- New Ferrari 488 GT3 - New Hungaroring circuit - Preview: Race weekends in Multiplayer - Added version 1 of the Broadcasting SDK (including test/example application) - Fixed look around in chase camera - Added Lock to Horizon option for Cockpit cameras (Alt+H to toggle, Shift+H and Ctrl+H to increment/decrement partial effect) - Added Confirm popup for NextSession, Restart, Pits and Quit button in ingame menu - Mirror options are now split in two: "Quality" and "View distance" - Added Fuel indicator in car HUD - Added Laps information for Hotstint online leaderboards on "Special events" page - Corrected brake heat influence on core tyre temps - Adjustments in cars inertia - Adjustments in tyre model and tyre flex, should result in better kerb behaviour - Added TC2 (TC initial cut) feature of F488. Physics, Controls, Setup - Fixed Tyres IMO (Inside Mid Outside) HUD visualisation - Fixed Ferrari 488 AI stopping without fuel in long races - Fixed wrong car systems during replay - Added lap tag in the replay HUD - Fixed cumulative automatic highlights endtime - Instant replay support for Broadcast app - Fixed focused car when entering or leaving replay - Fixed wrong time session start after a restart/next session - Fixed potential exterior camera issues for multiplayer - Fixed potential wrong near plane during starting sequence - Fixed proximity indicator according to the focused car - Added new skins for featured cars - Car dash luminosity readjusted for new exposure values - New Total (TO) rating representing strength and completeness (visible in the Rating Profile) - New driver category (visible in the Rating Profile) - CarControl Rating adjustments: alien performance now will still have overdrive, but less significant - CarControl Rating adjustments: very good driving performance will show values of CC 95+ - TR/CN/CC: Fixed false-positive detection of "way too hard" for bends and kinks - Hotstint now shows laps in the menu leaderboard - Hotstint gaps now correctly display lap gaps / time gap within the same lap - Added backend connection state indicator to relevant menu pages - Added HUD page for broadcasting - Added HUD page with the current timetables - Holding TAB will temporarily show the timetables HUD page - Prevent Ambient sound to play during in game menu - Improved camera fading when switching cameras
- Fixed occasional driver model flashes in the Ferrari 488 GT3 - Fixed slightly offset cockpit and dashboard cameras in the Ferrari 488 GT3 - Added interior endurance lighting in the Ferrari 488 GT3 - Fixed Sprint race fuel estimation - Fixed Cup Category and car bodykit when Free event type is selected (Practice, Quickrace etc) - Fixed replay after multiplayer skip session - Fixed lap marks for Replay hud - Fixed wrong track starting condition that was forcing dry setup - Improved Hungaroring AI line - Fixed high pitch noise during a burnout - Removed gearbox compressor sound on Ferrari 488 GT3
- Fixed AI pit strategy when restarting the session - Fixed transmission whine not audible in cockpit views - Tweaked transmission whine for Lamborghini Huracàn GT3 - Improved reverberation for Nurburgring pit alarms - Tweaked tire puncture sound - Fixed some surfaces sounds not audible driving in reverse - Added end race simulation for the car who are not able to cross the line during Post session time - Fixed team strategy timing issues in next sessions - Fixed final standing bug with lapped cars - Fixed various softlock issues with rapidly going in and out of the options menus - Fixed enter not working as default selector button in the for control assignment screen - Fixed control assignment popup not being closeable with Esc - Fixed softlock going in and out of the meteo, realism, assists screens - Track selection is now persistent in all single player game modes - Fixed camera when opening the replay twice in a row from the menu - Fixed car state during replay - Text keyboard input in VR ("Save" and "Rename" in Car Setup and Controller Setup, and "Server search by name" in the Multiplayer page) - Fixed some possible multiplayer crashes - Fixed a crash in VR when skipping Race 1 in a Race Weekend - Fixed incorrect flashing light when opponent visibility is not set to ALL - Fixed possible crash entering the game - Fixed wrong start resolution/mode in some cases - Fixed hotstint length not setting properly
Статус: Не в сети Регистрация: 29.04.2008 Откуда: юг мск Фото: 0
korn87 писал(а):
В ночную грозу может ниже 50
в любом случае что 50 что 70 в симмах не играбельны. если идешь на результат с хорошим рулем. кстати как там ртх лучи то уже завезли? если да то с ними какой результат при общих тех же настройках?
Сейчас этот форум просматривают: Александр399 и гости: 68
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