Разработчик и издатель:Capcom Entertainment Официальные сайты: [SF5][Shadaloo SF5] [SF6][Buckler's Boot Camp] Оф. форумы: Даты релизов: [USF IV : 7 августа 2014] [Street Fighter X Tekken : 11 - 14 мая 2012 г.] [Street Fighter V : 16 февраля 2016 г.] [Street Fighter 6 : 02 июня 2023 г.] =============== Ryu, Ken и другие знаменитости!
Куратор темы Статус: Не в сети Регистрация: 19.01.2008 Откуда: Санкт-Петербург Фото: 16
Christian Svensson об обновлении AE & SFxT
Guys, I've been on the road for the last week... I'm currently in Brazil. I'm not happy with our PC efforts with regard to update timing either if it's any consolation (I'm sure it's not but just FWIW). We can and will do better. There are some things in the wings that I know will make some people pleased. In the mean time, when I get back, I will get a revised update status from Derek on AE and SFxT. Something must have bounced on the last sub for 1.07 to not be live by now. I'm sorry I don't know the answeroff the top of my head. Ill request a blog update be written with the details so you shouldn't be able to miss it.
там что патч, что не патч уже ничего не поможет. В АЕ пару раз пробовал пройти аркаду - не смог лол. По энтеру вместо того чтобы скипать катсцены "присоединяется" второй игрок и все - привет. Ультра энтером не выбирается, какие то Q надо жать от второго плеера, я в а*е. Реально нельзя по менюшкам по людски перейти. Придется надыбать сейв - ролики посмотреть и "да свиданя". И где это видано так жестко кроить баланс грубо говоря раз в месяц.
Куратор темы Статус: Не в сети Регистрация: 19.01.2008 Откуда: Санкт-Петербург Фото: 16
Street Fighter X Tekken PC DLC on its way soon
Quick update for PC SFxT players - a big blast of DLC is on its way, and should arrive by the end of the week. As with the console versions, this batch is a mix of paid and free DLC... The full list is coming, but you can look forward to the replay analyzer, gem capacity expansion and extra colors, as well as a deluge of new gems and alternate costumes for all released characters. Regarding other patches and the 12 additional DLC characters (which now arrive 7/31 on consoles), the timing has been roughly two months from console to PC. So, while I don't know the precise date for further updates, you can generally assume it'll be ~60 days after the consoles get it. We're trying to shorten that gap as much as possible - apologies for the wait, guys. <3
Куратор темы Статус: Не в сети Регистрация: 19.01.2008 Откуда: Санкт-Петербург Фото: 16
Brelston posted a blog over on Capcom-Unity with an update on Super Street Fighter 4 Arcade Edition v2012 patch 1.07 for the PC. The patch will be available on Steam by the end of the month. Here's a quick run down of what the patch fixes.
patch 1.07
• In the Car Crusher stage, a bug that made it impossible to advance has been fixed. • Against specific characters, a bug that caused Juri to pass through her opponents when they were hit at point blank range with close standing medium punch has been fixed. • Against specific characters, a bug that caused Dee Jay to pass through his opponents when executing close standing heavy kick super canceled into heavy Sobat Carnival has been fixed. • Against Sagat, a bug that caused Cody’s EX Bad Stone to miss when Focus Attack Lv. 3 -> Dash -> EX Bad Stone was performed has been fixed. • In SSFIV AE, a bug where Dudley’s Step Straight caused an opponent’s hit animation to not operate as expected has been fixed.
Additionally, new DLC has arrived for the Steam version of Street Fighter X Tekken. This update arrived on GFWL over the weekend. And as always, thanks for your patience between the console and PC updates. We're trying to shorten that gap, but for both SFIV and SFxT we're locked in this 60-day buffer. The moment I have a precise date from the dev team, it'll be posted on Unity with much haste.
Куратор темы Статус: Не в сети Регистрация: 19.01.2008 Откуда: Санкт-Петербург Фото: 16
SSFIV 1.07 patch still awaiting approval
Another quick update on that PC 1.07 patch for Super SFIV Arcade Edition - the Steam version is still awaiting final approval, and we hope to have the situation sorted out before the end of the week. Sadly that's the whole update for today, but it's been a week since we last brought it up, and we want to keep you all in the loop.
Куратор темы Статус: Не в сети Регистрация: 19.01.2008 Откуда: Санкт-Петербург Фото: 16
ChandlerXAAP SSF4AE добротно сделанная игра,SFXT на её фоне,блеклая и неказистая,по сравнению с другими известными файтингами(2012г) на приставках больше похожа на проходняк,но для пк альтернатив мало..
Куратор темы Статус: Не в сети Регистрация: 19.01.2008 Откуда: Санкт-Петербург Фото: 16
Super Street Fighter 4 Arcade Edition v2012 patch 1.07 approved for Steam and GFWL coming next week
Capcom-Unity just posted an update on Twitter regarding Super Street Fighter 4 Arcade Edition v2012's patch 1.07 for Steam and Games For Windows Live. SSFIV 1.07 PC patch update - approvals are done, should be live on Steam and GFWL next week! This patch was supposed to go live about two weeks ago but got held up in the approval process but now that it is approved it will not be long before we see it.
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