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#77

Жанры: Экшен, Мультиплеер, Шутер, От первого лица
Разработчик: DICE
Издатель: Electronic Arts
Дата выхода: 21 октября 2016
Платформа: PC, PS4, Xbox One

Тема по обсуждению сервиса Origin: ссылка

Офф. сайт | Страница в Origin | Оверклокеры в Battlefield | Статистика игроков | Календарь BATTLEFIELD 1

Cистемные требования
Минимальные требования:
ОС: 64-битная Windows 7, Windows 8.1 или Windows 10
Процессор (AMD): AMD FX-6350
Процессор (Intel): Core i5 6600K
Память: 8 Гб ОЗУ
Видеокарта (AMD): AMD Radeon™ HD 7850 2 Гб
Видеокарта (NVIDIA): nVidia GeForce® GTX 660 2 Гб
DirectX: видеокарта, совместимая с версией 11.0 или аналогичная ей
Требования к соединению с Интернетом: скорость в 512 кбит/с или выше
Место на жестком диске: 50 Гб

Рекомендуемые требования:
Система: 64-разрядная система Windows версии 10 или выше
Процессор (AMD): AMD FX-8350 Wraith
Процессор (Intel): Intel Core i7 4790 или аналогичный
Память: 16 Гб ОЗУ
Видеокарта (AMD): AMD Radeon™ RX 480 4 Гб
Видеокарта (NVIDIA): nVidia GeForce® GTX 1060 3 Гб
DirectX: видеокарта, совместимая с версией 11.1 или аналогичная ей
Требования к соединению с Интернетом: скорость в 512 кбит/с или выше
Свободное место на диске: 50 Гб
Требования к соединению с Интернетом: скорость в 512 кбит/с или выше
Место на жестком диске: 40 Гб
*Для активации DX12 - необходима совместимая видеокарта и Win10
FAQ от 26.10.16
*Здесь можно разблокировать оружие и прочие анлоки за ворбаксы - ссылка

*Показ отладочной информации, в том числе о текущем разрешении рендера (Internal: X)Нажать ~ (т.е. открыть консоль) и ввести Render.DrawScreenInfo 1 -
* У кого мерцает меню(не sli), - включите в настройках не полный экран, а оконный без рамок, должно помочь
*Родное разрешение рендеринга (1 к 1) это Resolution Scale выставленный на 100%.

*Спец. обозначения в игре - ссылка

*Все, Что Нужно Знать О Программе Аренды Серверов Battlefield 1

*Кого раздражает название точек в руссификации, вот:
"1) Зайдите в папку "Мои документы".
2) В этой папке должна быть папка Battlefield 1.
3) В ней зайдите в папку settings
4) В ней есть конфигурационный файл PROFSAVE_profile
5) Откройте его с помощью блокнота
6) В нем найдите строчку GstAudio.AudioLanguage
7) В этой строке поменяйте цифровое значение на 5861806. Сохраните
8) На всякий случай в свойствах файла поставьте галочку на "Только чтение"

*Для того чтобы избавиться от инпутлага в бф, нужно выставить в настройках мыши прямой ввод, ограничить фпс консольной командой до 59 и сделать число заранее подготовленных кадров до -1 (не один, а именно минус один).

*Чтобы не вводить каждый раз заново консольные команды - в папке с игрой нужно создать user.cfg и команды прописывать в нем.
Ограничение количества фпс: gametime.maxvariablefps ХХ, где ХХ нужное количество ФПС.

*Покупка подписки Origin Access даёт возможность 1 месяц играть в игры из списка The Vault, а также 10 часов пробной версии БФ1 с 2 сингловыми миссиями и доступом к мультиплееру, при покупке полной версии прогресс сохранится.
Обозначение иконок в игре
#77
Условия возврата игр
Существуют условия возврата, при которых можно запросить деньги назад:
Код:
в течение 24 часов после первого запуска игры
в течение 7 дней с даты приобретения
в течение 7 дней с момента выхода игры в продажу при оформлении предзаказа

Сам предзаказ отменяется в разделе "история заказов": https://myaccount.ea.com/cp-ui/orderhistory/index . Там достаточно нажать кнопку "отмена", и деньги не спишутся, когда игра выйдет. В этом же разделе отменяется подписка. Если десяти часов пробной версии будет недостаточно, то после релиза будет неделя на раздумье, чтобы успеть запустить игру, еще раз поразмыслить о приобретении, а потом уже отправить или не отправлять запрос на возврат.

И маленький совет для тех, кто щепетильно относится к безопасности своих аккаунтов. Если вы думаете, что есть малейший шанс того, что ваш аккаунт origin могут украсть, то после отмены подписки и прочих заказов в origin'e, не забудьте еще сменить статус платежей с "активных" на "неактивные" в разделе управления платежами на сайте paypal'а https://www.paypal.com/cgi-bin/webscr?c ... ge-paylist .

Battlefield 1 - Производительность, графика, тесты <-- Здесь обсуждаем количество FPS, качество графики и прочее!


Последний раз редактировалось zefirka 20.07.2017 11:01, всего редактировалось 25 раз(а).


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CTyDeHT писал(а):
Просто тыкая меню во вкладках с сундуками и тп настройкам бойца лаги, но самая дичь начинается, когда игра загрузилась, банально ESC срабатывает через секунды 3, а уж потыкать сменить отряд - можно до 10 считать. Между уровнями лаги при отсчете таймером времени, система дико фризит.

Это даже не лаги, а фризы


у меня тоже самое. с новым пачтчем началось :facepalm:


 

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Eofin писал(а):
7 раз из 10, даже на такой сложной для полётов карте, как монте граппа , стреляние по самолёту с пулемёта, приводило к тому, что пилот тут же разворачивал машину на меня, и я просто умирал
при этом порой до 70 патронов я расстеливал по самолёту, а ему хоть бы что, отчинился он быстрее чем я перезарядил пулемёт, вернулся и убил меня играючи, просто на глазок сбросив эти мелкие бомбы, от которых нет спасения

согласен, коллега...а ещё меня бесит задание, где нужно сбить 2 самолёта из ручного пулемета - кто-то выполнил его? :-x

_________________
enjoy the silence...


 

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Извините, но вы просто не умеете играть, коллеги :) во всяком случае - против воздуха. Уже по-моему здесь было - берем пулемет с максимумом боекомплекта(15подавитель к примеру), идем на воздушную карту(более менее открытую), и глядим в небо на предмет концентрации огня с нескольких точек по вражине или примечаем дымящиеся.
Как и в случае с зениткой - "не лепи куда попало"(с), я бы только добвил еще - когда "попало"
Зы без обид - говорю как летун с овер сто звёзд :)


 

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Эм, небольшие лаги в меню и подергивания в меню есть, выбирается с задержкой меньше секунды, микрозатык. Моя говно система нормально крутит менюшки и в игре 70-80 кадров. Снял бы видос еслиб мог)


 

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Battlefield 1 Weapon changes 30.01.2018 patch
Weapon changes:
BAR 1918 Telescopic: HIPRecoilUp - from 0.4 to 0.55
BAR 1918 Telescopic: Damages - from [23.0, 20.84, 20.0, 19.0] to [26.5, 25.0, 23.0]
BAR 1918 Telescopic: ADSStandBaseMax - from 1.2 to 2
BAR 1918 Telescopic: Dmg_distances - from [11.0, 29.0, 30.0, 35.0] to [11.0, 12.0, 35.0]
BAR 1918 Telescopic: ADSCrouchBaseMax - from 1.2 to 1.75
BAR 1918 Telescopic: ADSProneMoveMax - from 2 to 2.25
BAR 1918 Telescopic: ADSProneBaseMax - from 1.2 to 1.5
BAR 1918 Telescopic: ADSStandMoveMax - from 2 to 2.75
BAR 1918 Telescopic: ADSCrouchMoveMax - from 2 to 2.5
BAR 1918 Telescopic: ADSRecoilUp - from 0.4 to 0.55
BAR 1918 Storm: HIPRecoilUp - from 0.28 to 0.44
BAR 1918 Storm: Damages - from [23.0, 20.84, 20.0, 19.0] to [26.5, 25.0, 23.0]
BAR 1918 Storm: ADSStandBaseMax - from 1.2 to 2
BAR 1918 Storm: Dmg_distances - from [11.0, 29.0, 30.0, 35.0] to [11.0, 12.0, 35.0]
BAR 1918 Storm: ADSCrouchBaseMax - from 1.2 to 1.75
BAR 1918 Storm: ADSProneMoveMax - from 2 to 2.25
BAR 1918 Storm: ADSProneBaseMax - from 1.2 to 1.5
BAR 1918 Storm: ADSStandMoveMax - from 2 to 2.75
BAR 1918 Storm: ADSCrouchMoveMax - from 2 to 2.5
BAR 1918 Storm: ADSRecoilUp - from 0.28 to 0.44
BAR 1918 Trench: HIPRecoilUp - from 0.4 to 0.55
BAR 1918 Trench: Damages - from [23.0, 20.84, 20.0, 19.0] to [26.5, 25.0, 23.0]
BAR 1918 Trench: ADSStandBaseMax - from 1.2 to 2
BAR 1918 Trench: Dmg_distances - from [11.0, 29.0, 30.0, 35.0] to [11.0, 12.0, 35.0]
BAR 1918 Trench: ADSCrouchBaseMax - from 1.2 to 1.75
BAR 1918 Trench: ADSProneMoveMax - from 2 to 2.25
BAR 1918 Trench: ADSProneBaseMax - from 1.2 to 1.5
BAR 1918 Trench: ADSStandMoveMax - from 2 to 2.75
BAR 1918 Trench: ADSCrouchMoveMax - from 2 to 2.5
BAR 1918 Trench: ADSRecoilUp - from 0.4 to 0.55
Automatico M1918 Factory: HIPRecoilUp - from 0.4 to 0.42
Automatico M1918 Factory: Damages - from [23.0, 20.84, 20.0, 17.37, 16.67, 14.89, 14.29, 13.03, 12.5, 12.0] to [23.0, 20.84, 20.0, 17.37, 16.67, 14.89, 14.29, 13.5]
Automatico M1918 Factory: Dmg_distances - from [6.0, 11.0, 12.0, 21.0, 22.0, 29.0, 30.0, 37.0, 38.0, 42.16] to [6.0, 11.0, 12.0, 21.0, 22.0, 29.0, 30.0, 37.0]
Automatico M1918 Factory: ADSRecoilUp - from 0.4 to 0.42
Automatico M1918 Storm: HIPRecoilUp - from 0.28 to 0.336
Automatico M1918 Storm: Damages - from [23.0, 20.84, 20.0, 17.37, 16.67, 14.89, 14.29, 13.03, 12.5, 12.0] to [23.0, 20.84, 20.0, 17.37, 16.67, 14.89, 14.29, 13.5]
Automatico M1918 Storm: Dmg_distances - from [6.0, 11.0, 12.0, 21.0, 22.0, 29.0, 30.0, 37.0, 38.0, 42.16] to [6.0, 11.0, 12.0, 21.0, 22.0, 29.0, 30.0, 37.0]
Automatico M1918 Storm: ADSRecoilUp - from 0.28 to 0.336
Automatico M1918 Trench: HIPRecoilUp - from 0.4 to 0.42
Automatico M1918 Trench: Damages - from [23.0, 20.84, 20.0, 17.37, 16.67, 14.89, 14.29, 13.03, 12.5, 12.0] to [23.0, 20.84, 20.0, 17.37, 16.67, 14.89, 14.29, 13.5]
Automatico M1918 Trench: Dmg_distances - from [6.0, 11.0, 12.0, 21.0, 22.0, 29.0, 30.0, 37.0, 38.0, 42.16] to [6.0, 11.0, 12.0, 21.0, 22.0, 29.0, 30.0, 37.0]
Automatico M1918 Trench: ADSRecoilUp - from 0.4 to 0.42
MG15 N.A. Low Weight: HIPRecoilUp - from 0.33 to 0.412
MG15 N.A. Low Weight: Damages - from [23.0, 20.84, 20.0, 17.5] to [28.0, 25.0, 21.0]
MG15 N.A. Low Weight: ADSStandBaseMax - from 1.5 to 3
MG15 N.A. Low Weight: Dmg_distances - from [11.0, 29.0, 30.0, 42.49] to [11.0, 12.0, 35.0]
MG15 N.A. Low Weight: ADSCrouchBaseMax - from 1.5 to 2.75
MG15 N.A. Low Weight: ADSProneMoveMax - from 2 to 3.25
MG15 N.A. Low Weight: ADSProneBaseMax - from 1.5 to 2.5
MG15 N.A. Low Weight: ADSStandMoveMax - from 2 to 3.75
MG15 N.A. Low Weight: ADSCrouchMoveMax - from 2 to 3.5
MG15 N.A. Low Weight: ADSRecoilUp - from 0.33 to 0.412
MG15 N.A. Storm: HIPRecoilUp - from 0.231 to 0.33
MG15 N.A. Storm: Damages - from [23.0, 20.84, 20.0, 17.5] to [28.0, 25.0, 21.0]
MG15 N.A. Storm: ADSStandBaseMax - from 1.5 to 3
MG15 N.A. Storm: Dmg_distances - from [11.0, 29.0, 30.0, 42.49] to [11.0, 12.0, 35.0]
MG15 N.A. Storm: ADSCrouchBaseMax - from 1.5 to 2.75
MG15 N.A. Storm: ADSProneMoveMax - from 2 to 3.25
MG15 N.A. Storm: ADSProneBaseMax - from 1.5 to 2.5
MG15 N.A. Storm: ADSStandMoveMax - from 2 to 3.75
MG15 N.A. Storm: ADSCrouchMoveMax - from 2 to 3.5
MG15 N.A. Storm: ADSRecoilUp - from 0.231 to 0.33
MG15 N.A. Suppressive: HIPRecoilUp - from 0.33 to 0.412
MG15 N.A. Suppressive: Damages - from [23.0, 20.84, 20.0, 17.5] to [28.0, 25.0, 21.0]
MG15 N.A. Suppressive: ADSStandBaseMax - from 1.5 to 3
MG15 N.A. Suppressive: Dmg_distances - from [11.0, 29.0, 30.0, 42.49] to [11.0, 12.0, 35.0]
MG15 N.A. Suppressive: ADSCrouchBaseMax - from 1.5 to 2.75
MG15 N.A. Suppressive: ADSProneMoveMax - from 2 to 3.25
MG15 N.A. Suppressive: ADSProneBaseMax - from 1.5 to 2.5
MG15 N.A. Suppressive: ADSStandMoveMax - from 2 to 3.75
MG15 N.A. Suppressive: ADSCrouchMoveMax - from 2 to 3.5
MG15 N.A. Suppressive: ADSRecoilUp - from 0.33 to 0.412
12g Automatic Hunter: ShotsPerShell - from 11 to 12
12g Automatic Hunter: Ammo - from 12g_Buckshot to 12g_Buckshot_A5
12g Automatic Hunter: Damages - from [8.4, 7.2, 6.0, 6.0, 4.2] to [7.7, 3.85]
12g Automatic Hunter: Drag - from 0.0025 to 0.007
12g Automatic Hunter: Dmg_distances - from [16.0, 18.0, 19.0, 21.0, 23.0] to [14.0, 21.0]
12g Automatic Extended: ShotsPerShell - from 11 to 12
12g Automatic Extended: Ammo - from 12g_Buckshot to 12g_Buckshot_A5
12g Automatic Extended: Damages - from [8.4, 7.2, 6.0, 6.0, 4.2] to [7.7, 3.85]
12g Automatic Extended: Drag - from 0.0025 to 0.007
12g Automatic Extended: Dmg_distances - from [16.0, 18.0, 19.0, 21.0, 23.0] to [14.0, 21.0]
12g Automatic Backbored: ShotsPerShell - from 11 to 12
12g Automatic Backbored: HIPRecoilUp - from 3.85 to 4.4
12g Automatic Backbored: Ammo - from 12g_Buckshot_LowRecoil to 12g_Buckshot_A5_LowRecoil
12g Automatic Backbored: HIPRecoilRight - from 0.56 to 0.48
12g Automatic Backbored: ADSRecoilLeft - from 0.56 to 0.48
12g Automatic Backbored: ADSRecoilRight - from 0.56 to 0.48
12g Automatic Backbored: Damages - from [8.4, 7.2, 6.0, 6.0, 4.2] to [7.7, 3.85]
12g Automatic Backbored: Drag - from 0.0025 to 0.007
12g Automatic Backbored: Dmg_distances - from [14.0, 16.0, 17.0, 19.0, 21.0] to [12.0, 19.0]
12g Automatic Backbored: ADSRecoilUp - from 3.85 to 4.4
12g Automatic Backbored: HIPRecoilLeft - from 0.56 to 0.48
M1917 Low Weight: ReloadLeft - from 8.333 to 7.5
M1917 Low Weight: Damages - from [23.0, 20.84, 20.0, 19.0] to [26.5, 25.0, 23.0]
M1917 Low Weight: ADSStandBaseMax - from 1.5 to 3
M1917 Low Weight: Dmg_distances - from [11.0, 29.0, 30.0, 35.0] to [11.0, 12.0, 35.0]
M1917 Low Weight: ADSCrouchBaseMax - from 1.5 to 2.75
M1917 Low Weight: ReloadThrs - from 0.55 to 0.65
M1917 Low Weight: ADSProneMoveMax - from 2 to 3.25
M1917 Low Weight: ADSProneBaseMax - from 1.5 to 2.5
M1917 Low Weight: ADSStandMoveMax - from 2 to 3.75
M1917 Low Weight: ADSCrouchMoveMax - from 2 to 3.5
M1917 Telescopic: ReloadLeft - from 8.333 to 7.5
M1917 Telescopic: Damages - from [23.0, 20.84, 20.0, 19.0] to [26.5, 25.0, 23.0]
M1917 Telescopic: ADSStandBaseMax - from 1.5 to 3
M1917 Telescopic: Dmg_distances - from [11.0, 29.0, 30.0, 35.0] to [11.0, 12.0, 35.0]
M1917 Telescopic: ADSCrouchBaseMax - from 1.5 to 2.75
M1917 Telescopic: ReloadThrs - from 0.55 to 0.65
M1917 Telescopic: ADSProneMoveMax - from 2 to 3.25
M1917 Telescopic: ADSProneBaseMax - from 1.5 to 2.5
M1917 Telescopic: ADSStandMoveMax - from 2 to 3.75
M1917 Telescopic: ADSCrouchMoveMax - from 2 to 3.5
Carcano M91: Dmg_distances - from [19.0, 91.0] to [19.0, 115.0]
Carcano M91: AltDeployTime - from 3.1 to 0
Cei-Rigotti Factory: ADSStandBaseSpreadInc - from 0.2 to 0.1
Cei-Rigotti Factory: ADSProneBaseSpreadInc - from 0.2 to 0.1
Cei-Rigotti Factory: ADSProneMoveSpreadInc - from 0.2 to 0.1
Cei-Rigotti Factory: HIPStandMoveSpreadInc - from 0.2 to 0.1
Cei-Rigotti Factory: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
Cei-Rigotti Factory: ADSProneBaseMin - from 0.21 to 0.18
Cei-Rigotti Factory: HIPStandBaseSpreadInc - from 0.2 to 0.1
Cei-Rigotti Factory: Damages - from [38.0, 28.0] to [38.0, 34.73, 33.34, 28.0]
Cei-Rigotti Factory: ADSCrouchMoveSpreadInc - from 0.2 to 0.1
Cei-Rigotti Factory: ADSCrouchBaseSpreadInc - from 0.2 to 0.1
Cei-Rigotti Factory: ADSProneMoveMin - from 0.79 to 0.82
Cei-Rigotti Factory: Dmg_distances - from [32.5, 41.0] to [50.0, 53.0, 54.0, 62.0]
Cei-Rigotti Factory: ADSStandMoveSpreadInc - from 0.2 to 0.1
Cei-Rigotti Factory: HIPProneBaseSpreadInc - from 0.2 to 0.1
Cei-Rigotti Factory: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
Cei-Rigotti Factory: ADSStandBaseMin - from 0.21 to 0.18
Cei-Rigotti Factory: HIPProneMoveSpreadInc - from 0.2 to 0.1
Cei-Rigotti Factory: ADSCrouchBaseMin - from 0.21 to 0.18
Cei-Rigotti Factory: ADSStandMoveMin - from 0.79 to 0.82
Cei-Rigotti Factory: ADSCrouchMoveMin - from 0.79 to 0.82
Cei-Rigotti Optical: ADSStandBaseSpreadInc - from 0.125 to 0.062
Cei-Rigotti Optical: ADSProneBaseSpreadInc - from 0.125 to 0.062
Cei-Rigotti Optical: ADSProneMoveSpreadInc - from 0.125 to 0.062
Cei-Rigotti Optical: HIPStandMoveSpreadInc - from 0.2 to 0.1
Cei-Rigotti Optical: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
Cei-Rigotti Optical: ADSProneBaseMin - from 0.158 to 0.135
Cei-Rigotti Optical: HIPStandBaseSpreadInc - from 0.2 to 0.1
Cei-Rigotti Optical: Damages - from [38.0, 28.0] to [38.0, 34.73, 33.34, 28.0]
Cei-Rigotti Optical: ADSCrouchMoveSpreadInc - from 0.125 to 0.062
Cei-Rigotti Optical: ADSCrouchBaseSpreadInc - from 0.125 to 0.062
Cei-Rigotti Optical: ADSProneMoveMin - from 0.593 to 0.615
Cei-Rigotti Optical: Dmg_distances - from [32.5, 41.0] to [50.0, 53.0, 54.0, 62.0]
Cei-Rigotti Optical: ADSStandMoveSpreadInc - from 0.125 to 0.062
Cei-Rigotti Optical: HIPProneBaseSpreadInc - from 0.2 to 0.1
Cei-Rigotti Optical: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
Cei-Rigotti Optical: ADSStandBaseMin - from 0.158 to 0.135
Cei-Rigotti Optical: HIPProneMoveSpreadInc - from 0.2 to 0.1
Cei-Rigotti Optical: ADSCrouchBaseMin - from 0.158 to 0.135
Cei-Rigotti Optical: ADSStandMoveMin - from 0.593 to 0.615
Cei-Rigotti Optical: ADSCrouchMoveMin - from 0.593 to 0.615
Cei-Rigotti Trench: ADSStandBaseSpreadInc - from 0.2 to 0.1
Cei-Rigotti Trench: ADSProneBaseSpreadInc - from 0.2 to 0.1
Cei-Rigotti Trench: ADSProneMoveSpreadInc - from 0.2 to 0.1
Cei-Rigotti Trench: HIPStandMoveSpreadInc - from 0.1 to 0.05
Cei-Rigotti Trench: HIPCrouchMoveSpreadInc - from 0.1 to 0.05
Cei-Rigotti Trench: ADSProneBaseMin - from 0.21 to 0.18
Cei-Rigotti Trench: HIPStandBaseSpreadInc - from 0.1 to 0.05
Cei-Rigotti Trench: Damages - from [38.0, 28.0] to [38.0, 34.73, 33.34, 28.0]
Cei-Rigotti Trench: ADSCrouchMoveSpreadInc - from 0.2 to 0.1
Cei-Rigotti Trench: ADSCrouchBaseSpreadInc - from 0.2 to 0.1
Cei-Rigotti Trench: ADSProneMoveMin - from 0.79 to 0.82
Cei-Rigotti Trench: Dmg_distances - from [32.5, 41.0] to [50.0, 53.0, 54.0, 62.0]
Cei-Rigotti Trench: ADSStandMoveSpreadInc - from 0.2 to 0.1
Cei-Rigotti Trench: HIPProneBaseSpreadInc - from 0.1 to 0.05
Cei-Rigotti Trench: HIPCrouchBaseSpreadInc - from 0.1 to 0.05
Cei-Rigotti Trench: ADSStandBaseMin - from 0.21 to 0.18
Cei-Rigotti Trench: HIPProneMoveSpreadInc - from 0.1 to 0.05
Cei-Rigotti Trench: ADSCrouchBaseMin - from 0.21 to 0.18
Cei-Rigotti Trench: ADSStandMoveMin - from 0.79 to 0.82
Cei-Rigotti Trench: ADSCrouchMoveMin - from 0.79 to 0.82
Chauchat Low Weight: Damages - from [35.0, 34.73, 33.34, 26.05, 25.0, 23.0] to [38.0, 34.73, 33.34, 28.0]
Chauchat Low Weight: ADSStandBaseMax - from 1.2 to 2
Chauchat Low Weight: Dmg_distances - from [10.0, 11.0, 12.0, 29.0, 30.0, 40.0] to [18.0, 19.0, 20.0, 35.0]
Chauchat Low Weight: ADSCrouchBaseMax - from 1.2 to 1.75
Chauchat Low Weight: ADSProneMoveMax - from 2 to 2.25
Chauchat Low Weight: ADSProneBaseMax - from 1.2 to 1.5
Chauchat Low Weight: ADSStandMoveMax - from 2 to 2.75
Chauchat Low Weight: ADSCrouchMoveMax - from 2 to 2.5
Chauchat Telescopic: Damages - from [35.0, 34.73, 33.34, 26.05, 25.0, 23.0] to [38.0, 34.73, 33.34, 28.0]
Chauchat Telescopic: ADSStandBaseMax - from 1.2 to 2
Chauchat Telescopic: Dmg_distances - from [10.0, 11.0, 12.0, 29.0, 30.0, 40.0] to [18.0, 19.0, 20.0, 35.0]
Chauchat Telescopic: ADSCrouchBaseMax - from 1.2 to 1.75
Chauchat Telescopic: ADSProneMoveMax - from 2 to 2.25
Chauchat Telescopic: ADSProneBaseMax - from 1.2 to 1.5
Chauchat Telescopic: ADSStandMoveMax - from 2 to 2.75
Chauchat Telescopic: ADSCrouchMoveMax - from 2 to 2.5
Farquhar-Hill Optical: ADSStandBaseSpreadInc - from 0.125 to 0.062
Farquhar-Hill Optical: ADSProneBaseSpreadInc - from 0.125 to 0.062
Farquhar-Hill Optical: ADSProneMoveSpreadInc - from 0.125 to 0.062
Farquhar-Hill Optical: HIPStandMoveSpreadInc - from 0.2 to 0.1
Farquhar-Hill Optical: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
Farquhar-Hill Optical: ADSProneBaseMin - from 0.135 to 0.112
Farquhar-Hill Optical: HIPStandBaseSpreadInc - from 0.2 to 0.1
Farquhar-Hill Optical: Damages - from [42.0, 30.0] to [42.0, 34.73, 33.34, 30.0]
Farquhar-Hill Optical: ADSCrouchMoveSpreadInc - from 0.125 to 0.062
Farquhar-Hill Optical: ADSCrouchBaseSpreadInc - from 0.125 to 0.062
Farquhar-Hill Optical: ADSProneMoveMin - from 0.765 to 0.788
Farquhar-Hill Optical: Dmg_distances - from [34.0, 52.0] to [46.33, 53.0, 54.0, 59.0]
Farquhar-Hill Optical: ADSStandMoveSpreadInc - from 0.125 to 0.062
Farquhar-Hill Optical: HIPProneBaseSpreadInc - from 0.2 to 0.1
Farquhar-Hill Optical: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
Farquhar-Hill Optical: ADSStandBaseMin - from 0.135 to 0.112
Farquhar-Hill Optical: DeployTime - from 1.1 to 0.7
Farquhar-Hill Optical: HIPProneMoveSpreadInc - from 0.2 to 0.1
Farquhar-Hill Optical: ADSCrouchBaseMin - from 0.135 to 0.112
Farquhar-Hill Optical: ADSStandMoveMin - from 0.765 to 0.788
Farquhar-Hill Optical: ADSCrouchMoveMin - from 0.765 to 0.788
Farquhar-Hill Storm: ADSStandBaseSpreadInc - from 0.2 to 0.1
Farquhar-Hill Storm: ADSProneBaseSpreadInc - from 0.2 to 0.1
Farquhar-Hill Storm: ADSProneMoveSpreadInc - from 0.2 to 0.1
Farquhar-Hill Storm: HIPStandMoveSpreadInc - from 0.2 to 0.1
Farquhar-Hill Storm: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
Farquhar-Hill Storm: ADSProneBaseMin - from 0.18 to 0.15
Farquhar-Hill Storm: HIPStandBaseSpreadInc - from 0.2 to 0.1
Farquhar-Hill Storm: Damages - from [42.0, 30.0] to [42.0, 34.73, 33.34, 30.0]
Farquhar-Hill Storm: ADSCrouchMoveSpreadInc - from 0.2 to 0.1
Farquhar-Hill Storm: ADSCrouchBaseSpreadInc - from 0.2 to 0.1
Farquhar-Hill Storm: ADSProneMoveMin - from 1.02 to 1.05
Farquhar-Hill Storm: Dmg_distances - from [34.0, 52.0] to [46.33, 53.0, 54.0, 59.0]
Farquhar-Hill Storm: ADSStandMoveSpreadInc - from 0.2 to 0.1
Farquhar-Hill Storm: HIPProneBaseSpreadInc - from 0.2 to 0.1
Farquhar-Hill Storm: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
Farquhar-Hill Storm: ADSStandBaseMin - from 0.18 to 0.15
Farquhar-Hill Storm: DeployTime - from 1.1 to 0.7
Farquhar-Hill Storm: HIPProneMoveSpreadInc - from 0.2 to 0.1
Farquhar-Hill Storm: ADSCrouchBaseMin - from 0.18 to 0.15
Farquhar-Hill Storm: ADSStandMoveMin - from 1.02 to 1.05
Farquhar-Hill Storm: ADSCrouchMoveMin - from 1.02 to 1.05
Fedorov Avtomat Optical: ADSStandBaseSpreadInc - from 0.125 to 0.062
Fedorov Avtomat Optical: ADSProneBaseSpreadInc - from 0.125 to 0.062
Fedorov Avtomat Optical: ADSProneMoveSpreadInc - from 0.125 to 0.062
Fedorov Avtomat Optical: HIPStandMoveSpreadInc - from 0.2 to 0.1
Fedorov Avtomat Optical: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
Fedorov Avtomat Optical: ADSProneBaseMin - from 0.158 to 0.135
Fedorov Avtomat Optical: HIPStandBaseSpreadInc - from 0.2 to 0.1
Fedorov Avtomat Optical: Damages - from [28.0, 19.0] to [28.0, 26.042, 25.0, 20.84, 20.0, 19.0]
Fedorov Avtomat Optical: ADSCrouchMoveSpreadInc - from 0.125 to 0.062
Fedorov Avtomat Optical: ADSCrouchBaseSpreadInc - from 0.125 to 0.062
Fedorov Avtomat Optical: ADSProneMoveMin - from 0.593 to 0.615
Fedorov Avtomat Optical: Dmg_distances - from [23.5, 34.5] to [28.0, 29.0, 30.0, 37.0, 38.0, 40.0]
Fedorov Avtomat Optical: ADSStandMoveSpreadInc - from 0.125 to 0.062
Fedorov Avtomat Optical: HIPProneBaseSpreadInc - from 0.2 to 0.1
Fedorov Avtomat Optical: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
Fedorov Avtomat Optical: ADSStandBaseMin - from 0.158 to 0.135
Fedorov Avtomat Optical: HIPProneMoveSpreadInc - from 0.2 to 0.1
Fedorov Avtomat Optical: ADSCrouchBaseMin - from 0.158 to 0.135
Fedorov Avtomat Optical: ADSStandMoveMin - from 0.593 to 0.615
Fedorov Avtomat Optical: ADSCrouchMoveMin - from 0.593 to 0.615
Fedorov Avtomat Trench: ADSStandBaseSpreadInc - from 0.2 to 0.1
Fedorov Avtomat Trench: ADSProneBaseSpreadInc - from 0.2 to 0.1
Fedorov Avtomat Trench: ADSProneMoveSpreadInc - from 0.2 to 0.1
Fedorov Avtomat Trench: HIPStandMoveSpreadInc - from 0.1 to 0.05
Fedorov Avtomat Trench: HIPCrouchMoveSpreadInc - from 0.1 to 0.05
Fedorov Avtomat Trench: ADSProneBaseMin - from 0.21 to 0.18
Fedorov Avtomat Trench: HIPStandBaseSpreadInc - from 0.1 to 0.05
Fedorov Avtomat Trench: Damages - from [28.0, 19.0] to [28.0, 26.042, 25.0, 20.84, 20.0, 19.0]
Fedorov Avtomat Trench: ADSCrouchMoveSpreadInc - from 0.2 to 0.1
Fedorov Avtomat Trench: ADSCrouchBaseSpreadInc - from 0.2 to 0.1
Fedorov Avtomat Trench: ADSProneMoveMin - from 0.79 to 0.82
Fedorov Avtomat Trench: Dmg_distances - from [23.5, 34.5] to [28.0, 29.0, 30.0, 37.0, 38.0, 40.0]
Fedorov Avtomat Trench: ADSStandMoveSpreadInc - from 0.2 to 0.1
Fedorov Avtomat Trench: HIPProneBaseSpreadInc - from 0.1 to 0.05
Fedorov Avtomat Trench: HIPCrouchBaseSpreadInc - from 0.1 to 0.05
Fedorov Avtomat Trench: ADSStandBaseMin - from 0.21 to 0.18
Fedorov Avtomat Trench: HIPProneMoveSpreadInc - from 0.1 to 0.05
Fedorov Avtomat Trench: ADSCrouchBaseMin - from 0.21 to 0.18
Fedorov Avtomat Trench: ADSStandMoveMin - from 0.79 to 0.82
Fedorov Avtomat Trench: ADSCrouchMoveMin - from 0.79 to 0.82
General Liu Rifle Factory: ADSStandBaseSpreadInc - from 0.2 to 0.1
General Liu Rifle Factory: ADSProneBaseSpreadInc - from 0.2 to 0.1
General Liu Rifle Factory: ADSProneMoveSpreadInc - from 0.2 to 0.1
General Liu Rifle Factory: HIPStandMoveSpreadInc - from 0.2 to 0.1
General Liu Rifle Factory: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
General Liu Rifle Factory: ADSProneBaseMin - from 0.18 to 0.15
General Liu Rifle Factory: HIPStandBaseSpreadInc - from 0.2 to 0.1
General Liu Rifle Factory: ADSCrouchMoveSpreadInc - from 0.2 to 0.1
General Liu Rifle Factory: ADSCrouchBaseSpreadInc - from 0.2 to 0.1
General Liu Rifle Factory: ADSProneMoveMin - from 1.02 to 1.05
General Liu Rifle Factory: Dmg_distances - from [26.5, 51.5] to [40.0, 80.0]
General Liu Rifle Factory: ADSStandMoveSpreadInc - from 0.2 to 0.1
General Liu Rifle Factory: HIPProneBaseSpreadInc - from 0.2 to 0.1
General Liu Rifle Factory: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
General Liu Rifle Factory: ADSStandBaseMin - from 0.18 to 0.15
General Liu Rifle Factory: HIPProneMoveSpreadInc - from 0.2 to 0.1
General Liu Rifle Factory: ADSCrouchBaseMin - from 0.18 to 0.15
General Liu Rifle Factory: ADSStandMoveMin - from 1.02 to 1.05
General Liu Rifle Factory: ADSCrouchMoveMin - from 1.02 to 1.05
General Liu Rifle Storm: ADSStandBaseSpreadInc - from 0.2 to 0.1
General Liu Rifle Storm: ADSProneBaseSpreadInc - from 0.2 to 0.1
General Liu Rifle Storm: ADSProneMoveSpreadInc - from 0.2 to 0.1
General Liu Rifle Storm: HIPStandMoveSpreadInc - from 0.2 to 0.1
General Liu Rifle Storm: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
General Liu Rifle Storm: ADSProneBaseMin - from 0.18 to 0.15
General Liu Rifle Storm: HIPStandBaseSpreadInc - from 0.2 to 0.1
General Liu Rifle Storm: ADSCrouchMoveSpreadInc - from 0.2 to 0.1
General Liu Rifle Storm: ADSCrouchBaseSpreadInc - from 0.2 to 0.1
General Liu Rifle Storm: ADSProneMoveMin - from 1.02 to 1.05
General Liu Rifle Storm: Dmg_distances - from [26.5, 51.5] to [40.0, 80.0]
General Liu Rifle Storm: ADSStandMoveSpreadInc - from 0.2 to 0.1
General Liu Rifle Storm: HIPProneBaseSpreadInc - from 0.2 to 0.1
General Liu Rifle Storm: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
General Liu Rifle Storm: ADSStandBaseMin - from 0.18 to 0.15
General Liu Rifle Storm: HIPProneMoveSpreadInc - from 0.2 to 0.1
General Liu Rifle Storm: ADSCrouchBaseMin - from 0.18 to 0.15
General Liu Rifle Storm: ADSStandMoveMin - from 1.02 to 1.05
General Liu Rifle Storm: ADSCrouchMoveMin - from 1.02 to 1.05
Hellriegel 1915 Factory: HIPRecoilUp - from 0.28 to 0.384
Hellriegel 1915 Factory: Damages - from [23.0, 20.84, 20.0, 17.37, 16.67, 14.89, 14.29, 13.5] to [26.5, 25.0, 20.84, 20.0, 17.37, 16.67, 15.0]
Hellriegel 1915 Factory: Dmg_distances - from [11.0, 21.0, 22.0, 29.0, 30.0, 37.0, 38.0, 42.66] to [11.0, 12.0, 21.0, 22.0, 29.0, 30.0, 37.0]
Hellriegel 1915 Factory: ADSRecoilUp - from 0.28 to 0.384
Hellriegel 1915 Defensive: HIPRecoilUp - from 0.4 to 0.48
Hellriegel 1915 Defensive: Damages - from [23.0, 20.84, 20.0, 17.37, 16.67, 14.89, 14.29, 13.5] to [26.5, 25.0, 20.84, 20.0, 17.37, 16.67, 15.0]
Hellriegel 1915 Defensive: Dmg_distances - from [11.0, 21.0, 22.0, 29.0, 30.0, 37.0, 38.0, 42.66] to [11.0, 12.0, 21.0, 22.0, 29.0, 30.0, 37.0]
Hellriegel 1915 Defensive: ADSRecoilUp - from 0.4 to 0.48
M1909 Benet-Mercie Telescopic: HIPRecoilUp - from 0.28 to 0.35
M1909 Benet-Mercie Telescopic: Damages - from [23.0, 20.84, 20.0, 19.0] to [26.5, 25.0, 23.0]
M1909 Benet-Mercie Telescopic: ADSStandBaseMax - from 1.35 to 2.5
M1909 Benet-Mercie Telescopic: Dmg_distances - from [11.0, 29.0, 30.0, 35.0] to [11.0, 12.0, 35.0]
M1909 Benet-Mercie Telescopic: ADSCrouchBaseMax - from 1.35 to 2.25
M1909 Benet-Mercie Telescopic: ADSProneMoveMax - from 2 to 2.75
M1909 Benet-Mercie Telescopic: ADSProneBaseMax - from 1.35 to 2
M1909 Benet-Mercie Telescopic: ADSStandMoveMax - from 2 to 3.25
M1909 Benet-Mercie Telescopic: ADSCrouchMoveMax - from 2 to 3
M1909 Benet-Mercie Telescopic: ADSRecoilUp - from 0.28 to 0.35
M1909 Benet-Mercie Optical: HIPRecoilUp - from 0.28 to 0.35
M1909 Benet-Mercie Optical: Damages - from [23.0, 20.84, 20.0, 19.0] to [26.5, 25.0, 23.0]
M1909 Benet-Mercie Optical: ADSStandBaseMax - from 1.35 to 2.5
M1909 Benet-Mercie Optical: Dmg_distances - from [11.0, 29.0, 30.0, 35.0] to [11.0, 12.0, 35.0]
M1909 Benet-Mercie Optical: ADSCrouchBaseMax - from 1.35 to 2.25
M1909 Benet-Mercie Optical: ADSProneMoveMax - from 2 to 2.75
M1909 Benet-Mercie Optical: ADSProneBaseMax - from 1.35 to 2
M1909 Benet-Mercie Optical: ADSStandMoveMax - from 2 to 3.25
M1909 Benet-Mercie Optical: ADSCrouchMoveMax - from 2 to 3
M1909 Benet-Mercie Optical: ADSRecoilUp - from 0.28 to 0.35
M1909 Benet-Mercie Storm: HIPRecoilUp - from 0.196 to 0.28
M1909 Benet-Mercie Storm: Damages - from [23.0, 20.84, 20.0, 19.0] to [26.5, 25.0, 23.0]
M1909 Benet-Mercie Storm: ADSStandBaseMax - from 1.35 to 2.5
M1909 Benet-Mercie Storm: Dmg_distances - from [11.0, 29.0, 30.0, 35.0] to [11.0, 12.0, 35.0]
M1909 Benet-Mercie Storm: ADSCrouchBaseMax - from 1.35 to 2.25
M1909 Benet-Mercie Storm: ADSProneMoveMax - from 2 to 2.75
M1909 Benet-Mercie Storm: ADSProneBaseMax - from 1.35 to 2
M1909 Benet-Mercie Storm: ADSStandMoveMax - from 2 to 3.25
M1909 Benet-Mercie Storm: ADSCrouchMoveMax - from 2 to 3
M1909 Benet-Mercie Storm: ADSRecoilUp - from 0.196 to 0.28
Huot Automatic Low Weight: HIPRecoilRight - from 0.08 to 0.14
Huot Automatic Low Weight: ADSRecoilLeft - from 0.08 to 0.14
Huot Automatic Low Weight: ADSRecoilRight - from 0.08 to 0.14
Huot Automatic Low Weight: Damages - from [23.0, 20.84, 20.0, 17.37, 16.67, 15.0] to [26.5, 25.0, 23.0, 20.84, 20.0]
Huot Automatic Low Weight: ADSStandBaseMax - from 1.35 to 2
Huot Automatic Low Weight: Dmg_distances - from [11.0, 29.0, 30.0, 37.0, 38.0, 46.35] to [11.0, 12.0, 35.0, 49.0, 50.0]
Huot Automatic Low Weight: ADSCrouchBaseMax - from 1.35 to 1.75
Huot Automatic Low Weight: ADSProneMoveMax - from 2 to 2.25
Huot Automatic Low Weight: ADSProneBaseMax - from 1.35 to 1.5
Huot Automatic Low Weight: ADSStandMoveMax - from 2 to 2.75
Huot Automatic Low Weight: ADSCrouchMoveMax - from 2 to 2.5
Huot Automatic Low Weight: HIPRecoilLeft - from 0.08 to 0.14
Huot Automatic Optical: HIPRecoilRight - from 0.07 to 0.123
Huot Automatic Optical: ADSRecoilLeft - from 0.07 to 0.123
Huot Automatic Optical: ADSRecoilRight - from 0.07 to 0.123
Huot Automatic Optical: Damages - from [23.0, 20.84, 20.0, 17.37, 16.67, 15.0] to [26.5, 25.0, 23.0, 20.84, 20.0]
Huot Automatic Optical: ADSStandBaseMax - from 1.35 to 2
Huot Automatic Optical: Dmg_distances - from [11.0, 29.0, 30.0, 37.0, 38.0, 46.35] to [11.0, 12.0, 35.0, 49.0, 50.0]
Huot Automatic Optical: ADSCrouchBaseMax - from 1.35 to 1.75
Huot Automatic Optical: ADSProneMoveMax - from 2 to 2.25
Huot Automatic Optical: ADSProneBaseMax - from 1.35 to 1.5
Huot Automatic Optical: ADSStandMoveMax - from 2 to 2.75
Huot Automatic Optical: ADSCrouchMoveMax - from 2 to 2.5
Huot Automatic Optical: HIPRecoilLeft - from 0.07 to 0.123
Lewis Gun Low Weight: HIPRecoilRight - from 0.17 to 0.24
Lewis Gun Low Weight: ADSRecoilLeft - from 0.17 to 0.24
Lewis Gun Low Weight: ADSRecoilRight - from 0.17 to 0.24
Lewis Gun Low Weight: Damages - from [23.0, 20.84, 20.0, 17.37, 16.67, 15.0] to [26.5, 25.0, 23.0, 20.84, 20.0]
Lewis Gun Low Weight: ADSStandBaseMax - from 1.35 to 2.5
Lewis Gun Low Weight: Dmg_distances - from [11.0, 29.0, 30.0, 37.0, 38.0, 46.35] to [11.0, 12.0, 35.0, 49.0, 50.0]
Lewis Gun Low Weight: ADSCrouchBaseMax - from 1.35 to 2.25
Lewis Gun Low Weight: ADSProneMoveMax - from 2 to 2.75
Lewis Gun Low Weight: ADSProneBaseMax - from 1.35 to 2
Lewis Gun Low Weight: ADSStandMoveMax - from 2 to 3.25
Lewis Gun Low Weight: ADSCrouchMoveMax - from 2 to 3
Lewis Gun Low Weight: HIPRecoilLeft - from 0.17 to 0.24
Lewis Gun Optical: HIPRecoilRight - from 0.15 to 0.211
Lewis Gun Optical: ADSRecoilLeft - from 0.15 to 0.211
Lewis Gun Optical: ADSRecoilRight - from 0.15 to 0.211
Lewis Gun Optical: Damages - from [23.0, 20.84, 20.0, 17.37, 16.67, 15.0] to [26.5, 25.0, 23.0, 20.84, 20.0]
Lewis Gun Optical: ADSStandBaseMax - from 1.35 to 2.5
Lewis Gun Optical: Dmg_distances - from [11.0, 29.0, 30.0, 37.0, 38.0, 46.35] to [11.0, 12.0, 35.0, 49.0, 50.0]
Lewis Gun Optical: ADSCrouchBaseMax - from 1.35 to 2.25
Lewis Gun Optical: ADSProneMoveMax - from 2 to 2.75
Lewis Gun Optical: ADSProneBaseMax - from 1.35 to 2
Lewis Gun Optical: ADSStandMoveMax - from 2 to 3.25
Lewis Gun Optical: ADSCrouchMoveMax - from 2 to 3
Lewis Gun Optical: HIPRecoilLeft - from 0.15 to 0.211
Lewis Gun Suppressive: HIPRecoilRight - from 0.17 to 0.24
Lewis Gun Suppressive: ADSRecoilLeft - from 0.17 to 0.24
Lewis Gun Suppressive: ADSRecoilRight - from 0.17 to 0.24
Lewis Gun Suppressive: Damages - from [23.0, 20.84, 20.0, 17.37, 16.67, 15.0] to [26.5, 25.0, 23.0, 20.84, 20.0]
Lewis Gun Suppressive: ADSStandBaseMax - from 1.35 to 2.5
Lewis Gun Suppressive: Dmg_distances - from [11.0, 29.0, 30.0, 37.0, 38.0, 46.35] to [11.0, 12.0, 35.0, 49.0, 50.0]
Lewis Gun Suppressive: ADSCrouchBaseMax - from 1.35 to 2.25
Lewis Gun Suppressive: ADSProneMoveMax - from 2 to 2.75
Lewis Gun Suppressive: ADSProneBaseMax - from 1.35 to 2
Lewis Gun Suppressive: ADSStandMoveMax - from 2 to 3.25
Lewis Gun Suppressive: ADSCrouchMoveMax - from 2 to 3
Lewis Gun Suppressive: HIPRecoilLeft - from 0.17 to 0.24
Selbstlader 1906 Factory: ADSStandBaseSpreadInc - from 0.125 to 0.062
Selbstlader 1906 Factory: ADSProneBaseSpreadInc - from 0.125 to 0.062
Selbstlader 1906 Factory: ADSProneMoveSpreadInc - from 0.125 to 0.062
Selbstlader 1906 Factory: HIPStandMoveSpreadInc - from 0.2 to 0.1
Selbstlader 1906 Factory: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
Selbstlader 1906 Factory: ADSProneBaseMin - from 0.135 to 0.112
Selbstlader 1906 Factory: HIPStandBaseSpreadInc - from 0.2 to 0.1
Selbstlader 1906 Factory: ADSCrouchMoveSpreadInc - from 0.125 to 0.062
Selbstlader 1906 Factory: ADSCrouchBaseSpreadInc - from 0.125 to 0.062
Selbstlader 1906 Factory: ADSProneMoveMin - from 0.765 to 0.788
Selbstlader 1906 Factory: Dmg_distances - from [26.5, 51.5] to [40.0, 80.0]
Selbstlader 1906 Factory: ADSStandMoveSpreadInc - from 0.125 to 0.062
Selbstlader 1906 Factory: HIPProneBaseSpreadInc - from 0.2 to 0.1
Selbstlader 1906 Factory: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
Selbstlader 1906 Factory: ADSStandBaseMin - from 0.135 to 0.112
Selbstlader 1906 Factory: HIPProneMoveSpreadInc - from 0.2 to 0.1
Selbstlader 1906 Factory: ADSCrouchBaseMin - from 0.135 to 0.112
Selbstlader 1906 Factory: ADSStandMoveMin - from 0.765 to 0.788
Selbstlader 1906 Factory: ADSCrouchMoveMin - from 0.765 to 0.788
Selbstlader 1906 Sniper: ADSStandBaseSpreadInc - from 0.2 to 0.1
Selbstlader 1906 Sniper: ADSProneBaseSpreadInc - from 0.2 to 0.1
Selbstlader 1906 Sniper: ADSProneMoveSpreadInc - from 0.2 to 0.1
Selbstlader 1906 Sniper: HIPStandMoveSpreadInc - from 0.2 to 0.1
Selbstlader 1906 Sniper: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
Selbstlader 1906 Sniper: ADSProneBaseMin - from 0.12 to 0.1
Selbstlader 1906 Sniper: HIPStandBaseSpreadInc - from 0.2 to 0.1
Selbstlader 1906 Sniper: ADSCrouchMoveSpreadInc - from 0.2 to 0.1
Selbstlader 1906 Sniper: ADSCrouchBaseSpreadInc - from 0.2 to 0.1
Selbstlader 1906 Sniper: ADSProneMoveMin - from 1.02 to 1.05
Selbstlader 1906 Sniper: Dmg_distances - from [26.5, 51.5] to [40.0, 80.0]
Selbstlader 1906 Sniper: ADSStandMoveSpreadInc - from 0.2 to 0.1
Selbstlader 1906 Sniper: HIPProneBaseSpreadInc - from 0.2 to 0.1
Selbstlader 1906 Sniper: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
Selbstlader 1906 Sniper: ADSStandBaseMin - from 0.12 to 0.1
Selbstlader 1906 Sniper: HIPProneMoveSpreadInc - from 0.2 to 0.1
Selbstlader 1906 Sniper: ADSCrouchBaseMin - from 0.12 to 0.1
Selbstlader 1906 Sniper: ADSStandMoveMin - from 1.02 to 1.05
Selbstlader 1906 Sniper: ADSCrouchMoveMin - from 1.02 to 1.05
Madsen MG Low Weight: Damages - from [23.0, 20.84, 20.0, 17.5] to [28.0, 25.0, 21.0]
Madsen MG Low Weight: ADSStandBaseMax - from 1.2 to 2
Madsen MG Low Weight: Dmg_distances - from [11.0, 29.0, 30.0, 42.49] to [11.0, 12.0, 35.0]
Madsen MG Low Weight: ADSCrouchBaseMax - from 1.2 to 1.75
Madsen MG Low Weight: ADSProneMoveMax - from 2 to 2.25
Madsen MG Low Weight: ADSProneBaseMax - from 1.2 to 1.5
Madsen MG Low Weight: ADSStandMoveMax - from 2 to 2.75
Madsen MG Low Weight: ADSCrouchMoveMax - from 2 to 2.5
Madsen MG Storm: HIPRecoilUp - from 0.266 to 0.304
Madsen MG Storm: Damages - from [23.0, 20.84, 20.0, 17.5] to [28.0, 25.0, 21.0]
Madsen MG Storm: ADSStandBaseMax - from 1.2 to 2
Madsen MG Storm: Dmg_distances - from [11.0, 29.0, 30.0, 42.49] to [11.0, 12.0, 35.0]
Madsen MG Storm: ADSCrouchBaseMax - from 1.2 to 1.75
Madsen MG Storm: ADSProneMoveMax - from 2 to 2.25
Madsen MG Storm: ADSProneBaseMax - from 1.2 to 1.5
Madsen MG Storm: ADSStandMoveMax - from 2 to 2.75
Madsen MG Storm: ADSCrouchMoveMax - from 2 to 2.5
Madsen MG Storm: ADSRecoilUp - from 0.266 to 0.304
Madsen MG Trench: Damages - from [23.0, 20.84, 20.0, 17.5] to [28.0, 25.0, 21.0]
Madsen MG Trench: ADSStandBaseMax - from 1.2 to 2
Madsen MG Trench: Dmg_distances - from [11.0, 29.0, 30.0, 42.49] to [11.0, 12.0, 35.0]
Madsen MG Trench: ADSCrouchBaseMax - from 1.2 to 1.75
Madsen MG Trench: ADSProneMoveMax - from 2 to 2.25
Madsen MG Trench: ADSProneBaseMax - from 1.2 to 1.5
Madsen MG Trench: ADSStandMoveMax - from 2 to 2.75
Madsen MG Trench: ADSCrouchMoveMax - from 2 to 2.5
C96 Trench: HIPRecoilUp - from 0.3 to 0.36
C96 Trench: Ammo - from Mauser763x25mm_Carbine to 9x19mm_Semi
C96 Trench: FirstShotHIPSpreadMul - from 0.167 to 1
C96 Trench: HIPCrouchMoveMax - from 4.5 to 2
C96 Trench: Damages - from [28.0, 26.05, 25.0, 20.84, 20.0, 17.37, 16.67, 15.0] to [34.73, 33.34, 26.5, 25.0, 20.84, 20.0, 17.37, 16.67, 15.0]
C96 Trench: Dmg_distances - from [17.46, 21.0, 22.0, 27.0, 28.0, 33.0, 34.0, 38.76] to [11.0, 12.0, 17.0, 18.0, 24.0, 25.0, 31.0, 32.0, 33.0]
C96 Trench: HIPCrouchMoveMin - from 2.335 to 0.667
C96 Trench: ADSRecoilUp - from 0.3 to 0.36
Selbstlader M1916 Factory: ADSStandBaseSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Factory: ADSProneBaseSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Factory: ADSProneMoveSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Factory: HIPStandMoveSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Factory: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Factory: ADSProneBaseMin - from 0.18 to 0.15
Selbstlader M1916 Factory: HIPStandBaseSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Factory: ADSCrouchMoveSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Factory: ADSCrouchBaseSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Factory: ADSProneMoveMin - from 1.02 to 1.05
Selbstlader M1916 Factory: Dmg_distances - from [26.5, 51.5] to [40.0, 80.0]
Selbstlader M1916 Factory: ADSStandMoveSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Factory: HIPProneBaseSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Factory: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Factory: ADSStandBaseMin - from 0.18 to 0.15
Selbstlader M1916 Factory: HIPProneMoveSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Factory: ADSCrouchBaseMin - from 0.18 to 0.15
Selbstlader M1916 Factory: ADSStandMoveMin - from 1.02 to 1.05
Selbstlader M1916 Factory: ADSCrouchMoveMin - from 1.02 to 1.05
Selbstlader M1916 Optical: ADSStandBaseSpreadInc - from 0.125 to 0.062
Selbstlader M1916 Optical: ADSProneBaseSpreadInc - from 0.125 to 0.062
Selbstlader M1916 Optical: ADSProneMoveSpreadInc - from 0.125 to 0.062
Selbstlader M1916 Optical: HIPStandMoveSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Optical: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Optical: ADSProneBaseMin - from 0.135 to 0.112
Selbstlader M1916 Optical: HIPStandBaseSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Optical: ADSCrouchMoveSpreadInc - from 0.125 to 0.062
Selbstlader M1916 Optical: ADSCrouchBaseSpreadInc - from 0.125 to 0.062
Selbstlader M1916 Optical: ADSProneMoveMin - from 0.765 to 0.788
Selbstlader M1916 Optical: Dmg_distances - from [26.5, 51.5] to [40.0, 80.0]
Selbstlader M1916 Optical: ADSStandMoveSpreadInc - from 0.125 to 0.062
Selbstlader M1916 Optical: HIPProneBaseSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Optical: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Optical: ADSStandBaseMin - from 0.135 to 0.112
Selbstlader M1916 Optical: HIPProneMoveSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Optical: ADSCrouchBaseMin - from 0.135 to 0.112
Selbstlader M1916 Optical: ADSStandMoveMin - from 0.765 to 0.788
Selbstlader M1916 Optical: ADSCrouchMoveMin - from 0.765 to 0.788
Selbstlader M1916 Marksman: ADSStandBaseSpreadInc - from 0.125 to 0.062
Selbstlader M1916 Marksman: ADSProneBaseSpreadInc - from 0.125 to 0.062
Selbstlader M1916 Marksman: ADSProneMoveSpreadInc - from 0.125 to 0.062
Selbstlader M1916 Marksman: HIPStandMoveSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Marksman: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Marksman: ADSProneBaseMin - from 0.12 to 0.1
Selbstlader M1916 Marksman: HIPStandBaseSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Marksman: ADSCrouchMoveSpreadInc - from 0.125 to 0.062
Selbstlader M1916 Marksman: ADSCrouchBaseSpreadInc - from 0.125 to 0.062
Selbstlader M1916 Marksman: ADSProneMoveMin - from 1.02 to 1.05
Selbstlader M1916 Marksman: Dmg_distances - from [26.5, 51.5] to [40.0, 80.0]
Selbstlader M1916 Marksman: ADSStandMoveSpreadInc - from 0.125 to 0.062
Selbstlader M1916 Marksman: HIPProneBaseSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Marksman: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Marksman: ADSStandBaseMin - from 0.12 to 0.1
Selbstlader M1916 Marksman: HIPProneMoveSpreadInc - from 0.2 to 0.1
Selbstlader M1916 Marksman: ADSCrouchBaseMin - from 0.12 to 0.1
Selbstlader M1916 Marksman: ADSStandMoveMin - from 1.02 to 1.05
Selbstlader M1916 Marksman: ADSCrouchMoveMin - from 1.02 to 1.05
MG 08-15: Damages - from [23.0, 20.84, 20.0, 17.5] to [28.0, 25.0, 21.0]
MG 08-15: Dmg_distances - from [11.0, 29.0, 30.0, 42.49] to [11.0, 12.0, 35.0]
SMG 08-18 Factory: HIPRecoilUp - from 0.2 to 0.24
SMG 08-18 Factory: Damages - from [23.0, 20.84, 20.0, 17.37, 16.67, 14.89, 14.29, 13.5] to [28.0, 25.0, 20.84, 20.0, 17.37, 16.67, 15.0]
SMG 08-18 Factory: Dmg_distances - from [11.0, 21.0, 22.0, 29.0, 30.0, 37.0, 38.0, 42.66] to [11.0, 12.0, 21.0, 22.0, 29.0, 30.0, 37.0]
SMG 08-18 Factory: ADSRecoilUp - from 0.2 to 0.24
SMG 08-18 Optical: HIPRecoilUp - from 0.2 to 0.24
SMG 08-18 Optical: Damages - from [23.0, 20.84, 20.0, 17.37, 16.67, 14.89, 14.29, 13.5] to [28.0, 25.0, 20.84, 20.0, 17.37, 16.67, 15.0]
SMG 08-18 Optical: Dmg_distances - from [11.0, 21.0, 22.0, 29.0, 30.0, 37.0, 38.0, 42.66] to [11.0, 12.0, 21.0, 22.0, 29.0, 30.0, 37.0]
SMG 08-18 Optical: FirstShotADSSpreadMul - from 2.25 to 2.001
SMG 08-18 Optical: ADSRecoilUp - from 0.2 to 0.24
Mondragon Sniper: ADSStandBaseSpreadInc - from 0.2 to 0.1
Mondragon Sniper: ADSProneBaseSpreadInc - from 0.2 to 0.1
Mondragon Sniper: ADSProneMoveSpreadInc - from 0.2 to 0.1
Mondragon Sniper: HIPStandMoveSpreadInc - from 0.2 to 0.1
Mondragon Sniper: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
Mondragon Sniper: ADSProneBaseMin - from 0.12 to 0.1
Mondragon Sniper: HIPStandBaseSpreadInc - from 0.2 to 0.1
Mondragon Sniper: ADSCrouchMoveSpreadInc - from 0.2 to 0.1
Mondragon Sniper: ADSCrouchBaseSpreadInc - from 0.2 to 0.1
Mondragon Sniper: ADSProneMoveMin - from 1.02 to 1.05
Mondragon Sniper: Dmg_distances - from [26.5, 51.5] to [40.0, 80.0]
Mondragon Sniper: ADSStandMoveSpreadInc - from 0.2 to 0.1
Mondragon Sniper: HIPProneBaseSpreadInc - from 0.2 to 0.1
Mondragon Sniper: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
Mondragon Sniper: ADSStandBaseMin - from 0.12 to 0.1
Mondragon Sniper: HIPProneMoveSpreadInc - from 0.2 to 0.1
Mondragon Sniper: ADSCrouchBaseMin - from 0.12 to 0.1
Mondragon Sniper: ADSStandMoveMin - from 1.02 to 1.05
Mondragon Sniper: ADSCrouchMoveMin - from 1.02 to 1.05
Mondragon Optical: ADSStandBaseSpreadInc - from 0.125 to 0.062
Mondragon Optical: ADSProneBaseSpreadInc - from 0.125 to 0.062
Mondragon Optical: ADSProneMoveSpreadInc - from 0.125 to 0.062
Mondragon Optical: HIPStandMoveSpreadInc - from 0.2 to 0.1
Mondragon Optical: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
Mondragon Optical: ADSProneBaseMin - from 0.135 to 0.112
Mondragon Optical: HIPStandBaseSpreadInc - from 0.2 to 0.1
Mondragon Optical: ADSCrouchMoveSpreadInc - from 0.125 to 0.062
Mondragon Optical: ADSCrouchBaseSpreadInc - from 0.125 to 0.062
Mondragon Optical: ADSProneMoveMin - from 0.765 to 0.788
Mondragon Optical: Dmg_distances - from [26.5, 51.5] to [40.0, 80.0]
Mondragon Optical: ADSStandMoveSpreadInc - from 0.125 to 0.062
Mondragon Optical: HIPProneBaseSpreadInc - from 0.2 to 0.1
Mondragon Optical: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
Mondragon Optical: ADSStandBaseMin - from 0.135 to 0.112
Mondragon Optical: HIPProneMoveSpreadInc - from 0.2 to 0.1
Mondragon Optical: ADSCrouchBaseMin - from 0.135 to 0.112
Mondragon Optical: ADSStandMoveMin - from 0.765 to 0.788
Mondragon Optical: ADSCrouchMoveMin - from 0.765 to 0.788
Mondragon Storm: ADSStandBaseSpreadInc - from 0.2 to 0.1
Mondragon Storm: ADSProneBaseSpreadInc - from 0.2 to 0.1
Mondragon Storm: ADSProneMoveSpreadInc - from 0.2 to 0.1
Mondragon Storm: HIPStandMoveSpreadInc - from 0.2 to 0.1
Mondragon Storm: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
Mondragon Storm: ADSProneBaseMin - from 0.18 to 0.15
Mondragon Storm: HIPStandBaseSpreadInc - from 0.2 to 0.1
Mondragon Storm: ADSCrouchMoveSpreadInc - from 0.2 to 0.1
Mondragon Storm: ADSCrouchBaseSpreadInc - from 0.2 to 0.1
Mondragon Storm: ADSProneMoveMin - from 1.02 to 1.05
Mondragon Storm: Dmg_distances - from [26.5, 51.5] to [40.0, 80.0]
Mondragon Storm: ADSStandMoveSpreadInc - from 0.2 to 0.1
Mondragon Storm: HIPProneBaseSpreadInc - from 0.2 to 0.1
Mondragon Storm: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
Mondragon Storm: ADSStandBaseMin - from 0.18 to 0.15
Mondragon Storm: HIPProneMoveSpreadInc - from 0.2 to 0.1
Mondragon Storm: ADSCrouchBaseMin - from 0.18 to 0.15
Mondragon Storm: ADSStandMoveMin - from 1.02 to 1.05
Mondragon Storm: ADSCrouchMoveMin - from 1.02 to 1.05
Mosin-Nagant M91 Infantry: AltDeployTime - from 5 to 0
Mosin-Nagant M91 Marksman: AltDeployTime - from 5 to 0
MP 18 Optical: HIPRecoilUp - from 0.35 to 0.42
MP 18 Optical: Damages - from [23.0, 20.84, 20.0, 17.37, 16.67, 14.89, 14.29, 13.5] to [28.0, 25.0, 20.84, 20.0, 17.37, 16.67, 15.0]
MP 18 Optical: Dmg_distances - from [11.0, 21.0, 22.0, 29.0, 30.0, 37.0, 38.0, 42.66] to [11.0, 12.0, 21.0, 22.0, 29.0, 30.0, 37.0]
MP 18 Optical: ADSRecoilUp - from 0.35 to 0.42
MP 18 Experimental: HIPRecoilUp - from 0.35 to 0.42
MP 18 Experimental: HIPRecoilRight - from 0.161 to 0.138
MP 18 Experimental: ADSRecoilLeft - from 0.161 to 0.138
MP 18 Experimental: ADSRecoilRight - from 0.161 to 0.138
MP 18 Experimental: Damages - from [23.0, 20.84, 20.0, 17.37, 16.67, 14.89, 14.29, 13.5] to [28.0, 25.0, 20.84, 20.0, 17.37, 16.67, 15.0]
MP 18 Experimental: Dmg_distances - from [11.0, 21.0, 22.0, 29.0, 30.0, 37.0, 38.0, 42.66] to [11.0, 12.0, 21.0, 22.0, 29.0, 30.0, 37.0]
MP 18 Experimental: ADSRecoilUp - from 0.35 to 0.42
MP 18 Experimental: HIPRecoilLeft - from 0.161 to 0.138
MP 18 Trench: HIPRecoilUp - from 0.35 to 0.42
MP 18 Trench: Damages - from [23.0, 20.84, 20.0, 17.37, 16.67, 14.89, 14.29, 13.5] to [28.0, 25.0, 20.84, 20.0, 17.37, 16.67, 15.0]
MP 18 Trench: Dmg_distances - from [11.0, 21.0, 22.0, 29.0, 30.0, 37.0, 38.0, 42.66] to [11.0, 12.0, 21.0, 22.0, 29.0, 30.0, 37.0]
MP 18 Trench: ADSRecoilUp - from 0.35 to 0.42
Parabellum MG14 Low Weight: Damages - from [23.0, 20.84, 20.0, 17.5] to [28.0, 25.0, 21.0]
Parabellum MG14 Low Weight: ADSStandBaseMax - from 1.5 to 3
Parabellum MG14 Low Weight: Dmg_distances - from [11.0, 29.0, 30.0, 42.49] to [11.0, 12.0, 35.0]
Parabellum MG14 Low Weight: ADSCrouchBaseMax - from 1.5 to 2.75
Parabellum MG14 Low Weight: ADSProneMoveMax - from 2 to 3.25
Parabellum MG14 Low Weight: ADSProneBaseMax - from 1.5 to 2.5
Parabellum MG14 Low Weight: ADSStandMoveMax - from 2 to 3.75
Parabellum MG14 Low Weight: ADSCrouchMoveMax - from 2 to 3.5
Parabellum MG14 Suppressive: Damages - from [23.0, 20.84, 20.0, 17.5] to [28.0, 25.0, 21.0]
Parabellum MG14 Suppressive: ADSStandBaseMax - from 1.5 to 3
Parabellum MG14 Suppressive: Dmg_distances - from [11.0, 29.0, 30.0, 42.49] to [11.0, 12.0, 35.0]
Parabellum MG14 Suppressive: ADSCrouchBaseMax - from 1.5 to 2.75
Parabellum MG14 Suppressive: ADSProneMoveMax - from 2 to 3.25
Parabellum MG14 Suppressive: ADSProneBaseMax - from 1.5 to 2.5
Parabellum MG14 Suppressive: ADSStandMoveMax - from 2 to 3.75
Parabellum MG14 Suppressive: ADSCrouchMoveMax - from 2 to 3.5
Perino Model 1908 Low Weight: HIPRecoilRight - from 0.12 to 0.15
Perino Model 1908 Low Weight: ADSRecoilLeft - from 0.12 to 0.15
Perino Model 1908 Low Weight: ADSRecoilRight - from 0.12 to 0.15
Perino Model 1908 Low Weight: Damages - from [23.0, 20.84, 20.0, 17.37, 16.67, 15.0] to [26.5, 25.0, 23.0, 20.84, 20.0]
Perino Model 1908 Low Weight: ADSStandBaseMax - from 1.5 to 3
Perino Model 1908 Low Weight: Dmg_distances - from [11.0, 29.0, 30.0, 37.0, 38.0, 46.35] to [11.0, 12.0, 35.0, 49.0, 50.0]
Perino Model 1908 Low Weight: ADSCrouchBaseMax - from 1.5 to 2.75
Perino Model 1908 Low Weight: ADSProneMoveMax - from 2 to 3.25
Perino Model 1908 Low Weight: ADSProneBaseMax - from 1.5 to 2.5
Perino Model 1908 Low Weight: InitialSpeed - from 820 to 700
Perino Model 1908 Low Weight: ADSStandMoveMax - from 2 to 3.75
Perino Model 1908 Low Weight: ADSCrouchMoveMax - from 2 to 3.5
Perino Model 1908 Low Weight: HIPRecoilLeft - from 0.12 to 0.15
Perino Model 1908 Defensive: HIPRecoilRight - from 0.12 to 0.15
Perino Model 1908 Defensive: ADSRecoilLeft - from 0.12 to 0.15
Perino Model 1908 Defensive: ADSRecoilRight - from 0.12 to 0.15
Perino Model 1908 Defensive: Damages - from [23.0, 20.84, 20.0, 17.37, 16.67, 15.0] to [26.5, 25.0, 23.0, 20.84, 20.0]
Perino Model 1908 Defensive: ADSStandBaseMax - from 1.5 to 3
Perino Model 1908 Defensive: Dmg_distances - from [11.0, 29.0, 30.0, 37.0, 38.0, 46.35] to [11.0, 12.0, 35.0, 49.0, 50.0]
Perino Model 1908 Defensive: ADSCrouchBaseMax - from 1.5 to 2.75
Perino Model 1908 Defensive: ADSProneMoveMax - from 2 to 3.25
Perino Model 1908 Defensive: ADSProneBaseMax - from 1.5 to 2.5
Perino Model 1908 Defensive: InitialSpeed - from 820 to 700
Perino Model 1908 Defensive: ADSStandMoveMax - from 2 to 3.75
Perino Model 1908 Defensive: ADSCrouchMoveMax - from 2 to 3.5
Perino Model 1908 Defensive: HIPRecoilLeft - from 0.12 to 0.15
Model 10-A Factory: ShotsPerShell - from 20 to 12
Model 10-A Factory: Ammo - from 12g_Buckshot_Pump to 12g_Buckshot_10A
Model 10-A Factory: Damages - from [8.4, 7.2, 4.5, 4.2] to [12.5, 6.25]
Model 10-A Factory: Drag - from 0.0025 to 0.007
Model 10-A Factory: Dmg_distances - from [14.0, 16.0, 17.0, 21.0] to [14.0, 21.0]
Model 10-A Hunter: ShotsPerShell - from 20 to 12
Model 10-A Hunter: Ammo - from 12g_Buckshot_Pump to 12g_Buckshot_10A
Model 10-A Hunter: Damages - from [8.4, 7.2, 4.5, 4.2] to [12.5, 6.25]
Model 10-A Hunter: Drag - from 0.0025 to 0.007
Model 10-A Hunter: Dmg_distances - from [14.0, 16.0, 17.0, 21.0] to [14.0, 21.0]
Model 1900 Factory: ShotsPerShell - from 20 to 12
Model 1900 Factory: Ammo - from 12g_Buckshot_Pump to 12g_Buckshot_10A
Model 1900 Factory: Damages - from [8.4, 7.2, 4.5, 4.2] to [12.5, 6.25]
Model 1900 Factory: Drag - from 0.0025 to 0.007
Model 1900 Factory: Dmg_distances - from [14.0, 16.0, 17.0, 21.0] to [14.0, 21.0]
Autoloading 8 .35 Factory: ADSStandBaseSpreadInc - from 0.2 to 0.1
Autoloading 8 .35 Factory: ADSProneBaseSpreadInc - from 0.2 to 0.1
Autoloading 8 .35 Factory: ADSProneMoveSpreadInc - from 0.2 to 0.1
Autoloading 8 .35 Factory: HIPStandMoveSpreadInc - from 0.2 to 0.1
Autoloading 8 .35 Factory: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
Autoloading 8 .35 Factory: ADSProneBaseMin - from 0.21 to 0.18
Autoloading 8 .35 Factory: HIPStandBaseSpreadInc - from 0.2 to 0.1
Autoloading 8 .35 Factory: Damages - from [42.0, 30.0] to [42.0, 34.73, 33.34, 30.0]
Autoloading 8 .35 Factory: ADSCrouchMoveSpreadInc - from 0.2 to 0.1
Autoloading 8 .35 Factory: ADSCrouchBaseSpreadInc - from 0.2 to 0.1
Autoloading 8 .35 Factory: ADSProneMoveMin - from 0.79 to 0.82
Autoloading 8 .35 Factory: Dmg_distances - from [34.0, 52.0] to [51.0, 69.0, 70.0, 78.0]
Autoloading 8 .35 Factory: ADSStandMoveSpreadInc - from 0.2 to 0.1
Autoloading 8 .35 Factory: HIPProneBaseSpreadInc - from 0.2 to 0.1
Autoloading 8 .35 Factory: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
Autoloading 8 .35 Factory: ADSStandBaseMin - from 0.21 to 0.18
Autoloading 8 .35 Factory: HIPProneMoveSpreadInc - from 0.2 to 0.1
Autoloading 8 .35 Factory: ADSCrouchBaseMin - from 0.21 to 0.18
Autoloading 8 .35 Factory: ADSStandMoveMin - from 0.79 to 0.82
Autoloading 8 .35 Factory: ADSCrouchMoveMin - from 0.79 to 0.82
Autoloading 8 .25 Extended: HIPRecoilUp - from 0.595 to 0.68
Autoloading 8 .25 Extended: ADSStandBaseSpreadInc - from 0.2 to 0.1
Autoloading 8 .25 Extended: ADSProneBaseSpreadInc - from 0.2 to 0.1
Autoloading 8 .25 Extended: ADSProneMoveSpreadInc - from 0.2 to 0.1
Autoloading 8 .25 Extended: HIPStandMoveSpreadInc - from 0.1 to 0.05
Autoloading 8 .25 Extended: HIPCrouchMoveSpreadInc - from 0.1 to 0.05
Autoloading 8 .25 Extended: ADSProneBaseMin - from 0.21 to 0.18
Autoloading 8 .25 Extended: HIPStandBaseSpreadInc - from 0.1 to 0.05
Autoloading 8 .25 Extended: Damages - from [38.0, 21.0] to [38.0, 34.73, 33.34, 26.042, 25.0, 21.0]
Autoloading 8 .25 Extended: ADSCrouchMoveSpreadInc - from 0.2 to 0.1
Autoloading 8 .25 Extended: ADSCrouchBaseSpreadInc - from 0.2 to 0.1
Autoloading 8 .25 Extended: ADSProneMoveMin - from 0.79 to 0.82
Autoloading 8 .25 Extended: Dmg_distances - from [11.5, 32.0] to [16.0, 21.0, 22.0, 37.0, 38.0, 45.0]
Autoloading 8 .25 Extended: ADSStandMoveSpreadInc - from 0.2 to 0.1
Autoloading 8 .25 Extended: HIPProneBaseSpreadInc - from 0.1 to 0.05
Autoloading 8 .25 Extended: HIPCrouchBaseSpreadInc - from 0.1 to 0.05
Autoloading 8 .25 Extended: ADSStandBaseMin - from 0.21 to 0.18
Autoloading 8 .25 Extended: HIPProneMoveSpreadInc - from 0.1 to 0.05
Autoloading 8 .25 Extended: ADSCrouchBaseMin - from 0.21 to 0.18
Autoloading 8 .25 Extended: ADSStandMoveMin - from 0.79 to 0.82
Autoloading 8 .25 Extended: ADSRecoilUp - from 0.595 to 0.68
Autoloading 8 .25 Extended: ADSCrouchMoveMin - from 0.79 to 0.82
Autoloading 8 .35 Marksman: ADSStandBaseSpreadInc - from 0.125 to 0.062
Autoloading 8 .35 Marksman: ADSProneBaseSpreadInc - from 0.125 to 0.062
Autoloading 8 .35 Marksman: ADSProneMoveSpreadInc - from 0.125 to 0.062
Autoloading 8 .35 Marksman: HIPStandMoveSpreadInc - from 0.2 to 0.1
Autoloading 8 .35 Marksman: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
Autoloading 8 .35 Marksman: ADSProneBaseMin - from 0.14 to 0.12
Autoloading 8 .35 Marksman: HIPStandBaseSpreadInc - from 0.2 to 0.1
Autoloading 8 .35 Marksman: Damages - from [42.0, 30.0] to [42.0, 34.73, 33.34, 30.0]
Autoloading 8 .35 Marksman: ADSCrouchMoveSpreadInc - from 0.125 to 0.062
Autoloading 8 .35 Marksman: ADSCrouchBaseSpreadInc - from 0.125 to 0.062
Autoloading 8 .35 Marksman: ADSProneMoveMin - from 0.79 to 0.82
Autoloading 8 .35 Marksman: Dmg_distances - from [34.0, 52.0] to [51.0, 69.0, 70.0, 78.0]
Autoloading 8 .35 Marksman: ADSStandMoveSpreadInc - from 0.125 to 0.062
Autoloading 8 .35 Marksman: HIPProneBaseSpreadInc - from 0.2 to 0.1
Autoloading 8 .35 Marksman: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
Autoloading 8 .35 Marksman: ADSStandBaseMin - from 0.14 to 0.12
Autoloading 8 .35 Marksman: HIPProneMoveSpreadInc - from 0.2 to 0.1
Autoloading 8 .35 Marksman: ADSCrouchBaseMin - from 0.14 to 0.12
Autoloading 8 .35 Marksman: ADSStandMoveMin - from 0.79 to 0.82
Autoloading 8 .35 Marksman: ADSCrouchMoveMin - from 0.79 to 0.82
Ribeyrolles 1918 Factory: HIPRecoilUp - from 0.42 to 0.504
Ribeyrolles 1918 Factory: Damages - from [23.0, 20.84, 20.0, 17.37, 16.67, 15.0] to [28.0, 25.0, 20.84, 20.0, 17.5]
Ribeyrolles 1918 Factory: Dmg_distances - from [11.0, 27.0, 28.0, 37.0, 38.0, 46.35] to [11.0, 12.0, 27.0, 28.0, 37.0]
Ribeyrolles 1918 Factory: ADSRecoilUp - from 0.42 to 0.504
RSC 1917 Factory: HIPRecoilUp - from 1.8 to 1.5
RSC 1917 Factory: ADSStandBaseSpreadInc - from 0.2 to 0.1
RSC 1917 Factory: HIPRecoilRight - from 1.1 to 0.9
RSC 1917 Factory: ADSProneBaseSpreadInc - from 0.2 to 0.1
RSC 1917 Factory: ADSProneMoveSpreadInc - from 0.2 to 0.1
RSC 1917 Factory: ADSRecoilLeft - from 1.1 to 0.9
RSC 1917 Factory: HIPStandMoveSpreadInc - from 0.2 to 0.1
RSC 1917 Factory: ADSRecoilRight - from 1.1 to 0.9
RSC 1917 Factory: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
RSC 1917 Factory: ADSProneBaseMin - from 0.18 to 0.15
RSC 1917 Factory: HIPStandBaseSpreadInc - from 0.2 to 0.1
RSC 1917 Factory: BRoF - from 163 to 179
RSC 1917 Factory: Damages - from [53.0, 38.0] to [53.0, 52.084, 50.0, 38.0]
RSC 1917 Factory: ADSCrouchMoveSpreadInc - from 0.2 to 0.1
RSC 1917 Factory: ADSCrouchBaseSpreadInc - from 0.2 to 0.1
RSC 1917 Factory: ADSProneMoveMin - from 1.02 to 1.05
RSC 1917 Factory: Dmg_distances - from [44.0, 59.0] to [66.0, 69.0, 70.0, 89.0]
RSC 1917 Factory: ADSStandMoveSpreadInc - from 0.2 to 0.1
RSC 1917 Factory: HIPProneBaseSpreadInc - from 0.2 to 0.1
RSC 1917 Factory: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
RSC 1917 Factory: ADSStandBaseMin - from 0.18 to 0.15
RSC 1917 Factory: HIPProneMoveSpreadInc - from 0.2 to 0.1
RSC 1917 Factory: ADSCrouchBaseMin - from 0.18 to 0.15
RSC 1917 Factory: ADSStandMoveMin - from 1.02 to 1.05
RSC 1917 Factory: RoF - from 163 to 179
RSC 1917 Factory: ADSRecoilUp - from 1.8 to 1.5
RSC 1917 Factory: HIPRecoilLeft - from 1.1 to 0.9
RSC 1917 Factory: ADSCrouchMoveMin - from 1.02 to 1.05
RSC 1917 Optical: HIPRecoilUp - from 1.8 to 1.5
RSC 1917 Optical: ADSStandBaseSpreadInc - from 0.125 to 0.062
RSC 1917 Optical: HIPRecoilRight - from 1.1 to 0.9
RSC 1917 Optical: ADSProneBaseSpreadInc - from 0.125 to 0.062
RSC 1917 Optical: ADSProneMoveSpreadInc - from 0.125 to 0.062
RSC 1917 Optical: ADSRecoilLeft - from 1.1 to 0.9
RSC 1917 Optical: HIPStandMoveSpreadInc - from 0.2 to 0.1
RSC 1917 Optical: ADSRecoilRight - from 1.1 to 0.9
RSC 1917 Optical: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
RSC 1917 Optical: ADSProneBaseMin - from 0.135 to 0.112
RSC 1917 Optical: HIPStandBaseSpreadInc - from 0.2 to 0.1
RSC 1917 Optical: BRoF - from 163 to 179
RSC 1917 Optical: Damages - from [53.0, 38.0] to [53.0, 52.084, 50.0, 38.0]
RSC 1917 Optical: ADSCrouchMoveSpreadInc - from 0.125 to 0.062
RSC 1917 Optical: ADSCrouchBaseSpreadInc - from 0.125 to 0.062
RSC 1917 Optical: ADSProneMoveMin - from 0.765 to 0.788
RSC 1917 Optical: Dmg_distances - from [44.0, 59.0] to [66.0, 69.0, 70.0, 89.0]
RSC 1917 Optical: ADSStandMoveSpreadInc - from 0.125 to 0.062
RSC 1917 Optical: HIPProneBaseSpreadInc - from 0.2 to 0.1
RSC 1917 Optical: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
RSC 1917 Optical: ADSStandBaseMin - from 0.135 to 0.112
RSC 1917 Optical: HIPProneMoveSpreadInc - from 0.2 to 0.1
RSC 1917 Optical: ADSCrouchBaseMin - from 0.135 to 0.112
RSC 1917 Optical: ADSStandMoveMin - from 0.765 to 0.788
RSC 1917 Optical: RoF - from 163 to 179
RSC 1917 Optical: ADSRecoilUp - from 1.8 to 1.5
RSC 1917 Optical: HIPRecoilLeft - from 1.1 to 0.9
RSC 1917 Optical: ADSCrouchMoveMin - from 0.765 to 0.788
Sawed Off Shotgun: ShotsPerShell - from 20 to 12
Sawed Off Shotgun: Ammo - from 12g_Buckshot_Pump to 12g_Buckshot_10A
Sawed Off Shotgun: Damages - from [8.4, 7.2, 4.5, 4.2] to [12.5, 6.25]
Sawed Off Shotgun: Drag - from 0.0025 to 0.007
Sawed Off Shotgun: Dmg_distances - from [14.0, 16.0, 17.0, 21.0] to [14.0, 21.0]
Sjögren Inertial Factory: Ammo - from 12g_Buckshot_Pump to 12g_Buckshot_Sjogren
Sjögren Inertial Factory: Damages - from [8.4, 7.2, 4.5, 4.2] to [9.1, 4.55]
Sjögren Inertial Factory: Drag - from 0.0025 to 0.007
Sjögren Inertial Factory: Dmg_distances - from [14.0, 16.0, 17.0, 21.0] to [14.0, 21.0]
M1903 Experimental: Damages - from [26.5, 26.05, 25.0, 20.84, 20.0, 17.37, 16.67, 14.89, 14.29, 13.5] to [34.73, 33.34, 26.5, 25.0, 20.84, 20.0, 17.37, 16.67, 15.0]
M1903 Experimental: Dmg_distances - from [14.69, 15.0, 16.0, 21.0, 22.0, 27.0, 28.0, 33.0, 34.0, 37.33] to [11.0, 12.0, 17.0, 18.0, 24.0, 25.0, 31.0, 32.0, 33.0]
Maschinenpistole M1912: HIPRecoilUp - from 0.56 to 0.768
Maschinenpistole M1912: FirstShotHIPSpreadMul - from 1 to 6
Maschinenpistole M1912: BRoF - from 1200 to 900
Maschinenpistole M1912: Damages - from [23.0, 20.84, 20.0, 17.37, 16.67, 14.89, 14.29, 13.5] to [26.5, 25.0, 20.84, 20.0, 17.37, 16.67, 15.0]
Maschinenpistole M1912: Dmg_distances - from [11.0, 21.0, 22.0, 29.0, 30.0, 37.0, 38.0, 42.66] to [11.0, 12.0, 21.0, 22.0, 29.0, 30.0, 37.0]
Maschinenpistole M1912: FirstShotADSSpreadMul - from 1 to 6
Maschinenpistole M1912: FirstShotRecoilMul - from 1 to 2.5
Maschinenpistole M1912: RoF - from 1200 to 900
Maschinenpistole M1912: ADSRecoilUp - from 0.56 to 0.768
Type 38 Arisaka: HIPRecoilDec - from 3 to 4.5
Type 38 Arisaka: ADSRecoilDec - from 3 to 4.5
Vetterli-Vitali M1870 Infantry: DeployTime - from 1.2 to 0.9
Vetterli-Vitali M1870 Carbine: DeployTime - from 1.2 to 0.9
Villar Perosa: Damages - from [23.0, 20.84, 20.0, 17.37, 16.67, 14.89, 14.29, 13.03, 12.5, 12.0] to [23.0, 20.84, 20.0, 17.37, 16.67, 14.89, 14.29, 13.5]
Villar Perosa: Dmg_distances - from [6.0, 11.0, 12.0, 21.0, 22.0, 29.0, 30.0, 37.0, 38.0, 42.16] to [6.0, 11.0, 12.0, 21.0, 22.0, 29.0, 30.0, 37.0]
M97 Trench Gun Hunter: ShotsPerShell - from 15 to 12
M97 Trench Gun Hunter: Ammo - from 12g_Buckshot_Pump to 12g_Buckshot_M97
M97 Trench Gun Hunter: Damages - from [8.4, 7.2, 4.5, 4.2] to [10.0, 5.0]
M97 Trench Gun Hunter: Drag - from 0.0025 to 0.007
M97 Trench Gun Hunter: Dmg_distances - from [14.0, 16.0, 17.0, 21.0] to [14.0, 21.0]
M97 Trench Gun Backbored: ShotsPerShell - from 15 to 12
M97 Trench Gun Backbored: HIPRecoilUp - from 6.3 to 7.2
M97 Trench Gun Backbored: Ammo - from 12g_Buckshot_LowRecoil_Pump to 12g_Buckshot_M97_LowRecoil
M97 Trench Gun Backbored: HIPRecoilRight - from 1.05 to 0.9
M97 Trench Gun Backbored: ADSRecoilLeft - from 1.05 to 0.9
M97 Trench Gun Backbored: ADSRecoilRight - from 1.05 to 0.9
M97 Trench Gun Backbored: Damages - from [8.4, 7.2, 4.5, 4.2] to [10.0, 5.0]
M97 Trench Gun Backbored: Drag - from 0.0025 to 0.007
M97 Trench Gun Backbored: Dmg_distances - from [12.0, 14.0, 15.0, 19.0] to [12.0, 19.0]
M97 Trench Gun Backbored: ADSRecoilUp - from 6.3 to 7.2
M97 Trench Gun Backbored: HIPRecoilLeft - from 1.05 to 0.9
M97 Trench Gun Sweeper: ShotsPerShell - from 22 to 12
M97 Trench Gun Sweeper: Ammo - from 12g_Buckshot_No1 to 12g_Buckshot_M97_Sweeper
M97 Trench Gun Sweeper: Damages - from [7.2, 2.4] to [12.5, 4.2]
M97 Trench Gun Sweeper: Drag - from 0.0025 to 0.007
Russian 1895 Cavalry: Dmg_distances - from [23.0, 62.0] to [61.0, 100.0]
Russian 1895 Trench: Dmg_distances - from [18.0, 57.0] to [41.0, 80.0]
M1907 SL Factory: ADSStandBaseSpreadInc - from 0.2 to 0.1
M1907 SL Factory: ADSProneBaseSpreadInc - from 0.2 to 0.1
M1907 SL Factory: ADSProneMoveSpreadInc - from 0.2 to 0.1
M1907 SL Factory: HIPStandMoveSpreadInc - from 0.2 to 0.1
M1907 SL Factory: HIPCrouchMoveSpreadInc - from 0.2 to 0.1
M1907 SL Factory: ADSProneBaseMin - from 0.21 to 0.18
M1907 SL Factory: HIPStandBaseSpreadInc - from 0.2 to 0.1
M1907 SL Factory: Damages - from [42.0, 23.0] to [42.0, 34.73, 33.34, 26.042, 25.0, 23.0]
M1907 SL Factory: ADSCrouchMoveSpreadInc - from 0.2 to 0.1
M1907 SL Factory: ADSCrouchBaseSpreadInc - from 0.2 to 0.1
M1907 SL Factory: ADSProneMoveMin - from 0.79 to 0.82
M1907 SL Factory: Dmg_distances - from [17.5, 38.7] to [21.0, 37.0, 38.0, 53.0, 54.0, 60.0]
M1907 SL Factory: ADSStandMoveSpreadInc - from 0.2 to 0.1
M1907 SL Factory: HIPProneBaseSpreadInc - from 0.2 to 0.1
M1907 SL Factory: HIPCrouchBaseSpreadInc - from 0.2 to 0.1
M1907 SL Factory: ADSStandBaseMin - from 0.21 to 0.18
M1907 SL Factory: HIPProneMoveSpreadInc - from 0.2 to 0.1
M1907 SL Factory: ADSCrouchBaseMin - from 0.21 to 0.18
M1907 SL Factory: ADSStandMoveMin - from 0.79 to 0.82
M1907 SL Factory: ADSCrouchMoveMin - from 0.79 to 0.82
M1907 SL Sweeper: HIPRecoilUp - from 0.63 to 0.72
M1907 SL Sweeper: ADSStandBaseSpreadInc - from 0.2 to 0.1
M1907 SL Sweeper: ADSProneBaseSpreadInc - from 0.2 to 0.1
M1907 SL Sweeper: ADSProneMoveSpreadInc - from 0.2 to 0.1
M1907 SL Sweeper: HIPStandMoveSpreadInc - from 0.1 to 0.05
M1907 SL Sweeper: HIPCrouchMoveSpreadInc - from 0.1 to 0.05
M1907 SL Sweeper: ADSProneBaseMin - from 0.21 to 0.18
M1907 SL Sweeper: HIPStandBaseSpreadInc - from 0.1 to 0.05
M1907 SL Sweeper: Damages - from [42.0, 23.0] to [42.0, 34.73, 33.34, 26.042, 25.0, 23.0]
M1907 SL Sweeper: ADSCrouchMoveSpreadInc - from 0.2 to 0.1
M1907 SL Sweeper: ADSCrouchBaseSpreadInc - from 0.2 to 0.1
M1907 SL Sweeper: ADSProneMoveMin - from 0.79 to 0.82
M1907 SL Sweeper: Dmg_distances - from [17.5, 38.7] to [21.0, 37.0, 38.0, 53.0, 54.0, 60.0]
M1907 SL Sweeper: ADSStandMoveSpreadInc - from 0.2 to 0.1
M1907 SL Sweeper: HIPProneBaseSpreadInc - from 0.1 to 0.05
M1907 SL Sweeper: HIPCrouchBaseSpreadInc - from 0.1 to 0.05
M1907 SL Sweeper: ADSStandBaseMin - from 0.21 to 0.18
M1907 SL Sweeper: HIPProneMoveSpreadInc - from 0.1 to 0.05
M1907 SL Sweeper: ADSCrouchBaseMin - from 0.21 to 0.18
M1907 SL Sweeper: ADSStandMoveMin - from 0.79 to 0.82
M1907 SL Sweeper: ADSRecoilUp - from 0.63 to 0.72
M1907 SL Sweeper: ADSCrouchMoveMin - from 0.79 to 0.82
M1907 SL Trench: ADSStandBaseSpreadInc - from 0.2 to 0.1
M1907 SL Trench: ADSProneBaseSpreadInc - from 0.2 to 0.1
M1907 SL Trench: ADSProneMoveSpreadInc - from 0.2 to 0.1
M1907 SL Trench: HIPStandMoveSpreadInc - from 0.1 to 0.05
M1907 SL Trench: HIPCrouchMoveSpreadInc - from 0.1 to 0.05
M1907 SL Trench: ADSProneBaseMin - from 0.21 to 0.18
M1907 SL Trench: HIPStandBaseSpreadInc - from 0.1 to 0.05
M1907 SL Trench: Damages - from [42.0, 23.0] to [42.0, 34.73, 33.34, 26.042, 25.0, 23.0]
M1907 SL Trench: ADSCrouchMoveSpreadInc - from 0.2 to 0.1
M1907 SL Trench: ADSCrouchBaseSpreadInc - from 0.2 to 0.1
M1907 SL Trench: ADSProneMoveMin - from 0.79 to 0.82
M1907 SL Trench: Dmg_distances - from [17.5, 38.7] to [21.0, 37.0, 38.0, 53.0, 54.0, 60.0]
M1907 SL Trench: ADSStandMoveSpreadInc - from 0.2 to 0.1
M1907 SL Trench: HIPProneBaseSpreadInc - from 0.1 to 0.05
M1907 SL Trench: HIPCrouchBaseSpreadInc - from 0.1 to 0.05
M1907 SL Trench: ADSStandBaseMin - from 0.21 to 0.18
M1907 SL Trench: HIPProneMoveSpreadInc - from 0.1 to 0.05
M1907 SL Trench: ADSCrouchBaseMin - from 0.21 to 0.18
M1907 SL Trench: ADSStandMoveMin - from 0.79 to 0.82
M1907 SL Trench: ADSCrouchMoveMin - from 0.79 to 0.82

_________________
cpu:6700k||gpu:gv-n1080xtreme||mon:Nitro XF252QX||mice: S2, EC2-B, kp owl-eye, mm710, gpro||pad:taito control||keyb: rapid-i||headset:MH-751||Quersus


 

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Откуда: Октябрьский
Вроде раньше переключатель был с 11-го на 12-ый ДиректХ. Сейчас что-то не нахожу его. Убрали или не там ищу?

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Said6713
все на месте, вкладка дополнительно, 3й пункт
вкл-выкл дх12


 

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2 ALL
Сейчас за каждые 2х25к очков в операциях -дают часть ножа? Или вновь рандом?


 

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Откуда: скрепы
Фото: 53
игра дно донное..рассадник читерья

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Запахло рывком.....


 

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Ecowar писал(а):
рассадник читерья


Особенно повеселил аимбот на миномете поддержки, мины падали точно на голову по очень замысловатой траектории :facepalm:

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Откуда: Ленинград
callofwild писал(а):
Извините, но вы просто не умеете играть, коллеги :) во всяком случае - против воздуха. Уже по-моему здесь было - берем пулемет с максимумом боекомплекта(15подавитель к примеру), идем на воздушную карту(более менее открытую), и глядим в небо на предмет концентрации огня с нескольких точек по вражине или примечаем дымящиеся.
Как и в случае с зениткой - "не лепи куда попало"(с), я бы только добвил еще - когда "попало"
Зы без обид - говорю как летун с овер сто звёзд :)


А на что тут обижаться то. Ты сам признал что имеешь 100 звезд на воздухе и прекрасно понимаешь чего на самом деле стоят советы подобных.

P.S. Да они дальнобойность АА не вернули до сих пор даже в этом говно-ДЛЦ последнем где уж сам бог велел дать нормальную простреливаемость воздуха с стационара =)


 

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Откуда: Гульбас
Фото: 1
Последние две карты из дополнения суперские. Обычно меня на пол часа игры хватает, а тут аж на 2 часа засел. Океан со всех сторон, много кораблей, лодок, дирижаблики, еще больше взырвов, месива. Я в был в восторге.

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Фото: 19
у всех онлайн не работает ?

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Откуда: с Кордона.
Фото: 1
Цитата:
у всех онлайн не работает ?

в БФ4 тоже не работает.


 

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Фото: 19
а из за чего так ?

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OLEGtagan писал(а):
а из за чего так ?

https://forums.battlefield.com/en-us/di ... e-02012018


 

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xenophobius это значит, что я знаю, кто и как меня может сбить :)
ps ради интереса сейчас глянул стату -33% воздух от всего времени, в игре 24дня


 

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@lex_$k8*Er писал(а):

спасибо!

_________________
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Откуда: Ленинград
callofwild писал(а):
это значит, что я знаю, кто и как меня может сбить :)
ps ради интереса сейчас глянул стату -33% воздух от всего времени, в игре 24дня


Но в 33% случаев ты выбираешь воздух (вернее в больших - ведь у нас есть чисто пехотные карты где воздух недоступен и иногда тебе к примеру не дали сесть в самолет).
Если б с самолетами реально можно было бороться с помощью пулеметов или того во что превратили АА-точки - статистика была б немного иной...
Моя практика показывает что намного проще и чаще удается на некоторое время отвести летуна снайпером с К-патрона. Да и времени это занимает в разы меньше и возмездие врядли настигнет потому как 1-2 выстрела это отнюдь не лежащий/стоящий фраг выливающий в небо обойму =)


 

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xenophobius лолштоли?! Если бы с самолетами можно было бороться - это вообще что ли, чтоб небо чистое было? :) Совесть то имейте хоть, сказочники, если сбивать за 1.5года не научились! Пилот тоже же не совсем дурак, и понимает, когда и что делать, а когда он ничего не может.


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