUG:
Status: Frame 0: Update Completed
04:50:43 9689MB DEBUG:
Renderer: Render Begin
04:50:43 9689MB DEBUG:
Hybrid Rendering is Off
04:50:43 9689MB DEBUG:
Renderer: Logical CPU processors: 1
04:50:43 9686MB INFO:
=================================================================================================
04:50:43 9684MB INFO:
Rendering frame 0...
04:50:43 9684MB INFO:
AMM enabled
04:50:43 9684MB INFO:
=================================================================================================
04:50:43 9683MB DEBUG:
0ms
04:50:43 9685MB DEBUG:
04:50:43 9685MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:50:43 9719MB DEBUG:
Time to process 16 meshes: 6ms
04:50:43 9722MB DEBUG:
Using mapped texture page cache.
04:50:43 9722MB DEBUG:
04:50:43 9722MB DEBUG:
Processing 143 textures
04:50:43 9723MB DEBUG:
Time to process textures: 0.009457 seconds
04:50:43 5336MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:50:43 5336MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:50:43 5336MB DEBUG:
04:50:43 5336MB DEBUG:
Preparing materials and shaders
04:50:43 5352MB DEBUG:
Time to process all materials and shaders: 0.043032 seconds
04:50:43 5353MB DEBUG:
Time to process 278 mesh attribute formats: 0.002147 seconds
04:50:43 5353MB DEBUG:
04:50:43 5353MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:50:43 5353MB DEBUG:
Time: 0ms
04:50:43 5353MB DEBUG:
04:50:43 5353MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:50:43 5353MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:50:43 5353MB DEBUG:
Redshift can use up to 19800 MB
04:50:44 4329MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:50:44 4329MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:50:44 4350MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0051 seconds
04:50:44 4350MB DEBUG:
04:50:44 4350MB DEBUG:
Ray Tracing Hierarchy Info:
04:50:44 4350MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:50:44 4350MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:50:45 5342MB DEBUG:
Time to create tree: 963 ms (0 229 733)
04:50:45 5342MB DEBUG:
04:50:45 5342MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:50:45 5342MB DEBUG:
Time: 0ms
04:50:45 5342MB DEBUG:
04:50:45 5342MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:50:45 5342MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:50:45 5342MB DEBUG:
Redshift can use up to 19800 MB
04:50:46 4909MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:50:46 4909MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:50:47 9208MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:50:47 9208MB DEBUG:
Device 0 completed.
04:50:47 9208MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0457 seconds
04:50:47 9208MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0037 seconds
04:50:47 9236MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:50:48 9228MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1372ms
04:50:50 9229MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1277ms
04:50:51 9229MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1632ms
04:50:52 9230MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1250ms
04:50:53 9242MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 936ms
04:50:55 9232MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1333ms
04:50:56 9233MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1607ms
04:50:57 9244MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 993ms
04:50:58 9234MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1206ms
04:51:00 9235MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1117ms
04:51:01 9236MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1158ms
04:51:02 9237MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 900ms
04:51:03 9238MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 985ms
04:51:03 9249MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 768ms
04:51:04 9249MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 806ms
04:51:04 9249MB DEBUG:
Processing blocks...
04:51:04 9252MB DEBUG:
Time to render 15 blocks: 19.3s
04:51:04 9252MB INFO:
04:51:04 9252MB INFO:
Rendering time: 21.5s (1 device(s) used)
04:51:04 9252MB DEBUG:
04:51:04 9252MB DEBUG:
Scene statistics
04:51:04 9252MB DEBUG:
04:51:04 9252MB DEBUG:
General counts
04:51:04 9252MB DEBUG:
Proxies: 1
04:51:04 9252MB DEBUG:
Proxy instances: 0
04:51:04 9252MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:51:04 9252MB DEBUG:
Instances: 39
04:51:04 9252MB DEBUG:
Point cloud points: 0
04:51:04 9252MB DEBUG:
Lights: 6
04:51:04 9252MB DEBUG:
Volume grids: 0 (0 unique)
04:51:04 9252MB DEBUG:
In-core textures: 2
04:51:04 9252MB DEBUG:
04:51:04 9252MB DEBUG:
Geometry
04:51:04 9252MB DEBUG:
Unique triangles pre tessellation: 5949905
04:51:04 9252MB DEBUG:
Unique triangles post tessellation: 6797651
04:51:04 9252MB DEBUG:
Unique points: 0
04:51:04 9252MB DEBUG:
Unique hair strands: 200000
04:51:04 9252MB DEBUG:
Unique hair strand segments: 2400000
04:51:04 9252MB DEBUG:
Total triangles: 6806409
04:51:04 9252MB DEBUG:
Total points: 0
04:51:04 9252MB DEBUG:
Total hair strands: 200000
04:51:04 9252MB DEBUG:
Total hair strand segments: 2400000
04:51:04 9252MB DEBUG:
04:51:04 9252MB DEBUG:
Largest triangle meshes:
04:51:04 9252MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:51:04 9252MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:51:04 9252MB DEBUG:
344460 triangles : Exterior.Tree
04:51:04 9252MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:51:04 9252MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:51:04 9252MB DEBUG:
04:51:04 9252MB DEBUG:
Largest hair meshes:
04:51:04 9252MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:51:04 9252MB DEBUG:
04:51:04 9252MB DEBUG:
GPU Memory
04:51:04 9252MB DEBUG:
Device 0 geometry PCIe uploads: 403.56 MB (cachesize: 485.97 MB)
04:51:04 9252MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:51:04 9252MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:51:04 9252MB DEBUG:
Rays: 8.59 GB
04:51:04 9252MB DEBUG:
Sprite textures: 0 B
04:51:04 9252MB DEBUG:
In-core textures: 21.51 MB
04:51:04 9252MB DEBUG:
Volume grids: 0 B
04:51:04 9252MB DEBUG:
04:51:04 9252MB DEBUG:
Textures
04:51:04 9252MB DEBUG:
Device 0 stream and upload time: 15ms
04:51:04 9252MB DEBUG:
File loading time: 0ms
04:51:04 9252MB DEBUG:
File decompression time: 0ms
04:51:04 9252MB DEBUG:
Average GPU cache hits: 88%
04:51:04 9252MB DEBUG:
04:51:04 9252MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:51:04 9252MB DEBUG:
Acceleration Structures: 132.00 MB
04:51:04 9252MB DEBUG:
Main primitive data: 175.83 MB
04:51:04 9252MB DEBUG:
Extra primitive data: 94.75 MB
04:51:04 9252MB DEBUG:
Primitive loading time: 0.3s
04:51:04 9252MB DEBUG:
Tess/Disp time: 0.8s
04:51:04 9252MB DEBUG:
04:51:04 9238MB DEBUG:
Renderer: Render End
04:51:04 9238MB DEBUG:
Summary: Profile: Update:00:00.438 (00:00.003/00:00.000/00:00.435/00:00.000) Render:00:21.600 (00:05.371/00:00.032) Output:00:00.000 Total:00:22.039
04:51:04 8710MB DEBUG:
Context: Unlocked:Render
04:51:05 8710MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:51:05 8710MB DEBUG:
Context: Locked:Render
04:51:05 8815MB DEBUG:
Status: Scanning Scene
04:51:05 8805MB DEBUG:
Status: Frame 0: Update Start
04:51:05 8806MB DEBUG:
Status: Updating Lights
04:51:05 8806MB DEBUG:
Status: Updating Environment
04:51:05 8806MB DEBUG:
Status: Scanning Materials
04:51:05 8806MB DEBUG:
Status: Updating Materials
04:51:05 8808MB DEBUG:
Status: Extracting Geometry
04:51:05 9648MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:51:05 9648MB DEBUG:
Status: Updating Objects
04:51:05 9648MB DEBUG:
Status: Updating Transforms
04:51:05 9648MB DEBUG:
Status: Updating Geometry
04:51:05 9649MB DEBUG:
Status: Preparing for Rendering
04:51:05 9649MB DEBUG:
Status: Registering Objects
04:51:05 9649MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:51:05 9649MB DEBUG:
Status: Frame 0: Update Completed
04:51:05 9649MB DEBUG:
Renderer: Render Begin
04:51:05 9649MB DEBUG:
Hybrid Rendering is Off
04:51:05 9649MB DEBUG:
Renderer: Logical CPU processors: 1
04:51:05 9649MB INFO:
=================================================================================================
04:51:05 9649MB INFO:
Rendering frame 0...
04:51:05 9649MB INFO:
AMM enabled
04:51:05 9649MB INFO:
=================================================================================================
04:51:05 9649MB DEBUG:
0ms
04:51:05 9650MB DEBUG:
04:51:05 9650MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:51:05 9686MB DEBUG:
Time to process 16 meshes: 5ms
04:51:05 9689MB DEBUG:
Using mapped texture page cache.
04:51:05 9689MB DEBUG:
04:51:05 9689MB DEBUG:
Processing 140 textures
04:51:05 9689MB DEBUG:
Time to process textures: 0.009472 seconds
04:51:06 4842MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:51:06 4842MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:51:06 4842MB DEBUG:
04:51:06 4842MB DEBUG:
Preparing materials and shaders
04:51:06 4864MB DEBUG:
Time to process all materials and shaders: 0.043852 seconds
04:51:06 4866MB DEBUG:
Time to process 278 mesh attribute formats: 0.002391 seconds
04:51:06 4867MB DEBUG:
04:51:06 4867MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:51:06 4867MB DEBUG:
Time: 0ms
04:51:06 4867MB DEBUG:
04:51:06 4867MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:51:06 4867MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:51:06 4867MB DEBUG:
Redshift can use up to 19800 MB
04:51:06 4345MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:51:06 4345MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:51:06 4366MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0055 seconds
04:51:06 4366MB DEBUG:
04:51:06 4366MB DEBUG:
Ray Tracing Hierarchy Info:
04:51:06 4366MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:51:06 4366MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:51:07 5370MB DEBUG:
Time to create tree: 951 ms (0 232 718)
04:51:07 5370MB DEBUG:
04:51:07 5370MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:51:07 5370MB DEBUG:
Time: 0ms
04:51:07 5370MB DEBUG:
04:51:07 5370MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:51:07 5370MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:51:07 5370MB DEBUG:
Redshift can use up to 19800 MB
04:51:08 4919MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:51:08 4919MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:51:09 9210MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:51:09 9210MB DEBUG:
Device 0 completed.
04:51:09 9210MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0846 seconds
04:51:09 9210MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0043 seconds
04:51:09 9238MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:51:11 9232MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1371ms
04:51:12 9234MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1279ms
04:51:13 9234MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1627ms
04:51:15 9235MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1250ms
04:51:16 9236MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 937ms
04:51:17 9237MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1334ms
04:51:19 9237MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1605ms
04:51:20 9238MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 994ms
04:51:21 9239MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1212ms
04:51:22 9240MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1118ms
04:51:23 9241MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1162ms
04:51:24 9252MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 898ms
04:51:25 9243MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 985ms
04:51:26 9243MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 770ms
04:51:27 9244MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 806ms
04:51:27 9244MB DEBUG:
Processing blocks...
04:51:27 9257MB DEBUG:
Time to render 15 blocks: 19.3s
04:51:27 9257MB INFO:
04:51:27 9257MB INFO:
Rendering time: 21.5s (1 device(s) used)
04:51:27 9257MB DEBUG:
04:51:27 9257MB DEBUG:
Scene statistics
04:51:27 9257MB DEBUG:
04:51:27 9257MB DEBUG:
General counts
04:51:27 9257MB DEBUG:
Proxies: 1
04:51:27 9257MB DEBUG:
Proxy instances: 0
04:51:27 9257MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:51:27 9257MB DEBUG:
Instances: 39
04:51:27 9257MB DEBUG:
Point cloud points: 0
04:51:27 9257MB DEBUG:
Lights: 6
04:51:27 9257MB DEBUG:
Volume grids: 0 (0 unique)
04:51:27 9257MB DEBUG:
In-core textures: 2
04:51:27 9257MB DEBUG:
04:51:27 9257MB DEBUG:
Geometry
04:51:27 9257MB DEBUG:
Unique triangles pre tessellation: 5949905
04:51:27 9257MB DEBUG:
Unique triangles post tessellation: 6797651
04:51:27 9257MB DEBUG:
Unique points: 0
04:51:27 9257MB DEBUG:
Unique hair strands: 200000
04:51:27 9257MB DEBUG:
Unique hair strand segments: 2400000
04:51:27 9257MB DEBUG:
Total triangles: 6806409
04:51:27 9257MB DEBUG:
Total points: 0
04:51:27 9257MB DEBUG:
Total hair strands: 200000
04:51:27 9257MB DEBUG:
Total hair strand segments: 2400000
04:51:27 9257MB DEBUG:
04:51:27 9257MB DEBUG:
Largest triangle meshes:
04:51:27 9257MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:51:27 9257MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:51:27 9257MB DEBUG:
344460 triangles : Exterior.Tree
04:51:27 9257MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:51:27 9257MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:51:27 9257MB DEBUG:
04:51:27 9257MB DEBUG:
Largest hair meshes:
04:51:27 9257MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:51:27 9257MB DEBUG:
04:51:27 9257MB DEBUG:
GPU Memory
04:51:27 9257MB DEBUG:
Device 0 geometry PCIe uploads: 403.56 MB (cachesize: 485.98 MB)
04:51:27 9257MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:51:27 9257MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:51:27 9257MB DEBUG:
Rays: 8.59 GB
04:51:27 9257MB DEBUG:
Sprite textures: 0 B
04:51:27 9257MB DEBUG:
In-core textures: 21.51 MB
04:51:27 9257MB DEBUG:
Volume grids: 0 B
04:51:27 9257MB DEBUG:
04:51:27 9257MB DEBUG:
Textures
04:51:27 9257MB DEBUG:
Device 0 stream and upload time: 15ms
04:51:27 9257MB DEBUG:
File loading time: 0ms
04:51:27 9257MB DEBUG:
File decompression time: 0ms
04:51:27 9257MB DEBUG:
Average GPU cache hits: 88%
04:51:27 9257MB DEBUG:
04:51:27 9257MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:51:27 9257MB DEBUG:
Acceleration Structures: 132.00 MB
04:51:27 9257MB DEBUG:
Main primitive data: 175.83 MB
04:51:27 9257MB DEBUG:
Extra primitive data: 94.76 MB
04:51:27 9257MB DEBUG:
Primitive loading time: 0.3s
04:51:27 9257MB DEBUG:
Tess/Disp time: 0.8s
04:51:27 9257MB DEBUG:
04:51:27 9254MB DEBUG:
Renderer: Render End
04:51:27 9254MB DEBUG:
Summary: Profile: Update:00:00.423 (00:00.003/00:00.000/00:00.419/00:00.000) Render:00:21.589 (00:05.404/00:00.032) Output:00:00.000 Total:00:22.013
04:51:27 8727MB DEBUG:
Context: Unlocked:Render
04:51:27 8727MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:51:27 8727MB DEBUG:
Context: Locked:Render
04:51:27 8836MB DEBUG:
Status: Scanning Scene
04:51:27 8830MB DEBUG:
Status: Frame 0: Update Start
04:51:27 8830MB DEBUG:
Status: Updating Lights
04:51:27 8830MB DEBUG:
Status: Updating Environment
04:51:27 8830MB DEBUG:
Status: Scanning Materials
04:51:27 8830MB DEBUG:
Status: Updating Materials
04:51:27 8832MB DEBUG:
Status: Extracting Geometry
04:51:27 9425MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:51:27 9288MB DEBUG:
Status: Updating Objects
04:51:27 9262MB DEBUG:
Status: Updating Transforms
04:51:27 9254MB DEBUG:
Status: Updating Geometry
04:51:27 9236MB DEBUG:
Status: Preparing for Rendering
04:51:27 9167MB DEBUG:
Status: Registering Objects
04:51:27 9167MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:51:27 9167MB DEBUG:
Status: Frame 0: Update Completed
04:51:27 9167MB DEBUG:
Renderer: Render Begin
04:51:27 9167MB DEBUG:
Hybrid Rendering is Off
04:51:27 9167MB DEBUG:
Renderer: Logical CPU processors: 1
04:51:27 9164MB INFO:
=================================================================================================
04:51:27 9164MB INFO:
Rendering frame 0...
04:51:27 9163MB INFO:
AMM enabled
04:51:27 9163MB INFO:
=================================================================================================
04:51:27 9163MB DEBUG:
0ms
04:51:27 9163MB DEBUG:
04:51:27 9163MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:51:27 9197MB DEBUG:
Time to process 16 meshes: 6ms
04:51:27 9200MB DEBUG:
Using mapped texture page cache.
04:51:27 9200MB DEBUG:
04:51:27 9200MB DEBUG:
Processing 142 textures
04:51:27 9201MB DEBUG:
Time to process textures: 0.009516 seconds
04:51:28 4814MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:51:28 4814MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:51:28 4814MB DEBUG:
04:51:28 4814MB DEBUG:
Preparing materials and shaders
04:51:28 4831MB DEBUG:
Time to process all materials and shaders: 0.044141 seconds
04:51:28 4831MB DEBUG:
Time to process 278 mesh attribute formats: 0.002194 seconds
04:51:28 4833MB DEBUG:
04:51:28 4833MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:51:28 4833MB DEBUG:
Time: 0ms
04:51:28 4833MB DEBUG:
04:51:28 4833MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:51:28 4833MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:51:28 4833MB DEBUG:
Redshift can use up to 19800 MB
04:51:28 4385MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:51:28 4385MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:51:28 4406MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0052 seconds
04:51:29 4406MB DEBUG:
04:51:29 4406MB DEBUG:
Ray Tracing Hierarchy Info:
04:51:29 4406MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:51:29 4406MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:51:30 5390MB DEBUG:
Time to create tree: 950 ms (0 230 719)
04:51:30 5390MB DEBUG:
04:51:30 5390MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:51:30 5390MB DEBUG:
Time: 0ms
04:51:30 5390MB DEBUG:
04:51:30 5390MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:51:30 5390MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:51:30 5390MB DEBUG:
Redshift can use up to 19800 MB
04:51:30 4930MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:51:30 4930MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:51:31 9230MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:51:31 9230MB DEBUG:
Device 0 completed.
04:51:31 9230MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.1224 seconds
04:51:31 9230MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0039 seconds
04:51:31 9260MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:51:33 9251MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1372ms
04:51:34 9252MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1276ms
04:51:36 9252MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1633ms
04:51:37 9253MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1249ms
04:51:38 9254MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 934ms
04:51:39 9255MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1336ms
04:51:41 9255MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1603ms
04:51:42 9256MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 993ms
04:51:43 9257MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1210ms
04:51:44 9258MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1118ms
04:51:45 9259MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1164ms
04:51:46 9269MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 897ms
04:51:47 9260MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 984ms
04:51:48 9261MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 767ms
04:51:49 9261MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 808ms
04:51:49 9262MB DEBUG:
Processing blocks...
04:51:49 9275MB DEBUG:
Time to render 15 blocks: 19.3s
04:51:49 9275MB INFO:
04:51:49 9275MB INFO:
Rendering time: 21.5s (1 device(s) used)
04:51:49 9275MB DEBUG:
04:51:49 9275MB DEBUG:
Scene statistics
04:51:49 9275MB DEBUG:
04:51:49 9275MB DEBUG:
General counts
04:51:49 9275MB DEBUG:
Proxies: 1
04:51:49 9275MB DEBUG:
Proxy instances: 0
04:51:49 9275MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:51:49 9275MB DEBUG:
Instances: 39
04:51:49 9275MB DEBUG:
Point cloud points: 0
04:51:49 9275MB DEBUG:
Lights: 6
04:51:49 9275MB DEBUG:
Volume grids: 0 (0 unique)
04:51:49 9275MB DEBUG:
In-core textures: 2
04:51:49 9275MB DEBUG:
04:51:49 9275MB DEBUG:
Geometry
04:51:49 9275MB DEBUG:
Unique triangles pre tessellation: 5949905
04:51:49 9275MB DEBUG:
Unique triangles post tessellation: 6797651
04:51:49 9275MB DEBUG:
Unique points: 0
04:51:49 9275MB DEBUG:
Unique hair strands: 200000
04:51:49 9275MB DEBUG:
Unique hair strand segments: 2400000
04:51:49 9275MB DEBUG:
Total triangles: 6806409
04:51:49 9275MB DEBUG:
Total points: 0
04:51:49 9275MB DEBUG:
Total hair strands: 200000
04:51:49 9275MB DEBUG:
Total hair strand segments: 2400000
04:51:49 9275MB DEBUG:
04:51:49 9275MB DEBUG:
Largest triangle meshes:
04:51:49 9275MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:51:49 9275MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:51:49 9275MB DEBUG:
344460 triangles : Exterior.Tree
04:51:49 9275MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:51:49 9275MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:51:49 9275MB DEBUG:
04:51:49 9275MB DEBUG:
Largest hair meshes:
04:51:49 9275MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:51:49 9275MB DEBUG:
04:51:49 9275MB DEBUG:
GPU Memory
04:51:49 9275MB DEBUG:
Device 0 geometry PCIe uploads: 403.56 MB (cachesize: 485.98 MB)
04:51:49 9275MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:51:49 9275MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:51:49 9275MB DEBUG:
Rays: 8.59 GB
04:51:49 9275MB DEBUG:
Sprite textures: 0 B
04:51:49 9275MB DEBUG:
In-core textures: 21.51 MB
04:51:49 9275MB DEBUG:
Volume grids: 0 B
04:51:49 9275MB DEBUG:
04:51:49 9275MB DEBUG:
Textures
04:51:49 9275MB DEBUG:
Device 0 stream and upload time: 15ms
04:51:49 9275MB DEBUG:
File loading time: 0ms
04:51:49 9275MB DEBUG:
File decompression time: 0ms
04:51:49 9275MB DEBUG:
Average GPU cache hits: 88%
04:51:49 9275MB DEBUG:
04:51:49 9275MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:51:49 9275MB DEBUG:
Acceleration Structures: 132.00 MB
04:51:49 9275MB DEBUG:
Main primitive data: 175.83 MB
04:51:49 9275MB DEBUG:
Extra primitive data: 94.76 MB
04:51:49 9275MB DEBUG:
Primitive loading time: 0.3s
04:51:49 9275MB DEBUG:
Tess/Disp time: 0.8s
04:51:49 9275MB DEBUG:
04:51:49 9271MB DEBUG:
Renderer: Render End
04:51:49 9271MB DEBUG:
Summary: Profile: Update:00:00.422 (00:00.003/00:00.000/00:00.418/00:00.000) Render:00:21.687 (00:05.423/00:00.033) Output:00:00.000 Total:00:22.109
04:51:49 8744MB DEBUG:
Context: Unlocked:Render
04:51:49 8744MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:51:49 8744MB DEBUG:
Context: Locked:Render
04:51:49 8842MB DEBUG:
Status: Scanning Scene
04:51:49 8836MB DEBUG:
Status: Frame 0: Update Start
04:51:49 8837MB DEBUG:
Status: Updating Lights
04:51:49 8837MB DEBUG:
Status: Updating Environment
04:51:49 8837MB DEBUG:
Status: Scanning Materials
04:51:49 8837MB DEBUG:
Status: Updating Materials
04:51:49 8803MB DEBUG:
Status: Extracting Geometry
04:51:50 9673MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:51:50 9673MB DEBUG:
Status: Updating Objects
04:51:50 9673MB DEBUG:
Status: Updating Transforms
04:51:50 9673MB DEBUG:
Status: Updating Geometry
04:51:50 9673MB DEBUG:
Status: Preparing for Rendering
04:51:50 9674MB DEBUG:
Status: Registering Objects
04:51:50 9674MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:51:50 9674MB DEBUG:
Status: Frame 0: Update Completed
04:51:50 9674MB DEBUG:
Renderer: Render Begin
04:51:50 9674MB DEBUG:
Hybrid Rendering is Off
04:51:50 9674MB DEBUG:
Renderer: Logical CPU processors: 1
04:51:50 9671MB INFO:
=================================================================================================
04:51:50 9670MB INFO:
Rendering frame 0...
04:51:50 9670MB INFO:
AMM enabled
04:51:50 9668MB INFO:
=================================================================================================
04:51:50 9668MB DEBUG:
0ms
04:51:50 9670MB DEBUG:
04:51:50 9670MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:51:50 9706MB DEBUG:
Time to process 16 meshes: 5ms
04:51:50 9709MB DEBUG:
Using mapped texture page cache.
04:51:50 9709MB DEBUG:
04:51:50 9709MB DEBUG:
Processing 140 textures
04:51:50 9710MB DEBUG:
Time to process textures: 0.009639 seconds
04:51:50 5323MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:51:50 5323MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:51:50 5323MB DEBUG:
04:51:50 5323MB DEBUG:
Preparing materials and shaders
04:51:50 5340MB DEBUG:
Time to process all materials and shaders: 0.042961 seconds
04:51:50 5340MB DEBUG:
Time to process 278 mesh attribute formats: 0.002187 seconds
04:51:50 5341MB DEBUG:
04:51:50 5341MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:51:50 5341MB DEBUG:
Time: 0ms
04:51:50 5341MB DEBUG:
04:51:50 5341MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:51:50 5341MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:51:50 5341MB DEBUG:
Redshift can use up to 19800 MB
04:51:51 4333MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:51:51 4333MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:51:51 4354MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0050 seconds
04:51:51 4354MB DEBUG:
04:51:51 4354MB DEBUG:
Ray Tracing Hierarchy Info:
04:51:51 4354MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:51:51 4354MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:51:52 5368MB DEBUG:
Time to create tree: 954 ms (0 233 721)
04:51:52 5368MB DEBUG:
04:51:52 5368MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:51:52 5368MB DEBUG:
Time: 0ms
04:51:52 5368MB DEBUG:
04:51:52 5368MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:51:52 5368MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:51:52 5368MB DEBUG:
Redshift can use up to 19800 MB
04:51:53 4927MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:51:53 4927MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:51:54 9224MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:51:54 9224MB DEBUG:
Device 0 completed.
04:51:54 9224MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0467 seconds
04:51:54 9224MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0039 seconds
04:51:54 9254MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:51:55 9246MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1376ms
04:51:56 9246MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1276ms
04:51:58 9247MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1627ms
04:51:59 9248MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1247ms
04:52:00 9259MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 936ms
04:52:02 9249MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1336ms
04:52:03 9250MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1607ms
04:52:04 9251MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 994ms
04:52:05 9252MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1207ms
04:52:07 9253MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1115ms
04:52:08 9254MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1160ms
04:52:09 9255MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 901ms
04:52:10 9256MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 986ms
04:52:10 9266MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 769ms
04:52:11 9267MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 806ms
04:52:11 9267MB DEBUG:
Processing blocks...
04:52:11 9270MB DEBUG:
Time to render 15 blocks: 19.3s
04:52:11 9270MB INFO:
04:52:11 9270MB INFO:
Rendering time: 21.4s (1 device(s) used)
04:52:11 9270MB DEBUG:
04:52:11 9270MB DEBUG:
Scene statistics
04:52:11 9270MB DEBUG:
04:52:11 9270MB DEBUG:
General counts
04:52:11 9270MB DEBUG:
Proxies: 1
04:52:11 9270MB DEBUG:
Proxy instances: 0
04:52:11 9270MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:52:11 9270MB DEBUG:
Instances: 39
04:52:11 9270MB DEBUG:
Point cloud points: 0
04:52:11 9270MB DEBUG:
Lights: 6
04:52:11 9270MB DEBUG:
Volume grids: 0 (0 unique)
04:52:11 9270MB DEBUG:
In-core textures: 2
04:52:11 9270MB DEBUG:
04:52:11 9270MB DEBUG:
Geometry
04:52:11 9270MB DEBUG:
Unique triangles pre tessellation: 5949905
04:52:11 9270MB DEBUG:
Unique triangles post tessellation: 6797651
04:52:11 9270MB DEBUG:
Unique points: 0
04:52:11 9270MB DEBUG:
Unique hair strands: 200000
04:52:11 9270MB DEBUG:
Unique hair strand segments: 2400000
04:52:11 9270MB DEBUG:
Total triangles: 6806409
04:52:11 9270MB DEBUG:
Total points: 0
04:52:11 9270MB DEBUG:
Total hair strands: 200000
04:52:11 9270MB DEBUG:
Total hair strand segments: 2400000
04:52:11 9270MB DEBUG:
04:52:11 9270MB DEBUG:
Largest triangle meshes:
04:52:11 9270MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:52:11 9270MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:52:11 9270MB DEBUG:
344460 triangles : Exterior.Tree
04:52:11 9270MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:52:11 9270MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:52:11 9270MB DEBUG:
04:52:11 9270MB DEBUG:
Largest hair meshes:
04:52:11 9270MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:52:11 9270MB DEBUG:
04:52:11 9270MB DEBUG:
GPU Memory
04:52:11 9270MB DEBUG:
Device 0 geometry PCIe uploads: 403.56 MB (cachesize: 485.98 MB)
04:52:11 9270MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:52:11 9270MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:52:11 9270MB DEBUG:
Rays: 8.59 GB
04:52:11 9270MB DEBUG:
Sprite textures: 0 B
04:52:11 9270MB DEBUG:
In-core textures: 21.51 MB
04:52:11 9270MB DEBUG:
Volume grids: 0 B
04:52:11 9270MB DEBUG:
04:52:11 9270MB DEBUG:
Textures
04:52:11 9270MB DEBUG:
Device 0 stream and upload time: 15ms
04:52:11 9270MB DEBUG:
File loading time: 0ms
04:52:11 9270MB DEBUG:
File decompression time: 0ms
04:52:11 9270MB DEBUG:
Average GPU cache hits: 88%
04:52:11 9270MB DEBUG:
04:52:11 9270MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:52:11 9270MB DEBUG:
Acceleration Structures: 132.00 MB
04:52:11 9270MB DEBUG:
Main primitive data: 175.83 MB
04:52:11 9270MB DEBUG:
Extra primitive data: 94.76 MB
04:52:11 9270MB DEBUG:
Primitive loading time: 0.3s
04:52:11 9270MB DEBUG:
Tess/Disp time: 0.8s
04:52:11 9270MB DEBUG:
04:52:11 9257MB DEBUG:
Renderer: Render End
04:52:11 9257MB DEBUG:
Summary: Profile: Update:00:00.412 (00:00.003/00:00.000/00:00.409/00:00.000) Render:00:21.682 (00:05.366/00:00.032) Output:00:00.000 Total:00:22.095
04:52:12 8729MB DEBUG:
Context: Unlocked:Render
04:52:12 8729MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:52:12 8729MB DEBUG:
Context: Locked:Render
04:52:12 8837MB DEBUG:
Status: Scanning Scene
04:52:12 8829MB DEBUG:
Status: Frame 0: Update Start
04:52:12 8829MB DEBUG:
Status: Updating Lights
04:52:12 8829MB DEBUG:
Status: Updating Environment
04:52:12 8829MB DEBUG:
Status: Scanning Materials
04:52:12 8829MB DEBUG:
Status: Updating Materials
04:52:12 8513MB DEBUG:
Status: Extracting Geometry
04:52:12 9677MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:52:12 9677MB DEBUG:
Status: Updating Objects
04:52:12 9677MB DEBUG:
Status: Updating Transforms
04:52:12 9677MB DEBUG:
Status: Updating Geometry
04:52:12 9677MB DEBUG:
Status: Preparing for Rendering
04:52:12 9678MB DEBUG:
Status: Registering Objects
04:52:12 9678MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:52:12 9678MB DEBUG:
Status: Frame 0: Update Completed
04:52:12 9678MB DEBUG:
Renderer: Render Begin
04:52:12 9678MB DEBUG:
Hybrid Rendering is Off
04:52:12 9678MB DEBUG:
Renderer: Logical CPU processors: 1
04:52:12 9678MB INFO:
=================================================================================================
04:52:12 9678MB INFO:
Rendering frame 0...
04:52:12 9678MB INFO:
AMM enabled
04:52:12 9678MB INFO:
=================================================================================================
04:52:12 9678MB DEBUG:
0ms
04:52:12 9680MB DEBUG:
04:52:12 9680MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:52:12 9715MB DEBUG:
Time to process 16 meshes: 6ms
04:52:12 9718MB DEBUG:
Using mapped texture page cache.
04:52:12 9718MB DEBUG:
04:52:12 9718MB DEBUG:
Processing 144 textures
04:52:12 9718MB DEBUG:
Time to process textures: 0.009701 seconds
04:52:13 4828MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:52:13 4828MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:52:13 4828MB DEBUG:
04:52:13 4828MB DEBUG:
Preparing materials and shaders
04:52:13 4838MB DEBUG:
Time to process all materials and shaders: 0.042926 seconds
04:52:13 4839MB DEBUG:
Time to process 278 mesh attribute formats: 0.002226 seconds
04:52:13 4839MB DEBUG:
04:52:13 4839MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:52:13 4839MB DEBUG:
Time: 0ms
04:52:13 4839MB DEBUG:
04:52:13 4839MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:52:13 4839MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:52:13 4839MB DEBUG:
Redshift can use up to 19800 MB
04:52:13 4364MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:52:13 4364MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:52:13 4385MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0053 seconds
04:52:13 4385MB DEBUG:
04:52:13 4385MB DEBUG:
Ray Tracing Hierarchy Info:
04:52:13 4385MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:52:13 4385MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:52:14 5375MB DEBUG:
Time to create tree: 955 ms (0 232 722)
04:52:14 5375MB DEBUG:
04:52:14 5375MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:52:14 5375MB DEBUG:
Time: 0ms
04:52:14 5375MB DEBUG:
04:52:14 5375MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:52:14 5375MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:52:14 5375MB DEBUG:
Redshift can use up to 19800 MB
04:52:15 4928MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:52:15 4928MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:52:16 9225MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:52:16 9225MB DEBUG:
Device 0 completed.
04:52:16 9225MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0314 seconds
04:52:16 9225MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0039 seconds
04:52:16 9256MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:52:18 9244MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1373ms
04:52:19 9245MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1275ms
04:52:20 9245MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1629ms
04:52:22 9245MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1252ms
04:52:23 9246MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 936ms
04:52:24 9247MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1333ms
04:52:26 9248MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1604ms
04:52:27 9249MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 998ms
04:52:28 9249MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1206ms
04:52:29 9250MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1118ms
04:52:30 9251MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1163ms
04:52:31 9252MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 900ms
04:52:32 9253MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 986ms
04:52:33 9253MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 770ms
04:52:34 9254MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 807ms
04:52:34 9254MB DEBUG:
Processing blocks...
04:52:34 9257MB DEBUG:
Time to render 15 blocks: 19.2s
04:52:34 9257MB INFO:
04:52:34 9257MB INFO:
Rendering time: 21.4s (1 device(s) used)
04:52:34 9257MB DEBUG:
04:52:34 9257MB DEBUG:
Scene statistics
04:52:34 9257MB DEBUG:
04:52:34 9257MB DEBUG:
General counts
04:52:34 9257MB DEBUG:
Proxies: 1
04:52:34 9257MB DEBUG:
Proxy instances: 0
04:52:34 9257MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:52:34 9257MB DEBUG:
Instances: 39
04:52:34 9257MB DEBUG:
Point cloud points: 0
04:52:34 9257MB DEBUG:
Lights: 6
04:52:34 9257MB DEBUG:
Volume grids: 0 (0 unique)
04:52:34 9257MB DEBUG:
In-core textures: 2
04:52:34 9257MB DEBUG:
04:52:34 9257MB DEBUG:
Geometry
04:52:34 9257MB DEBUG:
Unique triangles pre tessellation: 5949905
04:52:34 9257MB DEBUG:
Unique triangles post tessellation: 6797651
04:52:34 9257MB DEBUG:
Unique points: 0
04:52:34 9257MB DEBUG:
Unique hair strands: 200000
04:52:34 9257MB DEBUG:
Unique hair strand segments: 2400000
04:52:34 9257MB DEBUG:
Total triangles: 6806409
04:52:34 9257MB DEBUG:
Total points: 0
04:52:34 9257MB DEBUG:
Total hair strands: 200000
04:52:34 9257MB DEBUG:
Total hair strand segments: 2400000
04:52:34 9257MB DEBUG:
04:52:34 9257MB DEBUG:
Largest triangle meshes:
04:52:34 9257MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:52:34 9257MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:52:34 9257MB DEBUG:
344460 triangles : Exterior.Tree
04:52:34 9257MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:52:34 9257MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:52:34 9257MB DEBUG:
04:52:34 9257MB DEBUG:
Largest hair meshes:
04:52:34 9257MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:52:34 9257MB DEBUG:
04:52:34 9257MB DEBUG:
GPU Memory
04:52:34 9257MB DEBUG:
Device 0 geometry PCIe uploads: 403.55 MB (cachesize: 485.97 MB)
04:52:34 9257MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:52:34 9257MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:52:34 9257MB DEBUG:
Rays: 8.59 GB
04:52:34 9257MB DEBUG:
Sprite textures: 0 B
04:52:34 9257MB DEBUG:
In-core textures: 21.51 MB
04:52:34 9257MB DEBUG:
Volume grids: 0 B
04:52:34 9257MB DEBUG:
04:52:34 9257MB DEBUG:
Textures
04:52:34 9257MB DEBUG:
Device 0 stream and upload time: 14ms
04:52:34 9257MB DEBUG:
File loading time: 0ms
04:52:34 9257MB DEBUG:
File decompression time: 0ms
04:52:34 9257MB DEBUG:
Average GPU cache hits: 88%
04:52:34 9257MB DEBUG:
04:52:34 9257MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:52:34 9257MB DEBUG:
Acceleration Structures: 132.00 MB
04:52:34 9257MB DEBUG:
Main primitive data: 175.83 MB
04:52:34 9257MB DEBUG:
Extra primitive data: 94.75 MB
04:52:34 9257MB DEBUG:
Primitive loading time: 0.3s
04:52:34 9257MB DEBUG:
Tess/Disp time: 0.8s
04:52:34 9257MB DEBUG:
04:52:34 9263MB DEBUG:
Renderer: Render End
04:52:34 9263MB DEBUG:
Summary: Profile: Update:00:00.427 (00:00.003/00:00.000/00:00.424/00:00.000) Render:00:21.642 (00:05.332/00:00.032) Output:00:00.000 Total:00:22.069
04:52:34 8736MB DEBUG:
Context: Unlocked:Render
04:52:34 8736MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:52:34 8736MB DEBUG:
Context: Locked:Render
04:52:34 8844MB DEBUG:
Status: Scanning Scene
04:52:34 8835MB DEBUG:
Status: Frame 0: Update Start
04:52:34 8835MB DEBUG:
Status: Updating Lights
04:52:34 8835MB DEBUG:
Status: Updating Environment
04:52:34 8835MB DEBUG:
Status: Scanning Materials
04:52:34 8835MB DEBUG:
Status: Updating Materials
04:52:34 8837MB DEBUG:
Status: Extracting Geometry
04:52:35 9307MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:52:35 9307MB DEBUG:
Status: Updating Objects
04:52:35 9307MB DEBUG:
Status: Updating Transforms
04:52:35 9307MB DEBUG:
Status: Updating Geometry
04:52:35 9307MB DEBUG:
Status: Preparing for Rendering
04:52:35 9308MB DEBUG:
Status: Registering Objects
04:52:35 9308MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:52:35 9308MB DEBUG:
Status: Frame 0: Update Completed
04:52:35 9308MB DEBUG:
Renderer: Render Begin
04:52:35 9308MB DEBUG:
Hybrid Rendering is Off
04:52:35 9308MB DEBUG:
Renderer: Logical CPU processors: 1
04:52:35 9306MB INFO:
=================================================================================================
04:52:35 9304MB INFO:
Rendering frame 0...
04:52:35 9303MB INFO:
AMM enabled
04:52:35 9303MB INFO:
=================================================================================================
04:52:35 9303MB DEBUG:
0ms
04:52:35 9303MB DEBUG:
04:52:35 9303MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:52:35 9337MB DEBUG:
Time to process 16 meshes: 6ms
04:52:35 9340MB DEBUG:
Using mapped texture page cache.
04:52:35 9340MB DEBUG:
04:52:35 9340MB DEBUG:
Processing 143 textures
04:52:35 9341MB DEBUG:
Time to process textures: 0.009666 seconds
04:52:35 4954MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:52:35 4954MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:52:35 4954MB DEBUG:
04:52:35 4954MB DEBUG:
Preparing materials and shaders
04:52:35 4972MB DEBUG:
Time to process all materials and shaders: 0.043781 seconds
04:52:35 4972MB DEBUG:
Time to process 278 mesh attribute formats: 0.002212 seconds
04:52:35 4972MB DEBUG:
04:52:35 4972MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:52:35 4972MB DEBUG:
Time: 0ms
04:52:35 4972MB DEBUG:
04:52:35 4972MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:52:35 4972MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:52:35 4972MB DEBUG:
Redshift can use up to 19800 MB
04:52:36 4552MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:52:36 4552MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:52:36 4574MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0051 seconds
04:52:36 4574MB DEBUG:
04:52:36 4574MB DEBUG:
Ray Tracing Hierarchy Info:
04:52:36 4574MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:52:36 4574MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:52:36 5299MB DEBUG:
Time to create tree: 946 ms (0 227 718)
04:52:37 5300MB DEBUG:
04:52:37 5300MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:52:37 5300MB DEBUG:
Time: 0ms
04:52:37 5300MB DEBUG:
04:52:37 5300MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:52:37 5300MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:52:37 5300MB DEBUG:
Redshift can use up to 19800 MB
04:52:37 5301MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:52:37 5301MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:52:38 9217MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:52:38 9217MB DEBUG:
Device 0 completed.
04:52:38 9217MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0517 seconds
04:52:38 9217MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0042 seconds
04:52:38 9245MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:52:40 9239MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1375ms
04:52:41 9241MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1273ms
04:52:43 9240MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1630ms
04:52:44 9240MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1249ms
04:52:45 9241MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 937ms
04:52:46 9242MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1336ms
04:52:48 9242MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1607ms
04:52:49 9244MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 995ms
04:52:50 9244MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1206ms
04:52:51 9245MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1117ms
04:52:52 9256MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1160ms
04:52:53 9257MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 900ms
04:52:54 9258MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 984ms
04:52:55 9258MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 768ms
04:52:56 9249MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 806ms
04:52:56 9249MB DEBUG:
Processing blocks...
04:52:56 9252MB DEBUG:
Time to render 15 blocks: 19.3s
04:52:56 9252MB INFO:
04:52:56 9252MB INFO:
Rendering time: 21.2s (1 device(s) used)
04:52:56 9252MB DEBUG:
04:52:56 9252MB DEBUG:
Scene statistics
04:52:56 9252MB DEBUG:
04:52:56 9252MB DEBUG:
General counts
04:52:56 9252MB DEBUG:
Proxies: 1
04:52:56 9252MB DEBUG:
Proxy instances: 0
04:52:56 9252MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:52:56 9252MB DEBUG:
Instances: 39
04:52:56 9252MB DEBUG:
Point cloud points: 0
04:52:56 9252MB DEBUG:
Lights: 6
04:52:56 9252MB DEBUG:
Volume grids: 0 (0 unique)
04:52:56 9252MB DEBUG:
In-core textures: 2
04:52:56 9252MB DEBUG:
04:52:56 9252MB DEBUG:
Geometry
04:52:56 9252MB DEBUG:
Unique triangles pre tessellation: 5949905
04:52:56 9252MB DEBUG:
Unique triangles post tessellation: 6797651
04:52:56 9252MB DEBUG:
Unique points: 0
04:52:56 9252MB DEBUG:
Unique hair strands: 200000
04:52:56 9252MB DEBUG:
Unique hair strand segments: 2400000
04:52:56 9252MB DEBUG:
Total triangles: 6806409
04:52:56 9252MB DEBUG:
Total points: 0
04:52:56 9252MB DEBUG:
Total hair strands: 200000
04:52:56 9252MB DEBUG:
Total hair strand segments: 2400000
04:52:56 9252MB DEBUG:
04:52:56 9252MB DEBUG:
Largest triangle meshes:
04:52:56 9252MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:52:56 9252MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:52:56 9252MB DEBUG:
344460 triangles : Exterior.Tree
04:52:56 9252MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:52:56 9252MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:52:56 9252MB DEBUG:
04:52:56 9252MB DEBUG:
Largest hair meshes:
04:52:56 9252MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:52:56 9252MB DEBUG:
04:52:56 9252MB DEBUG:
GPU Memory
04:52:56 9252MB DEBUG:
Device 0 geometry PCIe uploads: 403.55 MB (cachesize: 485.97 MB)
04:52:56 9252MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:52:56 9252MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:52:56 9252MB DEBUG:
Rays: 8.59 GB
04:52:56 9252MB DEBUG:
Sprite textures: 0 B
04:52:56 9252MB DEBUG:
In-core textures: 21.51 MB
04:52:56 9252MB DEBUG:
Volume grids: 0 B
04:52:56 9252MB DEBUG:
04:52:56 9252MB DEBUG:
Textures
04:52:56 9252MB DEBUG:
Device 0 stream and upload time: 14ms
04:52:56 9252MB DEBUG:
File loading time: 0ms
04:52:56 9252MB DEBUG:
File decompression time: 0ms
04:52:56 9252MB DEBUG:
Average GPU cache hits: 88%
04:52:56 9252MB DEBUG:
04:52:56 9252MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:52:56 9252MB DEBUG:
Acceleration Structures: 132.00 MB
04:52:56 9252MB DEBUG:
Main primitive data: 175.83 MB
04:52:56 9252MB DEBUG:
Extra primitive data: 94.75 MB
04:52:56 9252MB DEBUG:
Primitive loading time: 0.3s
04:52:56 9252MB DEBUG:
Tess/Disp time: 0.8s
04:52:56 9252MB DEBUG:
04:52:56 9258MB DEBUG:
Renderer: Render End
04:52:56 9258MB DEBUG:
Summary: Profile: Update:00:00.421 (00:00.003/00:00.000/00:00.417/00:00.000) Render:00:21.476 (00:05.161/00:00.032) Output:00:00.000 Total:00:21.898
04:52:56 8729MB DEBUG:
Context: Unlocked:Render
04:52:56 8729MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:52:56 8729MB DEBUG:
Context: Locked:Render
04:52:56 8820MB DEBUG:
Status: Scanning Scene
04:52:56 8816MB DEBUG:
Status: Frame 0: Update Start
04:52:56 8816MB DEBUG:
Status: Updating Lights
04:52:56 8816MB DEBUG:
Status: Updating Environment
04:52:56 8816MB DEBUG:
Status: Scanning Materials
04:52:56 8816MB DEBUG:
Status: Updating Materials
04:52:56 8289MB DEBUG:
Status: Extracting Geometry
04:52:57 9530MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:52:57 9530MB DEBUG:
Status: Updating Objects
04:52:57 9530MB DEBUG:
Status: Updating Transforms
04:52:57 9530MB DEBUG:
Status: Updating Geometry
04:52:57 9531MB DEBUG:
Status: Preparing for Rendering
04:52:57 9531MB DEBUG:
Status: Registering Objects
04:52:57 9531MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:52:57 9531MB DEBUG:
Status: Frame 0: Update Completed
04:52:57 9531MB DEBUG:
Renderer: Render Begin
04:52:57 9531MB DEBUG:
Hybrid Rendering is Off
04:52:57 9531MB DEBUG:
Renderer: Logical CPU processors: 1
04:52:57 9529MB INFO:
=================================================================================================
04:52:57 9529MB INFO:
Rendering frame 0...
04:52:57 9527MB INFO:
AMM enabled
04:52:57 9527MB INFO:
=================================================================================================
04:52:57 9526MB DEBUG:
0ms
04:52:57 9526MB DEBUG:
04:52:57 9526MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:52:57 9562MB DEBUG:
Time to process 16 meshes: 5ms
04:52:57 9565MB DEBUG:
Using mapped texture page cache.
04:52:57 9565MB DEBUG:
04:52:57 9565MB DEBUG:
Processing 145 textures
04:52:57 9566MB DEBUG:
Time to process textures: 0.009418 seconds
04:52:57 5179MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:52:57 5179MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:52:57 5179MB DEBUG:
04:52:57 5179MB DEBUG:
Preparing materials and shaders
04:52:57 5196MB DEBUG:
Time to process all materials and shaders: 0.043743 seconds
04:52:57 5198MB DEBUG:
Time to process 278 mesh attribute formats: 0.002410 seconds
04:52:57 5199MB DEBUG:
04:52:57 5199MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:52:57 5199MB DEBUG:
Time: 0ms
04:52:57 5199MB DEBUG:
04:52:57 5199MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:52:57 5199MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:52:57 5199MB DEBUG:
Redshift can use up to 19800 MB
04:52:58 4646MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:52:58 4646MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:52:58 4667MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0049 seconds
04:52:58 4667MB DEBUG:
04:52:58 4667MB DEBUG:
Ray Tracing Hierarchy Info:
04:52:58 4667MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:52:58 4667MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:52:59 5366MB DEBUG:
Time to create tree: 949 ms (0 226 722)
04:52:59 5366MB DEBUG:
04:52:59 5366MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:52:59 5366MB DEBUG:
Time: 0ms
04:52:59 5366MB DEBUG:
04:52:59 5366MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:52:59 5366MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:52:59 5366MB DEBUG:
Redshift can use up to 19800 MB
04:53:00 4891MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:53:00 4891MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:53:01 9190MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:53:01 9190MB DEBUG:
Device 0 completed.
04:53:01 9190MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0491 seconds
04:53:01 9190MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0038 seconds
04:53:01 9221MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:53:02 9212MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1372ms
04:53:03 9224MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1274ms
04:53:05 9214MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1630ms
04:53:06 9215MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1249ms
04:53:07 9226MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 936ms
04:53:09 9217MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1339ms
04:53:10 9217MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1608ms
04:53:11 9228MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 994ms
04:53:12 9229MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1212ms
04:53:14 9220MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1121ms
04:53:15 9221MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1164ms
04:53:16 9221MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 899ms
04:53:17 9222MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 987ms
04:53:17 9233MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 771ms
04:53:18 9233MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 808ms
04:53:18 9233MB DEBUG:
Processing blocks...
04:53:18 9236MB DEBUG:
Time to render 15 blocks: 19.3s
04:53:18 9236MB INFO:
04:53:18 9236MB INFO:
Rendering time: 21.5s (1 device(s) used)
04:53:18 9236MB DEBUG:
04:53:18 9236MB DEBUG:
Scene statistics
04:53:18 9236MB DEBUG:
04:53:18 9236MB DEBUG:
General counts
04:53:18 9236MB DEBUG:
Proxies: 1
04:53:18 9236MB DEBUG:
Proxy instances: 0
04:53:18 9236MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:53:18 9236MB DEBUG:
Instances: 39
04:53:18 9236MB DEBUG:
Point cloud points: 0
04:53:18 9236MB DEBUG:
Lights: 6
04:53:18 9236MB DEBUG:
Volume grids: 0 (0 unique)
04:53:18 9236MB DEBUG:
In-core textures: 2
04:53:18 9236MB DEBUG:
04:53:18 9236MB DEBUG:
Geometry
04:53:18 9236MB DEBUG:
Unique triangles pre tessellation: 5949905
04:53:18 9236MB DEBUG:
Unique triangles post tessellation: 6797651
04:53:18 9236MB DEBUG:
Unique points: 0
04:53:18 9236MB DEBUG:
Unique hair strands: 200000
04:53:18 9236MB DEBUG:
Unique hair strand segments: 2400000
04:53:18 9236MB DEBUG:
Total triangles: 6806409
04:53:18 9236MB DEBUG:
Total points: 0
04:53:18 9236MB DEBUG:
Total hair strands: 200000
04:53:18 9236MB DEBUG:
Total hair strand segments: 2400000
04:53:18 9236MB DEBUG:
04:53:18 9236MB DEBUG:
Largest triangle meshes:
04:53:18 9236MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:53:18 9236MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:53:18 9236MB DEBUG:
344460 triangles : Exterior.Tree
04:53:18 9236MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:53:18 9236MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:53:18 9236MB DEBUG:
04:53:18 9236MB DEBUG:
Largest hair meshes:
04:53:18 9236MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:53:18 9236MB DEBUG:
04:53:18 9236MB DEBUG:
GPU Memory
04:53:18 9236MB DEBUG:
Device 0 geometry PCIe uploads: 403.55 MB (cachesize: 485.97 MB)
04:53:18 9236MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:53:18 9236MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:53:18 9236MB DEBUG:
Rays: 8.59 GB
04:53:18 9236MB DEBUG:
Sprite textures: 0 B
04:53:18 9236MB DEBUG:
In-core textures: 21.51 MB
04:53:18 9236MB DEBUG:
Volume grids: 0 B
04:53:18 9236MB DEBUG:
04:53:18 9236MB DEBUG:
Textures
04:53:18 9236MB DEBUG:
Device 0 stream and upload time: 14ms
04:53:18 9236MB DEBUG:
File loading time: 0ms
04:53:18 9236MB DEBUG:
File decompression time: 0ms
04:53:18 9236MB DEBUG:
Average GPU cache hits: 88%
04:53:18 9236MB DEBUG:
04:53:18 9236MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:53:18 9236MB DEBUG:
Acceleration Structures: 132.00 MB
04:53:18 9236MB DEBUG:
Main primitive data: 175.83 MB
04:53:18 9236MB DEBUG:
Extra primitive data: 94.75 MB
04:53:18 9236MB DEBUG:
Primitive loading time: 0.3s
04:53:18 9236MB DEBUG:
Tess/Disp time: 0.8s
04:53:18 9236MB DEBUG:
04:53:18 9232MB DEBUG:
Renderer: Render End
04:53:18 9232MB DEBUG:
Summary: Profile: Update:00:00.471 (00:00.003/00:00.000/00:00.467/00:00.000) Render:00:21.619 (00:05.376/00:00.032) Output:00:00.000 Total:00:22.090
04:53:18 8704MB DEBUG:
Context: Unlocked:Render
04:53:18 8704MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:53:18 8367MB DEBUG:
Context: Locked:Render
04:53:19 8746MB DEBUG:
Status: Scanning Scene
04:53:19 8736MB DEBUG:
Status: Frame 0: Update Start
04:53:19 8737MB DEBUG:
Status: Updating Lights
04:53:19 8737MB DEBUG:
Status: Updating Environment
04:53:19 8737MB DEBUG:
Status: Scanning Materials
04:53:19 8737MB DEBUG:
Status: Updating Materials
04:53:19 8739MB DEBUG:
Status: Extracting Geometry
04:53:19 9584MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:53:19 9584MB DEBUG:
Status: Updating Objects
04:53:19 9584MB DEBUG:
Status: Updating Transforms
04:53:19 9584MB DEBUG:
Status: Updating Geometry
04:53:19 9585MB DEBUG:
Status: Preparing for Rendering
04:53:19 9585MB DEBUG:
Status: Registering Objects
04:53:19 9585MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:53:19 9585MB DEBUG:
Status: Frame 0: Update Completed
04:53:19 9585MB DEBUG:
Renderer: Render Begin
04:53:19 9585MB DEBUG:
Hybrid Rendering is Off
04:53:19 9585MB DEBUG:
Renderer: Logical CPU processors: 1
04:53:19 9585MB INFO:
=================================================================================================
04:53:19 9585MB INFO:
Rendering frame 0...
04:53:19 9585MB INFO:
AMM enabled
04:53:19 9585MB INFO:
=================================================================================================
04:53:19 9585MB DEBUG:
0ms
04:53:19 9586MB DEBUG:
04:53:19 9586MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:53:19 9622MB DEBUG:
Time to process 16 meshes: 5ms
04:53:19 9625MB DEBUG:
Using mapped texture page cache.
04:53:19 9625MB DEBUG:
04:53:19 9625MB DEBUG:
Processing 141 textures
04:53:19 9626MB DEBUG:
Time to process textures: 0.009845 seconds
04:53:19 4786MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:53:19 4786MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:53:19 4786MB DEBUG:
04:53:19 4786MB DEBUG:
Preparing materials and shaders
04:53:20 4804MB DEBUG:
Time to process all materials and shaders: 0.044492 seconds
04:53:20 4806MB DEBUG:
Time to process 278 mesh attribute formats: 0.002465 seconds
04:53:20 4807MB DEBUG:
04:53:20 4807MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:53:20 4807MB DEBUG:
Time: 0ms
04:53:20 4807MB DEBUG:
04:53:20 4807MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:53:20 4807MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:53:20 4807MB DEBUG:
Redshift can use up to 19800 MB
04:53:20 4381MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:53:20 4381MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:53:20 4403MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0052 seconds
04:53:20 4403MB DEBUG:
04:53:20 4403MB DEBUG:
Ray Tracing Hierarchy Info:
04:53:20 4403MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:53:20 4403MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:53:21 5404MB DEBUG:
Time to create tree: 953 ms (0 234 718)
04:53:21 5404MB DEBUG:
04:53:21 5404MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:53:21 5404MB DEBUG:
Time: 0ms
04:53:21 5404MB DEBUG:
04:53:21 5404MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:53:21 5404MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:53:21 5404MB DEBUG:
Redshift can use up to 19800 MB
04:53:22 4960MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:53:22 4960MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:53:23 9260MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:53:23 9260MB DEBUG:
Device 0 completed.
04:53:23 9260MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0654 seconds
04:53:23 9260MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0041 seconds
04:53:23 9289MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:53:24 9281MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1373ms
04:53:26 9282MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1275ms
04:53:27 9283MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1636ms
04:53:28 9284MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1249ms
04:53:29 9295MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 935ms
04:53:31 9285MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1334ms
04:53:32 9286MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1607ms
04:53:33 9297MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 993ms
04:53:35 9288MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1208ms
04:53:36 9289MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1117ms
04:53:37 9289MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1164ms
04:53:38 9290MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 899ms
04:53:39 9291MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 991ms
04:53:39 9292MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 770ms
04:53:40 9303MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 811ms
04:53:40 9303MB DEBUG:
Processing blocks...
04:53:40 9306MB DEBUG:
Time to render 15 blocks: 19.3s
04:53:40 9306MB INFO:
04:53:40 9306MB INFO:
Rendering time: 21.3s (1 device(s) used)
04:53:40 9306MB DEBUG:
04:53:40 9306MB DEBUG:
Scene statistics
04:53:40 9306MB DEBUG:
04:53:40 9306MB DEBUG:
General counts
04:53:40 9306MB DEBUG:
Proxies: 1
04:53:40 9306MB DEBUG:
Proxy instances: 0
04:53:40 9306MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:53:40 9306MB DEBUG:
Instances: 39
04:53:40 9306MB DEBUG:
Point cloud points: 0
04:53:40 9306MB DEBUG:
Lights: 6
04:53:40 9306MB DEBUG:
Volume grids: 0 (0 unique)
04:53:40 9306MB DEBUG:
In-core textures: 2
04:53:40 9306MB DEBUG:
04:53:40 9306MB DEBUG:
Geometry
04:53:40 9306MB DEBUG:
Unique triangles pre tessellation: 5949905
04:53:40 9306MB DEBUG:
Unique triangles post tessellation: 6797651
04:53:40 9306MB DEBUG:
Unique points: 0
04:53:40 9306MB DEBUG:
Unique hair strands: 200000
04:53:40 9306MB DEBUG:
Unique hair strand segments: 2400000
04:53:40 9306MB DEBUG:
Total triangles: 6806409
04:53:40 9306MB DEBUG:
Total points: 0
04:53:40 9306MB DEBUG:
Total hair strands: 200000
04:53:40 9306MB DEBUG:
Total hair strand segments: 2400000
04:53:40 9306MB DEBUG:
04:53:40 9306MB DEBUG:
Largest triangle meshes:
04:53:40 9306MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:53:40 9306MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:53:40 9306MB DEBUG:
344460 triangles : Exterior.Tree
04:53:40 9306MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:53:40 9306MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:53:40 9306MB DEBUG:
04:53:40 9306MB DEBUG:
Largest hair meshes:
04:53:40 9306MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:53:40 9306MB DEBUG:
04:53:40 9306MB DEBUG:
GPU Memory
04:53:40 9306MB DEBUG:
Device 0 geometry PCIe uploads: 403.57 MB (cachesize: 485.98 MB)
04:53:40 9306MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:53:40 9306MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:53:40 9306MB DEBUG:
Rays: 8.59 GB
04:53:40 9306MB DEBUG:
Sprite textures: 0 B
04:53:40 9306MB DEBUG:
In-core textures: 21.51 MB
04:53:40 9306MB DEBUG:
Volume grids: 0 B
04:53:40 9306MB DEBUG:
04:53:40 9306MB DEBUG:
Textures
04:53:40 9306MB DEBUG:
Device 0 stream and upload time: 15ms
04:53:40 9306MB DEBUG:
File loading time: 0ms
04:53:40 9306MB DEBUG:
File decompression time: 0ms
04:53:40 9306MB DEBUG:
Average GPU cache hits: 88%
04:53:40 9306MB DEBUG:
04:53:40 9306MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:53:40 9306MB DEBUG:
Acceleration Structures: 132.00 MB
04:53:40 9306MB DEBUG:
Main primitive data: 175.83 MB
04:53:40 9306MB DEBUG:
Extra primitive data: 94.76 MB
04:53:40 9306MB DEBUG:
Primitive loading time: 0.3s
04:53:40 9306MB DEBUG:
Tess/Disp time: 0.8s
04:53:40 9306MB DEBUG:
04:53:40 9291MB DEBUG:
Renderer: Render End
04:53:40 9291MB DEBUG:
Summary: Profile: Update:00:00.422 (00:00.003/00:00.000/00:00.418/00:00.000) Render:00:21.390 (00:05.180/00:00.032) Output:00:00.000 Total:00:21.812
04:53:41 8761MB DEBUG:
Context: Unlocked:Render
04:53:41 8754MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:53:41 8754MB DEBUG:
Context: Locked:Render
04:53:41 8809MB DEBUG:
Status: Scanning Scene
04:53:41 8801MB DEBUG:
Status: Frame 0: Update Start
04:53:41 8801MB DEBUG:
Status: Updating Lights
04:53:41 8802MB DEBUG:
Status: Updating Environment
04:53:41 8802MB DEBUG:
Status: Scanning Materials
04:53:41 8802MB DEBUG:
Status: Updating Materials
04:53:41 8803MB DEBUG:
Status: Extracting Geometry
04:53:41 9633MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:53:41 9634MB DEBUG:
Status: Updating Objects
04:53:41 9634MB DEBUG:
Status: Updating Transforms
04:53:41 9634MB DEBUG:
Status: Updating Geometry
04:53:41 9635MB DEBUG:
Status: Preparing for Rendering
04:53:41 9635MB DEBUG:
Status: Registering Objects
04:53:41 9635MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:53:41 9635MB DEBUG:
Status: Frame 0: Update Completed
04:53:41 9635MB DEBUG:
Renderer: Render Begin
04:53:41 9635MB DEBUG:
Hybrid Rendering is Off
04:53:41 9635MB DEBUG:
Renderer: Logical CPU processors: 1
04:53:41 9635MB INFO:
=================================================================================================
04:53:41 9635MB INFO:
Rendering frame 0...
04:53:41 9635MB INFO:
AMM enabled
04:53:41 9635MB INFO:
=================================================================================================
04:53:41 9635MB DEBUG:
0ms
04:53:41 9637MB DEBUG:
04:53:41 9637MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:53:41 9672MB DEBUG:
Time to process 16 meshes: 5ms
04:53:41 9675MB DEBUG:
Using mapped texture page cache.
04:53:41 9675MB DEBUG:
04:53:41 9675MB DEBUG:
Processing 145 textures
04:53:41 9675MB DEBUG:
Time to process textures: 0.009827 seconds
04:53:42 4789MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:53:42 4789MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:53:42 4789MB DEBUG:
04:53:42 4789MB DEBUG:
Preparing materials and shaders
04:53:42 4816MB DEBUG:
Time to process all materials and shaders: 0.044353 seconds
04:53:42 4816MB DEBUG:
Time to process 278 mesh attribute formats: 0.002194 seconds
04:53:42 4817MB DEBUG:
04:53:42 4817MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:53:42 4817MB DEBUG:
Time: 0ms
04:53:42 4817MB DEBUG:
04:53:42 4817MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:53:42 4817MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:53:42 4817MB DEBUG:
Redshift can use up to 19800 MB
04:53:42 4371MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:53:42 4371MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:53:42 4392MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0050 seconds
04:53:42 4392MB DEBUG:
04:53:42 4392MB DEBUG:
Ray Tracing Hierarchy Info:
04:53:42 4392MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:53:42 4392MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:53:43 5391MB DEBUG:
Time to create tree: 947 ms (0 231 715)
04:53:43 5391MB DEBUG:
04:53:43 5391MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:53:43 5391MB DEBUG:
Time: 0ms
04:53:43 5391MB DEBUG:
04:53:43 5391MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:53:43 5391MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:53:43 5391MB DEBUG:
Redshift can use up to 19800 MB
04:53:44 4950MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:53:44 4950MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:53:45 9251MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:53:45 9251MB DEBUG:
Device 0 completed.
04:53:45 9251MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0470 seconds
04:53:45 9251MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0040 seconds
04:53:45 9279MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:53:46 9271MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1377ms
04:53:48 9272MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1277ms
04:53:49 9273MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1629ms
04:53:51 9273MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1250ms
04:53:51 9275MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 938ms
04:53:53 9275MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1332ms
04:53:54 9276MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1609ms
04:53:55 9287MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 993ms
04:53:57 9277MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1208ms
04:53:58 9278MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1117ms
04:53:59 9279MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1164ms
04:54:00 9280MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 899ms
04:54:01 9281MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 986ms
04:54:02 9281MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 768ms
04:54:02 9292MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 807ms
04:54:02 9292MB DEBUG:
Processing blocks...
04:54:02 9285MB DEBUG:
Time to render 15 blocks: 19.3s
04:54:02 9285MB INFO:
04:54:02 9285MB INFO:
Rendering time: 21.3s (1 device(s) used)
04:54:02 9285MB DEBUG:
04:54:02 9285MB DEBUG:
Scene statistics
04:54:02 9285MB DEBUG:
04:54:02 9285MB DEBUG:
General counts
04:54:02 9285MB DEBUG:
Proxies: 1
04:54:02 9285MB DEBUG:
Proxy instances: 0
04:54:02 9285MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:54:02 9285MB DEBUG:
Instances: 39
04:54:02 9285MB DEBUG:
Point cloud points: 0
04:54:02 9285MB DEBUG:
Lights: 6
04:54:02 9285MB DEBUG:
Volume grids: 0 (0 unique)
04:54:02 9285MB DEBUG:
In-core textures: 2
04:54:02 9285MB DEBUG:
04:54:02 9285MB DEBUG:
Geometry
04:54:02 9285MB DEBUG:
Unique triangles pre tessellation: 5949905
04:54:02 9285MB DEBUG:
Unique triangles post tessellation: 6797651
04:54:02 9285MB DEBUG:
Unique points: 0
04:54:02 9285MB DEBUG:
Unique hair strands: 200000
04:54:02 9285MB DEBUG:
Unique hair strand segments: 2400000
04:54:02 9285MB DEBUG:
Total triangles: 6806409
04:54:02 9285MB DEBUG:
Total points: 0
04:54:02 9285MB DEBUG:
Total hair strands: 200000
04:54:02 9285MB DEBUG:
Total hair strand segments: 2400000
04:54:02 9285MB DEBUG:
04:54:02 9285MB DEBUG:
Largest triangle meshes:
04:54:02 9285MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:54:02 9285MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:54:02 9285MB DEBUG:
344460 triangles : Exterior.Tree
04:54:02 9285MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:54:02 9285MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:54:02 9285MB DEBUG:
04:54:02 9285MB DEBUG:
Largest hair meshes:
04:54:02 9285MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:54:02 9285MB DEBUG:
04:54:02 9285MB DEBUG:
GPU Memory
04:54:02 9285MB DEBUG:
Device 0 geometry PCIe uploads: 403.55 MB (cachesize: 485.97 MB)
04:54:02 9285MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:54:02 9285MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:54:02 9285MB DEBUG:
Rays: 8.59 GB
04:54:02 9285MB DEBUG:
Sprite textures: 0 B
04:54:02 9285MB DEBUG:
In-core textures: 21.51 MB
04:54:02 9285MB DEBUG:
Volume grids: 0 B
04:54:02 9285MB DEBUG:
04:54:02 9285MB DEBUG:
Textures
04:54:02 9285MB DEBUG:
Device 0 stream and upload time: 15ms
04:54:02 9285MB DEBUG:
File loading time: 0ms
04:54:02 9285MB DEBUG:
File decompression time: 0ms
04:54:02 9285MB DEBUG:
Average GPU cache hits: 88%
04:54:02 9285MB DEBUG:
04:54:02 9285MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:54:02 9285MB DEBUG:
Acceleration Structures: 132.00 MB
04:54:02 9285MB DEBUG:
Main primitive data: 175.83 MB
04:54:02 9285MB DEBUG:
Extra primitive data: 94.75 MB
04:54:02 9285MB DEBUG:
Primitive loading time: 0.3s
04:54:02 9285MB DEBUG:
Tess/Disp time: 0.8s
04:54:02 9285MB DEBUG:
04:54:03 9281MB DEBUG:
Renderer: Render End
04:54:03 9281MB DEBUG:
Summary: Profile: Update:00:00.424 (00:00.003/00:00.000/00:00.421/00:00.000) Render:00:21.394 (00:05.163/00:00.032) Output:00:00.000 Total:00:21.818
04:54:03 8754MB DEBUG:
Context: Unlocked:Render
04:54:03 8744MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:54:03 8744MB DEBUG:
Context: Locked:Render
04:54:03 8799MB DEBUG:
Status: Scanning Scene
04:54:03 8788MB DEBUG:
Status: Frame 0: Update Start
04:54:03 8788MB DEBUG:
Status: Updating Lights
04:54:03 8788MB DEBUG:
Status: Updating Environment
04:54:03 8788MB DEBUG:
Status: Scanning Materials
04:54:03 8788MB DEBUG:
Status: Updating Materials
04:54:03 8790MB DEBUG:
Status: Extracting Geometry
04:54:03 9660MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:54:03 9660MB DEBUG:
Status: Updating Objects
04:54:03 9660MB DEBUG:
Status: Updating Transforms
04:54:03 9660MB DEBUG:
Status: Updating Geometry
04:54:03 9661MB DEBUG:
Status: Preparing for Rendering
04:54:03 9661MB DEBUG:
Status: Registering Objects
04:54:03 9661MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:54:03 9661MB DEBUG:
Status: Frame 0: Update Completed
04:54:03 9661MB DEBUG:
Renderer: Render Begin
04:54:03 9661MB DEBUG:
Hybrid Rendering is Off
04:54:03 9661MB DEBUG:
Renderer: Logical CPU processors: 1
04:54:03 9661MB INFO:
=================================================================================================
04:54:03 9661MB INFO:
Rendering frame 0...
04:54:03 9661MB INFO:
AMM enabled
04:54:03 9661MB INFO:
=================================================================================================
04:54:03 9661MB DEBUG:
0ms
04:54:03 9664MB DEBUG:
04:54:03 9664MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:54:03 9701MB DEBUG:
Time to process 16 meshes: 6ms
04:54:03 9705MB DEBUG:
Using mapped texture page cache.
04:54:03 9705MB DEBUG:
04:54:03 9705MB DEBUG:
Processing 141 textures
04:54:03 9705MB DEBUG:
Time to process textures: 0.009681 seconds
04:54:04 4814MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:54:04 4814MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:54:04 4814MB DEBUG:
04:54:04 4814MB DEBUG:
Preparing materials and shaders
04:54:04 4832MB DEBUG:
Time to process all materials and shaders: 0.044190 seconds
04:54:04 4834MB DEBUG:
Time to process 278 mesh attribute formats: 0.002422 seconds
04:54:04 4835MB DEBUG:
04:54:04 4835MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:54:04 4835MB DEBUG:
Time: 0ms
04:54:04 4835MB DEBUG:
04:54:04 4835MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:54:04 4835MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:54:04 4835MB DEBUG:
Redshift can use up to 19800 MB
04:54:04 4364MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:54:04 4364MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:54:04 4385MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0056 seconds
04:54:04 4386MB DEBUG:
04:54:04 4386MB DEBUG:
Ray Tracing Hierarchy Info:
04:54:04 4386MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:54:04 4386MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:54:05 5273MB DEBUG:
Time to create tree: 951 ms (0 230 720)
04:54:05 5276MB DEBUG:
04:54:05 5276MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:54:05 5276MB DEBUG:
Time: 0ms
04:54:05 5276MB DEBUG:
04:54:05 5276MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:54:05 5276MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:54:05 5276MB DEBUG:
Redshift can use up to 19800 MB
04:54:06 5276MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:54:06 5276MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:54:07 9228MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:54:07 9228MB DEBUG:
Device 0 completed.
04:54:07 9228MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0730 seconds
04:54:07 9228MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0041 seconds
04:54:07 9258MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:54:08 9249MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1376ms
04:54:10 9250MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1275ms
04:54:11 9251MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1630ms
04:54:13 9251MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1249ms
04:54:14 9253MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 937ms
04:54:15 9253MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1335ms
04:54:17 9254MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1605ms
04:54:18 9255MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 993ms
04:54:19 9256MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1210ms
04:54:20 9257MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1118ms
04:54:21 9257MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1163ms
04:54:22 9258MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 899ms
04:54:23 9259MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 987ms
04:54:24 9260MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 770ms
04:54:24 9260MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 808ms
04:54:24 9260MB DEBUG:
Processing blocks...
04:54:25 9263MB DEBUG:
Time to render 15 blocks: 19.3s
04:54:25 9263MB INFO:
04:54:25 9263MB INFO:
Rendering time: 21.3s (1 device(s) used)
04:54:25 9263MB DEBUG:
04:54:25 9263MB DEBUG:
Scene statistics
04:54:25 9263MB DEBUG:
04:54:25 9263MB DEBUG:
General counts
04:54:25 9263MB DEBUG:
Proxies: 1
04:54:25 9263MB DEBUG:
Proxy instances: 0
04:54:25 9263MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:54:25 9263MB DEBUG:
Instances: 39
04:54:25 9263MB DEBUG:
Point cloud points: 0
04:54:25 9263MB DEBUG:
Lights: 6
04:54:25 9263MB DEBUG:
Volume grids: 0 (0 unique)
04:54:25 9263MB DEBUG:
In-core textures: 2
04:54:25 9263MB DEBUG:
04:54:25 9263MB DEBUG:
Geometry
04:54:25 9263MB DEBUG:
Unique triangles pre tessellation: 5949905
04:54:25 9263MB DEBUG:
Unique triangles post tessellation: 6797651
04:54:25 9263MB DEBUG:
Unique points: 0
04:54:25 9263MB DEBUG:
Unique hair strands: 200000
04:54:25 9263MB DEBUG:
Unique hair strand segments: 2400000
04:54:25 9263MB DEBUG:
Total triangles: 6806409
04:54:25 9263MB DEBUG:
Total points: 0
04:54:25 9263MB DEBUG:
Total hair strands: 200000
04:54:25 9263MB DEBUG:
Total hair strand segments: 2400000
04:54:25 9263MB DEBUG:
04:54:25 9263MB DEBUG:
Largest triangle meshes:
04:54:25 9263MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:54:25 9263MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:54:25 9263MB DEBUG:
344460 triangles : Exterior.Tree
04:54:25 9263MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:54:25 9263MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:54:25 9263MB DEBUG:
04:54:25 9263MB DEBUG:
Largest hair meshes:
04:54:25 9263MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:54:25 9263MB DEBUG:
04:54:25 9263MB DEBUG:
GPU Memory
04:54:25 9263MB DEBUG:
Device 0 geometry PCIe uploads: 403.57 MB (cachesize: 485.99 MB)
04:54:25 9263MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:54:25 9263MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:54:25 9263MB DEBUG:
Rays: 8.59 GB
04:54:25 9263MB DEBUG:
Sprite textures: 0 B
04:54:25 9263MB DEBUG:
In-core textures: 21.51 MB
04:54:25 9263MB DEBUG:
Volume grids: 0 B
04:54:25 9263MB DEBUG:
04:54:25 9263MB DEBUG:
Textures
04:54:25 9263MB DEBUG:
Device 0 stream and upload time: 14ms
04:54:25 9263MB DEBUG:
File loading time: 0ms
04:54:25 9263MB DEBUG:
File decompression time: 0ms
04:54:25 9263MB DEBUG:
Average GPU cache hits: 88%
04:54:25 9263MB DEBUG:
04:54:25 9263MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:54:25 9263MB DEBUG:
Acceleration Structures: 132.00 MB
04:54:25 9263MB DEBUG:
Main primitive data: 175.83 MB
04:54:25 9263MB DEBUG:
Extra primitive data: 94.76 MB
04:54:25 9263MB DEBUG:
Primitive loading time: 0.3s
04:54:25 9263MB DEBUG:
Tess/Disp time: 0.8s
04:54:25 9263MB DEBUG:
04:54:25 9260MB DEBUG:
Renderer: Render End
04:54:25 9260MB DEBUG:
Summary: Profile: Update:00:00.424 (00:00.003/00:00.000/00:00.420/00:00.000) Render:00:21.381 (00:05.220/00:00.032) Output:00:00.000 Total:00:21.805
04:54:25 8730MB DEBUG:
Context: Unlocked:Render
04:54:25 8723MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:54:25 8723MB DEBUG:
Context: Locked:Render
04:54:25 8796MB DEBUG:
Status: Scanning Scene
04:54:25 8790MB DEBUG:
Status: Frame 0: Update Start
04:54:25 8790MB DEBUG:
Status: Updating Lights
04:54:25 8790MB DEBUG:
Status: Updating Environment
04:54:25 8790MB DEBUG:
Status: Scanning Materials
04:54:25 8790MB DEBUG:
Status: Updating Materials
04:54:25 8792MB DEBUG:
Status: Extracting Geometry
04:54:25 9560MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:54:25 9561MB DEBUG:
Status: Updating Objects
04:54:25 9561MB DEBUG:
Status: Updating Transforms
04:54:25 9561MB DEBUG:
Status: Updating Geometry
04:54:25 9561MB DEBUG:
Status: Preparing for Rendering
04:54:25 9562MB DEBUG:
Status: Registering Objects
04:54:25 9562MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:54:25 9562MB DEBUG:
Status: Frame 0: Update Completed
04:54:25 9562MB DEBUG:
Renderer: Render Begin
04:54:25 9562MB DEBUG:
Hybrid Rendering is Off
04:54:25 9562MB DEBUG:
Renderer: Logical CPU processors: 1
04:54:25 9562MB INFO:
=================================================================================================
04:54:25 9562MB INFO:
Rendering frame 0...
04:54:25 9562MB INFO:
AMM enabled
04:54:25 9562MB INFO:
=================================================================================================
04:54:25 9562MB DEBUG:
0ms
04:54:25 9565MB DEBUG:
04:54:25 9565MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:54:25 9601MB DEBUG:
Time to process 16 meshes: 5ms
04:54:25 9604MB DEBUG:
Using mapped texture page cache.
04:54:25 9604MB DEBUG:
04:54:25 9604MB DEBUG:
Processing 141 textures
04:54:25 9604MB DEBUG:
Time to process textures: 0.009691 seconds
04:54:26 4786MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:54:26 4786MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:54:26 4786MB DEBUG:
04:54:26 4786MB DEBUG:
Preparing materials and shaders
04:54:26 4803MB DEBUG:
Time to process all materials and shaders: 0.043915 seconds
04:54:26 4803MB DEBUG:
Time to process 278 mesh attribute formats: 0.002216 seconds
04:54:26 4804MB DEBUG:
04:54:26 4804MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:54:26 4804MB DEBUG:
Time: 0ms
04:54:26 4804MB DEBUG:
04:54:26 4804MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:54:26 4804MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:54:26 4804MB DEBUG:
Redshift can use up to 19800 MB
04:54:26 4364MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:54:26 4364MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:54:26 4385MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0054 seconds
04:54:26 4385MB DEBUG:
04:54:26 4385MB DEBUG:
Ray Tracing Hierarchy Info:
04:54:26 4385MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:54:26 4385MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:54:27 5374MB DEBUG:
Time to create tree: 948 ms (0 230 717)
04:54:27 5374MB DEBUG:
04:54:27 5374MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:54:27 5374MB DEBUG:
Time: 0ms
04:54:27 5374MB DEBUG:
04:54:27 5374MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:54:27 5374MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:54:27 5374MB DEBUG:
Redshift can use up to 19800 MB
04:54:28 4939MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:54:28 4939MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:54:29 9228MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:54:29 9228MB DEBUG:
Device 0 completed.
04:54:29 9228MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0500 seconds
04:54:29 9228MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0038 seconds
04:54:29 9258MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:54:31 9251MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1374ms
04:54:32 9252MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1278ms
04:54:33 9252MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1632ms
04:54:35 9252MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1253ms
04:54:36 9253MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 937ms
04:54:37 9254MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1335ms
04:54:39 9254MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1606ms
04:54:40 9255MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 993ms
04:54:41 9256MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1209ms
04:54:42 9257MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1116ms
04:54:43 9258MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1162ms
04:54:44 9258MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 897ms
04:54:45 9259MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 982ms
04:54:46 9260MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 770ms
04:54:47 9260MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 806ms
04:54:47 9260MB DEBUG:
Processing blocks...
04:54:47 9264MB DEBUG:
Time to render 15 blocks: 19.3s
04:54:47 9264MB INFO:
04:54:47 9264MB INFO:
Rendering time: 21.3s (1 device(s) used)
04:54:47 9264MB DEBUG:
04:54:47 9264MB DEBUG:
Scene statistics
04:54:47 9264MB DEBUG:
04:54:47 9264MB DEBUG:
General counts
04:54:47 9264MB DEBUG:
Proxies: 1
04:54:47 9264MB DEBUG:
Proxy instances: 0
04:54:47 9264MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:54:47 9264MB DEBUG:
Instances: 39
04:54:47 9264MB DEBUG:
Point cloud points: 0
04:54:47 9264MB DEBUG:
Lights: 6
04:54:47 9264MB DEBUG:
Volume grids: 0 (0 unique)
04:54:47 9264MB DEBUG:
In-core textures: 2
04:54:47 9264MB DEBUG:
04:54:47 9264MB DEBUG:
Geometry
04:54:47 9264MB DEBUG:
Unique triangles pre tessellation: 5949905
04:54:47 9264MB DEBUG:
Unique triangles post tessellation: 6797651
04:54:47 9264MB DEBUG:
Unique points: 0
04:54:47 9264MB DEBUG:
Unique hair strands: 200000
04:54:47 9264MB DEBUG:
Unique hair strand segments: 2400000
04:54:47 9264MB DEBUG:
Total triangles: 6806409
04:54:47 9264MB DEBUG:
Total points: 0
04:54:47 9264MB DEBUG:
Total hair strands: 200000
04:54:47 9264MB DEBUG:
Total hair strand segments: 2400000
04:54:47 9264MB DEBUG:
04:54:47 9264MB DEBUG:
Largest triangle meshes:
04:54:47 9264MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:54:47 9264MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:54:47 9264MB DEBUG:
344460 triangles : Exterior.Tree
04:54:47 9264MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:54:47 9264MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:54:47 9264MB DEBUG:
04:54:47 9264MB DEBUG:
Largest hair meshes:
04:54:47 9264MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:54:47 9264MB DEBUG:
04:54:47 9264MB DEBUG:
GPU Memory
04:54:47 9264MB DEBUG:
Device 0 geometry PCIe uploads: 403.55 MB (cachesize: 485.97 MB)
04:54:47 9264MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:54:47 9264MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:54:47 9264MB DEBUG:
Rays: 8.59 GB
04:54:47 9264MB DEBUG:
Sprite textures: 0 B
04:54:47 9264MB DEBUG:
In-core textures: 21.51 MB
04:54:47 9264MB DEBUG:
Volume grids: 0 B
04:54:47 9264MB DEBUG:
04:54:47 9264MB DEBUG:
Textures
04:54:47 9264MB DEBUG:
Device 0 stream and upload time: 15ms
04:54:47 9264MB DEBUG:
File loading time: 0ms
04:54:47 9264MB DEBUG:
File decompression time: 0ms
04:54:47 9264MB DEBUG:
Average GPU cache hits: 88%
04:54:47 9264MB DEBUG:
04:54:47 9264MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:54:47 9264MB DEBUG:
Acceleration Structures: 132.00 MB
04:54:47 9264MB DEBUG:
Main primitive data: 175.83 MB
04:54:47 9264MB DEBUG:
Extra primitive data: 94.75 MB
04:54:47 9264MB DEBUG:
Primitive loading time: 0.3s
04:54:47 9264MB DEBUG:
Tess/Disp time: 0.8s
04:54:47 9264MB DEBUG:
04:54:47 9259MB DEBUG:
Renderer: Render End
04:54:47 9259MB DEBUG:
Summary: Profile: Update:00:00.439 (00:00.003/00:00.000/00:00.435/00:00.000) Render:00:21.398 (00:05.178/00:00.032) Output:00:00.000 Total:00:21.838
04:54:47 8732MB DEBUG:
Context: Unlocked:Render
04:54:47 8732MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:54:47 8732MB DEBUG:
Context: Locked:Render
04:54:47 8811MB DEBUG:
Status: Scanning Scene
04:54:47 8801MB DEBUG:
Status: Frame 0: Update Start
04:54:47 8802MB DEBUG:
Status: Updating Lights
04:54:47 8802MB DEBUG:
Status: Updating Environment
04:54:47 8802MB DEBUG:
Status: Scanning Materials
04:54:47 8802MB DEBUG:
Status: Updating Materials
04:54:47 8804MB DEBUG:
Status: Extracting Geometry
04:54:47 9673MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:54:47 9674MB DEBUG:
Status: Updating Objects
04:54:47 9659MB DEBUG:
Status: Updating Transforms
04:54:47 9655MB DEBUG:
Status: Updating Geometry
04:54:47 9647MB DEBUG:
Status: Preparing for Rendering
04:54:47 9580MB DEBUG:
Status: Registering Objects
04:54:47 9576MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:54:47 9567MB DEBUG:
Status: Frame 0: Update Completed
04:54:47 9567MB DEBUG:
Renderer: Render Begin
04:54:47 9565MB DEBUG:
Hybrid Rendering is Off
04:54:47 9563MB DEBUG:
Renderer: Logical CPU processors: 1
04:54:47 9559MB INFO:
=================================================================================================
04:54:47 9559MB INFO:
Rendering frame 0...
04:54:47 9558MB INFO:
AMM enabled
04:54:47 9557MB INFO:
=================================================================================================
04:54:47 9557MB DEBUG:
0ms
04:54:47 9169MB DEBUG:
04:54:47 9169MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:54:47 9204MB DEBUG:
Time to process 16 meshes: 5ms
04:54:47 9206MB DEBUG:
Using mapped texture page cache.
04:54:47 9206MB DEBUG:
04:54:47 9206MB DEBUG:
Processing 141 textures
04:54:47 9207MB DEBUG:
Time to process textures: 0.009683 seconds
04:54:48 4820MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:54:48 4820MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:54:48 4820MB DEBUG:
04:54:48 4820MB DEBUG:
Preparing materials and shaders
04:54:48 4847MB DEBUG:
Time to process all materials and shaders: 0.043987 seconds
04:54:48 4847MB DEBUG:
Time to process 278 mesh attribute formats: 0.002324 seconds
04:54:48 4848MB DEBUG:
04:54:48 4848MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:54:48 4848MB DEBUG:
Time: 1ms
04:54:48 4848MB DEBUG:
04:54:48 4848MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:54:48 4848MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:54:48 4848MB DEBUG:
Redshift can use up to 19800 MB
04:54:48 4398MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:54:48 4398MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:54:48 4420MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0054 seconds
04:54:48 4420MB DEBUG:
04:54:48 4420MB DEBUG:
Ray Tracing Hierarchy Info:
04:54:48 4420MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:54:48 4420MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:54:49 5330MB DEBUG:
Time to create tree: 910 ms (0 193 716)
04:54:49 5330MB DEBUG:
04:54:49 5330MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:54:49 5330MB DEBUG:
Time: 0ms
04:54:49 5330MB DEBUG:
04:54:49 5330MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:54:49 5330MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:54:49 5330MB DEBUG:
Redshift can use up to 19800 MB
04:54:50 4914MB DEBUG:
Geo: 476 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:54:50 4914MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:54:51 9210MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:54:51 9210MB DEBUG:
Device 0 completed.
04:54:51 9210MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.1596 seconds
04:54:51 9210MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0040 seconds
04:54:51 9243MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:54:53 9232MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1371ms
04:54:54 9233MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1274ms
04:54:56 9234MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1624ms
04:54:57 9235MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1248ms
04:54:58 9236MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 937ms
04:54:59 9236MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1337ms
04:55:01 9237MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1607ms
04:55:02 9238MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 990ms
04:55:03 9239MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1208ms
04:55:04 9240MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1102ms
04:55:05 9240MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1160ms
04:55:06 9241MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 900ms
04:55:07 9242MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 986ms
04:55:08 9243MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 770ms
04:55:09 9244MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 807ms
04:55:09 9244MB DEBUG:
Processing blocks...
04:55:09 9247MB DEBUG:
Time to render 15 blocks: 19.3s
04:55:09 9247MB INFO:
04:55:09 9247MB INFO:
Rendering time: 21.3s (1 device(s) used)
04:55:09 9247MB DEBUG:
04:55:09 9247MB DEBUG:
Scene statistics
04:55:09 9247MB DEBUG:
04:55:09 9247MB DEBUG:
General counts
04:55:09 9247MB DEBUG:
Proxies: 1
04:55:09 9247MB DEBUG:
Proxy instances: 0
04:55:09 9247MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:55:09 9247MB DEBUG:
Instances: 39
04:55:09 9247MB DEBUG:
Point cloud points: 0
04:55:09 9247MB DEBUG:
Lights: 6
04:55:09 9247MB DEBUG:
Volume grids: 0 (0 unique)
04:55:09 9247MB DEBUG:
In-core textures: 2
04:55:09 9247MB DEBUG:
04:55:09 9247MB DEBUG:
Geometry
04:55:09 9247MB DEBUG:
Unique triangles pre tessellation: 5949905
04:55:09 9247MB DEBUG:
Unique triangles post tessellation: 6797651
04:55:09 9247MB DEBUG:
Unique points: 0
04:55:09 9247MB DEBUG:
Unique hair strands: 200000
04:55:09 9247MB DEBUG:
Unique hair strand segments: 2400000
04:55:09 9247MB DEBUG:
Total triangles: 6806409
04:55:09 9247MB DEBUG:
Total points: 0
04:55:09 9247MB DEBUG:
Total hair strands: 200000
04:55:09 9247MB DEBUG:
Total hair strand segments: 2400000
04:55:09 9247MB DEBUG:
04:55:09 9247MB DEBUG:
Largest triangle meshes:
04:55:09 9247MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:55:09 9247MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:55:09 9247MB DEBUG:
344460 triangles : Exterior.Tree
04:55:09 9247MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:55:09 9247MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:55:09 9247MB DEBUG:
04:55:09 9247MB DEBUG:
Largest hair meshes:
04:55:09 9247MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:55:09 9247MB DEBUG:
04:55:09 9247MB DEBUG:
GPU Memory
04:55:09 9247MB DEBUG:
Device 0 geometry PCIe uploads: 395.52 MB (cachesize: 476.33 MB)
04:55:09 9247MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:55:09 9247MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:55:09 9247MB DEBUG:
Rays: 8.59 GB
04:55:09 9247MB DEBUG:
Sprite textures: 0 B
04:55:09 9247MB DEBUG:
In-core textures: 21.51 MB
04:55:09 9247MB DEBUG:
Volume grids: 0 B
04:55:09 9247MB DEBUG:
04:55:09 9247MB DEBUG:
Textures
04:55:09 9247MB DEBUG:
Device 0 stream and upload time: 14ms
04:55:09 9247MB DEBUG:
File loading time: 0ms
04:55:09 9247MB DEBUG:
File decompression time: 0ms
04:55:09 9247MB DEBUG:
Average GPU cache hits: 80%
04:55:09 9247MB DEBUG:
04:55:09 9247MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:55:09 9247MB DEBUG:
Acceleration Structures: 132.00 MB
04:55:09 9247MB DEBUG:
Main primitive data: 173.15 MB
04:55:09 9247MB DEBUG:
Extra primitive data: 89.39 MB
04:55:09 9247MB DEBUG:
Primitive loading time: 0.3s
04:55:09 9247MB DEBUG:
Tess/Disp time: 0.3s
04:55:09 9247MB DEBUG:
04:55:09 9243MB DEBUG:
Renderer: Render End
04:55:09 9243MB DEBUG:
Summary: Profile: Update:00:00.398 (00:00.003/00:00.000/00:00.395/00:00.000) Render:00:21.412 (00:05.187/00:00.033) Output:00:00.000 Total:00:21.811
04:55:09 8721MB DEBUG:
Context: Unlocked:Render
04:55:09 8721MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:55:09 8721MB DEBUG:
Context: Locked:Render
04:55:09 8791MB DEBUG:
Status: Scanning Scene
04:55:09 8783MB DEBUG:
Status: Frame 0: Update Start
04:55:09 8783MB DEBUG:
Status: Updating Lights
04:55:09 8783MB DEBUG:
Status: Updating Environment
04:55:09 8783MB DEBUG:
Status: Scanning Materials
04:55:09 8783MB DEBUG:
Status: Updating Materials
04:55:09 8785MB DEBUG:
Status: Extracting Geometry
04:55:10 9390MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:55:10 9391MB DEBUG:
Status: Updating Objects
04:55:10 9391MB DEBUG:
Status: Updating Transforms
04:55:10 9391MB DEBUG:
Status: Updating Geometry
04:55:10 9391MB DEBUG:
Status: Preparing for Rendering
04:55:10 9392MB DEBUG:
Status: Registering Objects
04:55:10 9392MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:55:10 9392MB DEBUG:
Status: Frame 0: Update Completed
04:55:10 9392MB DEBUG:
Renderer: Render Begin
04:55:10 9392MB DEBUG:
Hybrid Rendering is Off
04:55:10 9392MB DEBUG:
Renderer: Logical CPU processors: 1
04:55:10 9388MB INFO:
=================================================================================================
04:55:10 9387MB INFO:
Rendering frame 0...
04:55:10 9387MB INFO:
AMM enabled
04:55:10 9386MB INFO:
=================================================================================================
04:55:10 9386MB DEBUG:
0ms
04:55:10 9388MB DEBUG:
04:55:10 9388MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:55:10 9423MB DEBUG:
Time to process 16 meshes: 5ms
04:55:10 9426MB DEBUG:
Using mapped texture page cache.
04:55:10 9426MB DEBUG:
04:55:10 9426MB DEBUG:
Processing 142 textures
04:55:10 9427MB DEBUG:
Time to process textures: 0.009418 seconds
04:55:10 5040MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:55:10 5040MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:55:10 5040MB DEBUG:
04:55:10 5040MB DEBUG:
Preparing materials and shaders
04:55:10 5055MB DEBUG:
Time to process all materials and shaders: 0.043915 seconds
04:55:10 5055MB DEBUG:
Time to process 278 mesh attribute formats: 0.002181 seconds
04:55:10 5056MB DEBUG:
04:55:10 5056MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:55:10 5056MB DEBUG:
Time: 0ms
04:55:10 5056MB DEBUG:
04:55:10 5056MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:55:10 5056MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:55:10 5056MB DEBUG:
Redshift can use up to 19800 MB
04:55:11 4664MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:55:11 4664MB DEBUG:
Done! (0.5s). Compute API reported free mem: 2021 MB
04:55:11 4686MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0057 seconds
04:55:11 4686MB DEBUG:
04:55:11 4686MB DEBUG:
Ray Tracing Hierarchy Info:
04:55:11 4686MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:55:11 4686MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:55:11 5321MB DEBUG:
Time to create tree: 955 ms (0 227 727)
04:55:12 5321MB DEBUG:
04:55:12 5321MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:55:12 5321MB DEBUG:
Time: 0ms
04:55:12 5321MB DEBUG:
04:55:12 5321MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:55:12 5321MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:55:12 5321MB DEBUG:
Redshift can use up to 19800 MB
04:55:12 5322MB DEBUG:
Geo: 485 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:55:12 5322MB DEBUG:
Done! (0.6s). Compute API reported free mem: 2021 MB
04:55:13 9235MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:55:13 9235MB DEBUG:
Device 0 completed.
04:55:13 9235MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.1818 seconds
04:55:13 9235MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0041 seconds
04:55:13 9264MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:55:15 9258MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1374ms
04:55:16 9259MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1277ms
04:55:18 9259MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1627ms
04:55:19 9259MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1249ms
04:55:20 9270MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 938ms
04:55:21 9261MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1331ms
04:55:23 9261MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1608ms
04:55:24 9263MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 991ms
04:55:25 9263MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1206ms
04:55:26 9274MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1118ms
04:55:27 9275MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1164ms
04:55:28 9276MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 900ms
04:55:29 9277MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 989ms
04:55:30 9277MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 766ms
04:55:31 9278MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 805ms
04:55:31 9278MB DEBUG:
Processing blocks...
04:55:31 9281MB DEBUG:
Time to render 15 blocks: 19.4s
04:55:31 9281MB INFO:
04:55:31 9281MB INFO:
Rendering time: 21.4s (1 device(s) used)
04:55:31 9281MB DEBUG:
04:55:31 9281MB DEBUG:
Scene statistics
04:55:31 9281MB DEBUG:
04:55:31 9281MB DEBUG:
General counts
04:55:31 9281MB DEBUG:
Proxies: 1
04:55:31 9281MB DEBUG:
Proxy instances: 0
04:55:31 9281MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:55:31 9281MB DEBUG:
Instances: 39
04:55:31 9281MB DEBUG:
Point cloud points: 0
04:55:31 9281MB DEBUG:
Lights: 6
04:55:31 9281MB DEBUG:
Volume grids: 0 (0 unique)
04:55:31 9281MB DEBUG:
In-core textures: 2
04:55:31 9281MB DEBUG:
04:55:31 9281MB DEBUG:
Geometry
04:55:31 9281MB DEBUG:
Unique triangles pre tessellation: 5949905
04:55:31 9281MB DEBUG:
Unique triangles post tessellation: 6797651
04:55:31 9281MB DEBUG:
Unique points: 0
04:55:31 9281MB DEBUG:
Unique hair strands: 200000
04:55:31 9281MB DEBUG:
Unique hair strand segments: 2400000
04:55:31 9281MB DEBUG:
Total triangles: 6806409
04:55:31 9281MB DEBUG:
Total points: 0
04:55:31 9281MB DEBUG:
Total hair strands: 200000
04:55:31 9281MB DEBUG:
Total hair strand segments: 2400000
04:55:31 9281MB DEBUG:
04:55:31 9281MB DEBUG:
Largest triangle meshes:
04:55:31 9281MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:55:31 9281MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:55:31 9281MB DEBUG:
344460 triangles : Exterior.Tree
04:55:31 9281MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:55:31 9281MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:55:31 9281MB DEBUG:
04:55:31 9281MB DEBUG:
Largest hair meshes:
04:55:31 9281MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:55:31 9281MB DEBUG:
04:55:31 9281MB DEBUG:
GPU Memory
04:55:31 9281MB DEBUG:
Device 0 geometry PCIe uploads: 403.56 MB (cachesize: 485.98 MB)
04:55:31 9281MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:55:31 9281MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:55:31 9281MB DEBUG:
Rays: 8.59 GB
04:55:31 9281MB DEBUG:
Sprite textures: 0 B
04:55:31 9281MB DEBUG:
In-core textures: 21.51 MB
04:55:31 9281MB DEBUG:
Volume grids: 0 B
04:55:31 9281MB DEBUG:
04:55:31 9281MB DEBUG:
Textures
04:55:31 9281MB DEBUG:
Device 0 stream and upload time: 14ms
04:55:31 9281MB DEBUG:
File loading time: 0ms
04:55:31 9281MB DEBUG:
File decompression time: 0ms
04:55:31 9281MB DEBUG:
Average GPU cache hits: 88%
04:55:31 9281MB DEBUG:
04:55:31 9281MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:55:31 9281MB DEBUG:
Acceleration Structures: 132.00 MB
04:55:31 9281MB DEBUG:
Main primitive data: 175.83 MB
04:55:31 9281MB DEBUG:
Extra primitive data: 94.76 MB
04:55:31 9281MB DEBUG:
Primitive loading time: 0.2s
04:55:31 9281MB DEBUG:
Tess/Disp time: 0.8s
04:55:31 9281MB DEBUG:
04:55:31 9277MB DEBUG:
Renderer: Render End
04:55:31 9277MB DEBUG:
Summary: Profile: Update:00:00.424 (00:00.003/00:00.000/00:00.421/00:00.000) Render:00:21.477 (00:05.281/00:00.032) Output:00:00.000 Total:00:21.902
04:55:31 8748MB DEBUG:
Context: Unlocked:Render
04:55:57 7691MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:55:57 7694MB DEBUG:
Context: Locked:Render
04:55:57 8280MB DEBUG:
Status: Scanning Scene
04:55:57 8270MB DEBUG:
Status: Frame 0: Update Start
04:55:57 8271MB DEBUG:
Status: Updating Lights
04:55:57 8271MB DEBUG:
Status: Updating Environment
04:55:57 8271MB DEBUG:
Status: Scanning Materials
04:55:57 8271MB DEBUG:
Status: Updating Materials
04:55:57 8290MB DEBUG:
Status: Extracting Geometry
04:55:58 9599MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:55:58 9600MB DEBUG:
Status: Updating Objects
04:55:58 9600MB DEBUG:
Status: Updating Transforms
04:55:58 9600MB DEBUG:
Status: Updating Geometry
04:55:58 9600MB DEBUG:
Status: Preparing for Rendering
04:55:58 9601MB DEBUG:
Status: Registering Objects
04:55:58 9601MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:55:58 9601MB DEBUG:
Status: Frame 0: Update Completed
04:55:58 9601MB DEBUG:
Renderer: Render Begin
04:55:58 9601MB DEBUG:
Hybrid Rendering is Off
04:55:58 9601MB DEBUG:
Renderer: Logical CPU processors: 1
04:55:58 9601MB INFO:
=================================================================================================
04:55:58 9601MB INFO:
Rendering frame 0...
04:55:58 9601MB INFO:
AMM enabled
04:55:58 9601MB INFO:
=================================================================================================
04:55:58 9601MB DEBUG:
0ms
04:55:58 9603MB DEBUG:
04:55:58 9603MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:55:58 9638MB DEBUG:
Time to process 16 meshes: 7ms
04:55:58 9641MB DEBUG:
Using mapped texture page cache.
04:55:58 9641MB DEBUG:
04:55:58 9641MB DEBUG:
Processing 140 textures
04:55:58 9641MB DEBUG:
Time to process textures: 0.009523 seconds
04:55:58 5115MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:55:58 5115MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:55:58 5115MB DEBUG:
04:55:58 5115MB DEBUG:
Preparing materials and shaders
04:55:58 5135MB DEBUG:
Time to process all materials and shaders: 0.043660 seconds
04:55:58 5138MB DEBUG:
Time to process 278 mesh attribute formats: 0.002454 seconds
04:55:58 5141MB DEBUG:
04:55:58 5141MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:55:58 5141MB DEBUG:
Time: 0ms
04:55:58 5141MB DEBUG:
04:55:58 5141MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:55:58 5141MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:55:58 5141MB DEBUG:
Redshift can use up to 19800 MB
04:55:59 4653MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:55:59 4653MB DEBUG:
Done! (0.5s). Compute API reported free mem: 1947 MB
04:55:59 4675MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0054 seconds
04:55:59 4675MB DEBUG:
04:55:59 4675MB DEBUG:
Ray Tracing Hierarchy Info:
04:55:59 4675MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:55:59 4675MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:56:00 5335MB DEBUG:
Time to create tree: 925 ms (0 201 723)
04:56:00 5335MB DEBUG:
04:56:00 5335MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:56:00 5335MB DEBUG:
Time: 0ms
04:56:00 5335MB DEBUG:
04:56:00 5335MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:56:00 5335MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:56:00 5335MB DEBUG:
Redshift can use up to 19800 MB
04:56:00 4880MB DEBUG:
Geo: 476 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:56:00 4880MB DEBUG:
Done! (0.6s). Compute API reported free mem: 1947 MB
04:56:01 9180MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:56:01 9180MB DEBUG:
Device 0 completed.
04:56:01 9180MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0354 seconds
04:56:01 9180MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0035 seconds
04:56:01 9210MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:56:03 9204MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1370ms
04:56:04 9205MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1274ms
04:56:06 9206MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1633ms
04:56:07 9207MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1251ms
04:56:08 9208MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 936ms
04:56:09 9209MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1334ms
04:56:11 9209MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1605ms
04:56:12 9210MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 992ms
04:56:13 9211MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1212ms
04:56:14 9211MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1105ms
04:56:15 9223MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1163ms
04:56:16 9223MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 900ms
04:56:17 9224MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 985ms
04:56:18 9225MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 769ms
04:56:19 9214MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 808ms
04:56:19 9215MB DEBUG:
Processing blocks...
04:56:19 9218MB DEBUG:
Time to render 15 blocks: 19.2s
04:56:19 9218MB INFO:
04:56:19 9218MB INFO:
Rendering time: 21.1s (1 device(s) used)
04:56:19 9218MB DEBUG:
04:56:19 9218MB DEBUG:
Scene statistics
04:56:19 9218MB DEBUG:
04:56:19 9218MB DEBUG:
General counts
04:56:19 9218MB DEBUG:
Proxies: 1
04:56:19 9218MB DEBUG:
Proxy instances: 0
04:56:19 9218MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:56:19 9218MB DEBUG:
Instances: 39
04:56:19 9218MB DEBUG:
Point cloud points: 0
04:56:19 9218MB DEBUG:
Lights: 6
04:56:19 9218MB DEBUG:
Volume grids: 0 (0 unique)
04:56:19 9218MB DEBUG:
In-core textures: 2
04:56:19 9218MB DEBUG:
04:56:19 9218MB DEBUG:
Geometry
04:56:19 9218MB DEBUG:
Unique triangles pre tessellation: 5949905
04:56:19 9218MB DEBUG:
Unique triangles post tessellation: 6797651
04:56:19 9218MB DEBUG:
Unique points: 0
04:56:19 9218MB DEBUG:
Unique hair strands: 200000
04:56:19 9218MB DEBUG:
Unique hair strand segments: 2400000
04:56:19 9218MB DEBUG:
Total triangles: 6806409
04:56:19 9218MB DEBUG:
Total points: 0
04:56:19 9218MB DEBUG:
Total hair strands: 200000
04:56:19 9218MB DEBUG:
Total hair strand segments: 2400000
04:56:19 9218MB DEBUG:
04:56:19 9218MB DEBUG:
Largest triangle meshes:
04:56:19 9218MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:56:19 9218MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:56:19 9218MB DEBUG:
344460 triangles : Exterior.Tree
04:56:19 9218MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:56:19 9218MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:56:19 9218MB DEBUG:
04:56:19 9218MB DEBUG:
Largest hair meshes:
04:56:19 9218MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:56:19 9218MB DEBUG:
04:56:19 9218MB DEBUG:
GPU Memory
04:56:19 9218MB DEBUG:
Device 0 geometry PCIe uploads: 395.51 MB (cachesize: 476.32 MB)
04:56:19 9218MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:56:19 9218MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:56:19 9218MB DEBUG:
Rays: 8.59 GB
04:56:19 9218MB DEBUG:
Sprite textures: 0 B
04:56:19 9218MB DEBUG:
In-core textures: 21.51 MB
04:56:19 9218MB DEBUG:
Volume grids: 0 B
04:56:19 9218MB DEBUG:
04:56:19 9218MB DEBUG:
Textures
04:56:19 9218MB DEBUG:
Device 0 stream and upload time: 15ms
04:56:19 9218MB DEBUG:
File loading time: 0ms
04:56:19 9218MB DEBUG:
File decompression time: 0ms
04:56:19 9218MB DEBUG:
Average GPU cache hits: 80%
04:56:19 9218MB DEBUG:
04:56:19 9218MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:56:19 9218MB DEBUG:
Acceleration Structures: 132.00 MB
04:56:19 9218MB DEBUG:
Main primitive data: 173.15 MB
04:56:19 9218MB DEBUG:
Extra primitive data: 89.39 MB
04:56:19 9218MB DEBUG:
Primitive loading time: 0.3s
04:56:19 9218MB DEBUG:
Tess/Disp time: 0.3s
04:56:19 9218MB DEBUG:
04:56:19 9214MB DEBUG:
Renderer: Render End
04:56:19 9214MB DEBUG:
Summary: Profile: Update:00:00.401 (00:00.003/00:00.000/00:00.398/00:00.000) Render:00:21.369 (00:05.066/00:00.031) Output:00:00.000 Total:00:21.770
04:56:19 8691MB DEBUG:
Context: Unlocked:Render
04:56:19 8691MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:56:19 8691MB DEBUG:
Context: Locked:Render
04:56:19 8749MB DEBUG:
Status: Scanning Scene
04:56:19 8739MB DEBUG:
Status: Frame 0: Update Start
04:56:19 8739MB DEBUG:
Status: Updating Lights
04:56:19 8739MB DEBUG:
Status: Updating Environment
04:56:19 8739MB DEBUG:
Status: Scanning Materials
04:56:19 8739MB DEBUG:
Status: Updating Materials
04:56:19 8741MB DEBUG:
Status: Extracting Geometry
04:56:20 9561MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:56:20 9561MB DEBUG:
Status: Updating Objects
04:56:20 9561MB DEBUG:
Status: Updating Transforms
04:56:20 9561MB DEBUG:
Status: Updating Geometry
04:56:20 9562MB DEBUG:
Status: Preparing for Rendering
04:56:20 9562MB DEBUG:
Status: Registering Objects
04:56:20 9562MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:56:20 9562MB DEBUG:
Status: Frame 0: Update Completed
04:56:20 9562MB DEBUG:
Renderer: Render Begin
04:56:20 9562MB DEBUG:
Hybrid Rendering is Off
04:56:20 9562MB DEBUG:
Renderer: Logical CPU processors: 1
04:56:20 9559MB INFO:
=================================================================================================
04:56:20 9558MB INFO:
Rendering frame 0...
04:56:20 9558MB INFO:
AMM enabled
04:56:20 9558MB INFO:
=================================================================================================
04:56:20 9558MB DEBUG:
0ms
04:56:20 9558MB DEBUG:
04:56:20 9558MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:56:20 9593MB DEBUG:
Time to process 16 meshes: 5ms
04:56:20 9596MB DEBUG:
Using mapped texture page cache.
04:56:20 9596MB DEBUG:
04:56:20 9596MB DEBUG:
Processing 143 textures
04:56:20 9596MB DEBUG:
Time to process textures: 0.009841 seconds
04:56:20 5209MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:56:20 5209MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:56:20 5210MB DEBUG:
04:56:20 5210MB DEBUG:
Preparing materials and shaders
04:56:20 5226MB DEBUG:
Time to process all materials and shaders: 0.043985 seconds
04:56:20 5226MB DEBUG:
Time to process 278 mesh attribute formats: 0.002212 seconds
04:56:20 5227MB DEBUG:
04:56:20 5227MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:56:20 5227MB DEBUG:
Time: 0ms
04:56:20 5227MB DEBUG:
04:56:20 5227MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:56:20 5227MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:56:20 5227MB DEBUG:
Redshift can use up to 19800 MB
04:56:21 4312MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:56:21 4312MB DEBUG:
Done! (0.5s). Compute API reported free mem: 1947 MB
04:56:21 4334MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0051 seconds
04:56:21 4334MB DEBUG:
04:56:21 4334MB DEBUG:
Ray Tracing Hierarchy Info:
04:56:21 4334MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:56:21 4334MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:56:22 5329MB DEBUG:
Time to create tree: 923 ms (0 198 724)
04:56:22 5329MB DEBUG:
04:56:22 5329MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:56:22 5329MB DEBUG:
Time: 0ms
04:56:22 5329MB DEBUG:
04:56:22 5329MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:56:22 5329MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:56:22 5329MB DEBUG:
Redshift can use up to 19800 MB
04:56:22 4902MB DEBUG:
Geo: 476 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:56:22 4902MB DEBUG:
Done! (0.6s). Compute API reported free mem: 1947 MB
04:56:23 9203MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:56:23 9203MB DEBUG:
Device 0 completed.
04:56:23 9203MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0477 seconds
04:56:23 9203MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0034 seconds
04:56:24 9235MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:56:25 9221MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1376ms
04:56:26 9222MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1276ms
04:56:28 9223MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1632ms
04:56:29 9224MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1250ms
04:56:30 9225MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 939ms
04:56:31 9225MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1335ms
04:56:33 9226MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1614ms
04:56:34 9227MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 1000ms
04:56:35 9228MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1216ms
04:56:36 9228MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1111ms
04:56:37 9229MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1163ms
04:56:38 9240MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 899ms
04:56:39 9241MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 988ms
04:56:40 9242MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 771ms
04:56:41 9233MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 809ms
04:56:41 9233MB DEBUG:
Processing blocks...
04:56:41 9236MB DEBUG:
Time to render 15 blocks: 19.3s
04:56:41 9236MB INFO:
04:56:41 9236MB INFO:
Rendering time: 21.2s (1 device(s) used)
04:56:41 9236MB DEBUG:
04:56:41 9236MB DEBUG:
Scene statistics
04:56:41 9236MB DEBUG:
04:56:41 9236MB DEBUG:
General counts
04:56:41 9236MB DEBUG:
Proxies: 1
04:56:41 9236MB DEBUG:
Proxy instances: 0
04:56:41 9236MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:56:41 9236MB DEBUG:
Instances: 39
04:56:41 9236MB DEBUG:
Point cloud points: 0
04:56:41 9236MB DEBUG:
Lights: 6
04:56:41 9236MB DEBUG:
Volume grids: 0 (0 unique)
04:56:41 9236MB DEBUG:
In-core textures: 2
04:56:41 9236MB DEBUG:
04:56:41 9236MB DEBUG:
Geometry
04:56:41 9236MB DEBUG:
Unique triangles pre tessellation: 5949905
04:56:41 9236MB DEBUG:
Unique triangles post tessellation: 6797651
04:56:41 9236MB DEBUG:
Unique points: 0
04:56:41 9236MB DEBUG:
Unique hair strands: 200000
04:56:41 9236MB DEBUG:
Unique hair strand segments: 2400000
04:56:41 9236MB DEBUG:
Total triangles: 6806409
04:56:41 9236MB DEBUG:
Total points: 0
04:56:41 9236MB DEBUG:
Total hair strands: 200000
04:56:41 9236MB DEBUG:
Total hair strand segments: 2400000
04:56:41 9236MB DEBUG:
04:56:41 9236MB DEBUG:
Largest triangle meshes:
04:56:41 9236MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:56:41 9236MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:56:41 9236MB DEBUG:
344460 triangles : Exterior.Tree
04:56:41 9236MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:56:41 9236MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:56:41 9236MB DEBUG:
04:56:41 9236MB DEBUG:
Largest hair meshes:
04:56:41 9236MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:56:41 9236MB DEBUG:
04:56:41 9236MB DEBUG:
GPU Memory
04:56:41 9236MB DEBUG:
Device 0 geometry PCIe uploads: 395.53 MB (cachesize: 476.34 MB)
04:56:41 9236MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:56:41 9236MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:56:41 9236MB DEBUG:
Rays: 8.59 GB
04:56:41 9236MB DEBUG:
Sprite textures: 0 B
04:56:41 9236MB DEBUG:
In-core textures: 21.51 MB
04:56:41 9236MB DEBUG:
Volume grids: 0 B
04:56:41 9236MB DEBUG:
04:56:41 9236MB DEBUG:
Textures
04:56:41 9236MB DEBUG:
Device 0 stream and upload time: 15ms
04:56:41 9236MB DEBUG:
File loading time: 0ms
04:56:41 9236MB DEBUG:
File decompression time: 0ms
04:56:41 9236MB DEBUG:
Average GPU cache hits: 80%
04:56:41 9236MB DEBUG:
04:56:41 9236MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:56:41 9236MB DEBUG:
Acceleration Structures: 132.00 MB
04:56:41 9236MB DEBUG:
Main primitive data: 173.15 MB
04:56:41 9236MB DEBUG:
Extra primitive data: 89.40 MB
04:56:41 9236MB DEBUG:
Primitive loading time: 0.3s
04:56:41 9236MB DEBUG:
Tess/Disp time: 0.3s
04:56:41 9236MB DEBUG:
04:56:41 9120MB DEBUG:
Renderer: Render End
04:56:41 9120MB DEBUG:
Summary: Profile: Update:00:00.419 (00:00.003/00:00.000/00:00.415/00:00.000) Render:00:21.371 (00:05.111/00:00.032) Output:00:00.000 Total:00:21.790
04:56:41 8601MB DEBUG:
Context: Unlocked:Render
04:56:41 8594MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:56:41 8594MB DEBUG:
Context: Locked:Render
04:56:41 8681MB DEBUG:
Status: Scanning Scene
04:56:41 8674MB DEBUG:
Status: Frame 0: Update Start
04:56:41 8674MB DEBUG:
Status: Updating Lights
04:56:41 8674MB DEBUG:
Status: Updating Environment
04:56:41 8674MB DEBUG:
Status: Scanning Materials
04:56:41 8674MB DEBUG:
Status: Updating Materials
04:56:42 8676MB DEBUG:
Status: Extracting Geometry
04:56:42 9654MB WARNING:
Proxy 'D:\Portable\hardware\CineBench 2026\resource\modules\cinebench\cpu\Cinebench_Nov_23_2022_Hair_Proxy.rs' Light version '19' is not compatible between Linux/Mac and Windows platforms - Please re-export!
04:56:42 9655MB DEBUG:
Status: Updating Objects
04:56:42 9655MB DEBUG:
Status: Updating Transforms
04:56:42 9655MB DEBUG:
Status: Updating Geometry
04:56:42 9655MB DEBUG:
Status: Preparing for Rendering
04:56:42 9655MB DEBUG:
Status: Registering Objects
04:56:42 9655MB INFO:
Summary: Lights:6 Meshes:240 Instances:32 PointClouds:0 MatOverrides:9 Proxies:1 ProxyInstances:0 Volumes:0 TraceSets:4
04:56:42 9655MB DEBUG:
Status: Frame 0: Update Completed
04:56:42 9655MB DEBUG:
Renderer: Render Begin
04:56:42 9655MB DEBUG:
Hybrid Rendering is Off
04:56:42 9655MB DEBUG:
Renderer: Logical CPU processors: 1
04:56:42 9655MB INFO:
=================================================================================================
04:56:42 9655MB INFO:
Rendering frame 0...
04:56:42 9655MB INFO:
AMM enabled
04:56:42 9655MB INFO:
=================================================================================================
04:56:42 9655MB DEBUG:
0ms
04:56:42 9655MB DEBUG:
04:56:42 9655MB DEBUG:
Preparing ray tracing hierarchy for meshes
04:56:42 9688MB DEBUG:
Time to process 16 meshes: 6ms
04:56:42 9690MB DEBUG:
Using mapped texture page cache.
04:56:42 9690MB DEBUG:
04:56:42 9690MB DEBUG:
Processing 143 textures
04:56:42 9690MB DEBUG:
Time to process textures: 0.009881 seconds
04:56:42 5144MB DEBUG:
Time to pre-stream all out-of-core textures: 0.0000 seconds
04:56:42 5145MB DEBUG:
Time to pre-stream all in-core textures: 0.0000 seconds
04:56:42 5145MB DEBUG:
04:56:42 5145MB DEBUG:
Preparing materials and shaders
04:56:42 5164MB DEBUG:
Time to process all materials and shaders: 0.043963 seconds
04:56:42 5166MB DEBUG:
Time to process 278 mesh attribute formats: 0.002310 seconds
04:56:42 5169MB DEBUG:
04:56:42 5169MB DEBUG:
Pre-processing for Tesselation Free Displacement
04:56:42 5169MB DEBUG:
Time: 0ms
04:56:42 5169MB DEBUG:
04:56:42 5169MB DEBUG:
Allocating device mem for ray tracing hierarchy processing
04:56:42 5169MB DEBUG:
[1] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:56:42 5169MB DEBUG:
Redshift can use up to 19800 MB
04:56:43 4648MB DEBUG:
Geo: 18713 MB, Tex: 255 MB, Rays: 831 MB, NRPR: 262144
04:56:43 4648MB DEBUG:
Done! (0.5s). Compute API reported free mem: 1940 MB
04:56:43 4669MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0053 seconds
04:56:43 4669MB DEBUG:
04:56:43 4669MB DEBUG:
Ray Tracing Hierarchy Info:
04:56:43 4669MB DEBUG:
Max depth: 128. MaxNumLeafPrimitives: 8
04:56:43 4669MB DEBUG:
Extents: (-2033.947021 -328.469635 -490.429474) - (650.750000 578.555237 211.974792)
04:56:44 5339MB DEBUG:
Time to create tree: 935 ms (0 196 739)
04:56:44 5339MB DEBUG:
04:56:44 5339MB DEBUG:
Preparing Tesselation Free Displacement for rendering
04:56:44 5339MB DEBUG:
Time: 0ms
04:56:44 5339MB DEBUG:
04:56:44 5339MB DEBUG:
Rendering blocks... (resolution: 1280x720, block size: 256, unified minmax: [16,128])
04:56:44 5339MB DEBUG:
[9] Allocating memory for device 0 (AMD Radeon RX 7900 XTX)
04:56:44 5339MB DEBUG:
Redshift can use up to 19800 MB
04:56:44 4882MB DEBUG:
Geo: 476 MB, Tex: 4396 MB, Rays: 8798 MB, NRPR: 2255424
04:56:44 4882MB DEBUG:
Done! (0.6s). Compute API reported free mem: 1940 MB
04:56:45 9183MB DEBUG:
Pre-streaming and uploading out-of-core textures (they fit in GPU memory cache):
04:56:45 9183MB DEBUG:
Device 0 completed.
04:56:45 9183MB DEBUG:
Time to pre-stream and upload all out-of-core textures: 1.0508 seconds
04:56:45 9183MB DEBUG:
Time to pre-stream and upload all in-core textures: 0.0041 seconds
04:56:46 9217MB DEBUG:
Was able to upload all geometry data upfront (device 0)
04:56:47 9205MB DEBUG:
Block 1/15 (1,0) rendered by device 0 in 1369ms
04:56:48 9207MB DEBUG:
Block 2/15 (2,0) rendered by device 0 in 1276ms
04:56:50 9207MB DEBUG:
Block 3/15 (2,1) rendered by device 0 in 1633ms
04:56:51 9208MB DEBUG:
Block 4/15 (1,1) rendered by device 0 in 1250ms
04:56:52 9209MB DEBUG:
Block 5/15 (0,2) rendered by device 0 in 939ms
04:56:53 9210MB DEBUG:
Block 6/15 (0,1) rendered by device 0 in 1338ms
04:56:55 9210MB DEBUG:
Block 7/15 (0,0) rendered by device 0 in 1608ms
04:56:56 9211MB DEBUG:
Block 8/15 (3,0) rendered by device 0 in 993ms
04:56:57 9212MB DEBUG:
Block 9/15 (3,1) rendered by device 0 in 1211ms
04:56:58 9213MB DEBUG:
Block 10/15 (3,2) rendered by device 0 in 1104ms
04:56:59 9214MB DEBUG:
Block 11/15 (2,2) rendered by device 0 in 1165ms
04:57:00 9225MB DEBUG:
Block 12/15 (1,2) rendered by device 0 in 900ms
04:57:01 9226MB DEBUG:
Block 13/15 (4,0) rendered by device 0 in 987ms
04:57:02 9226MB DEBUG:
Block 14/15 (4,1) rendered by device 0 in 767ms
04:57:03 9227MB DEBUG:
Block 15/15 (4,2) rendered by device 0 in 808ms
04:57:03 9227MB DEBUG:
Processing blocks...
04:57:03 9230MB DEBUG:
Time to render 15 blocks: 19.3s
04:57:03 9230MB DEBUG:
04:57:03 9230MB DEBUG:
Scene statistics
04:57:03 9230MB DEBUG:
04:57:03 9230MB DEBUG:
General counts
04:57:03 9230MB DEBUG:
Proxies: 1
04:57:03 9230MB DEBUG:
Proxy instances: 0
04:57:03 9230MB DEBUG:
Meshes: 245 (244 TriMeshes, 1 HairMeshes)
04:57:03 9230MB DEBUG:
Instances: 39
04:57:03 9230MB DEBUG:
Point cloud points: 0
04:57:03 9230MB DEBUG:
Lights: 6
04:57:03 9230MB DEBUG:
Volume grids: 0 (0 unique)
04:57:03 9230MB DEBUG:
In-core textures: 2
04:57:03 9230MB DEBUG:
04:57:03 9230MB DEBUG:
Geometry
04:57:03 9230MB DEBUG:
Unique triangles pre tessellation: 5949905
04:57:03 9230MB DEBUG:
Unique triangles post tessellation: 6797651
04:57:03 9230MB DEBUG:
Unique points: 0
04:57:03 9230MB DEBUG:
Unique hair strands: 200000
04:57:03 9230MB DEBUG:
Unique hair strand segments: 2400000
04:57:03 9230MB DEBUG:
Total triangles: 6806409
04:57:03 9230MB DEBUG:
Total points: 0
04:57:03 9230MB DEBUG:
Total hair strands: 200000
04:57:03 9230MB DEBUG:
Total hair strand segments: 2400000
04:57:03 9230MB DEBUG:
04:57:03 9230MB DEBUG:
Largest triangle meshes:
04:57:03 9230MB DEBUG:
1130226 triangles : Decor.Chair with throw.Throw.plaid.Cache.plaid
04:57:03 9230MB DEBUG:
1117072 triangles : Decor.Table.Details Metal.Symmetry.1.Cache.Symmetry.Null.Leg head
04:57:03 9230MB DEBUG:
344460 triangles : Exterior.Tree
04:57:03 9230MB DEBUG:
268960 triangles : Decor.Monstera.Plant.Cache.Null.Null.Plant
04:57:03 9230MB DEBUG:
224972 triangles : Decor.Chest 02.Subdivision Surface.Cache.Polygon
04:57:03 9230MB DEBUG:
04:57:03 9230MB DEBUG:
Largest hair meshes:
04:57:03 9230MB DEBUG:
2400000 segments : Decor.Chair with throw.Throw.Hair
04:57:03 9230MB DEBUG:
04:57:03 9230MB DEBUG:
GPU Memory
04:57:03 9230MB DEBUG:
Device 0 geometry PCIe uploads: 395.52 MB (cachesize: 476.33 MB)
04:57:03 9230MB DEBUG:
Device 0 texture PCIe uploads: 0 B (cachesize: 4.29 GB)
04:57:03 9230MB DEBUG:
Matrices (for instances/points): 1.83 KB
04:57:03 9230MB DEBUG:
Rays: 8.59 GB
04:57:03 9230MB DEBUG:
Sprite textures: 0 B
04:57:03 9230MB DEBUG:
In-core textures: 21.51 MB
04:57:03 9230MB DEBUG:
Volume grids: 0 B
04:57:03 9230MB DEBUG:
04:57:03 9230MB DEBUG:
Textures
04:57:03 9230MB DEBUG:
Device 0 stream and upload time: 14ms
04:57:03 9230MB DEBUG:
File loading time: 0ms
04:57:03 9230MB DEBUG:
File decompression time: 0ms
04:57:03 9230MB DEBUG:
Average GPU cache hits: 80%
04:57:03 9230MB DEBUG:
04:57:03 9230MB DEBUG:
GPU Ray Accel. And Geometry Memory Stats (rough)
04:57:03 9230MB DEBUG:
Acceleration Structures: 132.00 MB
04:57:03 9230MB DEBUG:
Main primitive data: 173.15 MB
04:57:03 9230MB DEBUG:
Extra primitive data: 89.40 MB
04:57:03 9230MB DEBUG:
Primitive loading time: 0.2s
04:57:03 9230MB DEBUG:
Tess/Disp time: 0.3s
04:57:03 9230MB DEBUG:
04:57:03 9227MB DEBUG:
Renderer: Render End
04:57:03 9227MB DEBUG:
Summary: Profile: Update:00:00.406 (00:00.003/00:00.000/00:00.402/00:00.000) Render:00:21.346 (00:05.113/00:00.000) Output:00:00.000 Total:00:21.752
04:57:03 8708MB DEBUG:
Context: Unlocked:Render
04:57:07 7940MB DEBUG:
PreviewCTX: Using Device 1: CPU AMD Ryzen 7 9800X3D 8-Core Processor
04:57:07 7940MB DEBUG:
Shutdown mem management thread...
04:57:07 7940MB DEBUG:
Shut down ok
04:57:07 7944MB DEBUG:
PostFX: Shut down
04:57:07 7944MB DEBUG:
Shutdown GPU Devices...
04:57:07 7911MB DEBUG:
Freeing GPU mem...(device 0)
04:57:07 7665MB DEBUG:
Done (HIP reported free mem before: 2084 MB, after: 20609 MB)
04:57:20 7517MB DEBUG:
Devices shut down ok
04:57:20 7517MB DEBUG:
Shutdown Rendering Sub-Systems...
04:57:20 7517MB DEBUG:
Finished Shutting down Rendering Sub-Systems